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2008-09-28, 02:36 PM (ISO 8601)
- Join Date
- Sep 2008
- Gender
Introducing giant ridable chickens into my campaign world?
Giant Ridable Chicken
(This is Not a Chocobo!)
(Seriously...kinda......maybe...)
As some of you might know, I currently have two threads going where I am getting helping designing my own demon lord and her armies of demonic poultry. (See links below).
http://www.giantitp.com/forums/showthread.php?t=91892
http://www.giantitp.com/forums/showthread.php?t=92025
I have also spent most of last night (up until 4:30am+), and all of today going through entire Final Fantasy OSTs (so far the two FF5s, the two FF3s, the FFXI stuff, and starting the FF Tactics+Advance stuff) sorting them into different types of background music.
Somehow these two neural pathways just crossed. Now I am thinking that if my PCs decide to explore deeper into my chicken layer of the abyss (layer 321) after a gate opens to it at a butcher shop in their home city, they might find some very large semi-domesticated chickens they could possible ride.
If this works, and they breed them, after a few years/decade/generations (I keep tract of time and years in my campaign setting) there might be a whole new form of transportation in my material world.
So what do you guys think about this? Will it be too much and too obvious to the point where it turns players off?
I already introduce things from different settings, and I am already planning making the Pokemon universe an alternate material world. Plus I run more "fun" and humor oriented games, so I guess this all soemwhat makes sense.
What I really want to do here is add another fun option to my games, and I feel that these things might give some of that special magical dimension that they give as a transportation system (and very cute!) to the video games. I am creating a whole planet map of my homebrewed material world, which I plan to constantly update with new locations, settlements, etc, so I could really use a good basic transportation system like the one in the FF games with the world maps and the you-know-whats. (Does anyone understand what I am trying to explain here?)
Also, I am certain that this must have already been done a thousand time before. If anyone knows any good homebrewed rules and stats for these guys please post them in my thread on the Homebrew board below. It would be preferred if you have actually used or playtested those rules, but anything is appreciated!
http://www.giantitp.com/forums/showt...68#post5006768Projects I am working on:
SpoilerRita Repulsa and her realm for D&D 3.5:
http://www.giantitp.com/forums/showthread.php?t=94368
Prinnies:
Prinnies (Race/Template)
Prinny Land: The Plane of Failure, the Prinny Council, & the Prinny God
Candy Land:
The Elemental Plane of Candy
Chibi World:
The Coterminous Plane of Chibis
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2008-09-28, 03:01 PM (ISO 8601)
- Join Date
- Jul 2008
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2008-09-28, 03:09 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Central Texas
- Gender
Re: Introducing giant ridable chickens into my campaign world?
Chocobos are actually already statted out in Dragon Mag 323.
I had a Catfolk paladin riding one in one of my campaigns.
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2008-09-28, 04:19 PM (ISO 8601)
- Join Date
- Nov 2006
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2008-09-28, 05:16 PM (ISO 8601)
- Join Date
- May 2007
Re: Introducing giant ridable chickens into my campaign world?
If your players are familiar with the Final Fantasy series and the riding animals are at any point described as land-bound riding birds, your players will probably call them Chocobos.
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2008-09-28, 06:10 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
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2008-09-29, 02:41 AM (ISO 8601)
- Join Date
- Jul 2007
- Gender
Re: Introducing giant ridable chickens into my campaign world?
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2008-09-29, 07:27 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- London, Yewkay
- Gender
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2008-09-30, 03:15 PM (ISO 8601)
- Join Date
- May 2007
Re: Introducing giant ridable chickens into my campaign world?
They always reminded me of the birds the little guys in Joust rode, but you kids today probably don't remember those.
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
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2008-09-30, 03:22 PM (ISO 8601)
- Join Date
- Sep 2008
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2008-09-30, 03:52 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Georgia, USA
Re: Introducing giant ridable chickens into my campaign world?
Current Games:
SpoilerGMing The Lotus Blossoms! [Exalted 3E] (OOC)
Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
Playing Rivers in Welcome to Thorns [Exalted 3E]
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2008-09-30, 09:43 PM (ISO 8601)
- Join Date
- Nov 2005
Re: Introducing giant ridable chickens into my campaign world?
Here's my 3.5 version of the Chocobo, if it's of any use to use.
Last edited by Brasswatchman; 2008-09-30 at 09:44 PM.
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Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2008-10-01, 04:12 AM (ISO 8601)
- Join Date
- Apr 2007
Re: Introducing giant ridable chickens into my campaign world?
People do this in RL:
http://www.diseno-art.com/encycloped...ch_riding.html
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2008-10-01, 04:37 AM (ISO 8601)
- Join Date
- Jul 2007
- Gender
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2008-10-01, 07:18 AM (ISO 8601)
- Join Date
- May 2008
- Location
- Orlando, FL
- Gender
Re: Introducing giant ridable chickens into my campaign world?
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2008-10-01, 09:58 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- London, England
Re: Introducing giant ridable chickens into my campaign world?
I just wanted to touch on this point. I don't know much about Final Fantasy, but I prefer games that are fun and light--but not SILLY. As such, it would turn me off if you had giant "riding chickens".
And it would turn me off if you plucked an icon from some other fantasy world as-is, so I'd absolutely hate it if you had "chocobos" in your world* (unless you were explicitly playing FFDND). Of course, since you say that you introduce a significant amount of stuff as-is from outside sources, this may not apply.
However, it's all in the description. If there were a culture of warriors riding giant, carnivorous, large-beaked Emus, terrorizing all in their path, striking fear into the civilized kingdoms of the world... that'd be dreadfully cool. I wouldn't be able to get enough of it. I'd want to play one. Who cares if there's some other fantasy world with giant birds as well?
So... I'm saying is that it's all in the presentation. If you describe and play it in some ways, I'd hate it. In others, I'd absolutely adore it. So it's not so much if putting it in is "too much", but in finding how you can insert it in such a manner that your particular group of players will love it as much as you do.
*I do know this much about FF
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2008-10-06, 07:29 AM (ISO 8601)
- Join Date
- Sep 2008
- Gender
Re: Introducing giant ridable chickens into my campaign world?
Well, I just got my Dragon issue in the mail, and I couldn't be happier with that article (Thanks overduegalaxy!).
Can anyone please suggest a place to get some chocobo models? Preferably for a size somewhere near D&D/25mm Large Size? Besides ebay of course, since this stuff is around 99.99999% bootleg there.Projects I am working on:
SpoilerRita Repulsa and her realm for D&D 3.5:
http://www.giantitp.com/forums/showthread.php?t=94368
Prinnies:
Prinnies (Race/Template)
Prinny Land: The Plane of Failure, the Prinny Council, & the Prinny God
Candy Land:
The Elemental Plane of Candy
Chibi World:
The Coterminous Plane of Chibis