Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Page 1 of 2 12 LastLast
Results 1 to 30 of 33
  1. - Top - End - #1
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    The Red Rage [Abyssal Layer]

    "In all my travels, it was the most inhospitable place I've ever seen, and possibly the most dangerous. I've been to the Nine Hells, the harshest spots of the elemental planes, and untold layers of this horror which is the Abyss. But I've always regretted this one journey and no other. The seven of us left from this very city, on the third of the month...I'm the only one who made it back. Six good men, the toughest and smartest I've ever known, and it took the damn tempest two hours..."
    -Vor Rusiv, the only survivor of the first recorded expedition to The Red Rage.

    The Red Rage

    The Red Rage, also known sometimes as The Red Hurricane or The Red Tempest is one of the infinite layers of the Abyss. Very little is known about The Red Rage because its extremely hostile environment has stopped almost all research, and there are few enough living researchers of the Abyss as is.

    The Red Rage is known to be much large than many other layers, extending greatly in all directions. To known knowledge it is naught but a titanic windstorm of stinging red dust in an already unbreathable environment. There are no proven denizens of the storm, although the few explorers have reported seeing figures in the dust, and one of the members of the famous Rusiv Expedition was suspected to have been taken by a demon of the layer.

    Environment

    "The storm was the worst, obviously. We've all faced the worst weather before, everything from the necrotic flaywinds of the Eastern Desert to the death hail in the Frost Wastes, but nothing could have prepared us for what we faced here. It tore at us as soon as we arrived, worse than we could have imagined. Clarke...he wasn't prepared for the strength of the wind, and it blew his mask to the side for just a moment, and we saw the crimson winds eat out his eyes before we could move. He was screaming as the wind devoured the rest of his face. We couldn't hear him in the tempest, but he was screaming. We all were."

    The all-permeating whipping sands of The Red Rage are finer and harsher than any found on the material plane. They tear at any creature or object with hardness less than 10, dealing 2d6 points of lethal damage per round instead of the nonlethal damage dealt by material sandstorms. Wearing heavy clothing (or any form of armor) reduces the damage to 1d6 points per round, but it cannot protect creatures entirely. A barricade or enclosed space is the only sure protection, but no such structures have been found on the layer, only solid protections brought by explorers. It is hypothesized that any outcropping or solid object would be quickly reduced to a fine sand and added to the storm by the eternal sourceless winds.

    The constant wind sends anyone unanchored rolling away, with little hope of getting up. Every round, anybody on the layer must make a Balance check, DC 10 +5 per two squares moved in the round or fall, and if fallen prone in the wind, a creature is blown 40 ft. per round. To stand up, the fallen creature must make a DC 30 balance check which can be attempted once per round.

    This layer is not only a massive storm of stinging red, but even the air is not potable to the material lung. There is no known method that allows the breathing of the atmosphere of The Red Rage, and explorers are forced to find ways to bring their own air sources, or to use magical methods to eliminate the need to breathe altogether.


    "Jacobs was lost late. The cold got him. We all felt it, there would've been frost all over us if it weren't for the tearing winds. He's always been the weakest when it came to that kind of thing, tended to skip the trips to the colder lands. He couldn't pass up the unexplored storm though, always loved tempests. He collapsed. We couldn't grab him in time, he was hurled away by the winds as soon as he lost his balance."

    Despite its desert nature, The Red Rage is Unearthly Cold, below -50 degrees. Unprotected characters take 1d6 cold damage and 1d4 points of nonlethal damage per minute (no save). Partially protected characters take damage once per 10 minutes instead of once per minute. For complete protection against the effects of unearthly cold, a character must have a level of protection of 4 or higher as per the supplemental book Frostburn. Level 2 or 3 is considered partial protection, and level 1 is no protection at all.

    Environmental Hazards:

    "Cordell was the next. We had only been there for a quarter of an hour, and were setting up our shelter for the expedition. We'd just finished getting the last wall up and were heading inside when it happened. There was a sudden streak of yellow in the storm, it didn't last half a second, and he was gone. All that was left of Cordell was a darker red smear on the sand where he had stood, and that was scoured by the cyclone within a second."

    As if the layer was not hostile enough, there is one record of a gust of sands that were streaked with yellow, and highly acidic. These Acid Gusts burn at anything in their path, traveling in streaks swirling throughout the layer. An acid gust travels at a speed of 100 ft. per round, generally moving in a straight line for long distances, curving very slowly. Any being in a square passed through by an acid gust is generally reduced to nothing by the piercing dissolving sands, which deal 6d6 acid damage to any being in a square they pass in addition to the normal damage from the whipping storm.


    "It had been an hour. We'd managed to get our shelter up, and me and Wiker went out with our prepared flasks to get samples of the sand. I have no idea where the fire came from. The massive pillar of red spiked straight through Wiker's chest. He was dead before the blast wave tore him apart, the pieces that were once a man scattered to dust before they hit the ground. The inferno tore my hand clean off, and blew away my sleeve, letting the wind take the rest of my arm before I could make it the three feet back into the shelter."

    The second recorded specific hazard of The Red Rage is the pyrenail. A streak of fire, ignited by some spark, traveling through the whipping flammable gasses that scatter the layer. A pyrenail strikes with no warning in a single five-foot square, dealing 8d6 fire damage to anything occupying the square, and a blast wave dealing a 3d6 fire damage to everyone else in a 10 ft. radius, as well as increasing the DC of their balance check to remain upright by 10.


    Denizens

    "The expedition had already failed. Worse than any I'd ever led. It took the Rage just over an hour and five of us were already gone. It was Baur who was the fifth. We'd underestimated the place, and our shelter fell before the battering winds, leaving us out in the storm again. We were preparing to leave when something moved behind him. There was barely a silhouette, but it was there. It flicked something right through Baur, and his head clean left his shoulders and was picked up by the wind. His body fell, but didn't roll. It slid away against the wind. Dragged."

    There are no definitively known denizens of The Red Rage. Rusiv has recorded seeing something on the layer having decapitated one of his companions and dragged it away, but the wind was too thick for him to identify it as anything but a faint silhouette.



    "Strayton saw it too. Something killed Baur. It was just the two of us left, and we were getting out. We dug the emergency return amulets from our packs in a frenzy. Strayton was always a little shaky when he was scared. The amulet slipped from his fingers as he pulled it out and before he saw what happened it was but a sliver of gold in the air and then nothing at all. He turned to me then. I had mine in hand. The spell can only take one."




    [hr]
    Well...I wasn't feeling like I could do work on my current projects, but I felt like writing something, so I skimmed around wikipedia for some quick homebrew inspiration. Ended up here.

    ...I'm really scared by my own story actually.
    Last edited by Icewalker; 2008-10-11 at 03:22 AM.

  2. - Top - End - #2
    Ettin in the Playground
     
    Zeta Kai's Avatar

    Join Date
    Feb 2007
    Location
    The Final Chapter
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Damn. Great story. That last part is rather unnerving. It gave me chills.

    Well, you've created quite a hellish layer. BTW, what number is this layer? Almost no known layer is below #1,000 & I was curious.

    Also, am I to understand that the nature of this layer is a flat, sandy plain, perpetually raked by the winds & other hazards? The initial description is a little fuzzy, so it wasn't immediately clear what kind of land there was, if any.

    Again, fabulous & evocative job. The Abyss just got a bit scarier.

  3. - Top - End - #3
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    Yeah... that was pretty awesome.

  4. - Top - End - #4
    Titan in the Playground
     
    afroakuma's Avatar

    Join Date
    Apr 2008

    Default Re: The Red Rage [Abyssal Layer]

    Concurred.

  5. - Top - End - #5
    Ogre in the Playground
     
    HalflingRogueGirl

    Join Date
    Dec 2007
    Location
    DC
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Sweetness, freakish, terrifying and awesome. One of the best layers yet.
    To know that just one life has breathed easier because you have lived, that is to have succeeded.

    Wonderful Faithatar by smuchmuch

    My meager homebrew


    Quote Originally Posted by averagejoe View Post
    Chivalry (n): A willingness to find excuses to beat people up.

  6. - Top - End - #6
    Firbolg in the Playground
     
    TheCountAlucard's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Y'know, now I'm gonna have to use this in my Primordial Abyss campaign! Man, the PCs are gonna die... (mutter mutter)
    It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )

    Wanna see what all this Exalted stuff is about? Here's a primer!

  7. - Top - End - #7
    Retired Mod in the Playground Retired Moderator
    Join Date
    Jul 2005
    Location
    South Korea
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    This is awesome.
    “Sometimes, immersed in his books, there would come to him
    the awareness of all that he did not know, of all that he had not read;
    and the serenity for which he labored was shattered as he realized the
    little time he had in life to read so much, to learn what he had to know.”
    ~Stoner, John Williams~
    My Homebrew (Most Recent) | Forum Rules
    /veɪnoɚ/

  8. - Top - End - #8
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: The Red Rage [Abyssal Layer]

    Thank you all. Yeah, the general idea was a windswept wasteland, although it hasn't been sufficiently explored to prove that it is consistently so.

    After having written this, I talked with a friend of mine and within about 30 minutes I had come up with the basis for an adventure revolving around the layer, I'll probably write it up and run it as a pbp game eventually.

    Also, does anybody recognize the names of the explorers? Eh?

  9. - Top - End - #9
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    I see 'Cordell' and recognize Wiker, so I presume they're WotC game designers.

  10. - Top - End - #10
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

    Join Date
    Aug 2005
    Location
    Mountain View, CA
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    All this, and a mere two spells from the Spell Compendium negate the whole thing. Stormrage for the winds and sand, Energy Immunity for the rest.
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
    Spoiler
    Show
    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  11. - Top - End - #11
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: The Red Rage [Abyssal Layer]

    @AstralFire: More specific than that, but yes.


    Ah, but what level are those two spells? Very high. Also, I would rule that Stormrage does not protect you from the whipping sands, but merely being buffeted by the wind. It's somewhat debatable based on the description, but a wind wall wouldn't stop this storm.

    And you'd need them for every member of the party.
    Last edited by Icewalker; 2008-10-11 at 06:43 PM.

  12. - Top - End - #12
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by douglas View Post
    All this, and a mere two spells from the Spell Compendium negate the whole thing. Stormrage for the winds and sand, Energy Immunity for the rest.
    That would be how magic usually works, yes. DMs find exciting and interesting locales and changes, and a 12th level wizard screws everything.

  13. - Top - End - #13
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by Icewalker View Post
    @AstralFire: More specific than that, but yes.
    The guys who wrote the Sandstorm/etc books? Though I don't recognize anyone named Rusiv.

  14. - Top - End - #14
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: The Red Rage [Abyssal Layer]

    Vor Rusiv is just an anagram. The other six:
    Spoiler
    Show
    The last names of the three authors of Sandstorm, and the three of Frostburn. Although I took Jennifer Clarke Wilkes as Clarke, because there was already a Wiker.

  15. - Top - End - #15
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    Ah. Survivor.

  16. - Top - End - #16
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: The Red Rage [Abyssal Layer]

    Every name in anything I do is either actual words, an anagram, or has some other meaning, like being a word in a different language. Sometimes more than one.

  17. - Top - End - #17
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by Icewalker View Post
    Every name in anything I do is either actual words, an anagram, or has some other meaning, like being a word in a different language. Sometimes more than one.
    I generally pick names on assonance; I used to do meaning, but that took too long. I'll still do it for a rare few, though.

    EDIT: Yay, Ogre.
    Last edited by AstralFire; 2008-10-11 at 06:49 PM.

  18. - Top - End - #18
    Ettin in the Playground
     
    Zeta Kai's Avatar

    Join Date
    Feb 2007
    Location
    The Final Chapter
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    I usually make a fictional language, pick an appropriate meaning (like Sky-Walker, or Scar-Face), & make the translation. It usually works for me. But, of course, making up languages isn't for everyone.

  19. - Top - End - #19
    Firbolg in the Playground
     
    AstralFire's Avatar

    Join Date
    Oct 2007
    Gender
    Female

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by Zeta Kai View Post
    I usually make a fictional language, pick an appropriate meaning (like Sky-Walker, or Scar-Face), & make the translation. It usually works for me. But, of course, making up languages isn't for everyone.
    I tried, once. I still have a tareean dictionary somewhere for all of the various languages - Derentic, Shalbonic, etc. I was terrible at it.

  20. - Top - End - #20
    Ettin in the Playground
     
    Zeta Kai's Avatar

    Join Date
    Feb 2007
    Location
    The Final Chapter
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by AstralFire View Post
    I tried, once. I still have a tareean dictionary somewhere for all of the various languages - Derentic, Shalbonic, etc. I was terrible at it.
    If you need any help, PM me.

  21. - Top - End - #21
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: The Red Rage [Abyssal Layer]

    I'm actually doing both at once for one nation in my campaign. They have their own language, and the names for places mean something in their language, and individual words or phrases are also often anagrams. It really works if you can use the same word, because it looks like a consistent language. In the little I've worked out so far, the word Epa shows up twice, which is their word for father, and the name of the sun god their theocracy is based on is Epa Thusesh, an anagram.

  22. - Top - End - #22
    Ogre in the Playground
     
    Owrtho's Avatar

    Join Date
    Jul 2008

    Default Re: The Red Rage [Abyssal Layer]

    Really like this place. Though it'd be nice to see some creatures for it (or some recommended creatures). I'd say that there could likely be some that live under the sand, and just pull down any prey which happens to move over them thus avoiding ever revealing themselves to the elements. This also for some reason makes me think of a book where an entire dessert was actually made of the bodies of tiny bugs the size of grains of sand with their hive at the center of the vast expanse (they would occasional make sandstorms too).

    Quote Originally Posted by Zeta Kai View Post
    I usually make a fictional language, pick an appropriate meaning (like Sky-Walker, or Scar-Face), & make the translation. It usually works for me. But, of course, making up languages isn't for everyone.
    Lol, I once made a language (technically it is still in progress though no work has been done for about a year). Couldn't be spoken or written phonetically (was symbol based), but then it isn't a human language. Actually is in the first post of the first link in my sig (in the 5th spoiler in the spoiler). Good times.

    Owrtho
    Tables
    Want them to look nice? Have a guide

    My Homebrew
    [creature]Shiny: Monster Competition XXXVI entry.
    [class]Wisp fire guide: Follow me. I have such sights to show you.
    [class]Ozodrin: A class to play as an eldritch horror.
    other hombrew

  23. - Top - End - #23
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: The Red Rage [Abyssal Layer]

    Yeah, I'm probably going to eventually write up the adventure and it'll come with additional creatures and likely at least one locale which is somehow not destroyed by the sands.

    Also, those were pretty good books. Very simple, but not bad.

  24. - Top - End - #24
    Troll in the Playground
     
    herrhauptmann's Avatar

    Join Date
    Jun 2007

    Default Re: The Red Rage [Abyssal Layer]

    That was cool.

  25. - Top - End - #25
    Firbolg in the Playground
     
    TheCountAlucard's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by Owrtho View Post
    Really like this place. Though it'd be nice to see some creatures for it (or some recommended creatures). I'd say that there could likely be some that live under the sand, and just pull down any prey which happens to move over them thus avoiding ever revealing themselves to the elements.
    Y'know, that might actually be a good situation in which to use my homebrew obyrith, the Grath. [/shamelessplug]

    Quote Originally Posted by Owrtho View Post
    ...where an entire dessert was actually made of the bodies of tiny bugs...
    ...err, I think I'll just stick with the pie, thanks...
    Last edited by TheCountAlucard; 2008-10-12 at 10:35 PM.
    It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )

    Wanna see what all this Exalted stuff is about? Here's a primer!

  26. - Top - End - #26
    Banned
     
    imp_fireball's Avatar

    Join Date
    Jul 2008
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Too bad there isn't a valid layer that consists of thousands of bleeding walls of howling faces and flesh surrounded on all sides in an infinite number of receding perceptions with an infinite void in between, complete with unlimited falling, while being attacked by millions of demons that surround you at all times and a million^infinity-1 demon demographic that increases when daemonic summoners arrive to open gates to the other layers.

    Hah. I created a more horrible one just now!

  27. - Top - End - #27
    Pixie in the Playground
    Join Date
    Sep 2006
    Location

    Thumbs up Re: The Red Rage [Abyssal Layer]

    Awesome, just awesome. Reminds me a bit of the movie, Pitch Black, only with more nasty weather. Now, how about a description of ABNORMAL weather on this plane? I can just imagine what 'stormy weather' would be in a place as perpetually nasty as this. Also, what spells would be adequate to actually allow survival, specifically? Create air wouldn't seem viable with high winds like that, so something that enables the cessation of all breathing. Also, some kind of protection versus the driving red dust. Would mage armor provide any kind of protection? Perhaps stoneskin would temporarily blunt the lethality of the storm. It also occurs to me that some of the denizens of the plane should be golems with DR 15/adamantium or dust elementals. Maybe a good way to explore would be with a shield guardian? They would still have to be careful or be self healing, due to the elemental hazards, but they might be viable inhabitants. Other than that, I can't imagine ever seeing a building there, only caves which got a little closer to the surface every year. Are there sand dunes?
    Great story, it really sets the imagination going.
    Last edited by Varion; 2009-12-15 at 05:39 PM.
    Tal ves, algun dia quizas...&&I\'ve played D&D so much I\'ve forgotten what I didn\'t know.

  28. - Top - End - #28
    Banned
     
    imp_fireball's Avatar

    Join Date
    Jul 2008
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    Almost no known layer is below #1,000 & I was curious.
    It doesn't really make sense that layers should be numbered, since aren't they supposed to defy the laws of the material universe (being another plane and all)?

  29. - Top - End - #29
    Ogre in the Playground
     
    Haven's Avatar

    Join Date
    Aug 2008

    Default Re: The Red Rage [Abyssal Layer]

    Quote Originally Posted by imp_fireball View Post
    It doesn't really make sense that layers should be numbered, since aren't they supposed to defy the laws of the material universe (being another plane and all)?
    Well, it is a preexisting tradition in canon, talking about the Xth layer of the Abyss, although I'm pretty sure there are only supposed to be 666 of them (lolsatanism).

    OP: Well, the story is great. But as far as a writeup of an area goes, it doesn't really provide any plot hooks, so it's not something that lends itself to being used in a game.
    My pronouns are they/them.

    Avatar courtesy of Elagune's OotS manga reinterpretation!

  30. - Top - End - #30
    Banned
     
    imp_fireball's Avatar

    Join Date
    Jul 2008
    Gender
    Male

    Default Re: The Red Rage [Abyssal Layer]

    OP: Well, the story is great. But as far as a writeup of an area goes, it doesn't really provide any plot hooks, so it's not something that lends itself to being used in a game.
    Fun for surprise screw sessions with powerful PCs (and no, it's not always because the GM doesn't like you, he's just evil).

    Also, if a PC is CR 40, they should be able to survive any environment (no excuses!). Hence my idea of the super plane of infinite demons that are all aware of you at all times.
    Last edited by imp_fireball; 2009-12-16 at 08:31 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •