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2008-07-27, 06:29 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 098
Yes, the spell can be cast as an encounter spell, so anything that would re-charge an encounter spell would work on the chosen daily spell.
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2008-07-28, 08:32 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q. 99
Combat Superiority
You gain a bonus to opportunity attacks equal to your
Wisdom modifier.
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2008-07-28, 11:31 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 099
The intend is most likely that you only add the bonus if it is positive (After all, a bonus is supposed to be a good thing), but the chosen wording would mean that you effectively have a penalty by the RAW.
To have removed all doubt they should have written wisdom bonus instead of wisdom modifier.Last edited by Lord Lorac Silvanos; 2008-07-28 at 02:59 PM.
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2008-07-28, 01:04 PM (ISO 8601)
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- May 2006
Re: Simple Q&A (By RAW) [Special 4e Edition]
Q100 (cool)
The Pact initiate feat allows you to choose a warlock paragon path, but it doesn't grant you the warlock's curse class feature. All of the Paragon classes have one or more features and powers that require warlock's curse. Does this make Accursed Shroud (star power) Domesayer's action (star feature), Patron's favor(fey feature), Twilight Teleport(fey power), Collect Life spark(infernal feature) all entirely impossible?Last edited by Pirate_King; 2008-07-28 at 01:07 PM.
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Marten, make a wiggle check
{[[[(((o((EE[\\=================
Gold contributer to the Avatar Project
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2008-07-28, 01:22 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A 99
Actually it says "bonus", so it should be only 0+, else it would be "modifier".
A 100
Yes. Actually, useless (you don't apply the curse), but not impossible.Dio non è con noi, perché anche lui odia gli imbecilli...
I think people over-emphasize the 'World of Warcraft’ comparison. Jay Wilson
Talking about Diablo 3 of course. What where you thinking of?
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2008-07-29, 12:44 AM (ISO 8601)
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- Oct 2006
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Catatar made for me many years ago ... pretty sure by banjo1985
Werewolf Awards: 'Best Narration: Helgraf'
Rabbit says stuff that makes me blush.
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2008-07-29, 03:18 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Dio non è con noi, perché anche lui odia gli imbecilli...
I think people over-emphasize the 'World of Warcraft’ comparison. Jay Wilson
Talking about Diablo 3 of course. What where you thinking of?
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2008-07-30, 01:40 AM (ISO 8601)
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- Feb 2006
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- Nowhere, Kansas
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q 101
The Paragon feat, Deadly Axe, allows the wielder to give all axes the High Crit property. The Greataxe already has this property. Is this feat useless with a Greataxe, or would the effects stack?
My initial ruling was 'no', but I wanted support for one of our positions.
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2008-07-30, 02:01 AM (ISO 8601)
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2008-07-30, 07:23 AM (ISO 8601)
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- Oct 2005
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- England
Re: Simple Q&A (By RAW) [Special 4e Edition]
Q102 I am slightly confused by the Cleric's Healing Word power. The text seems to describe it healing one person, but the "Close burst 5" suggests otherwise. Does the power just affect one person, or is it every person inside the burst around you or an ally?
Last edited by Bryn; 2008-07-30 at 07:23 AM.
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2008-07-30, 07:34 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A 102
"Close Burst 5" + "Target: you or one ally" means that you can target a yourself or a single ally within 5 square from you. What's the difference between Ranged 5? Close Burst doesn't require line of sight.Dio non è con noi, perché anche lui odia gli imbecilli...
I think people over-emphasize the 'World of Warcraft’ comparison. Jay Wilson
Talking about Diablo 3 of course. What where you thinking of?
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2008-07-30, 07:39 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A 102
It says "Close Burst 5" for range, but then it also says "Target: You or one ally."
Powers like this usually specify "one ally/enemy/creature in burst" but there're a few like it--such as the warlord's Inspiring Word.
They're written that way, I think, because of one mechanical differences between close and ranged attacks: Ranged powers provoke opportunity attacks and close ones don't.
Sources: PHB 62, 145, 270-1,Gamer avatar by kpenguin. I love the tiny little game pad belt.
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2008-07-30, 11:08 AM (ISO 8601)
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- Sep 2006
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q103 Can magical armor be resized?
No it's not that, it's Dan backwards, jeeze!
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2008-07-30, 11:15 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 103
Magical armor can be re-sized using the Enchant Magic Item ritual (PHB page 304).
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2008-07-30, 03:05 PM (ISO 8601)
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- Apr 2007
Re: Simple Q&A (By RAW) [Special 4e Edition]
Q104
I couldn't find any rules for arcane spell failure in the PHB. I assume they exist (we've been through every previous edition with some rule preventing its effectiveness). It seems odd that for the first time they've allowed full-plate mages out of the box (as long as you get the proficiency feats). I scoured the PHB, but couldn't find any downsides (like Spell Failure). Is there some tidbit I'm missing? If so, page reference?
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2008-07-30, 04:27 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 104
I do not think you have missed anything. I guess some things do change.
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2008-07-30, 04:28 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A104
Arcane spell failure has been removed; however heavier armor tends to still be a poor choice for casters like Wizards and Warlocks. Light armor adds either the Dex bonus or Int bonus, whichever is higher to the AC. Since Int is the primary attribute for a Wizard, a Wizard's AC in light armor is bound to be just as good as in heavy armor, without requiring the large number of feats to get there.
P.S. Yes, this does mean that leather armor is one of the best feats to pick up for a Wizard.Last edited by Joran; 2008-07-30 at 04:29 PM.
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2008-07-30, 10:21 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Catatar made for me many years ago ... pretty sure by banjo1985
Werewolf Awards: 'Best Narration: Helgraf'
Rabbit says stuff that makes me blush.
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2008-07-31, 12:32 PM (ISO 8601)
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- Jan 2007
Re: Simple Q&A (By RAW) [Special 4e Edition]
Q105:
Can orb wizards use their orb special ability to extend the duration of a power that has already been extended by orb of inevitable continuance?
('cuz I'm lazy: is there anything that bears on that in the errata?)Diamond Mind avatar provided by Abardam.
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2008-07-31, 12:43 PM (ISO 8601)
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- Feb 2005
Re: Simple Q&A (By RAW) [Special 4e Edition]
A 105
As long as the spell is an at-will power, there is no reason why Orb of Imposition would not extend it.
Alternatively, you can choose to extend the duration of an effect created by a wizard at-will spell
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2008-07-31, 08:30 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q106
This is a bit of a follow on from a previous question, but if a rogue has TWF and wields a dagger in his off hand, does the +1 for rogue weapon talent apply (since using the dagger gives a +1, is he considered to be using it for the attack?).
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2008-08-01, 12:05 AM (ISO 8601)
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- Aug 2007
Re: Simple Q&A (By RAW) [Special 4e Edition]
Q. 107
Can "Cause Fear" be used on allies?
Q. 108
Is there such a thing as dropping your defenses willingly? (Give someone combat advantage over you on purpose maybe or not use your Dex mod to add to your ac by standing still?)
Q. 109
Is there a limit to how many of one power type (Daily, Encounter, At Will) you can use on one of your turns? (Like using a daily power then spending an action point to use some other daily power.)Last edited by Killer Qban; 2008-08-01 at 12:41 AM.
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2008-08-01, 01:19 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A 107
Assuming the Compendium on D&D Insider is correct, this is what the text of Cause Fear says:
Originally Posted by D&DI CompendiumThe Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
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2008-08-01, 02:51 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 106
The requirement is only that you wield the dagger, not use it.
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2008-08-01, 02:54 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 108
I do not think it is mentioned but it would probably be reasonable in a lot of situations.
A. 109
No, as long as you are allowed to take the action.
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2008-08-01, 09:31 AM (ISO 8601)
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2008-08-01, 09:39 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q 110
When using a power that has two attacks (a ranger's twin strike for example), do you resolve the first attack completely before deciding on the target for the second attack?
Can you do anything (action-wise) between the two attacks?Revenge is a dish best served cold, but leaving it out all night to cool can cause the mayonnaise to go bad
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2008-08-01, 09:40 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Not as far as the FAQ says see previous post
Originally Posted by wotc FAQ
Too late... nom nom nom
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2008-08-01, 09:51 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
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2008-08-01, 09:59 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 110
Generally actions are resolved in sequence, so unless your action trigger some other action or another action is noted as an exception you finish that action before moving on.
Attacks are resolved in order, so there does not seem to be need to declare the second target before the first is resolved, but I am not sure if it is explicitly mentioned.
I shall not forget this!!Last edited by Lord Lorac Silvanos; 2008-08-01 at 10:00 AM.