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2008-10-24, 12:59 PM (ISO 8601)
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- Feb 2007
Re: OOTS #603 - The Discussion Thread
Yes, is it bit blurry. Passage- overriding passage.
Page 213: casting time for a spell is the time required to activate same power in an item whether it is a scroll, a wand, or a pair of boots, unless the item description specifically states otherwise.
Page 213: Spell completion:
A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that's left to do is perform the short, simple, finishing parts of the spellcasting (the final gestures, words, and so on.)
Activating a spell completion item is a standard action.and provokes attacks of opportunity exactly as spellcasting does.
Note for wands and staffs (spell trigger) it explicitly states if longer casting time exists, it applies.
also, for Use-activated, it explicitly states reverse- unless time is explicitly stated as Longer, its standard action, or no action.
For scrolls, nothing stated either way.
Maybe errata clarifies it.
EDIT:
Rules Compendium does have little footnote under Scroll- same casting time as spell.Last edited by hamishspence; 2008-10-24 at 01:02 PM.
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2008-10-24, 01:59 PM (ISO 8601)
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- Sep 2008
Re: OOTS #603 - The Discussion Thread
First of all: I think the cleric is autistic: He never makes eye-contact
Second: He's going to die. He screwed himself up after saying "no names, please"
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2008-10-24, 02:02 PM (ISO 8601)
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- Feb 2007
Re: OOTS #603 - The Discussion Thread
Its usually stereotyped as "shifty" in most stories: Might even be a trope "Look Me in the Eye"
and gets subverted lots: the guy who looks people straight and has firm handshake is the conman in Discworld.
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2008-10-24, 02:05 PM (ISO 8601)
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- Apr 2008
Re: OOTS #603 - The Discussion Thread
Remember how I was wishing for the peace of oblivion a minute ago?
Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.
X-Com avatar by BRC. He's good folks.
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2008-10-24, 02:39 PM (ISO 8601)
- Join Date
- May 2007
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- La Puente, CA
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Re: OOTS #603 - The Discussion Thread
The details don't really matter here. Any time you are stuck in one location and your enemy can just sit and wait for you to come out, you are dead. It just takes awhile. Eventually you have to come out and fight on the enemy's terms.
Haley is in a fine tactical situation. She can hold off her foes for a long time. [Probably. Cloudkill looks like it would rapidly dispose of the defense here. The thieves guild may not have access to 5th level Arcane spell, tho they should, but if they use them 1d4 con damage per round is fatal fast.] But her strategic situation is lousy. She can't expect help to show nearly in time. The guild amuses itself with smoke bombs and such and eventually can just wander in.
Since Haley seems to have a back-up plan of Durkon raising everybody, she seems to realize she is in deep do-do.
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2008-10-24, 02:44 PM (ISO 8601)
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- Feb 2007
Re: OOTS #603 - The Discussion Thread
it's a siege: Question is, will they stop attacking and try to starve them out? or just keep probing, wait till Haley gets tired, strike?
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2008-10-24, 04:34 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Minnesnowta
Re: OOTS #603 - The Discussion Thread
I think the cleric is autistic: He never makes eye-contact
How mad will V be when he learns that he spent months trying to contact those guys, and they finally make contact AFTER he's gone?
I for one can't waitLast edited by link55557; 2008-10-24 at 04:37 PM.
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.
The PCs were at a rally for the rebellion they were members of in a secret compound beneath a city made of Adamantite.
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2008-10-24, 07:25 PM (ISO 8601)
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- Mar 2008
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- GMT -8:00
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Re: OOTS #603 - The Discussion Thread
My new favorite character survives another strip! I refer to the cleric, of course.
Also, I predict thatSpoilerBelkar will convince the cleric to cast Remove Curse. After all, he's a high-level PC and the cleric wants to live, and the spell shouldn't take too long to cast.
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2008-10-24, 08:13 PM (ISO 8601)
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- Jun 2008
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2008-10-24, 08:39 PM (ISO 8601)
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- Jul 2007
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2008-10-25, 10:58 AM (ISO 8601)
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- Sep 2008
- Location
- Guelph, ON, Canada
- Gender
Re: OOTS #603 - The Discussion Thread
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2008-10-25, 12:17 PM (ISO 8601)
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- Dec 2006
- Location
- San Dimas, CA
- Gender
Re: OOTS #603 - The Discussion Thread
But I still haven't. I don't like Celia...
Tee hee!
Spoiler
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2008-10-25, 03:00 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- The Blessed Geometry
- Gender
Re: OOTS #603 - The Discussion Thread
And I predict that after that happens:
SpoilerBelkar kills Crystal and immediately collapses in a pool of his own freshly produced vomit.
You said you removed the Mark!
Cleric: No, I said I removed the curse. It's just going to activate again if you violate the terms of the Mark. Anyhow, you've served your purpose keeping me safe. Thanks and all that, but I don't see any reason to waste anymore valuable spell slots on you.
BLARG!!! (Attempts (possibly successfully) to kill the cleric and maybe the girls).
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2008-10-25, 03:02 PM (ISO 8601)
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- Jan 2007
- Location
- Northern Ireland
- Gender
Re: OOTS #603 - The Discussion Thread
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2008-10-25, 03:45 PM (ISO 8601)
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- Feb 2007
Re: OOTS #603 - The Discussion Thread
Its a Greater Mark of Justice spell, unique to OOTS. How it works is entirely up to The Giant.
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2008-10-25, 05:32 PM (ISO 8601)
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- Feb 2008
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- The Blessed Geometry
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Re: OOTS #603 - The Discussion Thread
The thing is that Haley grew up in Greysky, where the only options were probably join the Thieves' Guild or live in misery. This would have forced her to overlook many horrible things for the sake of calling people like George allies. Otherwise, they would turn against her. Now, however, she has left the guild and has had the freedom to develop her own moral compass. Her realizing that everyone she grew up with is an ******* could be a way of declaring her independence from the guild, her past, and whatever circumstances prevented her from getting close to any good and pure person (Panel 15).
Last edited by Raging Gene Ray; 2008-10-25 at 05:34 PM.
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2008-10-25, 05:40 PM (ISO 8601)
- Join Date
- Aug 2008
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2008-10-25, 05:44 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Northern Ireland
- Gender
Re: OOTS #603 - The Discussion Thread
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2008-10-25, 06:07 PM (ISO 8601)
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- Feb 2006
- Location
- Algarve (The West)
- Gender
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2008-10-25, 06:34 PM (ISO 8601)
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- May 2007
- Location
- Right behind you...
- Gender
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2008-10-26, 12:37 AM (ISO 8601)
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- Mar 2007
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- White Sands Missile Range
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Re: OOTS #603 - The Discussion Thread
Thanks to Ceika (X2), Yeril, Holammer and Dr. Bath for the Avatars!
New Avatar, new form of self-destruction! Ceika is Beyond Awesome!
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2008-10-26, 12:49 AM (ISO 8601)
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- Jun 2007
Re: OOTS #603 - The Discussion Thread
SpoilerRemoving the curse requires the password, which the cleric doesn't have. Temporarily verriding its current effects however may be within his reach of his "healing" spells, of which he has several prepared. Particularly if as he says this is something he's seen a lot of before.
Drawing crowds of marks for pickpockets.Last edited by ChowGuy; 2008-10-26 at 12:50 AM.
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2008-10-26, 12:51 AM (ISO 8601)
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- May 2007
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- Right behind you...
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Re: OOTS #603 - The Discussion Thread
More a matter of symantics than anything else. Thieves guild implies a bunch of thieves who work together to keep each other safe and provide a streamlined way to fence loot.
Mafia implies an aggressive, militant organization that engages very openly in just about every criminal practice that makes money and can potentially become the dominant political organization of a region, usurping the government in deed if not in name. This seems to be what the Greysky racket seems to be.Last edited by Lord_Butters_I; 2008-10-26 at 12:52 AM.
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2008-10-26, 12:52 AM (ISO 8601)
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- Jul 2007
Re: OOTS #603 - The Discussion Thread
In addition to the illicit gambling take? Pickpockets.
Lots of people in a confined space, doing something illegal (i.e. watching and gambling on dog-fighting) so they'd be reluctant to talk to authorities afterward, and getting excited so their attention is not on their wallets.
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2008-10-26, 05:00 AM (ISO 8601)
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- Sep 2008
Re: OOTS #603 - The Discussion Thread
To those that think Belkar can't be unmarked, #602 panel 9 says he can.
SpoilerUnless, of course, Roy happened to suggest a different password.
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2008-10-26, 12:08 PM (ISO 8601)
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- May 2008
- Location
- Elyria, Ohio
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Re: OOTS #603 - The Discussion Thread
Hmmm, I thought the implication was that the cleric did know the password. He mentions that he has dealt with thieves from Azure City before, and it seems likely that its the same password every time.
Just like many people use the same password for multiple accounts and things on the internet, when you think of a good one you tend to stick with it. Perhaps Shojo always uses "Squiddlydoodlefluffer" and the clerics of Greysky puzzled it out years ago in order to turn a profit by curing such people.How to Play Rogues Properly:
SpoilerLike this:
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2008-10-26, 12:18 PM (ISO 8601)
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- May 2007
- Location
- La Puente, CA
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Re: OOTS #603 - The Discussion Thread
The business is profitable? Then the reason is right there.
A criminal organization is simply another organization for the most part [tho since the old pink slip gets that way from your blood, the termination policy kinda blows]. It does what looks profitable. Our criminal organization in large part merely notices that there are large profits in whatever the government makes illegal and marks down 10 years in the slammer as a cost of doing business.
But criminal organizations will operate legal businesses when they see money in it. So if the dog-fighting business makes money, the guild may be interested.
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2008-10-26, 12:21 PM (ISO 8601)
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- Feb 2007
Re: OOTS #603 - The Discussion Thread
maybe its illegal in Cliffport? It might be, not a Everything is Legal city, but one with Ineffective Police. Hard to say.
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2008-10-26, 03:25 PM (ISO 8601)
- Join Date
- Oct 2008
Re: OOTS #603 - The Discussion Thread
Sure, but Belkar is sick - you don't act the same way when you feel lousy. And Belkar is sick on the order of 'The Exorcist' sick. It seems hard enough for him to maintain a conversation right now and he seems really out of it. Just like you don't have much of an appetite (for food) when you're puking all the time, maybe he's not as 'hungry' for bloodshed.
Although it would be interesting to see the order of Maslow's Hierarchy of needs as applied to Belkar.
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2008-10-26, 03:36 PM (ISO 8601)
- Join Date
- Oct 2008
Re: OOTS #603 - The Discussion Thread
Why does this make me think of Ladyhawke for some reason?
You know, like what if
SpoilerCelia is killed during the battle and Ghostly Roy is forced to watch, then he hightails it back to the afterlife to see her (yeah yeah, I know they'd probably end up in different 'neighborhoods' back there but The Giant could make it happen) only to have Roy get resurrected and be all mopey.
Strangers in the night...