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    Default How do I deal with characters that won't roleplay?

    Alright so I've got three players. One is an excellent role player, One play's the same person over and over. The third always plays the "Strong silent type" So he doesn't have to make a personality. I've tried many things ,threatening, blackmail, everything what do you suggest I do.
    Last edited by Doom Cellist; 2008-11-19 at 09:43 PM.

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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by Doom Cellist View Post
    Alright so I've got three players. One is an excellent role player, One play's the same person over and over. The third always plays the "Strong silent type" So he doesn't have to make a personality. I've tried many things ,threatening, blackmail, everything what do you suggest I do.
    Did you try bonus XP for good role playing?

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    Default Re: How do I deal with characters that won't roleplay?

    On a related tangent, what do I do for a player that just likes sitting there like a lump whilst the others rp? I mean, I've talked to them, and they claim to merely like the numbers. *shrug* It's not a HUGE deal, but it does bother me, since I like to see the players rp a little more than "let's loot the room, give me my gold, thanks."

    NOTE: I do not use XP.
    Last edited by arguskos; 2008-11-19 at 09:44 PM.

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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by arguskos View Post
    On a related tangent, what do I do for a player that just likes sitting there like a lump whilst the others rp? I mean, I've talked to them, and they claim to merely like the numbers. *shrug* It's not a HUGE deal, but it does bother me, since I like to see the players rp a little more than "let's loot the room, give me my gold, thanks."

    NOTE: I do not use XP.
    My situation is similar to arguskos He just sits around while the others get a bunch of extra time

    I also rarely use XP

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    Default Re: How do I deal with characters that won't roleplay?

    Well, your options seem to be to beat him to death or get over it.
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    Default Re: How do I deal with characters that won't roleplay?

    here's the bottom line: you can't FORCE anyone to roleplay if they don't want to. The best you can do is encourage it. Some systems encourage more than others. D&D, beyond alignment (which it's application is debatable as well), is not one of those systems that really encourages the roleplaying beyond what is there in combat.

    The problem here stems from several things:

    1. player personality: some players aren't here to do their own production of shakespeare. They just want to go and hack up some monsters, count their loot and call it a day. That's fine. And in that case, you really shouldn't force them to as long as they are not disrupting the other player's fun. If that is the issue, and that's all they want to do, stop here and just move on with your game.

    2. lack of involvement: they just don't have enough to sink their teeth into. this is where you need to help them. D&D is one of those games where the GM controls 99% of the environment, which in between running the rules, the monsters, etc, etc, etc, it can leave the PC's involvement in the world high and dry. Your players need to be vested in the world in some fashion. so, here's a suggestion. Tell them to write some connections to other NPCs, groups, etc. Tell them to write out HOW they are connected to them. Even allow them a bit of leeway if you must. this is how they become vested in the world. Born enemy? lovers? brothers? what?

    note: do not make this connection someone who is a constant victim and therefore a consistent weakness to the PC. You want a connection, not an adventuring ball n' chain.

    3. lack of drama: players need to have other sources of drama and intrigue beyond the over-arching plot. They need their own personal sources of conflict. Ask your players to write down 3. Use the relationships to help aid this process. Avenge a father? destroy an organization? ascend to a certain rank? what? what is their personal drama? this is the kind of thing that makes a character come alive and act on his/her own behalf. It's okay to let the players metagame this portion as you want to make sure whatever the player writes down, it's not just important to his character, it's also important to HIM personally. Again, vested interest.

    now here's the thing: all of this is hinged around one important requirement: they need to want to play this. So, before you enforce this on them, talk to them and how they feel about adding more roleplaying and more drama into the game. If they're not interested in it, doing this will just annoy them. So, talk to them first.

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    Default Re: How do I deal with characters that won't roleplay?

    If they're happy don't worry about it. D&D is about having fun and if they aren't having a negative impact on the game then there's not much you can do. You can try to award the people that do RP with gold, items or xp. Make a situation in which whoever is doing the most rp wise receives a reward. This might backfire horribly as some people play D&D solely for the number crunching and camaraderie and will notice that they are being punished, or at least rewarded less, and may start acting in a way that negatively impacts the party on the grounds that they are roleplaying.

    In short, if everyone's having fun high fives all around and don't worry. If they aren't than you can only hope that the reward system will fix it.

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    Default Re: How do I deal with characters that won't roleplay?

    Ok thanks for the advice
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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by VerdugoExplode View Post
    If they're happy don't worry about it. D&D is about having fun and if they aren't having a negative impact on the game then there's not much you can do. You can try to award the people that do RP with gold, items or xp. Make a situation in which whoever is doing the most rp wise receives a reward. This might backfire horribly as some people play D&D solely for the number crunching and camaraderie and will notice that they are being punished, or at least rewarded less, and may start acting in a way that negatively impacts the party on the grounds that they are roleplaying.

    In short, if everyone's having fun high fives all around and don't worry. If they aren't than you can only hope that the reward system will fix it.
    See, in my case, my player SAYS they are having fun, but all outward appearances show that they are bored silly. I mean, they do HOMEWORK during session sometimes!! I've asked them not to, and they stop, but then they are even more bored. I've tried talking to them out of session, and in session, and get the same responses each time. I'm at a loss. I'd like them to stay, since we're friends, but I don't know what to do at this point.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: How do I deal with characters that won't roleplay?

    Hmmm.. well arguskos could you tell me who the characters are and the setting plot ect. to see if I can see a problem
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    Default Re: How do I deal with characters that won't roleplay?

    There are some people who will take an interest in D&D and gain an encyclopedic knowledge of the game without being able to relate to their own or others' characters. Just like someone who can't read wouldn't be able to learn the rules on their own, someone who can't relate to others won't be able to learn how to RP effectively or at all. If they know the rules and mechanics of the game, and have fun at playing the game rather than role-playing the game, then it's probably a good idea to just let them play the way they enjoy it. Don't put them on the spot or punish them for doing what they're naturally good at and avoiding what they're incapable of or uncomfortable doing.

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    Default Re: How do I deal with characters that won't roleplay?

    like I said, if you want them to roleplay, you can't just say, "hey guys, how about some roleplaying here? I'll give out some XP for it." and call it a day.

    roleplaying, especially good roleplaying, needs catalysts to make it work. And your players have to WANT to do it. This is why I suggested you let the players write themselves into the setting somehow. Before you do it, talk to your players and tell them about the idea, and why you're doing this. If they seem okay with it, run with it and see where it goes. If not, well, just let them be and try to enjoy yourself.

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    Default Re: How do I deal with characters that won't roleplay?

    Urrr... not sure how that will help, actually, but fine.

    Party composition (level 4, mind you):
    Human Dread Necromancer - he really is a spontaneous player, sorta mad-scientist style. Fun guy, fun character, lacks all common sense though, causes some issues sometimes. Decent RP anyways.

    Orog (orc) Barbarian - HILARIOUS character. Khrush (not kidding) is a "smash first, throw second, stomp third, ask questions last" sorta character. RP'd very well. Is considering drifting towards the good side of things, and maybe going exalted.

    Elven Vow of Poverty Monk - really great rp'er, actually. He recently adopted a kobold child after the party obliterated their tribe (they were assaulting and harassing caravans and towns, and the party was hired to remove them). Now, he serves as the kobold's parent. Really cool character, fun times.

    Illithid Savant (homebrew, both of them, don't worry about it) - this is the trouble character. The player (my girlfriend, who I introduced to D&D sometime ago) says she doesn't have fun doing anything other than combat (which I was then told takes too long and is boring ). The character is a merchant who just does stuff for no reason (really, I asked for some character motivation at some point... I got a bemused stare and a shrug from that player. Some prodding produced "they like money, thus I adventure").

    I'm just confused, since I know so little about this character. The player almost never speaks in game, and just goes about their combat routine. I have no idea why she likes the game (though I've been assured multiple times she does). I'm happy to let it lie at this point really, though it still confuses me.

    Quote Originally Posted by Biffoniacus_Furiou View Post
    There are some people who will take an interest in D&D and gain an encyclopedic knowledge of the game without being able to relate to their own or others' characters. Just like someone who can't read wouldn't be able to learn the rules on their own, someone who can't relate to others won't be able to learn how to RP effectively or at all. If they know the rules and mechanics of the game, and have fun at playing the game rather than role-playing the game, then it's probably a good idea to just let them play the way they enjoy it. Don't put them on the spot or punish them for doing what they're naturally good at and avoiding what they're incapable of or uncomfortable doing.
    At this point, that's what I'm doing, though they don't SEEM to enjoy it, and always get upset when I inquire, so I am very confused.
    Last edited by arguskos; 2008-11-19 at 10:31 PM.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: How do I deal with characters that won't roleplay?

    Do these players ever interact with NPCs? You have an easy tool for drawing them in by having the NPCs address someone besides the "party face." All that NPC needs is a reason to talk to the quiet ones more than the face. For example, if you walk into the Fighters' Guild Hall, they'll want to chat up your "strong silent Barbarian" (or whatever they are) more than the chatty Kathy Bard.
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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by Biffoniacus_Furiou View Post
    There are some people who will take an interest in D&D and gain an encyclopedic knowledge of the game without being able to relate to their own or others' characters. Just like someone who can't read wouldn't be able to learn the rules on their own, someone who can't relate to others won't be able to learn how to RP effectively or at all. If they know the rules and mechanics of the game, and have fun at playing the game rather than role-playing the game, then it's probably a good idea to just let them play the way they enjoy it. Don't put them on the spot or punish them for doing what they're naturally good at and avoiding what they're incapable of or uncomfortable doing.
    Well as an aspie myself, I find roleplaying to be a fun challenge.

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    Default Re: How do I deal with characters that won't roleplay?

    well, argusko, RPing, despite what many think, is not a one person activity. Spending your time talking in funny old English is not necessarily roleplaying. Roleplaying, in most context takes two. That is, the player and the GM. That's right, you need to give them stimuli to run with.

    Next time, have stuff happen to her outside of combat. i.e. a merchant guild who wants to extract payments from her lest she be targeted by the merchant guild and ostracized from doing business in any place that has guild connections.

    Have people come to her (knowing her rep as a merchant) asking for things. Things that she doesn't have and that if she wants the reward for, she must go find them. have those things be illegal but don't let her know that until it's too late. Instant drama.

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    Default Re: How do I deal with characters that won't roleplay?

    I run a fairly sandbox game, so they talk to NPC's as much as they choose to. So far, it's been a pretty simple game (we're only 2 sessions in, and session 1 had a near TPK... inflicted on the party BY the party... don't ask), since they've been more about seeing what these characters can do than about dealing with the plot.

    There are some opportunities for rp'ing with that character coming up soon though (her character's boss is in trouble, and they are off to save him). Maybe that'll help.

    well, argusko, RPing, despite what many think, is not a one person activity. Spending your time talking in funny old English is not necessarily roleplaying. Roleplaying, in most context takes two. That is, the player and the GM. That's right, you need to give them stimuli to run with.

    Next time, have stuff happen to her outside of combat. i.e. a merchant guild who wants to extract payments from her lest she be targeted by the merchant guild and ostracized from doing business in any place that has guild connections.

    Have people come to her (knowing her rep as a merchant) asking for things. Things that she doesn't have and that if she wants the reward for, she must go find them. have those things be illegal but don't let her know that until it's too late. Instant drama.
    I know this. Thing is, I DO provide the stimulus. Hell, once they dug up a grave, and found a plot-giving NPC (which they then accidentally killed, he was a deathless, the dread necro used charnel touch, he was already injured...). I go out of my way to create interesting, flavorful NPC's for them to interact with. I don't really target players with the NPC's, maybe that's where I'm going wrong.

    I haven't been playing with the merchant aspect though... I should try that. Thanks for the tip.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: How do I deal with characters that won't roleplay?

    Look some people care about their post count and some people are content to lurk for years without ever signing up.
    I say let the sit and have your fun with the one willing.
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    Default Re: How do I deal with characters that won't roleplay?

    Guess I should just do that then. I'll give a few more shots, see if I can get the player to give it a try, and if not, then just let it lie. To each their own I guess!

    Thanks for the advice folks. Sorry to jack your thread for a bit there, Doom Cellist.

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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by Doom Cellist View Post
    Alright so I've got three players. One is an excellent role player, One play's the same person over and over. The third always plays the "Strong silent type" So he doesn't have to make a personality. I've tried many things ,threatening, blackmail, everything what do you suggest I do.
    It's often as easy as asking in character questions. Preferably in a way (or time) when he can't easily let others answer for him. But always ask questions...

    Purely GM to Player you'll also want to ask what facets of the game he finds the most fun. He may simply prefer not to role play. As heretical as it sounds, it happens. :)
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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by arguskos View Post
    See, in my case, my player SAYS they are having fun, but all outward appearances show that they are bored silly. I mean, they do HOMEWORK during session sometimes!! I've asked them not to, and they stop, but then they are even more bored. I've tried talking to them out of session, and in session, and get the same responses each time. I'm at a loss. I'd like them to stay, since we're friends, but I don't know what to do at this point.
    You may simply be asking too general a question. Instead of asking "Did you have fun?" Try more detailed questions..."How was the game's pace?" "The RP to combat ratio?" "Do you find the plot interesting, confusing, or are you still looking for the plot?" Etc. You know your players better than I, try to ask questions in a way they can give you a specific answer without feeling like a bad answer will hurt your feelings. Tell them you're glad they're having fun but you're trying to find the one aspect of the game which "could be better."

    Quote Originally Posted by arguskos View Post
    The player (my girlfriend, who I introduced to D&D sometime ago) says she doesn't have fun doing anything other than combat (which I was then told takes too long and is boring ). The character is a merchant who just does stuff for no reason (really, I asked for some character motivation at some point... I got a bemused stare and a shrug from that player. Some prodding produced "they like money, thus I adventure").
    In general terms, try to relate something she likes out of the game to her character...preferably in an open ended way.

    Whatever else you do, ask in character questions! :)
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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by Raum View Post
    You may simply be asking too general a question. Instead of asking "Did you have fun?" Try more detailed questions..."How was the game's pace?" "The RP to combat ratio?" "Do you find the plot interesting, confusing, or are you still looking for the plot?" Etc. You know your players better than I, try to ask questions in a way they can give you a specific answer without feeling like a bad answer will hurt your feelings. Tell them you're glad they're having fun but you're trying to find the one aspect of the game which "could be better."

    In general terms, try to relate something she likes out of the game to her character...preferably in an open ended way.

    Whatever else you do, ask in character questions! :)
    Hmm... other good suggestions. Thanks Raum. I'll give those a try.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: How do I deal with characters that won't roleplay?

    Quote Originally Posted by arguskos View Post
    Guess I should just do that then. I'll give a few more shots, see if I can get the player to give it a try, and if not, then just let it lie. To each their own I guess!

    Thanks for the advice folks. Sorry to jack your thread for a bit there, Doom Cellist.
    Well, of course, firstly you gave your girlfriend a tentacle face. If she ever decides to eat your brain, it is now officially your fault.

    Secondly, it is your girlfriend, after all. She may be trying to be supportive. It may not be panning out.
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    Default Re: How do I deal with characters that won't roleplay?

    Yeah, well, she made some really beautiful art for the illithids and dragonkin in my homebrew setting, so I felt she should get to play the first one that was ever a PC.

    Also, yeah, that may be true. We've been playing D&D off and on for nearly a year though... so iunno about that. *shrug* Whatever she wants to do is great, I just want to help encourage RP in case she decides she wants to go that route (damn strong-willed she is! ).

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: How do I deal with characters that won't roleplay?

    Not everybody wants to roleplay. Some of the time they don't know what it is, but some people have tried it, decided RP isn't for them, and gone back to hack 'n slash. Don't fight it.

    However there are also players who simply haven't come out of their shells yet. What I recommend for them is giving them personalized plot just for their character. Take something from their past or something they find exciting and focus the game on that. If that doesn't get them involved I don't know what will.
    If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.

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    Default Re: How do I deal with characters that won't roleplay?

    General tip regarding lack of roleplaying or involvement: If it bothers you that a player is not participating in a game in the way you want them to, you may wish to consider the notion that the problem is not with the player. As a very general rule, all else being equal, you should be at least as willing and eager to go along with what others want as you are to try to get them to do what you want. That applies to life in general, not just gaming.

    Quote Originally Posted by arguskos View Post
    At this point, that's what I'm doing, though they don't SEEM to enjoy it, and always get upset when I inquire, so I am very confused.
    I have a crazy theory: She's being sincere.

    You ask her if she's really having a good time. She tells you she is. Instead of simply accepting this, you follow up with repeated "You just don't seem all that interested in this; do you really like it?", etc.

    It's annoying to be repeatedly asked a question that you've already answered, and also insulting to have someone insinuate that you're not being honest about your feelings. That can make a person aggravated and/or defensive.

    It's possible to casually enjoy an activity without bein' all "WOO! ENTERTAINMENT! YAY!" It can be relaxing to have a hobby that you don't have a whole ton of emotional investment in. Maybe she likes having a nice little game that she can even multitask homework with if she wants. Maybe she likes having something that isn't ZOMG SERIOUS BUSINESS that absolutely demands a bunch of time and energy or it's not even worth bothering with.

    Just a thought.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

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    Default Re: How do I deal with characters that won't roleplay?

    It's further possible that the activity doesn't even matter to her.

    Perhaps she doesn't care if it's D&D, or pool, or a trip to the movies.

    Perhaps it's more about spending time with someone she's dating. And, if she's not terribly interested in the game, perhaps she gets her enjoyment from the company, rather than the activity.

    I know I've dated women who thought the sight of me "geeking out" playing D&D was absolutely adorable.

    I didn't complain, adorable's a good thing, and any passing embarassment was more than made up for later.

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    Default Re: How do I deal with characters that won't roleplay?

    YOU CAN LEAD A HORSE TO WATER, BUT YOU CANNOT MAKE IT DRINK!

    Seriously. Either bribe them with benefits and hope it helps, or give up on it. People won't role play if they do not want to or have any desire to do it. Some people are actors, some people are football players, and some people are guitarists. You cannot force someone to be all three.

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    Default Re: How do I deal with characters that won't roleplay?

    My own unqualified self thinks (puts on psychologist beard and glasses):
    Two reasons why this could be,
    one, the subject does not infact come to the playsessions to act out a part, he is merely there to enjoy the company and perhaps story that others provide, much like a movie where his "job" is to enjoy the social aspect with his friends.
    two, he is too shy to act out, and settles for second best, wich is to let his (in his mind) far better players take front stage.

    Mind I also include "just there for the numbers" in type one simply because he IS unintrested in this RP aspect if he is there to "win" and collect XP / gold.

    In either case, I think one good way would be to "force" him to state something about his character. I read somewhere a guide on making intresting characters, name or place eludes me, that the character should have
    * 2-3 things he always will "always" do (kill something evil when it is within swordrange, help those in need, kick puppies)
    * 2-3 things he will never do (betray his king, eat meat, murder for money... oh wait thats adventuring, umm... backstab someone)
    * Reason for adventuring (kobolds ate his family, war ended and he started being a sword for hire since that was all he knew, listen to too many bard stories and now try to be one of those heroes, religious calling)

    Then when you have those stated out on a paper... then you got plothooks and perhaps even twists that "force" him to act out... Perhaps he likes it once he tasted it, perhaps not.

    But say he is an escaped slave from the gladiator rings, escaped one day and is a sword for hire since he knows how to do nothing else (not an uncommon archetype I would guess after Conan and Gladiator). Is hired by a group by a random adventurergroup (the other PC's) for a share of the loot. The others are not escaped slaves and can possibly take on a job shipping newly captured slaves... how would your guy react... (hopefully with trying to convince the others to set the slaves free, to prevent in party fighting make the slavers real sleezebags who possibly may plan to sell the PC's once they are done with the job).

    Since you already blackmailed, begged and tried to force the guy to RP, tricking is the only thing I can think of that is left :)

  30. - Top - End - #30
    Colossus in the Playground
    Join Date
    Jun 2006
    Location
    Dinosaur Museum aw yisss.
    Gender
    Female

    Default Re: How do I deal with characters that won't roleplay?

    With lack of roleplaying enthusiasm, it could just, perhaps, be that they don't have a real grasp on the character themselves... In my game, we have a rough-and-ready shortcut to character development: Fears and fetishes. Every character needs something they're afraid of - from "ick" through abstract dread to full-blown phobia - and something they have a "thing" for - from a liking through adoration to... well, you get the idea. Some examples include undead, failure, harm to someone else through one's own inadequacy, heights, enclosed spaces, boredom, the hells, etc. as fears, and elves, truth, the colour blue, shiny things, nymphs, attention, toads (don't ask ), jewellery, cats, etc. as fetishes. It's a good place to start to turn your sheet of paper with numbers on into a real person, and something you can have a lot of fun with.
    ^ seems along these lines, too.
    Last edited by Serpentine; 2008-11-20 at 02:54 AM.

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