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2008-07-23, 12:03 PM (ISO 8601)
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- Sep 2007
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- Finland
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"An all Monk party, Can it be done?" -Characters
A while ago this happened. I'm fairly excited about it - it promises to be interesting. It is still in the recruitment phase, no firm party yet, but there have been quite interesting characters presented so far - a telekinetic ghost monk, a psionic dwarf, and many more. I figured that we could use a thread to get some outside opinion and advice with them.
Here's my character - any advice would be appreciated. I especially could use help with picking out some good staffs to use, plus two monk-related feats.
A Yak Folk Fist of the Mountain (*cough*forest*cough*)
I'll add other people's sheets to this OP as they come, if they like.
EDIT: List of characters posted here:
A Psionic dwarf - player playswithfire.
A Yak Folk Fist of the Mountain (*cough*forest*cough*) - player AdumbrationLast edited by Adumbration; 2008-07-23 at 01:01 PM.
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2008-07-23, 12:43 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- You know Bosco?!
Re: "An all Monk party, Can it be done?" -Characters
I'm curious as to where your Yak Folk came from. Looks fun.
"So Marbles, why do they call you Marbles?"
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2008-07-23, 12:45 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: "An all Monk party, Can it be done?" -Characters
here is the aforementioned psionic dwarf
(Monk 4/Fighter 1/War Mind 9/Deepwarden 2)
My own assessment
Pros:
- BAB 15
- flurry of blows, unarmed damage and AC bonus of a 13th level monk (Tashalatora); 18th with monk's belt
- Manifester level 13
- 4 psychic warrior powers
- definite:expansion, inertial armor, claws of the vampire/vampiric blade depending on weapon choice*
- maybes: body adjustment, energy adaptation
- 3/day boosts to AC, STR and CON for 10 rounds
Cons:
- Skill points mainly exist to satisfy various prerequisites
- Pathetic reflex save as Dex was sacrificed due to the stonewarden ability
- slow, at least relative to other monks; only 30 ft/round
*currently pending decision on whether I can use a 'Scorpion Longsword', basically a long sword that costs an extra 4,000gp and does my unarmed strike damage, just like the Scorpion Kama; have taken the Whirling Steel Strike feat from Eberron to let me use it as a monk weapon. If that's a no go, swap out some feats and pick a new weapon
Criticism and suggestions greatly appreciatedLast edited by playswithfire; 2008-07-23 at 12:48 PM.
Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
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2008-07-23, 12:54 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
- Gender
Re: "An all Monk party, Can it be done?" -Characters
I'm not sure how the build would go long-term, but I have a lovely Grapple Monkey build that starts with three Monk levels.
Half Orc
Monk 1: Improved Grapple, Aberrant Blood for Grapple bonus.
Monk 2: Combat Reflexes, because it goes with the L3 feat and Deflect Arrows sucks.
Monk 3: Aberrant Reach combined with the heavy Grapple bonuses allows for solid combat control early on. Keep the biggest enemy down so your fellow monks can either smash him without fear of reprisal or so that they can take out the mooks without fear of the Dragon.
Monk 5: Improved Trip. Now you can apply combat control to groups of minions as well as the big bad of the encounter.
Monk 6+: This is where I start to lose track of the build. Any ideas?Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 12:55 PM (ISO 8601)
- Join Date
- Nov 2007
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2008-07-23, 12:58 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: "An all Monk party, Can it be done?" -Characters
Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
-
2008-07-23, 12:58 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Finland
- Gender
Re: "An all Monk party, Can it be done?" -Characters
A personal assessment sounds good, I think I'll do one myself. Helps to clarify the character both to yourself and other players. Oh, and the yak folk is from Monster Manual II.
Pros:
- High over-all stats
- High AC
- Capability for healing and magic through Use Staff
- Good saves and HP
- Good unarmed damage
- Large-sized
Cons:
- Flurry of blows sub-optimal. (No greater flurry)
- Irregular class-skills
- +2 LA
- Few methods of overcoming damage reduction.
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2008-07-23, 01:03 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
- Gender
Re: "An all Monk party, Can it be done?" -Characters
Required Feats: Skill Focus (Gather Information), Track. No thank you. However, you did get me looking at Complete Warrior, and I'm looking between Kensai and Tatooed Monk. Kensai would make a good party face and gets typeless Strength bonuses, while the Tatooed Monk has to have some sort of Grapple Tatoo...
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 01:06 PM (ISO 8601)
- Join Date
- Mar 2007
Re: "An all Monk party, Can it be done?" -Characters
I believe there was a grappling-focused PrC in C.Warrior.. Lemme double check. Ah, yes. Reaping Mauler. Throw on Clever Wrestling, 5 ranks in Tumble and Escape Artist, a level of a full BAB class and you can take this at 6th. You an even drop improved grapple as your 1st level feat since you get it for free from Reaping Mauler. Ontop of that, Reaping Mauler lets you force Fort saves on creatures(10+Mauler Level+Wis) or fall asleep/die. That'd equal out to Monk 5/Full BAB 1(Barbarian is nice!)/Reaping Mauler 5/X 9.
Justicar is a lie
Kensai is nice, but ultimately pointless. Tattooed Monk only works out for you if you've already got a better PrC and are just filling up levels.Last edited by ZeroNumerous; 2008-07-23 at 01:09 PM.
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2008-07-23, 01:12 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
- Gender
Re: "An all Monk party, Can it be done?" -Characters
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 01:20 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
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2008-07-23, 01:23 PM (ISO 8601)
- Join Date
- Mar 2007
Re: "An all Monk party, Can it be done?" -Characters
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2008-07-23, 01:23 PM (ISO 8601)
- Join Date
- Nov 2007
Re: "An all Monk party, Can it be done?" -Characters
Last edited by Chronicled; 2008-07-23 at 01:24 PM.
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2008-07-23, 01:30 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
- Gender
Re: "An all Monk party, Can it be done?" -Characters
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 01:31 PM (ISO 8601)
- Join Date
- Mar 2007
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2008-07-23, 01:40 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
- Gender
Re: "An all Monk party, Can it be done?" -Characters
I just had a very interesting thought... At the upper levels, being able to fly isn't too difficult. Grappling someone and dragging them skyward before dropping them seems like a fun way to kill things that can't fly themselves. Are there any PrCs that are built for aerial combat? It goes especially well with Aberrant Reach.
Last edited by Ganurath; 2008-07-23 at 01:42 PM.
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 01:43 PM (ISO 8601)
- Join Date
- Nov 2007
Re: "An all Monk party, Can it be done?" -Characters
Last edited by Chronicled; 2008-07-23 at 01:44 PM.
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2008-07-23, 01:52 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: "An all Monk party, Can it be done?" -Characters
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-07-23, 02:07 PM (ISO 8601)
- Join Date
- Jun 2007
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- Under the Iron Gauntlet
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Re: "An all Monk party, Can it be done?" -Characters
Raptoran, yes. However, rather than Heavyweight Wings, methinks Versatile Unarmed Strike. Make the unarmed strike deal piercing damage to double it with an aerial charge.
...Or pehaps Improved Flight and Improved Bull Rush to grind opponents into the ground before zipping back up out of reach? Would I need perfect manueverability and thus Wings of Flying for that?Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 02:08 PM (ISO 8601)
- Join Date
- Nov 2007
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2008-07-23, 02:10 PM (ISO 8601)
- Join Date
- Jun 2007
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- Under the Iron Gauntlet
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Re: "An all Monk party, Can it be done?" -Characters
Ah, that was a given. I was actually refering to the 180 change in direction that that would require.
Edit: I've reached a decision: Monk 5, Barbarian X, Bear Warrior 10, Barbarian X-5. The concept is rather simple: Turn into a bear, fly in, grab someone stupid enough be within reach of The Great Bear, drag them skyward. Bull Rush them skyward after grappling them to a sufficient height, attack of opportunity as they fall past to Bull Rush them downward again. If you can, aim them so that they'll deal falling and weight damage to one of their allies. Since you'll have +20 Strength from the bear form alone, you can lift your foes and still probably have a light load.Last edited by Ganurath; 2008-07-23 at 02:21 PM.
Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 02:29 PM (ISO 8601)
- Join Date
- Apr 2007
Re: "An all Monk party, Can it be done?" -Characters
Shifter with a few in monk/Scout-dip/ShifterRanger that heads into Weretouched Master (Tiger) (at least to 3) for the pounce or all 5 for the were-tiger form with Pounce and stat boons. Take lots of shifter feats and perhaps some charge feats and definitely the Feat letting you cross scout/Ranger abilities to max skirmish and favoured enemy. Go with the wildshape variant instead of combat mastery.
Flurry plus 2 claws and a bite - Pounce...with skirmish bonus dice thrown on top.
But you ask...why be a wildshaping ranger if you are a shifter/weretouched?? Because you keep your SU/EX abilities like shifting!!!
Nothing says ouch like turning into a big nasty animal and the SHIFTING further into a were-tiger-other animal-thingy with high stat boosts gaining extra natural attacks and pounce plus flurry of unarmed strikes.
Example - Wildshape to a rhino gaining the gore attack and your flurry of unarmed strikes and then shift to a were-tiger allowing you 2 extra claw attacks and if you started longtooth...a bite attack. Lets you POUNCE all of these as part of your powerful charge ability and grants a further +2 dex/+4 con.
Mechanically it is not huge....but a were-animal-animal is a cool and scary mental picture that has lots of fun attacks.
Stopping at weretouched 3 and going warshaper a bit might be worth it since the polymorph errata on the weretouched does not pay out as well anymore.
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2008-07-23, 02:43 PM (ISO 8601)
- Join Date
- Nov 2007
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2008-07-23, 02:53 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Under the Iron Gauntlet
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Re: "An all Monk party, Can it be done?" -Characters
Closest to the last one, since the flight enabler would be Wings of Flying, but with longer limbs due to Aberrant Reach. It's too bad there isn't a gorilla varient of Bear Warrior. Then we could call the build Luggage Test.
Another concept: Monk/Rogue/Shadowdancer with Sun School tactical feat. Come out of nowhere with an stunning fist sneak attack by jumping out of your victim's shadow.Half-Orc Scout by Magioth
Founder of the Therkla Fanclub
My Exalted Characters
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2008-07-23, 03:04 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Georgia, USA
Re: "An all Monk party, Can it be done?" -Characters
I realize this is suboptimal offensively, but here's Shango of the Thundering Fists, my intelligent-gauntlet-wielding ghost monk/swordsage/shadow sun ninja.
Pros:
-Incorporeal (Pretty much everything that isn't ghost touch has a 50% miss chance)
-Perfect maneuverability flight all the time
-Excellent scout (Great Spot/Listen, ability to pass through solid objects)
-Can fully heal self and party at will with Touch of the Shadow Sun if given enough time
-Between martial maneuvers, monk special abilities, and ghost special attacks, he has a lot of different options in combat.
Cons:
-Low BAB
-Save DCs for martial maneuvers and ghost special attacks could be better.
-He can't be the party face he ought to be with the ghost CHA bonus because he's, well... a ghost. Would you want to negotiate with a ghost?
-Unless he can get it sent to the ethereal plane, he can't purchase new equipment.
-He's turnable.
-Although he does have the ability to heal himself, he can't count on the party cleric for any help, he's destroyed permanently if he rolls 4 or less on his save after being reduced to 0 HP, and even if he makes the save he doesn't reform until 2d4 days later.
Anything you can do to improve this build will be appreciated.Current Games:
SpoilerGMing The Lotus Blossoms! [Exalted 3E] (OOC)
Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
Playing Rivers in Welcome to Thorns [Exalted 3E]
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2008-07-23, 03:20 PM (ISO 8601)
- Join Date
- Jul 2008
Re: "An all Monk party, Can it be done?" -Characters
Shi Eila, Shuriken Chucking DPR Cheese Master
Pros:
Up to 8 Shurikens thrown per round.
Each Shuriken has the potential to deal 5d6 dmg every single round.
With one round of study I can ignore Armor and Natural Armor.
Decent AC, can easily move through combat while still attacking and not get hit.
And poison for those particularly tough bastards.
Reflex save and improved evasion.
Cons:
Shurikens = short range, even with far shot.
Awful Fort. save.
Lowish HP.
One target / attack.
Oh yea, and anything immune to Crits...
I think I got everything covered.
And Fluff!
SpoilerShi Eila was infatuated with the shuriken from a young age. She was raised and trained at the Temple of Feng Shui. Here she quickly became the most skilled throwing warrior at the Temple. Once she had enough training to strike out on her own she found the nearest Ninjutsu Dojo and devoted her life to mastering the deadly arts of the shuriken.
Now, after receiving all possible training from the Master Ninjas, she has turned her mind back to the Temple, and finishing the training she abandoned so many years ago...
Side note: Each of her shurikens has been custom made to look like snowflakes she has observed and sketched in the journal she keeps.Last edited by Capn Stache; 2008-07-24 at 12:52 PM.
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2008-07-23, 04:45 PM (ISO 8601)
- Join Date
- Sep 2007
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Re: "An all Monk party, Can it be done?" -Characters
I'd be interested in suggestions for other psychic warrior powers to use instead of Body Adjustment and Energy Adaptation for tanky monk. Energy Adaptation I like as another protective power, but I'm happy to consider other things. Body Adjustment may be redundant with the vampiric power
Homebrew
Current Project (A sequel to Tome of Battle)
Past Projects, some of which I may come back toSpoiler
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2008-07-23, 05:21 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: "An all Monk party, Can it be done?" -Characters
Sacred Fist is a good bet for a healer/self-buffer monk/cleric. I've been told it's quite a bit stronger than the monk/arcane class.
People seemed to like this better, but only marginally so - the way one might prefer to be stabbed than shot. Optimally, one isn't stabbed or shot. Optimally, one eats some cake! But there are times when cake is not available, and instead we are destroyed. This is the deep poetry of the universe. -- Tycho Brahe
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No-Life King
The Master of Life and Death
Captain of the Damned
Do you have what it takes to face the Uncertainty Lich?
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2008-07-23, 05:28 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
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Re: "An all Monk party, Can it be done?" -Characters
So a 2nd and 4th level power?
Hustle for 2nd level.
But than I notice: you don't have Deep Impact or Psionic Weapon (most Hustle using builds do).
It would let you move and full attack though. So that is nifty.
Weapon of Energy for 4th? It says it stacks wrth a Element weapon like Flaming weapon (or flaming Claw). Another choice freedom of movement.