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Thread: Cheap Metamagic
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2008-10-26, 03:12 PM (ISO 8601)
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Cheap Metamagic
what are all the ways an arcane caster can make matamagic cheaper?
kind of likd how clerics have divine metamagic, what do Sorc/Wiz have?
i'll bet a thread has already been made on this. If so please send me a link.
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2008-10-26, 03:39 PM (ISO 8601)
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Re: Cheap Metamagic
The Metamagic School Focus feat lets you reduce the cost of any metamagic feat by one, three times per day, if the feat is used on a spell from the chosen school, no minimum given. Assume +0.
This feat can be found in: Complete Mage.
The Arcane Thesis feat makes each metamagic applied to the chosen spell cost less by one, no minimum given. Assume +0.
This feat can be found in: Player's Handbook 2.
The Ultimate Magus prestige class can use spell slots from one class to pay the cost of metamagic feats used on the other class, a limited number of times per day.
This Prestige Class can be found in: Complete Mage.
The Practical Metamagic feat reduces the cost of a chosen metamagic feat by one, minimum +1.
This feat can be found in: Races of the Dragon.
Metamagic rods are nice, but expensive.
These items can be found in: www.d20srd.com
The Metanode Spell feat reduces the cost of metamagic by the node's class number, no minimum given. Assume minimum +0. It's limited to metamagic used within the area of a node, of course, so not practical for most adventures.
This feat can be found in: Champions of Ruin.
The Residual Magic tactical feat does this: if you cast a spell with a metamagic effect, and then cast it again the next round, the second casting gets the metamagic effect for free. Limitations are: second spell only gets one metamagic effect, even if the first spell had several. Only works with metamagic effects generated by you (no rods, etc.). The free effect doesn't count as metamagic, so among other things it doesn't trigger the feat again.
This feat can be found in: Complete Mage.Last edited by OzymandiasVolt; 2008-10-27 at 09:45 AM.
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2008-10-26, 03:45 PM (ISO 8601)
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Re: Cheap Metamagic
Arcane Thesis, Instant Metamagic (either from Incantatrix or the epic feat), and Easy Metamagic (dragon magazine) are the big ones.
The real trick is that with Arcane Thesis you can use +0 metamagic (such as Invisible Spell or Energy Substitution) to gain a -1 that you can apply to some other metamagic.
So let's say that you have Arcane Thesis: Orb of Fire, Energy Substitution: Cold, Energy Adaption: Cold, Easy Metamagic: Energy Adaption, and Invisible Spell.
You could use an Invisible (-1), Energy Substituted (-1), Energy Adapted (+3), Orb of Fire in a 5th level spell slot (+1 total level).
Throw in Instant Metamagic and it doesn't up the level at all (while doubling the damage dealt).
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2008-10-26, 03:48 PM (ISO 8601)
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Re: Cheap Metamagic
It says Minimum +1 for Arcane Thesis. Doesn't that mean it can't be applied to +0 metamagic feats at all?
Unless there is text somewhere explicitly stating what happens when you apply Arcane thesis to a +0 metamagic effect.
EDIT: Sorry, I was thinking maybe of Improved Metamagic, the Epic feat.Last edited by hamishspence; 2008-10-26 at 04:06 PM.
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2008-10-26, 03:59 PM (ISO 8601)
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Re: Cheap Metamagic
This was recently errata'd. There's an added line:
"A spell cannot be reduced below its original level with the use of this feat."
EDIT: The errata is available here.Last edited by Eldariel; 2008-10-26 at 04:26 PM.
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2008-10-26, 03:59 PM (ISO 8601)
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2008-10-26, 04:25 PM (ISO 8601)
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Re: Cheap Metamagic
Originally Posted by Eldariel
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2008-10-26, 04:27 PM (ISO 8601)
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Re: Cheap Metamagic
By Original level, doesn't that mean- level it started out as: Fireball, multiple arane-thesis effects, still, at least level 3?
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2008-10-26, 04:27 PM (ISO 8601)
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Re: Cheap Metamagic
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2008-10-26, 04:36 PM (ISO 8601)
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Re: Cheap Metamagic
I don't get it. Thesis errata seemed to imply Original level. so, Invisible, Energy substituted fireball would still be 3rd level, not 1st.
Though, I suppose lots of 0th level plus lots of + several levels metamagic feats combined, gets round that.
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2008-10-26, 04:37 PM (ISO 8601)
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Re: Cheap Metamagic
Incantatrix prc (players guide to faerun). Almost every single level of the 10 is pure winsauce (not only the instant metamagic). Its so good its cheesy.
Not only can you fix your own spells without spell level adjustments, you can fix those of your fellow party member casters as well, so it has built in "dont hog the spotlight by being too awesome"-protection. All it takes is optimizing your spellcraft checks a bit (+ skill items, aid another from fellow party members, item familiar, ...)Last edited by goram.browncoat; 2008-10-26 at 04:43 PM.
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2008-10-26, 04:38 PM (ISO 8601)
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Re: Cheap Metamagic
Complete Scoundrel has a 3 level Prc (2/3rd progression)) that lets you use a Metamagic feat with no slot adjustment but can't be more than +4. But only 1/day
Magical Trickster.
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2008-10-26, 04:42 PM (ISO 8601)
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Re: Cheap Metamagic
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2008-10-26, 04:44 PM (ISO 8601)
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Re: Cheap Metamagic
Incantatrix is definitely one of the
cheesiestbest ways to do this.
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2008-10-26, 04:46 PM (ISO 8601)
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Re: Cheap Metamagic
i think rule is, if you're just using Arcane Thesis, no matter how many -1 adjustments you stack on from Thesised metamagic feats, final level of spell must be original level, or higher.
Which is what you use all those higher level (+1, +2, +3, even after thesis), feats for.
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2008-10-26, 04:52 PM (ISO 8601)
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Re: Cheap Metamagic
The RAI is, you can't get negative adjustments from metamagic feats.
RAW, unfortunately, does not spell this out, so TECHNICALLY, you can.
Their mistake was limiting the errata to a specific feat instead of covering metamagic in general."Of course you should fight fire with fire. You should fight everything with fire." - Jaya Ballard, task mage
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2008-10-26, 04:53 PM (ISO 8601)
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Re: Cheap Metamagic
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2008-10-26, 05:12 PM (ISO 8601)
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Re: Cheap Metamagic
Last edited by Kantolin; 2008-10-26 at 05:14 PM.
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2008-10-26, 05:20 PM (ISO 8601)
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Re: Cheap Metamagic
Yes, but you can still have a Heightened Quickened Twinned Energy Admixed Widened Repeated Maximized Fell Animate Delayed Fell Frighten Fell Drain Explosive Empowered Silent Still Transdimensional Sculpted Fell Weaken Fell Energy Enlarged Blistering Fireball of doom, and with enough +0 adjustments and whatnot it could get back down to level 3.
Anyone care to figure out how to pull that combo off? Or what it would do?
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2008-10-26, 07:38 PM (ISO 8601)
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Re: Cheap Metamagic
The slaymate, arguably one of the worst D+D monsters, has an aura that makes necromancy spells cast at metamagic -1.
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2008-10-26, 07:40 PM (ISO 8601)
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Re: Cheap Metamagic
Also, how many -1 level spells per day does a person get?
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2008-10-26, 09:29 PM (ISO 8601)
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Re: Cheap Metamagic
Originally Posted by Greg
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2008-10-26, 09:47 PM (ISO 8601)
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Re: Cheap Metamagic
Dweomerkeeper also eventually gets -1 to all metamagics (to a minimum of +1, or +0 if the metamagic was originally +0). I think its available as a web enhancement for the complete divine.
Last edited by JeminiZero; 2008-10-26 at 09:48 PM.
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2008-10-26, 09:48 PM (ISO 8601)
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Re: Cheap Metamagic
Sacred exorcist lets you advance arcane, lets you enter as arcane, and has turn undead. Lets you use divine meta.
Anima mage lets you do a free one every 5 rounds.
Ultimate magus can cheapen it a decent amount.Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
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2008-10-26, 09:56 PM (ISO 8601)
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Re: Cheap Metamagic
DMM only applies to Divine spells, thus unless you have some way of making your arcane spells divine (Geomancer is the only way I can think of), it's not very practical for arcane users.
However, Practical Metamagic for Still and Silent Spell makes for a caster who cannot be Counterspelled...SpoilerQuite possibly, the best rebuttal I have ever witnessed.
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2008-10-26, 10:11 PM (ISO 8601)
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Re: Cheap Metamagic
There is also Alternate Source Spell.
But you need to splash for 1 divine spell class to get it. Easiest is Cleric which also grants you turn undead for DMM Arcane spell abuse.
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2008-10-26, 10:25 PM (ISO 8601)
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Re: Cheap Metamagic
That's only stated in the fluff part of the feat, and not in the benefits mentioned in the ruling, as far as I can tell.
Alternatively, follow up with 10 levels of rainbow disciple.Last edited by Yukitsu; 2008-10-26 at 10:26 PM.
Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
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2008-10-26, 11:22 PM (ISO 8601)
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Re: Cheap Metamagic
I think WotC actually said somewhere that a single casting of a spell cannot benefit from Arcane Thesis more than once, i.e. using one metamagic feat on an Arcane Thesis spell gives it a -1 metamagic cost; using four metamagic feats on an Arcane Thesis spell still gives it only a -1 metamagic cost. I think the reasoning behind it is that feats taken/applied more than once do not stack with themselves, so Arcane Thesis cannot apply more than once to the same spell, it either gets a -1 to the total metamagic cost or it doesn't, the multiple -1's do not stack. Still, you could probably just use Sanctum Spell with Arcane Thesis outside your designated sanctum to make every spell cast from one slot lower, since Sanctum reverse-Heightens it by one level.
Practical Metamagic (RotD) with Easy Metamagic (Dragon 325) are two great ways of accomplishing it, though each one costs a feat to do so. Easy Metamagic counts as a Metamagic feat, so it can be taken when you get a bonus feat of that type. Note in Practical Metamagic's wording, the spell's level must be one higher after everything is applied. If you get Practical Easy Split Ray and Practical Easy Maximize, you can cast a Maximized Split Enervation for only +1 spell level. According to the rules on applying your own bonuses and penalties in whatever order you choose, Practical Metamagic only checks that it's at +1 when it's applied, and another effect can be added after to further reduce it. Throw on Arcane Thesis and Sanctum Spell and you're dealing eight negative levels from a 3rd level spell slot, though for eight feats.
Incantatrix (PGtF) is a completely broken class, seriously way too good, but it's the best class at improving metamagic. It wouldn't be anywhere near as broken as it is if you weren't able to buff yourself then use Metamagic Effect to add Persistent Spell to your buffs. As long as you take ten on the Spellcraft check, get Skill Focus, and start with at least Int 16 and put every 4th level point into it, you should only need a +20 Competence item to always be able to Persist your highest level spells. Usable Int bonus +3 times per day, it's better than Divine Metamagic. Removing Persistent Spell, or even just not allowing Metamagic Effect to be used with it, would make this class much more reasonable, but still so-good-every-Wizard-takes-it.
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2008-10-26, 11:34 PM (ISO 8601)
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2008-10-26, 11:37 PM (ISO 8601)
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