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  1. - Top - End - #1
    Pixie in the Playground
    Join Date
    Sep 2008

    Default Of sense motive and ones.

    Well, this week, we had something else i've never seen before:
    Mister fighter decides he wants to roll sense motive against the bookkeeper whos obviously telling the truth.
    He rolls a one.
    So it turns out, the fighter seems to think that the bookkeeper is thinking about doing horrible things to the fighter's sister. The fighter also thinks that he actually has a sister for a few seconds before realising he dosn't.
    Of course this was quite hilarious at the time... Anyone else have any fun stories of folks rolling ones on sense motive checks?

  2. - Top - End - #2
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: Of sense motive and ones.

    I thought if you fail a Sense Motive roll, then you just believe whatever the person is saying. As long as the person is telling the truth, then everything is fine.

    Anyway, there isn't such a thing as automatic failures or critical failures for skill checks in either D&D 3.x or 4e.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  3. - Top - End - #3
    Barbarian in the Playground
     
    Magnor Criol's Avatar

    Join Date
    Apr 2007
    Location
    Ominous flowers!
    Gender
    Male

    Default Re: Of sense motive and ones.

    Quote Originally Posted by KillianHawkeye View Post
    I thought if you fail a Sense Motive roll, then you just believe whatever the person is saying. As long as the person is telling the truth, then everything is fine.

    Anyway, there isn't such a thing as automatic failures or critical failures for skill checks in either D&D 3.x or 4e.
    There are in the games I play.

    Well, some skill checks anyhow. It depends on the situation and how we're feeling around the table. Usually they're just humorous things that don't actually impact anything, but we've had crit fails on Climb checks (falling damage), Perform checks (booed & vegetable-pelted offstage, then chased out of town), and Survival checks (picked some poisonous food, poisoned almost the whole party).

  4. - Top - End - #4
    Barbarian in the Playground
     
    JMobius's Avatar

    Join Date
    Nov 2007
    Location
    California
    Gender
    Male

    Default Re: Of sense motive and ones.

    Quote Originally Posted by Magnor Criol View Post
    There are in the games I play.

    Well, some skill checks anyhow. It depends on the situation and how we're feeling around the table. Usually they're just humorous things that don't actually impact anything, but we've had crit fails on Climb checks (falling damage), Perform checks (booed & vegetable-pelted offstage, then chased out of town), and Survival checks (picked some poisonous food, poisoned almost the whole party).
    Those are all the sort of things I'd feel that would be more appropriate to failing by a certain margin than a simple flat 5% chance.
    Avatar courtesy of Szilard

  5. - Top - End - #5
    Banned
     
    Zeful's Avatar

    Join Date
    Nov 2005
    Gender
    Male

    Default Re: Of sense motive and ones.

    Quote Originally Posted by Magnor Criol View Post
    There are in the games I play.

    Well, some skill checks anyhow. It depends on the situation and how we're feeling around the table. Usually they're just humorous things that don't actually impact anything, but we've had crit fails on Climb checks (falling damage), Perform checks (booed & vegetable-pelted offstage, then chased out of town), and Survival checks (picked some poisonous food, poisoned almost the whole party).
    I agree with JMobius, this is stuff that happens if you miss the DC by like 20, not if you roll a one. In fact the first one (falling after failing a climb check) is one of the examples in the PHb for this.

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