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  1. - Top - End - #1
    Dwarf in the Playground
     
    GnomePirate

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    Jan 2007
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    Florence, SC
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    furious The Carbarian [Prc, 3.x]

    The Carbarian
    I'd like to credit ObsidianRose for assistance with this class


    “WTF?! YOUR’E DOING THE SPEED LIMIT?!”


    Prerequisites:
    Alignment: Any nonlawful
    BAB: +3
    Skills: Intimidate 8 Ranks, Ride or Pilot 8 Ranks
    Special: Rage or Frenzy Ability
    Special: Access to a wheeled vehicle, preferably THE DAMN CAR

    Hit Die: d8
    Table: The Carbarian
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

    1st|
    +1
    |
    +2
    |
    +0
    |
    +0
    |Road Rage, Hit and Run +2d6

    2nd|
    +2
    |
    +3
    |
    +0
    |
    +0
    |Lead Foot +10

    3rd|
    +3
    |
    +3
    |
    +1
    |
    +1
    |Stuck in the Grille, Hit and Run +3d6

    4th|
    +4
    |
    +4
    |
    +1
    |
    +1
    |Lead Foot +20, Dead Weight

    5th|
    +5
    |
    +4
    |
    +1
    |
    +1
    |Mobile Death Machine, Hit and Run +4d6[/table]

    Weapon and Armor Proficiency: Carbarians gain no new proficiencies in any weapons or armor.

    Road Rage (Ex): When a Carbarian rages instead of the normal benefits she can choose to enter Road Rage and instead gains a +2 bonus on all intimidate and ride or pilot checks. In addition the trample damage of the Carbarian’s vehicle increases by 1 step.

    Hit and Run (Ex): A Carbarian gains trample damage with her vehicle. This damage increases as the Carbarian increases in levels. The normal damage of a car's slam is 1d8 the number on the class table is added to this 1d8. For example, at first level a Carbarian will do 1d8+2d6 trample damage.

    Lead Foot (Ex): The Carbarian has a lead foot and so drives faster than normal people. She gains a bonus to her vehicle’s movement speed as shown on the class table.

    Stuck in the Grille (Ex): Sometimes enemies get stuck in various parts of a vehicle. A Carbarian knows how to utilize this and intentionally get people stuck in their car. She can now make grapple attempts with her car.

    Dead Weight (Ex): Whenever a creature is grappled by the Carbarian’s car it takes additional trample damage every time the Carbarian tramples another target or hits something.

    Mobile Death Machine (Ex): At the pinnacle of Carbarian-ism the car can destroy people merely by driving over them. With a successful overrun attempt the Carbarian can command the car to open a giant whole and effectively swallow the target whole. This works the same way as a normal swallow whole attack.
    Last edited by Mr Pants; 2008-08-20 at 09:30 PM.

  2. - Top - End - #2
    Firbolg in the Playground
     
    AstralFire's Avatar

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    Default Re: The Carbarian [Prc, 3.x]

    I cannot comment on balance given that the mere presence of a car would be odd, but this is a hilarious class. :D

    Might wanna fix up some of those typos, though.
    Last edited by AstralFire; 2008-08-20 at 07:12 PM.

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Oct 2007

    Default Re: The Carbarian [Prc, 3.x]

    I can just see it now, indifferent paladin Jaryn of Lahseepants one day becomes enraged by his recent productivity. Unwittingly taking a dip into barbarian, he becomes a chaotic enraged individual, eventually running down innocent passerbys in his mount of smashing.

  4. - Top - End - #4
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: The Carbarian [Prc, 3.x]

    Quote Originally Posted by Lappy9000 View Post
    I can just see it now, indifferent paladin Jaryn of Lahseepants one day becomes enraged by his recent productivity. Unwittingly taking a dip into barbarian, he becomes a chaotic enraged individual, eventually running down innocent passerbys in his mount of smashing.
    Did you just find some semi-logical fluff for a character of these classes?


    I've made a change to the capstone ability and gave some credit for the class that I forgot.

  5. - Top - End - #5
    Ogre in the Playground
    Join Date
    Oct 2007

    Default Re: The Carbarian [Prc, 3.x]

    Did you just find some semi-logical fluff for a character of these classes?
    Yes. Yes I did

  6. - Top - End - #6
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: The Carbarian [Prc, 3.x]

    Quote Originally Posted by Lappy9000 View Post
    Yes. Yes I did
    Then I applaud you, good sir.

  7. - Top - End - #7
    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: The Carbarian [Prc, 3.x]

    So is the damage for trample at first level 1d8, 2d6, or 1d8+2d6?
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
    Extended Signature
    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

  8. - Top - End - #8
    Halfling in the Playground
     
    ObsidianRose's Avatar

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    Default Re: The Carbarian [Prc, 3.x]

    I'd like to say that a car for a normal person does 1d8 (it'll pwn a commoner in the face, but a football player might survive), but it's 2d6+1d8 at first level for this class.
    :Elan:Dirgesinger of the Elan Fanclub :Elan:

  9. - Top - End - #9
    Ogre in the Playground
    Join Date
    Oct 2007

    Default Re: The Carbarian [Prc, 3.x]

    Quote Originally Posted by ObsidianRose View Post
    I'd like to say that a car for a normal person does 1d8 (it'll pwn a commoner in the face, but a football player might survive), but it's 2d6+1d8 at first level for this class.
    I don't think it's exactly scaled for realism. Plus, to get into this class, a human would have to be a 5th level barbarian. 1d8 points of damage at 5th level ain't so much anymore.

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