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  1. - Top - End - #1
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default WITHDRAWN [Template]

    Indigo
    Greater Goddess
    Symbol: Black dagger on indigo field
    Alignment: Chaotic Neutral
    Portfolio: Thieves, spies, secrets, lies, speed
    Cleric Alignments: CN, CE, CG
    Domains: Chaos, Trickery, Luck, Celerity
    Favored Weapon: Dagger

    Indigo is the mistress of thieves. She revels in chaos, thievery, subterfuge, and lies. She does not walk the earth frequently, but when she does, she appears as a nondescript human female with raven hair and indigo robes.

    Indigo-Touched
    Sometimes Indigo chooses a creature to exemplify her ideals. These creatures are known as Indigo-Touched.

    Indigo-Touched is an acquired template that can be applied to any living, corporeal creature (hereafter referred to as the base creature).

    Size and Type
    The creature’s type remains the same, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice do not change.

    Speed
    The base creature gains a +10' bonus to all forms of movement.

    Armor Class
    The base creature receives a dodge bonus to armor class adjustment according to its ranks in Hide, at a rate of +1 for every four ranks.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies.

    Damage
    Natural attacks used by the base creature are considered magic for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks and gains the sneak attack (+2d6) ability.

    Special Qualities
    The base creature retains all previous special qualities and gains the following: [*]Low-Light Vision (Ex) [*]Damage Reduction (Ex)
    Indigo-Touched gain damage resistance according to the following table:
    {table]
    [tr][td]Hit Dice[/td][td]Damage Reduction[/td][/tr]
    [tr][td]1-3[/td][td]None[/td][/tr]
    [tr][td]4-7[/td][td]Damage Reduction 5/magic[/td][/tr]
    [tr][td]8-12[/td][td]Damage Reduction 10/magic[/td][/tr]
    [tr][td]13-20[/td][td]Damage Reduction 15/magic[/td][/tr]
    [tr][td]21+[/td][td]Damage Reduction 20/magic and epic[/td][/tr]
    [/table]

    Abilities
    The base creature modifies its ability scores as follows: +0 Str, +4 Dex, +0 Con, +0 Int, +2 Wis, +4 Cha

    Skills
    The base creature does not receive any bonus skills, and receives a bonus to Dexterity and Charisma based skills equal to 1/4 its hit dice.

    Feats and Spells
    The base creature retains all feats and spellcasting ability. In addition, it also gains the ability to cast invisibility on itself only a number of times per day equal to its Charisma modifier (minimum 1).

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +2

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Carmen
    Greater Goddess
    Symbol: Red greatsword on black field
    Alignment: Neutral
    Portfolio: Warriors, combat, battle, death
    Cleric Alignments: NG, N, NE
    Domains: Glory, Courage, War, Death
    Favored Weapon: Greatsword

    Carmen is the mistress of war. She enjoys strife and combat, but only in honorable circumstances. She desires glory and wishes to demonstrate her prowess in combat whenever possible. Out of all of the deities, Carmen is perhaps the most often to walk the earth. When she does, she takes the form of a incredibly attractive blond human female.

    Carmen-Touched
    Like her choice to walk the earth, Carmen chooses creature to exemplify her ideals more often than the other gods. These creatures are known as Carmen-Touched.

    Carmen-Touched is an acquired template that can be applied to any living, corporeal creature (hereafter referred to as the base creature) proficient with at least three martial or exotic weapons.

    Size and Type
    The creature’s type remains the same, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice increase by one step. Creatures with a d12 HD instead receive a bonus of +1 HP per die.

    Speed
    The base creature's speed does not change.

    Armor Class
    The base creature receives a deflection bonus to armor class adjustment according to its ranks in Martial Lore, at a rate of +1 for every four ranks.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies.

    Damage
    Natural attacks used by the base creature are considered magic and adamantine for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks.

    Special Qualities
    The base creature retains all previous special qualities and gains the following: [*]Spell Resistance equal to HD + 5 (Su)[*]Damage Reduction (Ex)
    Indigo-Touched gain damage resistance according to the following table:
    {table]
    [tr][td]Hit Dice[/td][td]Damage Reduction[/td][/tr]
    [tr][td]1-3[/td][td]None[/td][/tr]
    [tr][td]4-7[/td][td]Damage Reduction 5/magic[/td][/tr]
    [tr][td]8-12[/td][td]Damage Reduction 10/magic[/td][/tr]
    [tr][td]13-20[/td][td]Damage Reduction 15/magic[/td][/tr]
    [tr][td]21+[/td][td]Damage Reduction 20/magic and epic[/td][/tr]
    [/table]

    Abilities
    The base creature modifies its ability scores as follows: +4 Str, +0 Dex, +4 Con, +2 Int, +0 Wis, +0 Cha

    Skills
    The base creature does not receive any bonus skills, and receives a bonus to Strength and Constitution based skills equal to 1/4 its hit dice.

    Feats and Spells
    The base creature retains all feats and spellcasting ability. In addition, it also gains the ability to cast greater magic weapon a number of times per day equal to its Charisma modifier (minimum 1).

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +2

  3. - Top - End - #3
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Alani
    Intermediate Goddess
    Symbol: Black longbow on orange field
    Alignment: Neutral Good
    Portfolio: Hunters, archery, predators, predation
    Cleric Alignments: NG, LG, CG
    Domains: Animal, Strength, Competition, Hunger
    Favored Weapon: Longbow

    Alani is the mistress of predation. She keeps the forces of nature in check and promotes natural selection. She desires nothing more than to remain unseen in the woods. Out of all of the deities, Alani is perhaps the least often to walk the earth in humanoid form. When she does, she takes the form of a large tiger.

    Alani-Touched
    Alani chooses those who exemplify her ideals to receive her blessing. Unlike most other deities, Alani usually chooses animals. These creatures are known as Alani-Touched.

    Alani-Touched is an acquired template that can be applied to any living, corporeal creature of less than 3 intelligence (hereafter referred to as the base creature).

    Size and Type
    The creature’s type becomes magical beast, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice do not change.

    Speed
    The base creature gains a +10' bonus to all forms of movement. It also gains a Climb speed of 20' if it did not already have one.

    Armor Class
    The base creature's armor class does not change.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies. All natural weapons increase their damage dice by two steps.

    Damage
    Natural attacks used by the base creature are considered magic for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks.

    Special Qualities
    The base creature retains all previous special qualities and gains the following: [*]Low-Light Vision (Ex)[*]Darkvision (Ex)[*]Damage Reduction (Ex)
    Alani-Touched gain damage resistance according to the following table:
    {table]
    [tr][td]Hit Dice[/td][td]Damage Reduction[/td][/tr]
    [tr][td]1-3[/td][td]None[/td][/tr]
    [tr][td]4-7[/td][td]Damage Reduction 2/-[/td][/tr]
    [tr][td]8-12[/td][td]Damage Reduction 3/-[/td][/tr]
    [tr][td]13-20[/td][td]Damage Reduction 4/-[/td][/tr]
    [tr][td]21+[/td][td]Damage Reduction 5/-[/td][/tr]
    [/table]

    Abilities
    The base creature modifies its ability scores as follows: +0 Str, +0 Dex, +0 Con, +2d6+6 Int, +2d6 Wis, +2d4 Cha

    Skills
    The base creature does not receive any bonus skills.

    Feats and Spells
    The base creature retains all feats and spellcasting ability. In addition, it also gains the ability to cast spells as a druid of fourth level, using Wisdom as its primary casting statistic.

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +4

  4. - Top - End - #4
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Pala Luhiehu
    Lesser Goddess
    Symbol: Yellow hatchet on black field
    Alignment: Chaotic Evil
    Portfolio: Wrath, vice, envy, lust
    Cleric Alignments: CE, CN, NE
    Domains: Envy, Gluttony, Hatred, Lust, Pride, Sloth, Wrath
    Favored Weapon: Handaxe

    Pala Luhiehu is the mistress of vice. She spreads and powers vice amongst the people, including her followers. She desires all but is too captivated in herself to take it. Pala Luhiehu does not walk the earth. Instead, she sows her discontent through her followers.

    Pala Luhiehu-Touched
    Plaa Luhiehu chooses prime examples of vice to display her glory. These creatures are known as Pala Luhiehu-Touched.

    Pala Luhiehu-Touched is an acquired template that can be applied to any living, corporeal creature (hereafter referred to as the base creature).

    Size and Type
    The creature’s type remains the same, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice do not change.

    Speed
    The base creature's speed does not change.

    Armor Class
    The base creature's armor class does not change.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies.

    Damage
    Natural attacks and weapons used by the base creature are considered magic, chaotic, and evil for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks.

    Special Qualities
    The base creature retains all previous special qualities and gains the ability to cast spells from any of Pala-Luhiehu's domains as a cleric of half the base creature's level. However, the base creature can only cast the domain spells of Pala Luhiehu; no other spells. The base creature uses Charisma as its primary casting statistic.

    Abilities
    The base creature modifies its ability scores as follows: +0 Str, +2 Dex, +0 Con, +4 Int, + Wis, +4 Cha

    Skills
    The base creature does not receive any bonus skills.

    Feats and Spells
    The base creature retains all feats and spellcasting ability.

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +4

  5. - Top - End - #5
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Verdi
    Greater Goddess
    Symbol: Green tree on black field
    Alignment: Lawful Neutral
    Portfolio: Plants, animals, nature, life
    Cleric Alignments: LN, LG, LE
    Domains: Plant, Animal, Air, Earth, Fire, Water
    Favored Weapon: Quarterstaff

    Verdi is the mistress of nature. She enjoys peace, life, and the proliferation of nature, and detests society and technology. She desires a return to nature and the "older ways". Verdi does not so much walk the earth as possess it: oftentimes, she simply inhabits the earth itself and lies dormant.

    Verdi-Touched
    Verdi chooses creatures who are kind to nature and live with it rather than around it to exemplify her and her ideals. These creatures are known as Verdi-Touched.

    Verdi-Touched is an acquired template that can be applied to any living, corporeal creature (hereafter referred to as the base creature).

    Size and Type
    The creature’s type remains the same, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice do not change.

    Speed
    The base creature gains a +20' bonus to all forms of movement while in natural locales.

    Armor Class
    The base creature receives a dodge bonus to armor class adjustment according to its ranks in Knowledge (Nature) while in natural environments, at a rate of +1 for every three ranks.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies.

    Damage
    Natural attacks used by the base creature are considered magic and good for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks and gains the skirmish (+2d6, +1 AC) ability.

    Special Qualities
    The base creature retains all previous special qualities and gains the following: [*]Low-Light Vision (Ex) [*]Darkvision (Ex)

    Abilities
    The base creature modifies its ability scores as follows: +2 Str, +4 Dex, +4 Con, +0 Int, +0 Wis, +0 Cha

    Skills
    The base creature does not receive any bonus skills, and receives a bonus to Strength and Dexterity based skills equal to 1/4 its hit dice.

    Feats and Spells
    The base creature retains all feats and spellcasting ability.

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +2

  6. - Top - End - #6
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Azul
    Intermediate Goddess
    Symbol: Black fish on blue field
    Alignment: Lawful Good
    Portfolio: The ocean, virtue
    Cleric Alignments: LG, LN, NG
    Domains: Ocean, Oracle, Purification, Storm
    Favored Weapon: Trident

    Azul is the mistress of the ocean and of virtue. She enjoys water, sailing, and ensuring truth and goodness in all things. She desires peace, but understands that conflict is the natural order of things. Azul takes the form of a sea creature when she...well, swims the waters.

    Azul-Touched
    Azul chooses shining paragons of virtue to exemplify her ideals. These creatures are known as Azul-Touched.

    Azul-Touched is an acquired template that can be applied to any living, corporeal, aquatic creature (hereafter referred to as the base creature).

    Size and Type
    The creature’s type remains the same, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice do not change.

    Speed
    The base creature gains a +30' bonus to swim speeds. If it does not have a swim speed, it gains a swim speed of 60' instead.

    Armor Class
    The base creature's armor class does not change.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies.

    Damage
    Natural attacks used by the base creature are considered magic for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks.

    Special Qualities
    The base creature retains all previous special qualities and gains the following: [*]Damage Reduction (Ex)
    Indigo-Touched gain damage resistance according to the following table:
    {table]
    [tr][td]Hit Dice[/td][td]Damage Reduction[/td][/tr]
    [tr][td]1-3[/td][td]None[/td][/tr]
    [tr][td]4-7[/td][td]Damage Reduction 5/cold iron[/td][/tr]
    [tr][td]8-12[/td][td]Damage Reduction 10/cold iron[/td][/tr]
    [tr][td]13-20[/td][td]Damage Reduction 15/cold iron[/td][/tr]
    [tr][td]21+[/td][td]Damage Reduction 20/cold iron and epic[/td][/tr]
    [/table]

    Abilities
    The base creature modifies its ability scores as follows: +0 Str, +0 Dex, +2 Con, +0 Int, +4 Wis, +4 Cha

    Skills
    The base creature does not receive any bonus skills, and receives a bonus to Strength and Wisdom based skills equal to 1/4 its hit dice.

    Feats and Spells
    The base creature retains all feats and spellcasting ability. In addition, it also gains the ability to cast air breathing a number of times per day equal to its Charisma modifier (minimum 1).

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +2

  7. - Top - End - #7
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Mistress of Thieves

    Violet
    Lesser Goddess
    Symbol: Violet wand on black field
    Alignment: Chaotic Good
    Portfolio: Magic, madness, indecision
    Cleric Alignments: CG, NG, CN
    Domains: Madness, Mind, Mentalism, Moon
    Favored Weapon: Wand

    Violet is the mistress of magic and madness. She enjoys magic and knowledge and "m" sounds (as is evident from her granted domains. She desires release from her madness but understands that it cannot be. Violet walks the earth occasionally, taking the form of an old woman in purple when she does.

    Violet-Touched
    Violet chooses those who exemplify madness and magic as her chosen. These creatures are known as
    Violet-Touched.

    Violet-Touched is an acquired template that can be applied to any living, corporeal creature (hereafter referred to as the base creature).

    Size and Type
    The creature’s type remains the same, and it acquires the (Augmented) subtype. It uses all the base creature’s statistics and special abilities except as noted here.

    Hit Dice
    The base creature's hit dice do not change.

    Speed
    The base creature's speed does not change.

    Armor Class
    The base creature's armor class does not change.

    Attacks
    The base creature retains all natural weapons and weapon proficiencies.

    Damage
    Natural attacks used by the base creature are considered magic and chaotic for the purposes of overcoming damage reduction.

    Special Attacks
    The base creature retains all special attacks.

    Special Qualities
    The base creature retains all previous special qualities and gains the following: [*]Low-Light Vision (Ex) [*]Damage Reduction (Ex)
    Indigo-Touched gain damage resistance according to the following table:
    {table]
    [tr][td]Hit Dice[/td][td]Damage Reduction[/td][/tr]
    [tr][td]1-3[/td][td]None[/td][/tr]
    [tr][td]4-7[/td][td]Damage Reduction 5/magic[/td][/tr]
    [tr][td]8-12[/td][td]Damage Reduction 10/magic[/td][/tr]
    [tr][td]13-20[/td][td]Damage Reduction 15/magic[/td][/tr]
    [tr][td]21+[/td][td]Damage Reduction 20/magic and epic[/td][/tr]
    [/table]

    Abilities
    The base creature modifies its ability scores as follows: +0 Str, +0 Dex, +0 Con, +2 Int, +4 Wis, +4 Cha

    Skills
    The base creature does not receive any bonus skills.

    Feats and Spells
    The base creature retains all feats and spellcasting ability. In addition, it also gains the ability to cast insanity a number of times per day equal to its Charisma modifier (minimum 1).

    Alignment
    As base creature

    Advancement
    As base creature.

    Level Adjustment
    +2

  8. - Top - End - #8
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Blanc
    Intermediate Goddess
    Symbol: White skull on black field
    Alignment: Neutral Evil
    Portfolio: Undeath, piracy, villians, slaughter
    Cleric Alignments: NE, LE, CE
    Domains: Death, Undeath, Deathbound, Pestilence
    Favored Weapon: Kris

    Blanc is the mistress of undeath and plague. She enjoys nothing more than slaughter and death, and it is said she will command a mighty undead army at the apocalypese. She desires power and will do whatever she can to obtain it. Blanc walks the earth by possessing undead.

    Blanc-Touched
    Blanc chooses intelligent undead to bear her blessing. These creatures are known as Blanc-Touched.

  9. - Top - End - #9
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: [Template] Spectrum

    Nocte
    Greater Goddess
    Symbol: Black field
    Alignment: Lawful Evil
    Portfolio: Tyranny, nobility, order
    Cleric Alignments: LE, LN, NE
    Domains: Tyranny, Nobility, Inquisition, Domination
    Favored Weapon: Gauntlet

    Nocte is the mistress of order. She enjoys organization, even if it means denying the basic rights and freedoms of people. Nocte walks the earth in royal refinery and appears as foreign nobility.

    Nocte-Touched
    Nocte chooses creatures who display incredible organization and tyranny to exemplify her ideals. These creatures are known as Nocte-Touched.

  10. - Top - End - #10
    Titan in the Playground
    Join Date
    Jun 2006
    Location
    Fairfield, CA
    Gender
    Male

    Default Re: WITHDRAWN [Template]

    Run out of time. Don't want to enter a half-completed entry, so I'm out of this one, guys. I'll see you for the November contest.

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