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    Barbarian in the Playground
     
    BardGuy

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    Default 3.5: Little question: can wands be recharged?

    Hi all,
    i have a question as per the topic title.
    My group has the rule: "a caster who knows spell X, can recharge a wand of such spell".
    Maybe this rule is just a reminiscence of some old ruleset of previous editions, maybe this is just a misinterpretation of something... anyway i couldn't find any paragraph on "recharging" items, only for creating them.

    What is the actual rule?
    Thanks,
    Pasko
    Quote Originally Posted by That Schubert Guy What Wrote that Vampire Article
    In the D&D game, so much of a character’s identity is expressed by the powers that character can use.

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    Bugbear in the Playground
     
    Grynning's Avatar

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    Default Re: 3.5: Little question: can wands be recharged?

    IIRC, there is no way to recharge wands, you use it until it runs out then pay the costs to create a new one (you could probably rule that it might be slightly cheaper since you already have the carved stick or whatever). There are feats in a couple of books that allow you to substitute charges with spell slots, and there is a PrC in Magic of Eberron that lets you get free wand charges.
    My friend and I have a blog, we write D&D stuff there: http://forgotmydice.com/



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    Troll in the Playground
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    Default Re: 3.5: Little question: can wands be recharged?

    You could use the rules for creating them, but subtract the cost of the wand you have before halving it.
    ze/zir | she/her

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    Titan in the Playground
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    Default Re: 3.5: Little question: can wands be recharged?

    There's an artifact in one of the Faerun books that can recharge items like wands and staves, but it's pretty tough, and can overcharge them, so they explode horribly and do Bad Things(tm).

    -argus

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Titan in the Playground
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    Default Re: 3.5: Little question: can wands be recharged?

    Ya I don't think there's a rule, but it'd be easy to house rule. I'd say that you must recharge the wand back up to full each time. Doing it 1 charge at a time would just be a cheap way to circumvent scrolls; at least after you put up with burning through all the wand charges once. But I don't think even recharging a 49 charge wand back to 50 would be horribly broken (though the DM might want to establish limits). In that example you still paid for a lot of charges in advance.
    Last edited by ericgrau; 2008-07-28 at 02:14 PM.

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    Firbolg in the Playground
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    Default Re: 3.5: Little question: can wands be recharged?

    Quote Originally Posted by Siosilvar View Post
    You could use the rules for creating them, but subtract the cost of the wand you have before halving it.
    This is how I'd do it. Being able to use a depleted wand to store spells amounts gives you a result similar to crafting a new wand but without the expenditure of gold and XP, or for that matter the need for a feat. Seems a bit of a gimme.

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    Firbolg in the Playground
     
    Kobold

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    Default Re: 3.5: Little question: can wands be recharged?

    Rules for recharging wands and staffs are in Unearthed Arcana.



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    Barbarian in the Playground
     
    BardGuy

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    Default Re: 3.5: Little question: can wands be recharged?

    Ok thanks.
    So i'm just telling my DM that my wands have run out of bullets.

    This came from the following facts:
    1) i'm a bard, so i'm useless :)
    2) i have one wand of magic missiles and one of fireballs, so the sorcerer kept refilling them with level 8 spells.
    3) every single action i take in combat is to use one of them.
    4) other party members started whining that it was over powered.
    It turns out they're right :)

    So i'll simply drop the wands.
    Quote Originally Posted by That Schubert Guy What Wrote that Vampire Article
    In the D&D game, so much of a character’s identity is expressed by the powers that character can use.

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    Orc in the Playground
     
    SamuraiGuy

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    Default Re: 3.5: Little question: can wands be recharged?

    My group uses something similar. I think it's a hold over from OD&D. I think it's a little silly myself, but I'm outvoted.
    The first person who mentions "maturity" while we are discussing a complex game of "pretend" . . . loses.

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    Firbolg in the Playground
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    Default Re: 3.5: Little question: can wands be recharged?

    You can get eternal wands. I think they first appeared in the Magic Item Compendium, and are just a fancy term for a twice-daily wondrous item of spell X. That might satisfy your needs without being too cheesy. You can up the costs to get something more useful than two magic missiles in a day.

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    Barbarian in the Playground
     
    BardGuy

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    Default Re: 3.5: Little question: can wands be recharged?

    Quote Originally Posted by kamikasei View Post
    You can get eternal wands. I think they first appeared in the Magic Item Compendium, and are just a fancy term for a twice-daily wondrous item of spell X. That might satisfy your needs without being too cheesy. You can up the costs to get something more useful than two magic missiles in a day.
    I remember there should be a magic ability (worth a +2 or a +3) that makes the object able to be IMBUED by a spell. If i'm not wrong, i'll get a couple of knives and i'll have the sorcerer put a couple of fireballs in them.

    Otherwise i can search for one of these wands, but i don't think our DM allows them.

    I've just ended a session in which alone i kept a corridor from 20+ enemies, with the old trick "grease - fireball fireball fireball" :)
    Last edited by pasko77; 2008-07-28 at 03:34 PM.
    Quote Originally Posted by That Schubert Guy What Wrote that Vampire Article
    In the D&D game, so much of a character’s identity is expressed by the powers that character can use.

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