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Thread: [4e] Multiclassed Warlocks?
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2008-09-18, 05:46 PM (ISO 8601)
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[4e] Multiclassed Warlocks?
Ok, I've been a multi-classed Warlock (as in, a Wizard multied to Warlock) for several sessions, and something doesn't make sense to me. Rangers and rogues are both able to use their "Extra Damage" ability as an encounter power when one multiclasses into them. Warlocks, however, get the at-will associated with their pact. I get that part.
However, those who multi to Warlock have the option of following one of the Warlock Paragon Paths... all of whom have a special effect related to their Warlock's Curse. Without that, someone following the Doomsayer path can't do extra damage when they take an extra action, feytouched warlocks can't use misty step (since they can't curse anyone), and the Infernal Warlock can't use either his 11th or 12th level path powers.
Wouldn't allowing them to use Warlock's Curse, and the pact effect associated with it, as an encounter power make more sense, given the options that are supposed to be open to a multi-classed Warlock?The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
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2008-09-18, 05:53 PM (ISO 8601)
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2008-09-18, 06:05 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
Well, yes. From the PHB it would seem that multiclassing was added as an afterthought, and was done in a rather arbitrary and haphazard manner. This is a good example; another is that multiclassing to ranger does not allow you to enter a ranger paragon class (because you don't get the fighting style which is a prereq).
Houserule away!Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-09-18, 07:32 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
One big problem you're going to run into is that a multiclassed Ranger or Rogue can only use the Hunter's Quarry/Sneak Attack once per encounter. (Plus, I do believe that it was errataed that Hunter's Quarry lasts only until the end of your next turn.) Following that login, Warlock's Curse would only be used for one turn per encounter, giving you a pretty narrow limit on how much it can be used.
Other than that, I think Kurald hit the nail on the head. For whatever reason, multiclassing is very clunky with some classes. It just shows the most with the Warlock.
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2008-09-18, 07:40 PM (ISO 8601)
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2008-09-19, 01:18 AM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
My DM ruled that I can curse one person/encounter, getting the full benefit of the curse, including Misty Step. I do not, however, gain an at-will as an encounter power. This is generally much more useful, since my wizard damage sucks.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2008-09-19, 05:59 AM (ISO 8601)
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2008-09-19, 10:20 AM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
Quickcurse rod from the loot book lets you curse someone once per encounter.
I'm going to email WotC and see if MC Warlocks would gain their corresponding Pact Boon. I'll post the response in this thread when I receive it.
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2008-09-19, 10:22 AM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
"I'm going to e-mail Wizards of the Coast" is the gaming equivalent of "I'm going to consult my Magic 8 Ball." The answers received are as accurate and comprehensible.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2008-09-19, 10:54 AM (ISO 8601)
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2008-09-19, 02:00 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
For a while, I had a "Muppet show" magic 8 ball. I think the correct response in this case would be "Bork Bork!"
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2008-09-19, 02:32 PM (ISO 8601)
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2008-09-19, 04:19 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-09-19, 04:37 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
He did ask his DM directly. And the DM said yes (because he is a kind and benevolent DM, who should be worshiped and praised). I think Mark Hall is just looking for some kindof "official" ok from on-high, to extend the benefits received from the benevolent DM to players everywhere.
*cue angels singing/trumpets*
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2008-09-19, 05:25 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2008-09-19, 08:40 PM (ISO 8601)
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Re: [4e] Multiclassed Warlocks?
Overall, I'd have to say its better to multiclass 'Lock to Wizard. But overall, MC sucks in 4e. A lot. Its only good in some cases for qualifying for Paragon Paths. A Wizard + Warlock can also do one crazy combo:
Necrotic Web + Doom of Delban + Ultimate Orb of Imposition + Dark Fury Feat
'nuff said.My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!