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  1. - Top - End - #1
    Pixie in the Playground
     
    DruidGuy

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    Default Grapple Rule Question

    Does anyone know what the feat/ability is that allows a character/monster to grapple using one hand/appendage at a -20 penalty? I cannot remember what it is and I cannot find it anywhere. I feel pretty crazy at this point.
    I'm trying to make a demigod of gluttony and sin and I want him to have this ability so he can grab people and eat them whole 2 at a time.

    Thank you!

  2. - Top - End - #2
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

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    Default Re: Grapple Rule Question

    It's not a feat, that's the standard penalty. Anyone can do it, though very few can do it well.
    [/sarcasm]
    FAQ is not RAW!
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  3. - Top - End - #3
    Orc in the Playground
     
    Temp.'s Avatar

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    Default Re: Grapple Rule Question

    Scorpion's Grasp (Sandstorm pg 52) lets you hold an enemy in your offhand while grappling without being considered grappled yourself, as well as granting Improved Grab.
    Last edited by Temp.; 2008-10-09 at 10:15 PM. Reason: More better description of effect

  4. - Top - End - #4
    Bugbear in the Playground
     
    Rei_Jin's Avatar

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    Default Re: Grapple Rule Question

    Actually, you can only do it when you have Improved Grab, which is a monstrous ability and can be found HERE

    Quote Originally Posted by The D20 SRD
    Improved Grab
    If a creature with this special attack hits with a melee weapon (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. No initial touch attack is required.

    Unless otherwise noted, improved grab works only against opponents at least one size category smaller than the creature. The creature has the option to conduct the grapple normally, or simply use the part of its body it used in the improved grab to hold the opponent. If it chooses to do the latter, it takes a -20 penalty on grapple checks, but is not considered grappled itself; the creature does not lose its Dexterity bonus to AC, still threatens an area, and can use its remaining attacks against other opponents.

    A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature’s descriptive text).

    When a creature gets a hold after an improved grab attack, it pulls the opponent into its space. This act does not provoke attacks of opportunity. It can even move (possibly carrying away the opponent), provided it can drag the opponent’s weight.
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  5. - Top - End - #5
    Ogre in the Playground
     
    monty's Avatar

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    Default Re: Grapple Rule Question

    If you have Improved Grab and sufficiently high stats, the Multigrab and Greater Multigrab feats from Savage Species reduce the penalty to -10 and 0, respectively.
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  6. - Top - End - #6
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Grapple Rule Question

    Quote Originally Posted by monty View Post
    If you have Improved Grab and sufficiently high stats, the Multigrab and Greater Multigrab feats from Savage Species reduce the penalty to -10 and 0, respectively.
    Please don't tell TDC...please....

  7. - Top - End - #7
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

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    Default Re: Grapple Rule Question

    Quote Originally Posted by BobVosh View Post
    Please don't tell TDC...please....
    Vermin don't get feats. If only there were some way to add an Int score to a Monster. Like the Fiendish Template, perhaps?
    [/sarcasm]
    FAQ is not RAW!
    Avatar by the incredible CrimsonAngel.
    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

  8. - Top - End - #8
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Grapple Rule Question

    Quote Originally Posted by Sstoopidtallkid View Post
    Vermin don't get feats. If only there were some way to add an Int score to a Monster. Like the Fiendish Template, perhaps?
    Ah, but if it were intelligent it would not be immune to so many 'save or lose's.

  9. - Top - End - #9
    Pixie in the Playground
     
    DruidGuy

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    Thumbs up Re: Grapple Rule Question

    Wow, that Multigrab feat from Savage Species is pretty potent. I'm hope I'll never be on the receiving end. Thanks all, and if you ever have a need for a bloated, gluttonous evil demigod, keep a lookout for Xesek the Devourer! Hopefully he'll be ready to post soon.

  10. - Top - End - #10
    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default Re: Grapple Rule Question

    Temp is correct. Scorpion's Grasp works fine.

  11. - Top - End - #11
    Ogre in the Playground
     
    monty's Avatar

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    Default Re: Grapple Rule Question

    Fiendish Damn Crab with Greater Multigrab? Your party is screwed.
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  12. - Top - End - #12
    Barbarian in the Playground
     
    Vazzaroth's Avatar

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    Default Re: Grapple Rule Question

    Or you could convert to 4th, where they might have super simplified grabbing, but at least it only takes one hand now!

    When I realized that, I had to re-read it about 4 times. I'm pretty sure I'm not mis-interpreting it. Your Fighter can hold one person in place and whack another.

    I'm quite proud of this:

    WAAAGH!


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  13. - Top - End - #13
    Ogre in the Playground
     
    ocato's Avatar

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    Default Re: Grapple Rule Question

    Quote Originally Posted by Temp. View Post
    Scorpion's Grasp (Sandstorm pg 52) lets you hold an enemy in your offhand while grappling without being considered grappled yourself, as well as granting Improved Grab.
    I love that feat, it's very useful in my favorite monk build.
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  14. - Top - End - #14
    Bugbear in the Playground
     
    PirateGuy

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    Default Re: Grapple Rule Question

    Quote Originally Posted by monty View Post
    Fiendish Damn Crab with Greater Multigrab? Your party is screwed.
    I read that as "Greater Multicrab"... Saints add preservatives to us.

    I generally let any monster do the "-20 to grapple to not lose Dex to AC, etc." thing, simply because most monster have obscene grapple bonuses, and this gives the PCs a fighting chance. Seriously, I have never seen a PC who was not specifically built for grappling have anything comparable to a fighting chance against most monsters.
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  15. - Top - End - #15
    Firbolg in the Playground
     
    Planetar

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    Default Re: Grapple Rule Question

    Quote Originally Posted by kjones View Post
    I generally let any monster do the "-20 to grapple to not lose Dex to AC, etc." thing, simply because most monster have obscene grapple bonuses, and this gives the PCs a fighting chance. Seriously, I have never seen a PC who was not specifically built for grappling have anything comparable to a fighting chance against most monsters.
    Yeah, at higher levels I usually don't even bother now.

    DM: "Can you make a Grapple check, please?"
    Me: "No. No, I can't. Unless it's got a modifier of less than +50."
    DM: " . . . It doesn't."
    Me: "Then no."

    - Saph
    I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!

  16. - Top - End - #16
    Titan in the Playground
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    Default Re: Grapple Rule Question

    Quote Originally Posted by Saph View Post
    Yeah, at higher levels I usually don't even bother now.

    DM: "Can you make a Grapple check, please?"
    Me: "No. No, I can't. Unless it's got a modifier of less than +50."
    DM: " . . . It doesn't."
    Me: "Then no."

    - Saph
    This is why, like UMD, I always always ALWAYS put ranks in Escape Artist.

  17. - Top - End - #17
    Ogre in the Playground
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    Default Re: Grapple Rule Question

    Quote Originally Posted by Fax_Celestis View Post
    This is why, like UMD, I always always ALWAYS put ranks in Escape Artist.
    You still have to beat their grapple check. Granted, skill + Dex is generally higher than BAB + Strength for a skill monkey or even a caster, but when they've got significant size bonuses (for example the +50 total grapple mod someone else mentioned) you're still stuck. Which is why you Dimension Door or such instead.

  18. - Top - End - #18
    Ogre in the Playground
     
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    Default Re: Grapple Rule Question

    This is why, in my opinion, the mark of a good grappling build is knowing when not to grapple and having options that support that. Weakening Touch, Stunning Fist, and Hammer Fist/Power Attack/Decisive strike works to a degree.
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