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Thread: Chargenners Anonymous
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2008-11-21, 10:25 AM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Chargenners Anonymous
So I've recently started getting into optimisation, and I'm finding that creating characters is becoming somewhat addictive. Two nights ago I got no sleep at all because I literally stayed up all night looking up class features and templates that combined well together. How many other Playgrounders find this? That just creating a character, even if you're never going to play it, is fun in its own right, for the challenge of fitting things together to build something strong?
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2008-11-21, 10:28 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Oxford, England
- Gender
Re: Chargenners Anonymous
If you swap 'strong' for 'wacky' and 'optmised' for 'ridiculous', then sure.
I know what you mean, though. My priorities may be different, but the urge to stat things up is the same.I write a gaming blog. It also hosts my gaming downloads:
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2008-11-21, 10:30 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Chargenners Anonymous
I only actually create a char sheet for characters I'll play, but I spend many an hour thinking up such optimized/broken-combo builds
Sig'd
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2008-11-21, 10:34 AM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: Chargenners Anonymous
>.>
<.<
My nickname on another board is 'endless fount of characters,' so...
However, like potatocubed, I don't focus on theoretical optimization or the like. My focus is on concepts, backstory, and roleplay. Fluff, if you will.
Granted, my characters typically turn out to be quite powerful anyways... >.>
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2008-11-21, 01:45 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Chargenners Anonymous
My IRL group comes to me with concepts and I make them viable. Tonight I'm working with one of my friends turning a Warforged Juggernaut into an Ubercharger.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2008-11-21, 01:53 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Chargenners Anonymous
This is the single greatest reason why I have trouble finishing computer/console RPGs: Partway through I have mastered my character's abilities and want to try another character.
I still haven't finished Neverwinter 2. I keep bouncing between a Druid, a Paladin/Cleric, a Bard, a Ranger/Bard/RDD... :)
I was also an altaholic during my MMORPG stint.
Truth be told, it's part of the reason why I DM: I really don't get the chance to become tired of any given character's mechanics (and I can roleplay whomever I want as much as I want).
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2008-11-21, 02:00 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Chicago, IL
- Gender
Re: Chargenners Anonymous
Man, I was terrible on City of Heroes - I kept making new characters whenever a new concept hit me.
For 4E, I've rolled up something like 30 characters in my free time. Initially it was to get used to how 4E advancement worked, but then I started making interesting concepts (The Eladrin Spearmaiden is one of my favorites), and then entire parties (a squad of mercenaries from the Dwarven Nations in my campaign, a squad of revolutionaries from the recently "democratized" nation, etc.).
Then I went back and began advancing those characters to Paragon. I can't stop!Lead Designer for Oracle Hunter GamesToday a Blog, Tomorrow a Business!
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Elflad
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2008-11-21, 02:51 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: Chargenners Anonymous
Eh... I used to do characters, but now I make items, spells, and other custom stuff. I think I have 100's of items and spells laying around, as the whim takes me or I see something in a game that needs stating out.
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2008-11-21, 03:47 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Chargenners Anonymous
I've stated out a few sample characters and posted around here or over on charops for review. Some of them have been:
Glimmerskin Strongheart Halfling Bardblade dagger tosser
Dwarven Urgosh optimization attempt
Paladin/RKV blended build
And I've been currently stewing around the idea for a Gravetouched Ghoul Uberparalyzer, but I can't seem to find my copy of Tome of Magic to read up on Binders to get the last piece of the puzzle figured out. DC40 ghoul paralysis by level 10 will be mine!!!!!! MWA HA HA HA HA HA!!!!
The only character that has seen any play is the Paladin/RKV build, which was kind of fun, but ended up being to TU intensive that it was almost unplayable. TU to cast extra spells, TU to get cha to damage, TU to gain an extra move action, and you burn out after 1-2 combats.
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2008-11-21, 06:17 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
Re: Chargenners Anonymous
Yeah, making characters is a lot of fun. I like to start with a really unoptimal concept (Ranger/wizard! Dexterity-based barbarian!) and make it as strong as possible within that concept. Which is usually weaker than any sanely built character, but it's fun anyway.