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Thread: Premade adventures (3.5)
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2008-11-07, 11:21 AM (ISO 8601)
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Premade adventures (3.5)
Does anybody know of where one could find some adventures written for 3.5 (I guess more properly 3.x?) that would allow a mixed group of mostly new players to ease into the game before introducing the home-made adventure that's still being worked on?
The group I'm with played through the burning plague and made it to the boss fight of Sunless Citadel before falling apart due to various conflicts.
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2008-11-07, 11:27 AM (ISO 8601)
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- Feb 2006
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- Kanagawa, Japan
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Re: Premade adventures (3.5)
Free D20/3e adventures:
Wizards of the Coast (Free)
Downloadable Adventures
RPGNow (Free)
Where Madness Dwells
The Burning Sage's Demesne
Looking Glass Deep
Hussle
The Grave of the Prince of Lies
CD01 - Terror and Blasphemy
CD02 - The Halls of Anarchy
CD03 - The Crypt of Damnation
CD04 - The Tomb of Chaos
Necromancer Games (Free)
TG1 - Feast of the Gobbler
N1W - Set's Daughters
W0 - The Wizard's Amulet
The Burning Plague is a pretty hard adventure if the adventurers are incautious. The kobolds completely destroyed one party of adventurers I ran through it. On the other hand, I also ran it with a different group, and they had a much easier time of things. You can read a bit about my experiences with it here.Last edited by Matthew; 2008-11-07 at 11:39 AM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2008-11-07, 11:55 AM (ISO 8601)
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- Oct 2008
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Re: Premade adventures (3.5)
Thanks for the RPG Now ones, I'd just barely stumbled upon two of those Necromancer modules on my own.
Yeah... Our sorcerer was dropped by the kobolds, then later a hawk that the boss-kobold had, and spent the boss-fight cowering in a corner with the ranger and paladin, waiting for the darkness to dissipate while the barbarian drowned and the clerics, rogue, and fighter were stuck in melee/being butchered. 8 level one characters and half of us were either dropped or... cowering in a corner. We had just enough cure spells to get everyone stabilized, but we had to spend an entire day resting in that chamber to be able to all walk out.
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2008-11-07, 01:17 PM (ISO 8601)
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Re: Premade adventures (3.5)
I ran Burning Plague a while back after a bit of adjusting to make it fit into the setting. The PCs were first time DnD players, and were absolutely destroyed when they decided the kobolds weren't worth talking to. It looked like they were going to go with diplomacy for a while--the bard was wanting to put that into play for a few minute. Then they as one decided "screw this," and the sorcerer promptly fried them all.
Still, fun times were had by all. I'd recommend it.
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2008-11-07, 02:18 PM (ISO 8601)
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Re: Premade adventures (3.5)
I'm partial to The Skullcrackers from 0one Games. But that's probably because I wrote the adventure and co-wrote the campaign setting it's based on.
John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2008-11-07, 02:29 PM (ISO 8601)
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2008-11-07, 03:06 PM (ISO 8601)
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- Sep 2007
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- In Orbis RPG drafts
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Re: Premade adventures (3.5)
If you fancy something more avant garde than normal but still a good introduction then I recommend Desire & the Dead for Planescape 3.5 - because I wrote it, and its designed for new players... and a new DM, for that matter. And its free
On the other hand, you should always support freelancers and small RPG companies - so I'll happily cheer for Zherog & Skullcrackers too.Coming Soon....
Orbis Terrarum RPG: Gritty heroism in a customisable world of secrets, daemons, and strange ecologies...The historical roleplaying game of a make-believe world. Meet us on Facebook, Google Plus, and coming soon to kickstarter!
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2008-11-07, 03:41 PM (ISO 8601)
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Re: Premade adventures (3.5)
No problem.
The stuff that legends are made of.
Whilst I have not read the adventure Zherog wrote, 0one Games are a pretty reliable company with high production values. The above linked Grave of the Prince of Lies is a free example of one of their products.Last edited by Matthew; 2008-11-07 at 03:42 PM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2008-11-07, 05:04 PM (ISO 8601)
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- Jul 2004
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Re: Premade adventures (3.5)
One that I recommend is "Red Hand of Doom" (an official WotC one, but I don't have the link with me)
It's a good adventure in terms of scale (goes level 4-8 roughly, but the PCs are essential in stopping a massive army), has some awesome RP moments that your characters can choose to pursue or not, and does a great job in letting the players feel like their actions in the war matter, even though they can't stand up to the army themselves.
Seriously, a great module.
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2008-11-07, 05:58 PM (ISO 8601)
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Re: Premade adventures (3.5)
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2008-11-08, 11:56 AM (ISO 8601)
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Re: Premade adventures (3.5)
That's funny you should mention the 'Red Hand of Doom'...we're actually playing that one currently.
Thanks for all the suggestions...but any more 4-6 level 1 party specific campaign suggestions?
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2009-10-26, 08:21 PM (ISO 8601)
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2009-10-26, 11:25 PM (ISO 8601)
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- Sep 2009
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Re: Premade adventures (3.5)
One of the better effects of 4e's intro is the incredible drop in prices on 3.x material.
I'd recommend perusing amazon.com, with 'd20 module' in the search option.
Check the reviews on what comes up, which give some pretty good info.
I picked up RHoD for <$3, and four other modules for a total cost <$10.
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2009-10-26, 11:43 PM (ISO 8601)
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2009-10-26, 11:45 PM (ISO 8601)
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My latest homebrew: Majokko base class and Spellcaster Dilettante feats for D&D 3.5 and Races as Classes for PTU.
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