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2008-10-24, 01:19 PM (ISO 8601)
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How did these 1st level characters get to Xen'drick? [3.5]
So I'm about to start an Eberron campaign today. However, I've run into one problem.
It starts in a Xen'drick ruin, or rather as they enter one.
However, the problem is...I'm not sure how to explain why a ragtag group somehow had the cash to get to Xen'drick.
I was wondering if anyone at GitP had any ideas on how to explain this glaring plot hole away? I figure I could also use this as a way to launch further adventure hooks.
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2008-10-24, 01:21 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Hired by a rich group of nonadventurers--art collectors, anthropologists, missionaries, take your pick.
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d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2008-10-24, 01:23 PM (ISO 8601)
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- May 2007
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- Boston MA, US
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2008-10-24, 01:25 PM (ISO 8601)
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- Apr 2007
Re: How did these 1st level characters get to Xen'drick? [3.5]
Easy. They go to bed one night and wake up in Xen'drik with no memory of how they got there. You can figure out the rest later.
"It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."
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2008-10-24, 01:25 PM (ISO 8601)
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- Apr 2005
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- Back in the USSR
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Last edited by Nerd-o-rama; 2008-10-24 at 01:26 PM.
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2008-10-24, 01:26 PM (ISO 8601)
- Join Date
- Jun 2006
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- Fairfield, CA
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2008-10-24, 02:32 PM (ISO 8601)
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- Mar 2006
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- Piercing the heavens!
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2008-10-24, 02:37 PM (ISO 8601)
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- Oct 2005
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- Berkeley
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Re: How did these 1st level characters get to Xen'drick? [3.5]
They're not the only group the "benefactor" sent. Payment upon completion, of course.
Just an affable fellow, really.
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2008-10-24, 02:44 PM (ISO 8601)
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- Nov 2007
Re: How did these 1st level characters get to Xen'drick? [3.5]
If I remember my Eberron right, and I probably don't, I think once you get past level ten or so you are assumed to be uber badasses in that world. I think the highest plot-level NPC is maybe 15 or so. I may very well be wrong. That is fairly low depending on the setting - in FR, that is eh, and in Dark Sun the halfling five year olds gnawing on your shins are about that level. You can import more tough challenges but that is my recollect from the statted monsters and NPCs in the books.
This made the inclusion of Eberron variants for CR 18+ monsters in one of the MMs very, very amusing to me.
And I think I have to steal that really good agent idea for a plot hook sometime, Fax.
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2008-10-24, 02:48 PM (ISO 8601)
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- Mar 2007
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2008-10-24, 02:50 PM (ISO 8601)
Re: How did these 1st level characters get to Xen'drick? [3.5]
Mixed-up airship tickets? They were supposed to be going somewhere on Sharn, but after a hard night (or two) of drinking, they sober up in Xen'drick with no money, no return ticket, and a group of higher-level NPCs eventually going to come to kick their butts for making them miss their airship.
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2008-10-24, 02:52 PM (ISO 8601)
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- Apr 2005
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- Back in the USSR
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Re: How did these 1st level characters get to Xen'drick? [3.5]
You have the right of it, but generally, NPCs in Eberron look for adventurers with a little experience under their belts before sending them off to the land of bamboo deathtraps and scorpions. Getting legal permission to go plunder the place (a Letter of Marque) requires a fair bit of cash and convincing.
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2008-10-24, 06:45 PM (ISO 8601)
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- Jun 2007
Re: How did these 1st level characters get to Xen'drick? [3.5]
Hooray for Gooba!
Ranch Barkner
The Neverknown
Catch for us the foxes,
the little foxes that ruin the vineyards,
our vineyards that are in bloom.
Song of Songs 2:15
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2008-10-24, 06:51 PM (ISO 8601)
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- Jul 2008
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2008-10-24, 07:01 PM (ISO 8601)
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- May 2007
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- Boston MA, US
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2008-10-24, 08:48 PM (ISO 8601)
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- Nov 2007
- Location
- Texas...for now
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Re: How did these 1st level characters get to Xen'drick? [3.5]
You've obviously never seen my groups at work. If the king isn't a chaos-worshiping cultist, we'll drive him to it, then kill him for it. He needs AC far more than sense motive(which, no matter how high, only lets him know that we truly believe what we're saying and he has been turned into a waffle).
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-10-24, 08:57 PM (ISO 8601)
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- Sep 2007
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Yeah, ten is definitely movers and shakers, though they're not the cream of the crop by a long shot. There's Pope Jaela, who's a 18th level Cleric most of the time, Vol, a 16th level half-dragon lich Wizard, and a 20th level Commoner in Sharn. Kaiser Kaius is a 13th level Vampire. I can't recall what the Lord of the Blades is, but he's pretty high level too. It's not that there are no high level characters in Eberron, it's just that almost all of them are important. (Except for that Commoner, who I believe runs a bar. WTF, WotC?)
Also, I don't see why you're puzzled by 18+ CR monsters. The awesome Daelkyr are CR 20, and the deathless Ascendant Councilor is CR 18.Awesome Cyborg Doom Monkey avatar by Lord Fullbladder, Master of Goblins. Offer up your robo-bananas to him.
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2008-10-24, 09:05 PM (ISO 8601)
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- Jul 2008
Re: How did these 1st level characters get to Xen'drick? [3.5]
@Tahu and Sstoopidtallkid
I generally regard NPCs that only have levels in commoner, expert, or aristocrat as not worth statting out. If combat does occur with them it will be cinematic so I have little need for any serious numbers on them. For instance, I would have not statted out someone like Kubota, either the guy is going to die or he isn't. Even if I, as DM, don't want the guy to die, if the Wizard ends up shooting an orb at him, the Rogue ends up shanking him, or the Fighter hits him with a greataxe, I'll allow him to die.
If my NPCs have PC classes they better have a darn good reason beyond my players' desire to fight things.
Though, if you guys want to stat out a level 12 expert or something, go for it.Last edited by Asbestos; 2008-10-24 at 09:05 PM.
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2008-10-24, 09:15 PM (ISO 8601)
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- Dec 2005
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- NYC
Re: How did these 1st level characters get to Xen'drick? [3.5]
@Asbestos: That only works with hereditary nobles.
If the government is at all meritocratic (and even the most despotic of monarchies has some members of the government that are there because they did something right), there are going to be members of it strong enough to not just be roadbumps in a fight with the PCs. Especially if they have some Int or Wis.
And hey, stuff happens.Last edited by JaxGaret; 2008-10-24 at 09:16 PM.
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2008-10-24, 09:16 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: How did these 1st level characters get to Xen'drick? [3.5]
The problem is that any level 15 Wizard/Sorcerer/Ranger is going to pretty much run anything that he wants to that isn't protected by a similarly high-level character. Think about how many rebellions IRL are carried out by generals and the like, then think about how many more would succeed if the general and his lieutenants were fully capable of jumping out of a plane and landing on someone to kill them. A character 5 levels higher is almost always going to be able to fight 4 people to a standstill, alone. Heck, a single cleric with an IWin stone and a bead of Karma can decimate an entire army of his level if he wants to after he hits 13. An 8th level Druid can destroy a city if he wants to after 8th level. Leaders better either be massive level or have the protection of someone who is, with the implication that they only rule because the high-level person lets them.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-10-24, 09:45 PM (ISO 8601)
- Join Date
- Jul 2008
Re: How did these 1st level characters get to Xen'drick? [3.5]
Ah, I see where the disagreement is. I generally run things where the PCs are not just exceptional, but at higher levels they are beyond exceptional. People capable of slaying dragons are not a dime a dozen. Though, I am not beyond a bit of DM cheese if my players are acting all "Things go my way because I'm that strong", that's when the King unveils the Ring of Wishes (or whatever) that's been handed down through the generations. Though, I mean, I do enjoy having ridiculous NPCs if they're the BBEG and ergo, deserve PC levels.
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2008-10-24, 09:56 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: How did these 1st level characters get to Xen'drick? [3.5]
The issue is that if the PCs are capable of killing the King, his army, seducing his wife, and marrying his daughter, all in one night, it quickly becomes a TPK in my groups, because at least one person will try it in order to get to power. And it's in-character, too. Picture the comic-book heroes. That's the average level of power for a D&D group past 10th level. Not Superman, but certainly tougher than most of the X-Men. The only reason they don't rule is because they don't want to.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-10-24, 10:17 PM (ISO 8601)
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- Feb 2008
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- Baltimore
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Halbert's Cubicle - Wherein I write about gaming and . . . you know . . . stuff.
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2008-10-25, 05:23 AM (ISO 8601)
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- Aug 2006
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Shipwreck. They think they've discovered a new continent and are about to go exploring. If you can convince the players that it's not Xen'drik, even better.
I am trying out LPing. Check out my channel here: Triaxx2
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2008-10-25, 10:04 AM (ISO 8601)
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- Nov 2007
Re: How did these 1st level characters get to Xen'drick? [3.5]
It was the ones that were supposed to be wandering out in the world as random encounters that made me laugh, not the plot specific ones. They had things that were supposed to just be casually living in Eldeen or other areas. In going by fluff alone, a group of 18+ monsters in Eberron are pretty much a world power by themselves. Even if they are dumb as rocks. Or made out of rocks. A few of them were even supposed to be living weapons used by the various armies - at level 15+. It would have been like throwing a rabid wolverine on pcp into a day care center.
Last edited by Doomsy; 2008-10-25 at 10:08 AM.
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2008-10-25, 11:19 AM (ISO 8601)
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- Apr 2008
Re: How did these 1st level characters get to Xen'drick? [3.5]
Having high-level Eberron PCs is an easy enough nut to crack... shove them permanently into Dal Quor, Xoriat or the deepest depths of Khyber.
Alternately, spelljam them or strand them in the planes.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-10-25, 12:39 PM (ISO 8601)
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- Apr 2005
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- Back in the USSR
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Re: How did these 1st level characters get to Xen'drick? [3.5]
Spoiler
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2008-10-25, 12:44 PM (ISO 8601)
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- Mar 2005
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Re: How did these 1st level characters get to Xen'drick? [3.5]
They got really drunk last night, got lost on the way back home, and ended up in Xen'drik. First encounter: a dire hangover.
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2008-10-25, 12:50 PM (ISO 8601)
- Join Date
- Apr 2007
Re: How did these 1st level characters get to Xen'drick? [3.5]
Easy. Obviously it's possible for people to achieve the power level of the PCs, otherwise they couldn't have managed it. Start having them be attacked by farmboys wielding their father's sword, apprentices who are the sole remainder of their mentor's heritage, and down-on-their-luck thieves who are really good people if you get to know them. They'll soon figure out that maybe they're acting more "an" than "pro" tagonist. :D
"It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."
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2008-10-25, 01:49 PM (ISO 8601)
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- Sep 2008
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- Northwest U.S.
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Re: How did these 1st level characters get to Xen'drick? [3.5]
It's Simple.
Morgrave univ. or some other patron.