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  1. - Top - End - #1
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Dec 2007

    Default [4e] Not-quite-a-minion

    I need a "lackey" enemy for a 4e game. He's a nasty backstabbing sneak of a gnome, but once forced into actual combat, he should go down easy. However, I don't want him to go down in 1 hit... 2 or 3 should work.
    Note, the PC's are level 12.
    My solution, please examine & comment:
    1. I took the gnome sneak (lvl 2 lurker) as a base.
    2. I adjusted all his defenses, attacks & damage to be equal to a lvl 12 lurker (used choker as a comparison). I didn't give him any additional special abilities, and I left him with his original HP

    Result: a creature with a good chance of hitting the PCs (+17 to his attacks), and does nasty damage with CA (1d6+9 base, +3d6 sneak attack), but with only 34 hp, he'll last for 1 round if the PCs all target him. His gnome abilities help him stay hidden as much as possible, which is what he likes best anyways.

    I gave him twice the XP of a lvl 12 minion.

    Thoughts?

  2. - Top - End - #2
    Ogre in the Playground
     
    AKA_Bait's Avatar

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    Aug 2006
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    Albany, NY
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    Default Re: [4e] Not-quite-a-minion

    I only gave it a quick look but it seems fine to me. You might want to up the xp a little is the only thing that springs to mind. Maybe a full single monster of appropriate level. That's more because this guy seems to have some plot signifigance than because I'm actually looking at an exp table, which I'm not.
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  3. - Top - End - #3
    Dwarf in the Playground
    Join Date
    May 2008

    Default Re: [4e] Not-quite-a-minion

    What you describe is a lurker or a skirmisher - a normal level 7 to 10 of either should suit your needs.
    You have no means of even perceiving the real world, much less reacting to it in a way that will allow you to survive in these horrible deadly games that everyone else plays. So what do you do? You convince them that there's some vast cosmic force on your side, and convince them that this is what makes you crazy.

  4. - Top - End - #4
    Ettin in the Playground
     
    Yakk's Avatar

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    Nov 2006

    Default Re: [4e] Not-quite-a-minion

    A level 12 monster tends to have about 60 HP. Half that is about 30. So that is the right ballpark for HP.

  5. - Top - End - #5
    Titan in the Playground
     
    Tengu_temp's Avatar

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    Jul 2008
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    Default Re: [4e] Not-quite-a-minion

    Quote Originally Posted by Yakk View Post
    A level 12 monster tends to have about 60 HP. Half that is about 30. So that is the right ballpark for HP.
    Eh? Even Lurker and Artillery, the monster types with lowest HP, have 78+Con (so around 90) HP at level 12.

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  6. - Top - End - #6
    Pixie in the Playground
     
    HalflingPirate

    Join Date
    Oct 2008

    Default Re: [4e] Not-quite-a-minion

    Seems fine for a wanna be minion.
    Out of curiousity what sort of loot does the lil guy have? minion style copper, or is that nasty dagger an actual nasty dagger ^_^

  7. - Top - End - #7
    Ogre in the Playground
     
    RPGuru1331's Avatar

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    Oct 2008

    Default Re: [4e] Not-quite-a-minion

    I'd say make the dagger actually nasty, then downgrade some later enemy's loot a little.

  8. - Top - End - #8
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Dec 2007

    Default Re: [4e] Not-quite-a-minion

    He'll probably have a few nice things. Treasure isn't really a concern - the characters are actually 2e imports from an early campaign, and don't suffer for want of equipment.

    This guy is the BBEG's footstool. Think Toady from Gummi Bears, Benny from the Mummy, Beastly from Care Bears if you admit to having seen that show. He's sycophantic, dedicated to the BBEG, and nasty, but once his scheme comes unravelled, he's not really a fighter.
    I didn't want to use a standard lvl 7-10 lurker because that was too many HP or too low attacks/defenses. I wanted a minion-like feel without the "one hit dies" vulnerability. He's a minor character, not a faceless mook.

  9. - Top - End - #9
    Ettin in the Playground
     
    Yakk's Avatar

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    Nov 2006

    Default Re: [4e] Not-quite-a-minion

    Quote Originally Posted by Tengu_temp View Post
    Eh? Even Lurker and Artillery, the monster types with lowest HP, have 78+Con (so around 90) HP at level 12.
    There is a simple explanation. I failed at the math. :-)

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