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Thread: You know what I really hate?
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2008-08-13, 07:49 PM (ISO 8601)
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You know what I really hate?
Racial prerequisite classes and feats that don't actually require anything the race can do innately, it's just "we only teach this to elves/dwarves." I can understand something being themed around a race, sure, that's cool and flavorful. But to bar everything bugs me.
(This topic could also be called "Why I never get to take the Dwarven Defender or Arcane Archer and yes I know how horribly unoptimal they are." Whenever I play Dwarves, I'm not in the mood for a DD.)
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2008-08-13, 08:07 PM (ISO 8601)
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Re: You know what I really hate?
most new prc descriptions give 'adaptation' info toward the end. so you can make a human defender with similar, but unique fluff, and the same (or as similar as you want them to be) mechanics.
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2008-08-13, 08:13 PM (ISO 8601)
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Re: You know what I really hate?
Dwarven Defender at least makes some sense, because the only time it's useful is when fighting in narrow tunnels, and the only PHB race who live in tunnels are the dwarves.
Arcane Archer, though, I'm just not seeing it.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-08-13, 08:15 PM (ISO 8601)
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Re: You know what I really hate?
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2008-08-13, 08:18 PM (ISO 8601)
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Re: You know what I really hate?
Elves have free proficiency in bows and wizard as their favored class. The concept behind the arcane archer is magic combined with bow-work - two things they're slightly better at, together.
Not an amazing reason (and not an amazing PrC either), but there it is.
Edit: beaten.Last edited by Andras; 2008-08-13 at 08:19 PM.
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2008-08-13, 08:19 PM (ISO 8601)
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Re: You know what I really hate?
Maybe it's one of those things where they don't teach "the way" to "outsiders"?
Avatar by Aedilred
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2008-08-13, 08:22 PM (ISO 8601)
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Re: You know what I really hate?
Yeah, but then that's a fluff restriction on crunch which might not even be applicable to a different setting.
I just have an axe to grind about flavor restrictions that don't feel that intricately tied to the class. Blood Magus' requirement that you have died? Sure. "You must be this short to shoot a flaming arrow?" Meh.
(Woah I'm a Barbarian now.)
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2008-08-13, 08:29 PM (ISO 8601)
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Re: You know what I really hate?
Racial favored classes piss me off even more. There doesn't seem to be any point to it except to restrict players more than necessary. It's not restricting them from being too powerful or anything, it's just limiting player freedom. I think it's just a throwback to the days when races and classes weren't separate.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2008-08-13, 08:31 PM (ISO 8601)
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2008-08-13, 08:48 PM (ISO 8601)
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Re: You know what I really hate?
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2008-08-13, 08:50 PM (ISO 8601)
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Re: You know what I really hate?
Avatar by Aedilred
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Styx Rivermen, Feets Reloaded, and Selene's Seductive Strut
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2008-08-13, 08:56 PM (ISO 8601)
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2008-08-13, 08:58 PM (ISO 8601)
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Re: You know what I really hate?
I think it is done more to try and reinforce the theme or fluff of the setting. If you want a race to be perceived as a certain way, a racial prestige class that exemplifies the specific attributes you want to showcase would work well.
If every race can take that prestige class, then it gets really watered down, and becomes generic.
In addition (I'm not saying you are suggesting or acting this FYI), most of the time I hear people complain about this type of a restriction it comes down to "But I want that ability! I want it, I want it!" Which gives me a real bad knee-jerk reaction.
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2008-08-13, 09:00 PM (ISO 8601)
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Re: You know what I really hate?
This is NOT OKAY for non-setting-specific books like, oh, the generic Player's Handbook.
If every race can take that prestige class, then it gets really watered down, and becomes generic.
In addition (I'm not saying you are suggesting or acting this FYI), most of the time I hear people complain about this type of a restriction it comes down to "But I want that ability! I want it, I want it!" Which gives me a real bad knee-jerk reaction.
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2008-08-13, 09:30 PM (ISO 8601)
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Re: You know what I really hate?
Well the Prestige Classes in the DMG were originally in there as examples. They weren't actually in the realm of the player (hence they were in the DMG and not the PHB) The DMG actually encouraged the DM to come up with his own PrC's for their campaigns.
On the upside, people who like it can play it.
Oh, no! Players wanting something! Clearly the system should stop them?Last edited by Crow; 2008-08-13 at 09:32 PM.
Avatar by Aedilred
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2008-08-13, 09:33 PM (ISO 8601)
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Re: You know what I really hate?
See, I could easily see that as "The noble warrior who kills those who deserve nothing but death, and is shunned by his peers because he doesn't give the enemies a chance, but is only in it to save lives, and his god apparently approves". See what happens when you eliminate the standard fluff?
[/sarcasm]
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2008-08-13, 09:38 PM (ISO 8601)
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Re: You know what I really hate?
I'm not always the DM, and I often can only get away with that by getting one of the PCs less jaded towards the concept doing it. They tend to prefer ruling everything 'by-the-book'. And to speak more generally, I am usually the DM and I see player's fencing off options for themselves sometimes because they assume such things are barred to them. I dislike restricting people when unnecessary.
That's fine on a per-setting restriction. It bugs me when I see it in a non-campaign specific environment. I am a gigantic proponent of not allowing things if it breaks a campaign's flavor.
Shadowbane Inquisitor?
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2008-08-13, 09:42 PM (ISO 8601)
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2008-08-13, 09:43 PM (ISO 8601)
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Re: You know what I really hate?
This was not a particularly good model. They didn't even have guidelines for doing so, much less rules (and the existing PrCs are all over the place, abilities- and balance-wise).
I can see the case for alignment restrictions in most cases, but I agree that race restrictions are a bit silly.
The roots of this conversation go back to the days when the magic items were the DM's realm. Wealth by level became an entitlement rather than a game balance mechanic. I want it, I want it, I want it. In either case, there are times when giving the players everything they want may not be good for the game. I remember a while back some guy wanted to pick up the Assassin PrC for his Paladin/Rogue for whatever reason. Optimization issues aside, the paragon of virtue and justice who kills people for money is probably something the DM should step in and head off.
I play Spirit of the Century, in which spending a fate point lets a player narrate something about the scene. I've played Wushu, where the dice are for conflict resolution--you can describe yourself casually dodging the BBEG's attacks and stabbing him through the leg, as long as doing so doesn't win you the conflict the dice said you lost (the conflict not necessarily being "who beats whom in a fight").
As a result, I'm really unimpressed with systems and people that sneer at players, "you're not responsible enough to pick your own magic items/prestige classes/whatever".
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2008-08-13, 10:23 PM (ISO 8601)
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Re: You know what I really hate?
The one as written in the DMG quite obviously assumes he isn't doing it for wholesome reasons, which is why the Avenger was released.
As a result, I'm really unimpressed with systems and people that sneer at players, "you're not responsible enough to pick your own magic items/prestige classes/whatever".Avatar by Aedilred
GitP Blood Bowl Manager Cup Record
Styx Rivermen, Feets Reloaded, and Selene's Seductive Strut
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2008-08-13, 10:27 PM (ISO 8601)
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Re: You know what I really hate?
I thought that was an April Fool's joke.
But does that give them permission to penalize all players because some cannot handle it?
And if you're referring to the Char Op boards, you just lost some respect from me. That stuff was nearly 100% theoretical, and not intended for actual gameplay.
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2008-08-13, 10:42 PM (ISO 8601)
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Re: You know what I really hate?
I think it was, but I don't remember. Cases like the one I mentioned were coming up all the time on their boards.
But does that give them permission to penalize all players because some cannot handle it?
And if you're referring to the Char Op boards, you just lost some respect from me. That stuff was nearly 100% theoretical, and not intended for actual gameplay.Last edited by Crow; 2008-08-13 at 10:44 PM.
Avatar by Aedilred
GitP Blood Bowl Manager Cup Record
Styx Rivermen, Feets Reloaded, and Selene's Seductive Strut
Record: 42-17-13
3-time Division Champ, Cup Champion
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2008-08-13, 10:44 PM (ISO 8601)
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Re: You know what I really hate?
It's Restricting Vs Fluff.
Some DM's spend amazing amounts of money to get their hands on any setting related sources. In return they get a preset world with feats & PrC's to match it.
Being a Spellguard of Silverymoon is so setting specific it's allowed.
In the more Generic ground we have PrC's like the Eldritch Knight and the Archmage. These are very broad PrCs. You want to be a diviner wizard taking Archmage? No problem.
Then we have the problemchilds: Assassin, Dwarven Defender, Radiant server of Pelor. They all restrict players choices to alignment, race or god. But why? Yes, I like the fluff on some of these (say radiant server), but in general I like my PrC broader, then the DM slaps on some fluff and in you go.
I as a DM tend to be very lenient in this. Your playing a wizard specializing in Cloud Spells, then one day you will run into a wandering Druid willing to teach you the secrets of this forgotten cloudcult. Enter a Very Fluff specific PrC. I love to give players a complete specialized, specific class/ability/feat to complete their style, but in a book I like to see the broad, generic PrC’s that I can adapt in any way.
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2008-08-13, 10:46 PM (ISO 8601)
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Re: You know what I really hate?
They're, um, not. Not usually. My players would be miserable if I gave them everything they wanted. It's like telling a five year old that yes, it's ok to play with fire as long as he thinks it would look cool - it would be flashy and amusing for about five seconds before everything burned to the ground.
Also, I'm really unimpressed with systems and people that sneer at players, "we are so much better than you. Hey! Hey! Stop having fun with your inferior system, dammit!"Last edited by Jade_Tarem; 2008-08-13 at 10:48 PM.
Amazing Zealot avatar by Elder Tsofu.
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2008-08-13, 10:47 PM (ISO 8601)
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2008-08-13, 10:48 PM (ISO 8601)
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Re: You know what I really hate?
And it's good to stick with the printed fluff no matter what... why?
A quick run down to the WotC forums back in 3.x days clearly showed that yes, some players are not.
PROTIP: alignment/race restrictions are not a balancing factor.
And yet, those SotC and Wushu games managed to work out fine.
I think you should clarify how refluffing PrCs or disregarding alignment restrictions is "like telling a five year old that, yes, it's ok to play with fire".
Also, I'm really unimpressed with systems and people that sneer at players, "we are so much better than you. Hey! Hey! Stop having fun with your inferior system, dammit!"Last edited by Covered In Bees; 2008-08-13 at 10:50 PM.
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2008-08-13, 10:53 PM (ISO 8601)
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Re: You know what I really hate?
Just curious... If racial favored classes are too "fluffy" for the generic PHB, what about, say, the dwarvish bonus to Constitution? What if I want to run a homebrewed setting where the dwarves are fragile albinos, stunted from their long absence from sunlight? OK, so in my homebrewed setting, then, dwarves get a Con penalty... Does that mean that the PHB shouldn't assign racial ability score modifiers?
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-08-13, 10:55 PM (ISO 8601)
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Re: You know what I really hate?
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2008-08-13, 10:59 PM (ISO 8601)
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Re: You know what I really hate?
That's entirely different, I would say. Races are taken as a given, a basis with which to work from. You have to begin the anchoring of fluff to mechanics somewhere, and that's a fine place to do it. If a PrC requires and logically uses, say, Darkvision and a stability bonus and a high Con, it's pretty obviously tilted towards dwarves. But if it makes use of them in a way that makes sense, sure, I can see it. It's not a seemingly arbitrary qualifier. Do you get what I am saying?
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2008-08-13, 10:59 PM (ISO 8601)
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