New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 11 of 11

Thread: Chainfighter

  1. - Top - End - #1
    Pixie in the Playground
     
    Lizardfolk

    Join Date
    Oct 2008

    Default Chainfighter

    So my idea is that the character (level 4-6) broke out of prison, and joins the party for safety. His shackels are cursed, they can't be removed until the curse is broken, and is unable to touch a weapon or anything that was made for combat. This means that his primary weapon will be the non-spiked chains that are attached to the shackels on his arms. I think this will be incredibly fun to play, but being unable to use weapons will make it hard to keep up and stay useful to the group, does anybody have any ideas about how I can still have a relatively powerful character?

  2. - Top - End - #2
    Barbarian in the Playground
     
    Glyde's Avatar

    Join Date
    May 2005

    Default Re: Chainfighter

    **** I can't post here anymore. FLEE!



    I'm still going to have to go with being able to have the chains enchanted over and over by someone really powerful. Course, there'd be a lot of threatening / paying of this really powerful person in order to enchant something for an escaped convict.

  3. - Top - End - #3
    Ogre in the Playground
     
    FMArthur's Avatar

    Join Date
    Mar 2008

    Default Re: Chainfighter

    Can't you just handle it like a spiked chain that deals less damage? The truly savage spiked chain builds don't really rely on the weapon's damage, do they? It's more about the reach and the bonuses to trip and disarm.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

  4. - Top - End - #4
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: Chainfighter

    What are the stats of the chains? That's the primary question. If they're like Spiked Chain's, you're blessed, not cursed - that's one of the very few worthwhile Exotic Weapons (of course, out of combat it'll probably still be very much of an issue, but in combat, they'll work great). Really, stats are important.

    Got reach? Become a Tripper with Combat Reflexes et al.

    Two-Handed? Power Attack + Shock Trooper for massive damage.

    High base damage? Standstill called.

    Are you Large? Knockdown Dungeon Crasher would be awesome (besides, for a jailbreaker, Dungeon Crasher seems exactly right).

    Disarm-capable? Might just pick it up if it's a Humanoid-heavy campaign.


    Oh yeah, don't forget that existing weapons can be further enchanted by NPC or party casters with Craft Magic Arms and Armor, so staying competitive in that sense shouldn't be least bit difficult. Mayhap even head in the Artificer-direction yourself to perform those functions without outside help (or pick up Item Familiar [Unearthed Arcana] and make your Shackles your Familiar, or Ancestral Relic [Book of Exalted Deeds] and make your Shackles your Relic).
    Last edited by Eldariel; 2008-10-27 at 06:31 PM.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  5. - Top - End - #5
    Barbarian in the Playground
     
    Glyde's Avatar

    Join Date
    May 2005

    Default Re: Chainfighter

    A note about the ancestral weapon thing from BoED, I thought of this myself and it's an evil campaign, so sadly the BoED is out of the question XD

  6. - Top - End - #6
    Ogre in the Playground
     
    monty's Avatar

    Join Date
    Mar 2007
    Location
    Fresno (yes, THAT Fresno)
    Gender
    Male

    Default Re: Chainfighter

    Quote Originally Posted by Eldariel View Post
    make your Shackles your Relic

    I'd be interested to see the justification for prison shackles being an ancestral relic.
    My characters:
    Spoiler
    Show
    Sarah, human gestalt druid/totemist
    Adrian, human rogue
    Calypso, half-nymph human gestalt druid/miscellaneous


  7. - Top - End - #7
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: Chainfighter

    Item Familiar has similar effects and it's not limited by alignment, so go for that instead then.

    EDIT:

    Quote Originally Posted by monty View Post

    I'd be interested to see the justification for prison shackles being an ancestral relic.
    Just a matter of reflavouring Or maybe you were born in that prison and those are the same shackles your grandpa wore? Or heck, maybe your lineage just has a history of getting imprisoned and you've reserved the same cell with those specific shackles.
    Last edited by Eldariel; 2008-10-27 at 06:40 PM.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  8. - Top - End - #8
    Firbolg in the Playground
     
    BlueWizardGirl

    Join Date
    Jan 2008
    Location
    Georgia, USA

    Default Re: Chainfighter

    I say go the Regal Bryant route and forget using your arms entirely. Build the character as an unarmed swordsage with enchanted footwear. I guess greaves wouldn't work, since they'd be made for combat, but boots would. Just treat them like gauntlets for the feet. Your DM should agree. I think. I would.
    Current Games:
    Spoiler
    Show
    GMing The Lotus Blossoms! [Exalted 3E] (OOC)
    Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
    Playing Rivers in Welcome to Thorns [Exalted 3E]

  9. - Top - End - #9
    Troll in the Playground
     
    JeminiZero's Avatar

    Join Date
    Jan 2008

    Default Re: Chainfighter

    Aside from unarmed swordsage as mentioned above, Psychic Warriors are also effective unarmed combatants. You might also consider one of those builds that don't use weapons at all (Dragonfire Adept).

    Or else, there are the various odd ways of trying to make this character effective (Drunken Master improvised weapon proficiency lets you bash your enemy skull in with branch you picked up, VoP lets you treat that branch as a magical weapon and waht not, Warlock Hideous blows applied to the chains lets it deal more damage).
    Last edited by JeminiZero; 2008-10-27 at 08:08 PM.

  10. - Top - End - #10
    Ogre in the Playground
     
    monty's Avatar

    Join Date
    Mar 2007
    Location
    Fresno (yes, THAT Fresno)
    Gender
    Male

    Default Re: Chainfighter

    Quote Originally Posted by JeminiZero View Post
    Warlock Hideous blows applied to the chains lets it deal more damage.
    And provokes an AoO, and restricts you to a standard-action attack. There are far better options for increasing damage.
    My characters:
    Spoiler
    Show
    Sarah, human gestalt druid/totemist
    Adrian, human rogue
    Calypso, half-nymph human gestalt druid/miscellaneous


  11. - Top - End - #11
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

    Join Date
    Nov 2007
    Location
    Texas...for now
    Gender
    Male

    Default Re: Chainfighter

    I'd make them 1-handed light bludgeoning weapons with stats otherwise identical to a Spiked Chain. For optimization, be a character with bonus damage somehow and go TWF.
    [/sarcasm]
    FAQ is not RAW!
    Avatar by the incredible CrimsonAngel.
    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •