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Thread: Frenzied Berserker Build
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2008-11-22, 12:28 PM (ISO 8601)
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- Nov 2007
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- Mi Lower P
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Frenzied Berserker Build
I was looking into the class and thought I build one for fun and might use one in the game we are playing. Its a gestalt game so I thought It would be easyer to make one that dosent kill team mates.
So far its like this:
Race Human
Stats Str:22 Dex:16 Con:22 Int:12 Wis:12 Cha:10
Barbarian6//Fighter1/Human Paragon3/fighter1/La1(mineral warroir)
Feats:
Power attack Fighter bonus
Cleave Flaw
Intimdating Rage Flaw
Destructive Rage Human bonus
Endurance 1st level
Reckless rage Human pargon bonus
Extra rage 3rd level
Iorn will Fighter bonus
Steadfast Determination6th level
Will save should be like 3 or 4 base +6 con +2 iorn will +2 when rageing and +3 when rageing form more con so like +17 to will save?
This is just the build to get up to FB, I also plan on taking Fist of the forest for con to ac. Any help? I think I messed up here some were so if any one can point it out Thanks!
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2008-11-22, 12:40 PM (ISO 8601)
- Join Date
- Nov 2008
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- Niagara Falls, Ont
- Gender
Re: Frenzied Berserker Build
Since this is gestalt I would try to add in Warblade for the Iron Heart Surge plus other nifty abilities. Usually I prefer Lion Totem variant Barbarian for adding Pounce + Leap Attack the feat for lots of fun.
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2008-11-22, 12:41 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Frenzied Berserker Build
Well, the build is fine as is, but you might want to dip into 2 levels of Warblade for levels 7 and 8, so you can pick up Iron Heart Surge. That way, instead of investing a lot into will save modifiers, you can just spend Iron Heart Surge to snap out of your frenzy without any save required.
Edit: You're a sneaky fella, Mr. Mikej.Last edited by Aneantir; 2008-11-22 at 12:42 PM.
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2008-11-22, 12:43 PM (ISO 8601)
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- Nov 2007
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2008-11-22, 12:45 PM (ISO 8601)
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- Jun 2008
Re: Frenzied Berserker Build
"When you use this maneuver, select one spell, effect, or other condition effecting you with a duration of one or more rounds. That effect ends immediately."
Direct quote from the ToB, page 68.
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2008-11-22, 12:50 PM (ISO 8601)
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- Nov 2007
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2008-11-22, 01:02 PM (ISO 8601)
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- Jun 2008
Re: Frenzied Berserker Build
"Concentration
Unlike with spells or psionic powers you need not concentrate to initiate a maneuver or stance. Furthermore, if you are injured or affected by hostile spells, powers, or maneuvers while initiating a maneuver or assuming a stance, you don't lose the maneuver or stance."
From page 39 :P No concentration required, ever.
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2008-11-22, 01:19 PM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Frenzied Berserker Build
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2008-11-22, 01:37 PM (ISO 8601)
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- Jun 2008
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2008-11-22, 02:15 PM (ISO 8601)
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- Mar 2007
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- Fresno (yes, THAT Fresno)
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2008-11-22, 02:52 PM (ISO 8601)
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- Jul 2007
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- London
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Re: Frenzied Berserker Build
For those groups that don't use ToB you can sub in a team-supplied Grease, the FB goes down straight away. Just hope that your enemies won't think of it, takedowns on a level20 deathmachine by a first level spell is funny but not so much when it happens to you.
Last edited by mostlyharmful; 2008-11-22 at 02:53 PM.
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
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2008-11-22, 03:05 PM (ISO 8601)
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- Nov 2007
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- Mi Lower P
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2008-11-22, 03:09 PM (ISO 8601)
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- Jun 2008
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2008-11-22, 03:16 PM (ISO 8601)
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- Nov 2007
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- Mi Lower P
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2008-11-22, 03:18 PM (ISO 8601)
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- Jun 2008
Re: Frenzied Berserker Build
If memory serves, Frenzy goes further than Rage does, and denies you the ability to make dex checks and dex based skill checks.
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2008-11-22, 03:27 PM (ISO 8601)
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- Nov 2007
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2008-11-22, 03:34 PM (ISO 8601)
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- Jun 2008
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2008-11-22, 03:35 PM (ISO 8601)
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- Sep 2008
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- The great state of denial
Re: Frenzied Berserker Build
That's how my wizard beat the frenzied berserker. A bag of marbles.
Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
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2008-11-22, 03:37 PM (ISO 8601)
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- Nov 2007
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- Mi Lower P
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2008-11-22, 03:42 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- The great state of denial
Re: Frenzied Berserker Build
Depends on what you think is an appropriate level of strategy for a frenzied berserker, and it also depends on whether or not you think standing jump constitutes movement. We ruled that it was an unlikely thing to try at the time, since the roof was low, nor was the berserker very smart, even at the best of times.
Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
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2008-11-22, 03:49 PM (ISO 8601)
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- Nov 2007
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- Mi Lower P
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2008-11-22, 04:00 PM (ISO 8601)
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- Mar 2008
Re: Frenzied Berserker Build
Jumping should leave you just as prone as trying to stand. Even if you could make a balance check, I'd rule that the DC for jumping while in grease is higher than just standing or walking.
Can you crawl, though?- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2008-11-22, 04:06 PM (ISO 8601)
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- Aug 2007
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Re: Frenzied Berserker Build
I think the idea was to have the barbarian writhe around on the floor in a pool of oil, until he exhauseted himself from trying to kill the floor.
Jumping over the grease seems to be reasonable, as well as, say, jumping over a pit, or a moat.
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2008-11-22, 04:08 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- The great state of denial
Re: Frenzied Berserker Build
Some people rule that way, others rule the other way for sake of pity. I bet it's in the rules somewhere, but frankly, I don't really want to wade through to find it for a class I'll never play.
You can indeed try to crawl, but it also requires a bit of DM adjusting. Is it "still trying to move, but you now count as quadraped?" or is it simply a fool proof yet slow method of moving?Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
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2008-11-22, 07:35 PM (ISO 8601)
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- Nov 2007
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- Mi Lower P
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Re: Frenzied Berserker Build
Meh I was just thinking a guy falling down in it then pushing with his hands and feet jumping at some one. Would iorn heart work on grease? Edit:When you jump if you have ranks in it you land on your feet. If not then you have to beat the dc by 5 or you land prone.
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2008-11-22, 09:53 PM (ISO 8601)
- Join Date
- Mar 2008
Re: Frenzied Berserker Build
...which slip uselessly along the near frictionless surface. Grease should give jumping while standing a large penalty and jumping while prone an epic-sized penalty. I'd rule they can crawl only for the sake of pity; it would still be a hellish ordeal to even crawl off the area in a single round's time.
Last edited by FMArthur; 2008-11-22 at 09:56 PM.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2008-11-22, 10:45 PM (ISO 8601)
- Join Date
- Nov 2007
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- Mi Lower P
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Re: Frenzied Berserker Build
It would be easy to do really. Stick sword into ground and push off of it would be even easyer if you were useing a pole or ax. Str of 22 rage then frenzy for 34(+12) land speed of 60 (+12) jump ranks +10. At level 7 that 34 if I really want to push it boots for +5 to jump and +4 from 10 land speed grab 1 level of warblade for iorn heart and leaping tigger stance for +10 jump and no need to run. If I could not make the jump then iorn surge it.
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2008-11-22, 11:48 PM (ISO 8601)
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- Feb 2008
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- Baltimore
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Re: Frenzied Berserker Build
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2008-11-23, 12:44 AM (ISO 8601)
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- Nov 2007
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