Results 1 to 6 of 6
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2008-10-12, 01:47 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Carnegie Mellon
- Gender
Putting the players in their characters' shoes
At one point or another, I've tried all the standard methods for getting my players into the game. Signals for in-character/out-of-character speech, voices and accents, props, music, lighting, even the stupid DMG trick of making invisible characters sit under the table. None of it ever really stuck - I guess my groups just aren't "serious" enough. Which is fine, we still have fun. But last session, I had an idea that turned it all around.
The party was fighting a bleakborn (from the Libris Mortis, if you're unfamiliar with them - they're basically frost zombies that feed off of body heat, sucking it and any other heat out of everything nearby) outside of a quarry they were trying to explore. The party is fairly melee-focused, except for the warlock, who had already left for the night. So most of them were pretty close to this thing, and they were feeling the hurt from its heat-draining aura.
Then I had an idea.
"To give you a good sense of what your characters are feeling right now," I said, getting up out of my chair, "we're going to do a little simulation exercise."
I went to the freezer. "Anyone who is currently within 30 feet of the bleakborn... put an ice cube down your pants."
They did it, eventually, though I had to offer them a little bonus XP. And suddenly, the battle changed. It was no longer "Dang, another six points of cold damage," it was "Holy ****, get me away from that thing!"
As a DM, this was the best idea I've ever had.Love the Third Amendment?
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2008-10-12, 02:00 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- The Hurricane State
- Gender
Re: Putting the players in their characters' shoes
lol, wow. Thats a cool trick. Good for you ;)
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2008-10-12, 02:07 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- NYC
Re: Putting the players in their characters' shoes
Next you can take a blowtorch to them when a Red Dragon burninates them.
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2008-10-12, 02:08 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Portland, OR
- Gender
Re: Putting the players in their characters' shoes
Okay, so, when they fight fire elemental, get an iron rod, and stick it into the fire...
Edit: Darn, ninja'd.
I'm kidding, but that's hilarious, thanks for sharing!Last edited by DarknessLord; 2008-10-12 at 02:08 PM.
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2008-10-12, 02:08 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Covington, KY
- Gender
Re: Putting the players in their characters' shoes
I feel for you. May a-time I've wanted to swing a sword at one of my players heads to get them to stop taking an hour and a half of a 3-hour session to plan out every round of a combat after it's already started.
"You wanna plan during a fight? Fine, plan whilst dodging this - cause that's what your character's experiencing right now!"
This goes double when they do this as PCs with double-digit levels against CR 1 (or lower) creatures.Originally Posted by Dervag
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2008-10-12, 02:43 PM (ISO 8601)
- Join Date
- Mar 2008
- Gender
Re: Putting the players in their characters' shoes
Ah, you gotta love method acting...I try to play campaigns in an environment similar to where they're playing. Especially in creepy outdoor places, or in dark, spooky rooms. It's very fun.