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    Barbarian in the Playground
     
    newbDM's Avatar

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    Question [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    So I was reading through the final book in the Portable Hole Full of Beer series, Bride of Portable Hole (available for free from RPGnow.com. I highly recommend it!), which is a book I am quickly falling in love with. I just came across the Elemental Plane of Candy, detailed down to the dwarf community who mines the stuff to ship to other planes and their local planeshifting dentist, and I instantly wanted to add it to my cosmology sheet. However, I fear I might be finally going too far.

    Sure, as some of you may have seen, my games are more light-hearted and fun oriented. Heck, I am stating out Rita Repulsa and her goons as a major power in my solar system, and am making my homeworld's terrasque enhanced to human intelligence with a British accent and perhaps even a top-hat and monocle. I have even added the Demiplane of Ale from the first Portable Hole book (much to a dwarf PC's/player's delight), and I am working on a mushroom house at D&D scale with Reaper Minis mushroom people miniatures. But I fear that this one might take away any shred of seriousness and respect players would have for me and my homebrewed setting/multiverse (or whatever bit is left...).


    What do you all think?

    Would you think any less of a DM for basically adding Candy Land into the D&D cosmology?
    Last edited by newbDM; 2008-11-18 at 07:36 AM.

  2. - Top - End - #2
    Troll in the Playground
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    I think it would be pretty sweet.

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    Dwarf in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Adumbration View Post
    I think it would be pretty sweet.
    Pun intended?

    Anyway, if you already have Rita Repulsa and a British Tarrasque, I would guess that you didn't have any seriousness in the game to begin with.

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    Ogre in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    It worths only if you fill it with candy creatures.. Candy Elementals, Swarms of Candies, Golems of Caramel, and so on...

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    Barbarian in the Playground
     
    Griffon

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    I agree with the others though you might want to make it a demiplane to prevent candy form being considered an element and the possabilaty of spells like "candyball".

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    Titan in the Playground
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    As a note, I can see a plane of alcohol, Rita Repulsa, and even an awakened Tarrasque in a semi-serious light... but the Elemental Plane of CANDY?? I mean, I know that I wouldn't be able to treat the game with any seriousness at all, which would ruin the fun for me. However, that's just me.

    If you wanted to introduce some strange new demiplane/candy-based-magic, that'd be awesomely cool... but Candy as a fundamental part of the universe... yeaaaaaah, I'm just not feeling it.

    Of course, if your players think that seriousness is for squares, and they want licorice-magic, then damn, go for it!

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    SwashbucklerGuy

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    You nutter newbDM. Any fule kno that candy isn't an element, it's a [type].

    Caramel, on the other hand, is an element (the quasi-plane of Caramel is created by that action of the Positive Energy Plane on the sugar groves of the Elemental Plane of Wood). It is the stickiest and most delicious of all the planes, and is the home of the much sought-after Caramephit.
    Last edited by bosssmiley; 2008-11-18 at 10:20 AM.

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    Ogre in the Playground
     
    GnomeWizardGuy

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Sereg View Post
    I agree with the others though you might want to make it a demiplane to prevent candy form being considered an element and the possabilaty of spells like "candyball".
    You say it like it's a bad thing... "Candyball to the FACE!!!!!"
    he he he he he!

    i wan to play. i want to be assualted by the evil villinous marshmellow man and argue ettiquette with the rampaging polite tarrarasque. Sounds great fun.
    Last edited by mostlyharmful; 2008-11-18 at 05:49 PM.
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    Dwarf in the Playground
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Damn the naysayers. Elemental candy is full of win, and I sincerely hope the party wizard picks up Candyball, Ray of Candy, or heck, Energy Substitution [candy]. I also propose throwing in an opposing Elemental Plane of Brussels Sprouts.

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    Titan in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Dentarthur View Post
    Damn the naysayers. Elemental candy is full of win, and I sincerely hope the party wizard picks up Candyball, Ray of Candy, or heck, Energy Substitution [candy]. I also propose throwing in an opposing Elemental Plane of Brussels Sprouts.
    Tasty: +1 enchancement that makes you deal on a successful hit +1d6 candy damage.

    I'd buy it.
    You could invent a 2nd level spell: Resist Candy: Gives Candy resistance of 10 (same progression as Resist energy) as well as allowing you to not crave candy for duration.

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    Ogre in the Playground
     
    Devil

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    As I believe I've mentioned before, this sort of thing is technically not an elemental plane, but a kindaelemental plane. (Y'know, like quasielemental or paraelemental, but with a less formal name because it's silly. Get it? Fine, I'll shut up.)

    Anyway, you can still tell serious stories in a fundamentally absurd setting. You can even do a gritty deconstruction of the setting that explores all sorts of depressingly negative consequences of living in an ultimately incomprehensible universe: Crises keep cropping up seemingly out of nowhere, and things go very badly for very many people if they aren't managed well. (But opportunities to do great good keep showing up, too, so with hard work you can earn a happy ending.)
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

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    Ogre in the Playground
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by newbDM View Post
    Would you think any less of a DM for basically adding Candy Land into the D&D cosmology?
    Think any less? Heck, I want to add it to my games I know some players that'll LOVE it
    Now I have an excuse to use candy-powered golens! Thanks for the link!

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    Ogre in the Playground
     
    DruidGuy

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    How disturbing to be eaten by a caramel ooze. Battered by a rock candy golem. Maybe it's the long lost home plane of the gelatinous cube? Imagine seeing such famous sights as the gingerbread palace, or the Great Chocolate Wall.

    Yeah, you could make that work.
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    Colossus in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    well, Munchkin did have gummi golems. in a tougue in cheek game, could be fun.

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    Titan in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Devils_Advocate View Post
    As I believe I've mentioned before, this sort of thing is technically not an elemental plane, but a kindaelemental plane. (Y'know, like quasielemental or paraelemental, but with a less formal name because it's silly. Get it? Fine, I'll shut up.)
    You want formal?
    Plane of m-Formyl methanol. Start Codon powers activate! Replication begin.
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    Ogre in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Starbuck_II View Post
    Tasty: +1 enchancement that makes you deal on a successful hit +1d6 candy damage.

    I'd buy it.
    You could invent a 2nd level spell: Resist Candy: Gives Candy resistance of 10 (same progression as Resist energy) as well as allowing you to not crave candy for duration.
    WTF is "candy damage," tho?

    Anyway, I think that's an awesome idea.

    Personally, a guy I game with(who supplies all the minis) has some "Monsterpocalypse" minis, the "powered up" versions of which look like candy. Those would make great "candy[type]" monsters.

    What about an elemental plane of pancakes? Every time I hear the word candy, I think of Stewie Griffin, and every time I think of Stewie, I think of pancakes...
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    Barbarian in the Playground
     
    Glyde's Avatar

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    I remember a while ago reading about the stats of a gingerbread golem - Anyone remember what it's from?

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    Titan in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    I'll approve, but only if it's ruled by Queen Frostine.

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    Colossus in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    a hook handed villain made of chocolate, who appears if you say his name five times- Candyman!

  20. - Top - End - #20
    Barbarian in the Playground
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    A long long time ago I had an entire Plane of Pudding made up and posted here on the forums. Pudding is delicious.

  21. - Top - End - #21
    Colossus in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Black Pudding might be delicious but not very safe to eat- especially when its crawling after you.
    Last edited by hamishspence; 2008-11-18 at 02:30 PM.

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    Dwarf in the Playground
     
    MindFlayer

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    You need an army of militant gnomes known as the Lollipop Guild. They wield +1 lollipops that are so sticky, they can disarm characters like kou toa slime does.

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    Ogre in the Playground
     
    Devil

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by skywalker View Post
    WTF is "candy damage," tho?
    The subject is partially transmuted into delicious confection.

    Obviously. Sheesh, we shouldn't have to explain such elementary concepts.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

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    Troll in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Hey, if there can be a dimension of nothing but shrimp, why not candy?

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    Titan in the Playground
     
    Goblin

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Still not as cool as the Elemental Plane of Dairy.
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Nerd-o-rama View Post
    Still not as cool as the Elemental Plane of Dairy.
    What if your character is lactose intolerant?

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Plane of candy is made of win

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    Colossus in the Playground
     
    NecromancerGuy

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    You'll have to figure out a way to give either a disease or status ailment or curse for diabetes though from taking too much candy/sugar damage, making one even more vulnerable to the stuff...

    Quote Originally Posted by Devils_Advocate View Post
    The subject is partially transmuted into delicious confection.

    Obviously. Sheesh, we shouldn't have to explain such elementary concepts.
    Nah, that'd be a transmutation spell "Flesh to Candy"

    And then there could be "Candyskin" or some kind of "Instill Candy" to bring forth the latent essence of candy within a creature. "Inflict Serious Diabetes" or something like that... maybe with a minor, criticual, sorta thing for how severely the candy will hurt.
    Last edited by Coidzor; 2008-11-18 at 03:41 PM.
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    Firbolg in the Playground
     
    BlueWizardGirl

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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    Quote Originally Posted by Devils_Advocate View Post
    The subject is partially transmuted into delicious confection.

    Obviously. Sheesh, we shouldn't have to explain such elementary concepts.
    No, no, candy damage causes you to develop cavities on contact. Candified swords are the real reason high-level Barbarians have no teeth.
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    Bugbear in the Playground
     
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    Default Re: [3.5] Would adding the Elemental Plane of Candy to my cosmology be too much...

    I had an extraplanar merchant who would sell magical food of any and every variety, so I happen to be familiar with some of the better things that these boards have to offer in terms of candy-monsters:
    -Rich Burlew's Gingerbread Golem
    -Maerok's Chocolate Golem
    -Danu's Mint and Cherry Candy Oozes

    Oh, and if you have trouble justifying it, just say it is a satellite somewhere around a chaotic plane (such as Limbo) and therefore it doesn't have to make much sense.
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