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Thread: [4e] Minotaur unarmed attacks
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2008-10-17, 01:56 PM (ISO 8601)
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[4e] Minotaur unarmed attacks
This came up last night... how much damage does a minotaur's unarmed attack do, in light of the Oversized ability?
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
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2008-10-17, 02:02 PM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
Oversized allows the minotaur to wield larger-sized weapons; it doesn't make the weapons themselves larger. A minotaur's unarmed attack deals the same damage as any other medium sized creature, 1d4 + Str modifier.
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2008-10-17, 02:17 PM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
Erikun is right.
However, just for flavor you might want to let them attack with their horns for...I dunno, 1d6 + STR, or 1d4 + 1.5*STR. It shouldn't unbalance the game, and adds a little extra flavor to the game, using the character's unique physiology.
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2008-10-18, 11:49 AM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
Just to note that nothing in 4E grants a 1.5*Strength damage bonus, so it would be most appropriate to just use bigger dice.
Alternatively, you could do something like 1d4 + Str + Con. And minotaurs really don't have a gore attack already statted out? Wow.Last edited by KillianHawkeye; 2008-10-18 at 11:51 AM.
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2008-10-18, 11:54 AM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
A minotaur has Gore as an encounter power. On a charge, they do 1D6 + Str, and knock someone prone.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2008-10-18, 12:57 PM (ISO 8601)
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- Jul 2008
Re: [4e] Minotaur unarmed attacks
Maybe have a feat available to allow them to use their horns as a Weapon (1d6 counts as a spear?) or something. Kind of like how gnolls have a feat to let them use their claws as weapons and to make bite attacks when they bloody an enemy.
Last edited by Asbestos; 2008-10-18 at 12:58 PM.
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2008-10-18, 01:05 PM (ISO 8601)
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2008-10-18, 01:37 PM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
Here! Issue of Dragon right before people had to start paying to see them again. Great article beyond the feats, gives gnolls a supernatural quality I don't think they had before, helps separate them from the other evil monstrous humanoids a little better.
But, to speed things up here are the feats I mentioned...
Heroic Tier
SpoilerClaw Fighter
Prerequisite: Gnoll
Benefit: You possess vicious claws, which you can use as weapons with a +3 proficiency bonus and
1d6 damage. For purpose of powers and feats, you can treat your claws as light blades, and you are
considered to have a weapon in each hand. You cannot enchant your claws.
Paragon Tier
SpoilerSwift Bite
Prerequisite: 11th level, gnoll
Benefit: When you bloody a foe, you can choose to deal an extra 1d6 + Strength modifier damage with
a bite against the target.
It seems like this time around Dragon is many times more useful than it was before, or at least in my opinion.Last edited by Asbestos; 2008-10-18 at 01:39 PM.
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2008-10-18, 02:19 PM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
Ooooh....! Thankee Sai!
-SuzuroTeach me, Please
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Silly me, I tried to measure it by what I could give
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2008-10-19, 12:11 AM (ISO 8601)
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Re: [4e] Minotaur unarmed attacks
I'm tempted to make a custom paragon tier feat that allows claw fighters to enchant their claws as they were light blades.