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Thread: ACRONYM Character Registry.
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2009-02-01, 10:25 AM (ISO 8601)
- Join Date
- Aug 2008
Re: ACRONYM Character Registry.
Arthur Krain
Gender: Male
Race: Human
Age: 23
Alignment: Chaotic good/neutral. (More so good, but he'll do what it takes to accomplish his goals, even if it crosses the line.)
Class (or approximation): Fighter/Ranger
Power Rating (optional): 5-6 (Without his gear, a 4-5)
Description:
Arthur is slightly below average height, standing around 5'10". He is fairly muscular however, and it seems to look nice on his broad, sturdy frame. His shoulders are quite wide. He is an extremely attractive person. His skin tone is of a dark olive color, and his skin is very fair. His arms and legs are quite hairy. He looks like he could be Greek, if that race were to exist. His eyes are a beautiful green color, which nicely contrast his skin. He has bushy eyebrows which seem to sit plumply just above his eyes. His nose builds it's way down to a fine point. It is on the thinner side. He has squarish cheekbones, and a round, but firm looking jaw. He has young boyish black hair still, that falls lightly around his head, reaching just above his shoulder. The only thing to change his otherwise beautiful appearance are the numerous scars and tattoos that cover his body. The scars are for the most part hidden. The majority of them rest on his chest, and arms and legs. One can be seen at all times though, it is one thick mark, coming up from the left side of his chest, moving up his neck, and side of his face. It crawls up to mid-cheek before stopping. He also bears a branding mark on the back of his neck. The tattoos that cover his arms are references to his past, and are mostly tribal looking lines and patterns.
Equipment: He of course owns a normal set of clothes, undergarments, pants, a shirt, a belt, boots, all of that normal stuff. He wears a chain mail hauberk that has been woven in between several layers of leather, which hangs down around his knees. The leather forms a dark red tunic, with a golden serpentine cross in the middle. (The kind with the wavy lines). The hauberk is open chested, and attaches at the front by leather buckles. On the front are several throwing blades tucked in to small hoops. He wears thick leather arm guards that cover his wrist and forearm. He has a thick leather belt that ties off on his waist, several pouches hang from the belt. Also hanging from the front is a hatchet, and a dirk (a large dagger) on the back. A bastard sword, and sheath hang off the belt by two pieces of leather, so that it rests upon the middle of his thigh. The sword is about 4'2" long. He wears a pair of boots that come up to about his knees, they look extremely worn. He also wears a heavy brown cloth cloak, with a hood.. He has various other trinkets hanging off of him, just ask him about them, he's more than happy to talk! The majority of his gear is magical of some sort.
Abilities: Arthur is a great melee fighter. He is very well trained in the use of the sword. He is also an accomplished martial artist. He is good with a bow as well. He is however far more than just some brute. He is a rather intelligent character, and fairly wise. He is still young, and can let his emotions get the best of him. He is an accomplished tracker, and is experienced in adventuring. Because of his upbringing, he is familiar with magic and how it works, though he holds no control over it, and can not cast spells. He is also slightly trained in thievery, and can use some thief skills, such as hiding in shadows, or moving quietly. He also knows how to get around conventional locks. From living in the wilderness, he is great at roughing it, and loves the wilderness.
Backstory: Arthur's story, is a very dark one. Born October 12th, he was immediately taken from his mother and given too a surrogate family. He was raised until the age of 5, learning how to speak, read, eat, sleep, dress, and everything else that is possible at that age. On his 5th birthday he was taken from his surrogate family. He held no feeling for them anyway, as that is what was encouraged. He actually resents them now, knowing his true past. Arthur you see, is from the Scarlet Brotherhood. (For those who don't know about them... http://en.wikipedia.org/wiki/The_Scarlet_Brotherhood )
He was taken from his surrogate family, and placed into the Brotherhood's youth training program. For 9 years, he was drilled daily, on fighting, the world, his Suel history, and the racial doctrine that the Brotherhood preached to him. Forced on him. He accepted all of this willingly, as it is hard to deny your life, when you have seen nothing else. His time in the training program brain-washed him. It turned him into nothing more than a breathing, thinking, killing drone for the Brotherhood. Arthur was recognized for his physical prowess, this however was expected. Arthur was the product of genetic breeding. The brotherhood would actually force people to mate based on their physical prowess, forcing them to create only the strongest, most perfect offspring. It is a terrible, cruel thing, but in his case, it has worked. He was then moved for one year into a more specialized training camp, where he was to be trained to be one of the Brother's themselves. A monastic soldier and servant, sacrificing his life for the Brotherhood, and their corrupted views. It was not long after his 15th birthday, that he was contacted by a man he did not know. Long story short, this man was his father, his biological father. He wanted to break Arthur out of his prison and free them into the real world. It took time, but the man convinced Arthur to believe him. Quietly one night, Arthur and his father escaped into the darkness of the night, and into the lands of the free world. What happened after is far too long of a story to post here, it would take up way to much space, but what happened after that is an epic tale. Years of adventure, stopping entire armies, saving kingdoms, fighting dragons, and the most evil of villains.
Miscellaneous: Arthur may be young, but he is smart for his age. He's very crafty, and very clever, especially when he's in a tight spot.
Common Knowledge: Arthur has shown up to Town by horse.
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2009-02-05, 08:27 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: ACRONYM Character Registry.
Crodelus (AKA "Crow")
Gender: Male
Race: magically altered human
Age: 23
Alignment: True Neutral, leaning toward Neutral Good.
Class (or approximation): In D&D terms he would be best represented as a conjurer. In the world he comes from he would be called a Lifecrafter Shock Trooper.
Power Rating (optional): On the borderline between 6 and 7. thinks of himself as a 7.
Description:
He wearssomewhat decorative red robesa slightly stained white robe and wears glasses. his skin is slightly battle-toughened and seems to emit an incredibly faint glow.
Equipment and Abilities: He wears light armor under his robes and, while he has a sword and knows basic swordfighting techniques, his weapon of choice is his "thorn baton" (which is pretty much a living revolver). He has the ability to create assorted beasts which serve him (think of it as summoning, but they don't just disappear afterward), and can alter and heal these beasts (he can, but adamantly refuses to, do the same to humanoids.).
Backstory: Crodelus learned how to craft life in a different world. Assorted things none of you care about happened. He began to question the morality of the way lifecrafting powers were used in his homeworld. One day he came across an unusual being which he witnessed changing its form (I'll give you three guesses who this is). Thinking that this being was using a previously unheard of application of lifecrafting powers, he attempted to capture it and bring it in for examination. The being panicked and activated a magical device which transported both to the ACROverse.
Miscellaneous: He is usually very calm, but occasionally becomes very enraged. In actuality his usual calmness is a deliberate attempt to prevent these fits of rage from occurring much more frequently.
Creations:
Hiba
Gender: Male
Race: Creation "dog"
Age: about a week
Alignment: True Neutral, subservient to Crodelus
Class (or approximation): dog
Power Rating (optional): 1
Description: A strange purple creature which looks somewhat similar to a dog.
Backstory: The first "successful" creation Crodelus has made since arriving in the acroverse. He seems upset by the results, but still spends time training Hiba as well as he can.
Miscellaneous: Yeah, if Hiba dies, he'll explode. You might want to avoid that. If this does happen, it will probably anger Crodelus. You should want to avoid that.Last edited by Hyozo; 2009-06-04 at 08:23 PM.
Avatar by Vulion. Vectored by me.
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2009-02-05, 10:30 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Washiиgtoи
- Gender
Re: ACRONYM Character Registry.
Tiberius, deity of life, death & the soul
class: most
power rating: insane ( I don't plain to go out picking fights with this guy. At all.)
armor: none
clothing: he wears a set of white robes.
weapon: he has an AK-108, and a longsowrd he refers to as 'soulslayer'
other: he has angel wings, smooth skin, bright golden hair, sky blue eyes, and a hard stare. He can move up to freeway speeds when flying as fast as he can.
Can shapechange, and ressurect.Last edited by Chas the mage; 2009-02-05 at 10:36 PM.
avvie by Sneak
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2009-02-07, 01:32 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: ACRONYM Character Registry.
Squeaky Shoes Man
Gender: Male
Race: Human
Alignment: ???
Class: ???
Description:
His sleek, greased back hair tells of the amount of hair gel he uses. His mismatched striped polyester suit complete with a pink and yellow spotted tie makes you wonder if he has fashion sense at all and almost screams used car salesman. Though it's quite possible he's simply ahead of the times. His right shoe, though nice, squeaks a little with every step he takes. In his left hand is a black, almost sinister looking briefcase. A pair of highly reflective sunglasses keeps his eyes from being seen. There is a constant smile plastered on his face, evidently there from years of practice. But it's not a warm and friendly smile like Butler's. It's full of sleaze and drips of insincerity.
Equipment and Abilities:
The suitcase appears to be a rather large dimensional holding device and can carry a large number of things of all sizes.
Backstory: ??? No one seems able to get a name out of him.
Theme song: (Undecided, up for suggestions)Last edited by Reinholdt; 2009-12-05 at 11:09 AM.
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2009-02-07, 09:40 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: ACRONYM Character Registry.
Gender: Mind Flayer
Race: Mind Flayer
Age: Between 1000 and 2000
Alignment: LE
Class(es): Wizard/Psion
Power Rating: High 6/Very low 7
Afiliation: AMENITE
Description: Looks like a tall purple human with a squid like head in normal fourm. Usualy uses psycic powers to look like a completly average member of whatever race the person observing him is.
Equipment and Abilities: High/Epic level magic/psyonics. Rarely uses weapons.
Backstory: No.
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2009-02-08, 11:21 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- SPACE.
- Gender
Re: ACRONYM Character Registry.
Name: Alice
Gender: Female
Race: Human
Age: 22
Alignment: Chaotic Evil
Class (or approximation): Archer
Power Rating (optional): 6
Description:
Backstory: She was trained at a SECRET ACADEMY! Nice way to get out of a backstory huh?
Miscellaneous: N/ALast edited by Terry576; 2009-02-15 at 06:13 PM.
I make avatars. Send me a request.
Avatar by me.
BiTP:RCharacters
Let's Play: Video Games!
I suffer from major insomnia, don't be surprised if I'm on at odd hours.
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2009-02-12, 03:05 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: ACRONYM Character Registry.
Name: Greg
Gender: Male
Race: Human
Age:25
Alignment: Chaotic Good
Class: um, telekinesis and telepathy guy.
Description: a black hat with a black scarf covering his nose and mouth. A long black coat with black underneath. You're starting to see a theme here. Black boots.
Equipment and abilities: Telekinesis, Telepathy, anything else I can think of that starts with "tele" As for Equipment, He has a belt of throwing knives and some rope. Noone knows where the rope comes from.
Backstory: *insert generic backstory here*
Miscellaneous: he isn't a ninja.Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2009-02-14, 09:39 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- The Middle of September
Re: ACRONYM Character Registry.
Amelia Moore
Spoiler
Quick Summary: Superpowered Crazy Chick
Gender: Female
Race: (Meta)Human
Homeplane: Alpha-Two, Zeta Quadrant
Size Category: Medium
Alignment: True Neutral verging on Neutral Good
Approximate Class: Student/Ingenue/Damsel/Buffy
Description: Amelia's a pretty girl. She stands at a few inches over five foot, and has tanned skin, or at least skin that appears tanned. She has a mane of purple hair, blonde, pale blonde, at the roots, and big green eyes that border on hazel when she's sad. She has perfect white teeth, if a little small, behind her perfect mother-o'-pearl pink lips.
Equipment: In Amelia's rucksack/bag lies her schoolbooks, some money, some dried food, a broken hairbrush, a rag doll, and a little make-up.
Metahuman Powers: Previously possessing similar abilities, Amelia's superpowers have warped after some while on heavy medication and counselling. In a normal state, Amelia is rather strong, at least as strong as two heavyset men bigger than herself. She heals somewhat faster than the average human, and even wounds than don't normally heal heal on her. She's resistant to poisons, and to sonic and heat attacks. She is able to leap further distances than any normal human has a right to, and can occasionally hover, levitate, and fly. When panicked, Amelia's latent powers of teleportation can activate, along with her enemy-hurting aura, and, in any state of heightened emotion, her typical powers increase beyond basic levels. She is also completely immune to forms of mental control.
Particularly Exploitable Weaknesses: Due to her previous encounters with angry telepaths, and her genetic predisposition to mental illness, Amelia is incredibly easy to manipulate. However, not psychically or magically, you actually have to screw her up in a mundane manner. She's also somewhat more susceptible to diseases than the average person.
Backstory: Sister of Alek and Cressida Moore, Amelia was raised in a high-powered dimension, before heading off to university. It was when she bunked at HALO, with her sister, that her trouble started, getting into an abusive pseudo-relationship with former-fish Nomlas, becoming terrified by her weird semi-nephews Rufus and Nathan, and eventually getting mind-broken by her evil brother. After some slightly odd, insano escapades, she was found, and sent to hospital. After some while of rehabilitation, therapy, and drugs, she's out again. With a bit of a leaky brainpan, still.
Common Knowledge: The only definite link to her past is Nomlas' name, everything else about her is currently blurred by memory loss. Events remains hazy in her mind.
Rather less common knowledge: She, along with other members of her family, and alter-family, possesses the Fulcrum gene.
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2009-02-15, 03:14 AM (ISO 8601)
- Join Date
- May 2007
- Location
- I'm a Protagonist!
- Gender
Re: ACRONYM Character Registry.
Terrance (AKA: Terra)
Gender: Male
Race: Human (Psi)
Alignment: Lawful Good (In a very meek and sheltered way.)
Power Level: 6 (Legendary Hero. This is mostly due to nigh-invulnerability brought about by paranoia.)
Description: Rather non-descript, really, hes just a young man, appearing to be twenty, of average height, fair features, and and slight build.
His bald head is immaculately so, one could logically suppose he has never had any hair at all.
The only thing that really distinguishes him from Joe Civilian are his bright, banana-yellow eyes.
And matching robe.
Protections:
Psi Field: Forcefield acting alot like shields in Mass Effect, except drawing off Psi power.
Psi Skin: Same deal, except this works well against melee attacks.
Combine these two with a near-unlimited reserve of Psi power, and he is nearly indestrucable. His survivablity decreases as he uses offensive powers, though.
In addition to these, he carries a standard array of psychic powers (Psiblast, Ego Whip, Telekensis, precognition, Telepathy)
Thats all I really have the energy to write for now.NaNoWriMo Beat Me
Red and the Phasmavore by LCP
Spoiler: Character Sheets
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2009-02-15, 12:42 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Milwaukee
- Gender
Re: ACRONYM Character Registry.
Tobias, Druid
Gender: Male
Race: Branded
Age: Early 40s, looks early 20s.
Alignment: NG
Class: Druid
PL: 5
Description: Tall, with short red hair and some kind of birthmark on his neck. The identical twin of Sam Goswell. Has shrp blue eyes that reveal his troubled mind and hints at a great many things seen. Sometimes he is happy-go-lucky and arrogant, at other times he is depressed and world-weary.
Equipment: Wears earth-tone leather tunics, dark cloaks with several inside pockets, numerous pouches on the outside (at least one with extradimensional storage space), a large haversack, a few artifacts and magic items, light boots, twin longswords at his side, and literally almost everything else. Tobias is the quintessential Boy Scout. Tobias also wears a hat with a small phoenix feather stuck in it, for the symbolism.
Backstory: Find out for yourself.
Miscellaneous: Tries to help out everybody, but is frequently depressed.
Spoiler
The Black Fox
Gender: Male
Race: Psychological manifestation
Alignment: NE
PL: 6.5ish...
Description: Tobias, just with an angry or contemptuous countance instead of a depressed one.
Backstory: Really just another personality of Tobias. Was the real winner of the Ecowar and the Last Pyrite war.
Miscellaneous: Master strategist and incredibly ruthless.Last edited by FireFox; 2009-04-14 at 01:27 PM.
“Me quoque per multos similis fortuna labores
iactatam hac demum voluit consistere terra.
Non ignara mali, miseris succurrere disco.”
– Publius Vergilius Maro, The Aeneid
Avatar by Pilot Anon
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2009-02-16, 12:37 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- In your worst fear
Re: ACRONYM Character Registry.
ShamalekGender: Male
Race: Catfolk
Age: 20
Alignment: Neutral Good (Respects the traditions of his tribes and of everyone but isn't the type of person to make a big fuss out of small law or code problems. Wants to be part of the group but to remain independant of mind and soul.
Class (or approximation): Ranger/Hunter
Power Rating (optional): 3 and aiming for lvl 4 if heroic deeds are done.
Description: Catfolk of the cheetah sub specie (yellow with black spots), Shamalek is about 6 ft 2 high and weighs 175 pounds. He is sleek and has cut muscles (without being very muscular, he is in a fit shape). He got a mix of braids and cornrows in his short yellow and dark-gold mane. Beads and tiny totems ornates his hair.
Abilities:Posses high hand-eye coordination and dexterity. Is very agile and gracious in his movements as well as being able to dash at impressive speeds (for a non-magical mortal). He has a knack for tracking with all of his senses, making him an already accomplished hunter despite his young age. His culture as well as his slightly above the average intelligence and wisdom make him very adaptative to any situation, enabling him to be comfortable and most kinds of terrain and weather. His beautiful fur and charming eyes gives him some advantage with the ladies (even out of his race). The rest is to be discovered.....
Equipment:
-A longbow that has been crafted with wood from a cross-breeding between osage orange and yew trees. Catfolk tribal designs are carved all along the arc of the bow.
-Dark-green quiver with 20 standard arrows and 10 piercing arrows (tip made from an unkown metal to him but he knows that they can pierce through thick skin like the one of bears or crocodiles.. probably leather armor too... to be tested ;)
-A tent with all the basic stuff to camp outside
-3 daggers on a knife belt around his torso.
-High quality backpack
-Small carving knife to make beads and totems
-His smile
Backstory: Very loyal to his tribe, it's in its name that Shamalek ventured far away from the great plains of the south, where the savannah is of a lush green and golden color and where the heat of the sun is felt even when all the stars enligthen the night sky.
Sent to discover places, to found new settlements for every kinds and to achieve true symbiosis with nature (and the existence), Shamalek moves forward wherever the sun and the wind guide him.
Miscellaneous: He is a quite agile swimmer, fact that surprises people thinking that all felines are scared of water. Sometimes he feels like the wind is talking to him, improving his aim and his perception.Last edited by Laharal; 2009-02-16 at 12:43 AM.
Great avatar made by Tiffanie Lirle
If you don't see me... you're already dead...
Toothpick Sneak Attack!!
Spoilerhttp://www.easydamus.com/character.html
You Are A:
Chaotic Neutral Human Wizard (3rd Level)
Ability Scores:
Strength- 12
Dexterity- 13
Constitution- 12
Intelligence- 14
Wisdom- 16
Charisma- 13
Me chaotic? wtf? lol
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2009-02-16, 02:40 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: ACRONYM Character Registry.
Sam the blacksmith(short for Samantha)Gender: Female
Race: Human
Age: 20
Alignment: Lawful Neutral
Class: Blacksmith
Power Rating: 4
Description: Tall and muscular, Sam stands at an impressive 6 feet. She's usually working over her forge, but doesn't have one yet on account of me not roleplaying it.
Abilities: She's the best blacksmith to beat metal, but she doesn't actually fight very well.
Equipment: Hammer, Bag of holding within which she has a lot of metal, all different sorts, and a personal teleportation device. She has a few minor enchantment powders, but nothing too serious.
Backstory: Hails from a nation of expert blacksmiths, where she practiced her craft in secret, due to sexism. When she was discovered she was cast out into the acronym universe.
Miscellaneous: She will insist that whatever you need done will take a couple of days, but she can actually knock out things in a couple of hours. Don't believe her when she says things like this.Last edited by billtodamax; 2009-02-16 at 05:15 AM.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2009-02-19, 12:39 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: ACRONYM Character Registry.
(a double post. I am ashamed.)
MimeGender: Male
Age:???
Alignment: Chaotic good.
Class: Mime
Power rating: 4
Description: you know what a mime looks like right? Okay then here's a picture:bit shorter than that though.Spoiler
Abilities: creates things using mimey skills. F'r instance, traps you in a box by placing his hands on "walls" around you and on the "lid" on top.
Equipment: +10 gloves of mimeyness. see picture above for clothes.
Backstory: He's a mime. That about covers it.
Miscellaneous: Instead of talking, my post will be something like this:
Mime indicates that he wants a banana flavoured icecreamLast edited by billtodamax; 2009-02-19 at 04:15 AM.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2009-02-20, 02:52 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Tulsa, Oklahoma
- Gender
Re: ACRONYM Character Registry.
Nikolai drawn by a friend
Random drawing of Nikolai done by myself
Nikolai's Visual reference, done by myself
Nikolai
Spoiler
Name: Nikolai Ruscelli
Race: Human/lycanthrope
Class: Necromancer
Alignment: Before Faust? Chaotic good. She's since been broken into this neutral blob that even I don't understand.
Height: 5'6"
Hair: Tuscan red, chopped shorter in the back than in the front
Eyes: Hazel, though they tend more towards green than brown, big and bright, often with dark black eyeliner smudged 'round her lower eyelid
Backstory and other things to come eventually
"This is why it hurts the way it hurts.
You have too many words in your head.
There are too many ways to describe the way you feel.
You will never have the luxury of a dull ache.
You must suffer through the intricacy of feeling too much"
— Iain S. Thomas
Avatar by Qwernt
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2009-02-23, 08:17 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- avatar by Ashen Lilies
- Gender
Re: ACRONYM Character Registry.
Name: Jedwiga "Lady Death"
Race: Human / Aspect of Eve "The Crone"
Age: 40s
Class: Witch
Appearance:
Power Level: Scalable
Alignment: Chaotic Neutral
Equipment: Flying mortar and pestle
Special Abilities: witchcraft, invisible servants
At different times, she can seem either motherly or lascivious.Last edited by happyturtle; 2009-10-11 at 02:59 AM.
My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!
"Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
― Dorothy Parker
Spoiler: Interested in Nexus FFRP? Newcomers welcome!
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2009-02-23, 09:03 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- avatar by Ashen Lilies
- Gender
Re: ACRONYM Character Registry.
***Deep Deadtime***
Back in her home village with her baby.
Name: Vasilisa
Race: Human / Aspect of Eve"The Maiden""The Mother"
Age: 18
Class: Commoner
Appearance:
Power Level: Scalable
Alignment: Neutral Good
Vasilisa just had a child, named Dima. Father unknown.
Equipment: Magic doll (named Poppet) (Poppet speaks in teal)
Misc: Vasilisa is pure of heart. So pure that her blood has the same properties as holy water. She prays to a deity known as Mother Eve.
Poppet:
((It should be noted that 'Poppet' is a doll, not a puppet, and therefore immune to the Puppetmancer below. ))Last edited by happyturtle; 2010-01-07 at 10:46 AM.
My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!
"Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
― Dorothy Parker
Spoiler: Interested in Nexus FFRP? Newcomers welcome!
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2009-02-23, 09:11 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- avatar by Ashen Lilies
- Gender
Re: ACRONYM Character Registry.
Name:
Grandmother, Baba Yaga
Race: Human / Aspect of Eve "The Crone"
Age: crone
Class: goddess
Appearance: Very skinny and hideously ugly old woman
Power Level: Scalable
Alignment: Cannot be determined
The Grandmother died of old age and was replaced by Jedwiga.Last edited by happyturtle; 2009-10-11 at 02:58 AM.
My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!
"Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
― Dorothy Parker
Spoiler: Interested in Nexus FFRP? Newcomers welcome!
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2009-02-23, 08:20 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- On some guy's hand...
- Gender
Re: ACRONYM Character Registry.
The Puppetmancer!
Gender: N/A
Race: Lesser Puppet Deity.
Age: 2 months.
Alignment:Chaotic Neutral.
Class: Puppetmancer: 25/ God Of All Things Puppet(tm): 1
Powerlevel: 6/ 9 when in the Elemental Plane of Puppets or when within sight/hearing distance of a Sesame Street episode.
Description: A small hand puppet roughly a foot tall with a white porcelain face forever bearing an expression of despair. His head is topped with red yard that serves as hair while a magnificent (and comically large) tarnished silver crown rests on his brow. He is dressed in a small green robe with three fuzzy black buttons running down the center. He carries nothing in his rounded hands but one may notice the thin white strings dangling from his wrists or the six tiny wings that jut from his shoulder blades, each looking to be pulled from a different creature.
Abilities: Flight. Speech. Tool Manipulation despite not having thumbs. If he is destroyed he may either be reborn through the nearest puppet or reform over the span of a day in the Elemental Plane of Puppets.
Puppet Possession: Can possess any puppet within a twenty five mile radius. He can fully control the possessed puppet and is fully aware of his surroundings. If the possessed puppet is destroyed the Puppetmancer is sent back into his host body.
Open the Way: With this power the Puppetmancer opens a gate to the Elemental Plane of Puppets. The portal can only be closed by the Puppetmancer or an entity with a Power Level of 9 or higher. As long as the portal is open the Puppetmancer may summon up to ten celestial and demonic puppets per minute that serve as his bodyguards. Naturally anyone who enters the portal enters the Elemental Plane of Puppets, a mind shattering Marionette nightmare realm which few can survive.
Heed the Call: All puppets within a twenty five mile radius animate and shamble towards the Puppetmancer like little puppet zombies. Puppets controlled in such a way will perform any simple task the Puppetmancer wills them to and will automatically defend the Puppetmancer if he is attacked.
Dance!: The strings wrapped around the Puppetmancer's wrists spring to life and coil around a nearby creature's wrists, ankles, and neck. The Puppetmancer then takes complete control over the entwined creature so long as the strings remain in place. Destroying the strings is easy enough, requiring a single slice from an edged weapon per string. The Puppetmancer never runs out of string!
Backstory: As a newly forged Lesser Deity of Puppets the Puppetmaster has decided to roam away from his home in the Elemental Plane of Puppets and see the many planes that speckle as stars in the great Planescape. He has wandered into the plane housing the ACRONYM factions and has taken interest in the goings on within the multitude of organizations located there. Not quite sure what ACRONYM organization he is to join, if any, he has taken it upon himself to wander through all of them, coming and going as he pleases until he finds the place that is just right for him and his legions of puppet minions.
Miscellaneous: He really likes Sesame Street.Last edited by Morose_Muppet; 2009-02-23 at 08:48 PM.
You'd be morose too if you spent all day with a stranger's hand up your...
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2009-02-24, 03:08 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: ACRONYM Character Registry.
Vlad
Gender: Male
Race: Werewolf
Age: 27
Alignment: Chaotic Evil/Good. It depends.
Class: Barbarian
Power rating:5 as a human, 6 as a wolf.
Description: As a human Vlad is tall, with black hair and a face that you'd call handsome, aside from the scar across his eye. As a wolf, He has completely black fur, and is a fair bit bigger than most wolves.
Equipment: One sword that damages the soul as well as the body, clothes that appear when he changes back into a human.
Abilities: Turns into a wolf at will, or when there's a full moon up. Is an okay swordsman, but his crazy speed and strength make up for it, he has an extremely good sense of smell, and heightened hearing. Goes into a barbarian rage when he smells vampire, or sees someone who is obviously a vampire.
Backstory: Lived in Transylvania with his brother and parents. His brother killed the girl he loved, so now he has a vendetta. He arrived at the Acroverse for some reason.
Miscellaneous: Hates vampires. Loves ice cream.Last edited by billtodamax; 2009-02-24 at 03:09 AM.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2009-02-25, 12:25 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Washiиgtoи
- Gender
Re: ACRONYM Character Registry.
[Description]
name: Charles
Race: elf
gender: male
Spoiler
Age: 120
Hair: Blonde
Height: 5' 11"
Chas is a vampire currently
[Abilities]
Class: Dashingblade 7/dashingblade 1
Other: Very dexterous
[Equipment]
Weapons: A masterwork rapier, silenced pistol with silver bullets, a numerous amount of silver daggers and throwing knives. He now has an AK-108 with attatched grenade launcher, and an MP5.
Armor: A white, silk shirt, with black pants. No, they aren't enchanted.
Now he wears a white shorts sleeve dress shirt, with bullet proof vest and police hat,
Charles is a character in the town, and occasionally enters ACRONYM-ia.avvie by Sneak
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2009-02-25, 10:28 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Washiиgtoи
- Gender
Re: ACRONYM Character Registry.
Name: Field Marshal Lord Aurick
race: human
age: 40-ish
gender: male
alignment: lawful neutral/good
class: an aristocrat with a bit of fighting skill
power level: 5-ish, but he usually has some back up
weapons: He has a flint-lock pistol, and a club that is cylindrical.
armor: none
clothing: He has a khaki blazer and pants, with boots. He has a monacle, a mustache, and wears a white pith helm (safari hat). he also has a brown lether belt that goes around his waste, and his shoulder.Last edited by Chas the mage; 2009-02-26 at 10:38 PM.
avvie by Sneak
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2009-02-26, 05:24 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Washiиgtoи
- Gender
Re: ACRONYM Character Registry.
Name: Lieutenant General Geoffrey
race: human
gender: male
age: late 30's
class: aristocrat trained in fighting
weapons: He has a rifle, a six shooter, and a club
armor: none
clothing/appearance: He has a Khaki blazer, with a darker khaki dress shirt and an even darker khaki tie. He has a khaki pith helmet, and a thick brown-grey mustache.
((this character has close ties to Aurick))Last edited by Chas the mage; 2009-02-26 at 05:25 PM.
avvie by Sneak
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2009-02-26, 05:39 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Washiиgtoи
- Gender
Re: ACRONYM Character Registry.
Name: Edmund, mechant
race: human
gender: male
age: mid 30's
class: merchant
weapons: a concealed six-shooter
armor: none
clothing/appearance: He has a Khaki blazer, with a darker khaki dress shirt and an even darker khaki tie. He has a gray pith helmet, and a thick black mustache.avvie by Sneak
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2009-02-26, 10:37 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Washiиgtoи
- Gender
Re: ACRONYM Character Registry.
Name: Anselm, head Chaplain
race: human
gender: male
age: early 50's
class: cleric
weapons: a staff
armor: none
Clothing and appearance: He has an entirly black suit, black dress shirt. He has a tab collar, and a black pith helmet. His hair is grey, and his is frail. in his off hand he has a book.avvie by Sneak
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2009-02-28, 03:53 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- The Middle of September
Re: ACRONYM Character Registry.
DaValeurian Trinity
Consisting of Warscream Braze, Commandant Argent, and High Lord Or
Race: Unendlichen
Age: Rather Old.
Features (which they all display): Each of the Trinity is immortal. They are unable to die. Each member is very, very fast, strong, tough, and dextrous. Each member's natural form is metallic, but some possess the ability to modify such visages. Each member is somewhat vulnerable to electricity, and are, to some level, capable of granting wishes.
Braze:
SpoilerClass (or approximation): Warrior/Rogue
Description: Braze has multiple forms, all based around the same template: a hulking monstrous beast. It typically stands at roughly ten foot tall, towering over the average human, with a huge bulk. It's vaguely doglike, with human features phased in to grant the entire beast a feral, warlike look, with a sense of extreme cunning. The beast has rows jagged teeth in its peculiarly large, ripped jaw, and its two eyes are small, with a semi-translucent coating, to prevent damage. When in such a form, its skin shifts, between rugged, partially furred mammalian hide, to thick scales, to the occasional flush of tightly-knitted together feathers, and, as its actual skin shifts, features and faces of previous victims imprint, from within, about its body, making it resemble a moving behemoth of composite ghostly, grabbing figures. In his metallic form, he still seems liquid, but is composed of a sometimes dull, sometimes shiney brazen or brassy material, that morphs as much as his typical form, to represent new "skins" in perfect metal beauty.
Powers and Abilities: Other than the aforementioned abilities, Braze is a fairly good hunter, possessing keen senses, and he can, to a minor degree, travel across great distances by moving through shadows.
Weaknesses that I'm likely to tell you straight off: Braze is a stupid animal. Though possessing some degree of animal cunning, and a vague sense of "battle", the beast is ultimately unintelligent. It's also an animal, and so is able to be distracted in... standard animaline ways? As well as that, it's somewhat lusty, and can be easily confused if given conflicting instructions by multiple authoritarian beings.
Argent:
SpoilerClass (or approximation): Ranger/Rogue
Description: Argent has multiple forms, all based around the same template: a humanoid form, slightly taller than average, with a wiry physique. In his more flesh-like form, his skin is a dull silvery-grey, and his eyes are a raw slate, his form only given colour by the rusty chrome state of his unkempt hair, that looks like it's been cut by some mad soldier, who's danced across the man's head with scissors, only rum to guide him. His clothes are typically well-made, and monochrome, made from sumptuous materials. Upon taking up metallic form, he becomes silver, in totality, clothes and flesh, all crafted, it seems, from almost-liquid silver filigree. Though beautiful to behold, there is a hint of danger, there. Like he could spring, liquid, to kill, efficient, at any moment.
Powers and Abilities: Other than the aforementioned abilities, Argent is a well-trained soldier, tactician, liar, thief, and battle-leader. He has the power to reshape his body parts into weapons, merge silver into himself, and he also possesses the power of teleportation, able to teleport large and small masses, including groups of people. He can also teleport only parts of objects. He can open portals that displace projectiles and even enemies that threaten him, though doing so is somewhat draining. He can manifest his abilities via silvery portals, or through creating shimmering purple and silver esoteric disturances, that dance through the air like electricity - which can also stun people, as if they were, indeed, hit by electricity.
Weaknesses: Argent is unable to lie, eat, drink, or rhyme.
Or:
to be revealed at a later date
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2009-02-28, 04:13 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- SPACE.
- Gender
Re: ACRONYM Character Registry.
Name: Revan
Race: Turan
Alignment: Neutral Good
Age: 17
Appearance:
Backstory: The Turan race are genetically altered humans, created by the Krexona in an attempt to stabilize the vampire and werewolf wars. After stabilization, they were supposed to be destroyed. Raven and around one hundred others escaped the mass execution. Raven parted ways with them, and then got caught in a time warp. She reappeared here. She uses holy magic to do damage to her enemies, and has a black katana.
Equipment and abilities: Healing Magic, Holy Magic, Summoning, a Black Katana that channels her abilities, and a grappling hook she can use to draw her enemies towards her and shoots darts at them.
Miscellaneous: She prefers to be called Rave.Last edited by Terry576; 2009-03-07 at 02:19 PM.
I make avatars. Send me a request.
Avatar by me.
BiTP:RCharacters
Let's Play: Video Games!
I suffer from major insomnia, don't be surprised if I'm on at odd hours.
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2009-02-28, 06:14 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- In the interdimoinal viod
Re: ACRONYM Character Registry.
Race: ???Dark Lord(???)
Alignment: Chaotic Evil, (acts more chaotic then evil)
Age:???
Appearance:
power level:7-??? rarely attacks himself, and doesn't seem to pay much attention to others.
Backstory:A figure of mystery. A seems to be an hooded figure without any flesh or connections between its bones. Is very powerful and knows spells and powers that others haven't even heard of. Was thought to be killed and sent into the void but seems to back and set up an tower in the SOW crossroads. Is buying nightmares for some reason. Is selfaddidly absolutely insane.
Miscellaneous:Never demand for him to be perfectly serous with you. You really wouldn't like it.
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2009-03-02, 08:06 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Reply Hazy. Ask again.
- Gender
Re: ACRONYM Character Registry.
Vampire Rot
Gender: Male
Race: Vampire, former human
Alignment: Chaotic evil!
Age: around 1,000, he doesn't keep track of it
Class (or approximation): ranger-like, a ranger without the nature stuff
Description: Black, spikey hair. Red eyes. Vampire fangs. Grayish skin. Steel armor. Bandolier.Two shortswords.Hand crossbow. Quiver with poisoned crossbow bolts. A nifty enchanted cutlass that returns to him if he loses it. A rapier. A snazzy cape.
Vampire Powers: Due to the many different definitions of "vampire", I've decided to put all of Rot's vampire powers and weaknesses here.
Spoiler
Powers
Regeneration: Rot can regrow anything except his head. But the regeneration takes a lot of time, it's not instant.
Shapeshifting: Rot can instantly turn his body into a wolf, rat, bat, or cloud of smoke.
Strength: Rot's strength is better than the average human.
Fangs: Rot has vampire fangs. That hesucks bloodrips your neck out with.
Hypnosis: Rot can hypnotise weak-minded people with his eyes.
Creature of the Night: Rot can summon wolves, rats, or bats and can talk to all of them.
Weaknesses
Garlic Allergy: Rot is horribly "allergic" to garlic for some reason. He is considerably weakened just by being close to it, and could die if he ate a clove.
Positive Energy Weakness: Rot is weak to most forms of positive energy.
The sun! It buuurns us: Rot is dissolved by direct contact with the sun's rays. Since he a semi-powerful vampire, it takes about 15 seconds of exposure to disintigrate him.
Blood Dependency: Rot dependes on the blood of the living to stay undead. He can only "survive" three weeks without a meal.
Backstory: Rot was born to a ranger couple in some far away woods in Trannsylvania with an unknown birthname. Rot was trained as a ranger from a young age and became a powerful protector of nature. He lived to around 30 years old before being killed by an eeevil vampire. Since the vampire was eeevil, he thought it funny to curse him as a vampire instead of just eating him. Once undeadified, Rot killed him. He found his connection with nature was gone and his sanity started withering away. He forgot his name and forged a new identity for himself, the bloodthirsty Vampire Rot.
Personality: Most of the time, Rot is snarky and cruel. He enjoys the torment of others and seeks to increase and prolong everyone's suffering. He gets annoyed quickly and will lash out in violence at anything that irritates him. Usually he ignores his vampire bloodlust, but sometimes it will reach a level that cannot be ignored and Rot will go on a killing spree, usually sucking innocent people dry of blood. After a large consumtion of blood however, a bit of his human personality will break through and he becomes lethargic. When this happens he will find a bit of his former connection with nature and will probably go for a long walk outside.Last edited by VampireRot; 2009-06-19 at 06:53 PM.
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2009-03-04, 11:26 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: ACRONYM Character Registry.
Irene
Gender: Female
Race:Catgirl--> Nymph (avatar no longer properly reflects character)
Alignment: Chaotic Good?
Class:CommonerNymph. They're quasi-druids.
Description:Looks like avatar minus gun and plus clothes.The embodiment of nature's beauty, Irene has become one of the most beautiful creatures around in ACRO (no, I don't know how to describe it. Shush.)
Equipment and Abilities: Her gaze makes people ugly, so she has to constantly wear magical mirrored glasses to protect other people. Also has all the abilities a nymph has. Blinding beauty, druid spells, wild empathy. She has constant pheromones flowing from her that make people want her even more than they would a normal nymph. This, like the gaze is uncontrollable.
Backstory: Amnesia sucks. Found out she was related to Butler and despised the way catpeople were raised as quasi-slaves for Adam's profit, so decided against trying to get her memory back. In a vain attempt to look more beautiful she cast three incantations from Vorka's book. The first made her gaze turn people ugly. The second shapechanged her into a nymph with an astounding amount of beauty. The last gave her the pheromone ability. Combined, this makes many people stop what they're doing just to drool over her, though some have proven resistant. Along with this change, Irene's personality seems to be changing and growing as well (about time. She didn't have personality before).
Theme song: (Undecided, up for suggestions)Last edited by Reinholdt; 2009-04-28 at 03:40 PM.
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2009-03-07, 07:50 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Somewhere in the Realm
- Gender
Re: ACRONYM Character Registry.
Lowan Tyshougretu
Gender: Male
Race:Arcanic Elf
Age: 118
Alignment: Chaotic Neutral
Class: Mage, Heilo/Aqui Mage, Ranger
Power Level:3 or 4 depending on campaign or DM's choice.
Regular Level:9-12
Description: about 6ft, long wavy brown hair, Green eyes, wheres a robe made of bugbear hide, and a heirloom cloak said to contain anicent arcanic powers. He craves the adrenaline of the fight, and the thrills of adventure with some trusted companions.
Equipment: A rather rare ECRC, (Elven Composite Repeater Crossbow) only found in Heilo, Aqui, or Tyshougreten Elven regions. A willow quarterstaff, with a Aqui Obelisk that is used to focus his arcanic spells.
Abilities: Sharpshooting, Ice and Water Manipulation, Limited Water and Ice Creation, Limited Arcane Magic Usage
Backstory: Lowan is the son of the archmage, Vallasito Tyshougretu from the Tyshougreten elven city, Shouteite. He spent is childhood learning from his father, the art of magic, and nature manipulation. Towards his adolescence, war broke out between the Tyshougreten and Shinivilbrm elves. An uncle of Lowan's demanded that he learn archery for his own protection. 15 years later when Lowan was 76, the war made its way towards Shouteite, where Lowan had his first fight. With his combined skills in Magic and Archery, he aided his homeland at fending off the Shinivilbrm Army. This eventually led to their surrender 5 years later. For his brave acts, Lowan received an ECRC,(Elven Composite Repeater Crossbow). Afterward, Lowan returns to his father to tell him he leaving to explore the world. His father, give him his arcane cloak, that been passed down generation to generation of the family. When Lowan turn 113 he met CMOTDibbler while passing through Ankh-Morpork. They immediately became good friends, and have shared many great adventures together. As of today, Lowan is a member of HALO currently, although for the last 15 years he's lived in Ankh-Morpork.
Theme Music:Breach birth, by ChevelleLast edited by The Librarian; 2010-05-12 at 07:52 PM.