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Thread: (3.5)I need Starter gear
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2008-08-29, 11:32 PM (ISO 8601)
- Join Date
- Apr 2008
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- Vancouver WA
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(3.5)I need Starter gear
Ok here's the situation. I'm getting into a 3.5 game and my books have disappeared. I'm working on locating them but my DM is asking for my equipment list. The character is all set to go but I can't spend my starting $$ with no official book. So advice on a load out for a 1st level fighter with
100gp.
*note* I'm not taking advice on the build, just need the equipment. I realise there are ever so many classes better than the fighter, but I have a character concept, though I may multiclass later if it's a bit of an optimized game.
As far as character concept I'm the big guy fighter with the halberd and the background in smithing (possibly liking to hit things with hammers).
Build wise I went with a high str (18) low dex (12) and mediocre(14) con, and took feats in power attack, improved unarmed strike and imp grapple. (hey his background has him as a bar bouncer I kinda had to support it, plus with polearms being what I see him using an unexpected headbutt or knee to the groin works for unexpected attacks of opportunity.)
Thanks in advance for the hand.
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2008-08-29, 11:36 PM (ISO 8601)
- Join Date
- Jun 2008
Re: (3.5)I need Starter gear
get a masterwork weapon, i guess...
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2008-08-29, 11:39 PM (ISO 8601)
- Join Date
- Mar 2007
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- Fresno (yes, THAT Fresno)
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Re: (3.5)I need Starter gear
I'd start with heavy armor, a 2-handed weapon, and a ranged weapon and ammunition (even with low Dex, it helps to be able to hit things that aren't in melee range), unless you're going with some particular build.
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2008-08-29, 11:40 PM (ISO 8601)
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- May 2006
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- MX
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Re: (3.5)I need Starter gear
Here you go, enjoy
Will be edited by Ryuuk : Sometime in the future.
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2008-08-29, 11:40 PM (ISO 8601)
- Join Date
- Nov 2007
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- Indianapolis
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Re: (3.5)I need Starter gear
Very very basic gear:
A Halberd: 10 gp
Incidentally, a halberd is not a reach weapon. Perhaps you were thinking of the guisarme (9 gp.)
Scale Mail: 50 gp
If you're ok with having the movement penalty for Medium armor, anyway. Otherwise, go with Studded Leather (25 gp, 1 less base AC.) A chain shirt or breastplate would be ideal, but are outside your budget.
Other stuff: http://www.d20srd.org/indexes/equipment.htm The SRD might be useful here. If your GM has added a basic 'adventuring pack' of pre-selected items, go ahead and grab one. Also some rations and water-carriers (canteens, wineskins, etc) depending on how much attention your GM pays to food.
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2008-08-29, 11:41 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
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Re: (3.5)I need Starter gear
100 GP, so not much. Best armor you can afford, best weapon you can afford, and you're done.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-08-29, 11:45 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Nashville, TN
Re: (3.5)I need Starter gear
Don't forget rope, hammer, spikes, and a 10' pole. Never go in a dungeon without them.
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2008-08-29, 11:45 PM (ISO 8601)
- Join Date
- Jun 2008
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2008-08-29, 11:48 PM (ISO 8601)
- Join Date
- Aug 2008
Re: (3.5)I need Starter gear
No real men power play to such an extreme that a lvl 1 wizard can punch handholds into a sheer wall with his bare fists. Now that is how you climb.
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2008-08-29, 11:48 PM (ISO 8601)
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- May 2006
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- MX
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2008-08-29, 11:48 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Fresno (yes, THAT Fresno)
- Gender
Re: (3.5)I need Starter gear
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2008-08-29, 11:51 PM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2008-08-29, 11:58 PM (ISO 8601)
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- Apr 2008
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- Vancouver WA
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Re: (3.5)I need Starter gear
thanks guys!
Pretty much what I needed... though the whole buy a ladder and sell 2 10' poles would probably get me booted from the group.
But yeah that's what I needed.
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2008-08-30, 12:01 AM (ISO 8601)
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- Mar 2008
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- A house.
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2008-08-30, 12:08 AM (ISO 8601)
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- Feb 2007
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- Belgrade, Serbia
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Re: (3.5)I need Starter gear
I'd also suggest a backpack, torch, bedroll, winter blanket, an outfit, tent, weapon of every type (light pick and warhammer for piercing and bludgeoning, since you have slashing already), some rope, waterskin and rations.
Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2008-08-30, 01:58 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Toon Town
Re: (3.5)I need Starter gear
If your DM uses Arms & Armor (technically 3.0, but was never given a 3.5 update), then get studded leather (or wood armor, if you're really going for thrift) and dastana, which is superior to scale mail at the same cost.
But that seems unlikely, so going with core only, your best armor choices are scale mail or studded leather, as has been mentioned, based on whether you value speed or protection. In addition to a halberd, get a sling and some bullets for a ranged option. You might consider getting a javelin or two so you can move and throw, but it's probably not necessary.
Getting a guard dog is a consideration- at first level a dog is quite capable at providing combat support, and they're not difficult to control (presumably a guard dog comes pre-trained with the attack, defend, down, and guard tricks). Between weapon and armor costs, you should have enough left over for adventuring gear even after buying a dog. If you opted for studded leather, you could even get two if you're allowed to command two of the same creature with a single action.Originally Posted by I'm da Rogue!
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2008-08-30, 09:38 AM (ISO 8601)
- Join Date
- Feb 2008
Re: (3.5)I need Starter gear
Chalk is cheap, and useful.
There's a 12-foot collapsible pole in dungeonscape for 20gp.Sig'd
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2008-08-30, 06:43 PM (ISO 8601)
- Join Date
- May 2007
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- The Land of Cleves
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Re: (3.5)I need Starter gear
Don't forget rope and a 10' pole. Never go in a dungeon without them.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-08-31, 12:26 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: (3.5)I need Starter gear
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-08-31, 09:12 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: (3.5)I need Starter gear
I agree that a Haversack is a high-priority item, but it's not clear what the interior dimensions are, and whether it can actually hold a ten-foot pole. To be sure of having enough room for a pole, you pretty much need a Portable Hole, and those are a lot more expensive. Collapsable pole though, if you can get one, sure.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics