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2008-12-01, 04:18 PM (ISO 8601)
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- Aug 2008
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
I am wondering how it will have a motive other than survival if it has no int score , for that mater how dose it have an alignment ?
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2008-12-01, 04:42 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
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2008-12-01, 04:54 PM (ISO 8601)
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- Aug 2008
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
Last edited by kopout; 2008-12-01 at 04:58 PM.
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2008-12-01, 05:08 PM (ISO 8601)
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- Dec 2007
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- California, USA
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
Toss in another vote for Insanity!
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2008-12-01, 05:30 PM (ISO 8601)
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- Jan 2007
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Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
Quotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2008-12-01, 05:54 PM (ISO 8601)
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- Dec 2006
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
Survival sounds interesting.
Amazing Abjuration Avatar made by Serpentine.
Originally Posted by Gramarie IRC
Indomitable (Melee PrC [5 Lvl])
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2008-12-01, 06:09 PM (ISO 8601)
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- Aug 2006
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- London, UK
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
I'd like to switch my vote from Hunger to Survival. (The former will never make it in, and the latter might include aspects of the same). A ruthless icky creature devoted to continuing its own existence at all costs sounds pretty juicy to me.
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2008-12-02, 12:01 AM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Now Voting: Motivation] (3.5)
Alright, we're done! Our sinister subspecimen will be motivated by Survival!
The finished villain, the Augmoha, will be published tomorrow.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-12-02, 08:45 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete] (3.5)
The Augmoha
Large Vermin [Augmented]
HD 12d8+60 (114 hp)
Speed 30 ft. (6 squares); burrow 120 ft. ; fly 10 ft. (clumsy)
Init: +6
AC 19; touch 11; flat-footed 17 (+8 natural, +2 Dex, -1 size)
BAB +9; Grp +18
Attack Bite +14 melee (2d6+5 and poison, 19-20/x2) or claw +13 melee (1d8+5)
Full Attack Bite +14 melee (2d6+5 and poison, 19-20/x2) and 4 claws +8 melee (1d8+2)
Space 10 ft.; Reach 5 ft.
Special Attacks Infestation, pheromones, poison, pounce, secrete web, glue
Special Qualities Cognitive ganglia, blindsight, scent, cold vulnerability
Saves Fort +12 Ref +8 Will +11
Abilities Str 21, Dex 14, Con 20, Int 10, Wis 21, Cha 15
Skills Hide +6, Listen +12, Sense Motive +13, Spot +12
Feats Cleave, Improved Initiative, Iron Will, Lightning Reflexes, Weapon Focus (bite)
Challenge Rating 8 supposedly. >:D
Alignment Chaotic evil
The augmoha, or "dragon botworm", is a terrifyingly cunning giant onychophoran.
The augmoha is fully 20 ft. in length, although able to squeeze into a roughly 5 ft. cube if needed. Most of its body is long and wormlike, with a mucous sheath that covers the orifices on its upper body. These are retractible claws and a large pair of odonatal wings that are usually retained in the main mass. The last seven or eight feet of its body divide into long, powerful tentacles, which it uses for stability and to propel itself at rapid speeds despite its shape. The augmoha's mouth is predatory, with many thin, tiny, fluted fangs and a powerful crushing mandible. It lacks optical organs, with its head instead a smooth cowl of carapace. The whole of its body is a sickening gray.
Combat
The augmoha usually engages in combat within a prepared environment festooned with webbing and burrowed pit traps. It will usually attempt to immobilize a "hive" creature with glue, then close to melee to deliver an infestation. If it senses a major threat, it will pounce and employ bite attacks with extreme abandon.
Infestation (Ex) The augmoha stores many thousands of insect larvae, maggots and imagos in its mucus. Once per day it may deliver a changed pheromone through its skin that awakens these insects as a free action. This immediately summons a centipede swarm and a locust swarm, which assault all living creatures in the area other than the augmoha and one another. If it uses this action during a successful claw attack, the swarms are formed in the victim's square and immediately get one attack each against the victim.
Pheromones (Ex) The augmoha exudes a powerful pheromone constantly in a 240 ft. radius. This pheromone penetrates stone (but not lead) and can be detected as a sickening odor by most creatures. Those who fail a Fortitude save (DC 21) are immediately nauseated for 1 round and then become sickened while in the effect radius. The augmoha may exude additional pheromones as a move action, forcing a new save even for those who have made their original save. Dragons, half-dragons and other dragon-kin are affected much more strongly by this pheromone. They can detect it from up to a mile away, and within the radius are affected four times as strongly as other creatures (save DC 36).
Poison (Ex) Injury, Fortitude DC 21, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.
Secrete Web (Ex) As a full-round action, the augmoha may fill an area of up to 10 ft. cubed with a sticky webbing, as the web spell. This webbing degrades in 1d4 days. The Reflex save DC is 21.
Glue (Ex) The augmoha can spit glue as a standard action. This glob of viscous ooze has a range increment of 20 ft. and acts as a tanglefoot bag (Reflex save DC 21). A DC 20 Strength check is needed to tear free of the glue.
Cognitive Ganglia (Ex) The augmoha's thought processes are divided into six long neutral ganglia which operate together via corpora callosa. This unusual protobrain makes the augmoha effectively immune to mind-affecting attacks and effects.
Scent (Ex) The augmoha can detect the odor of vomit from up to 150 ft. away (75 ft. if the vomit is downwind, 300 if upwind).
Cold Vulnerability (Ex) The augmoha takes double damage from cold.
The Augmoha
A creature from a far-off, barren world, the augmoha was found as a larva by an exploratory researcher who took it to chronicle various fauna of his travels. After the vermin's bite confined him to his bed, he sold it to a sorcerer who took an interest in his materials.
This sorcerer was later traded for the worm-thing by a fellow, who had vengeful designs on a half-dragon colleague. Testing the creature's poison and adhesion, this wicked caster found that it could cause paralytic numbness - perfect to eliminate his rival.
This rival, Kelerne, worked on the floor above. The jealous sorcerer slipped the augmoha through the cracks into the floor, where the miniscule thing hid until it sensed warm prey. Using its glue, it stuck itself over Kelerne's hamstring and sunk its teeth in deep, numbing the area and slowly coating itself in a mucous goo.
Kelerne sickened slowly, not realizing that her leg, slightly numb, had a narrow calcinated lump on it that was gradually poisoning her to death. The augmoha, meanwhile, absorbed nutrients into itself that were not present on its home world, nutrients which made it stronger and hardier. Mutations ensued, and the magic of the sorceress' half-dragon blood szped the augmoha's growth.
Finally, when a medic found the weakened Kelerne near death, he brought her to a cleric. The examination found a rock-hard tumor on her calf, which they cut open delicately, releasing the writhing worm within. Larger and stronger than before, the augmoha sensed danger and fled, squirming under the door-crack.
The Villainous Turn
Hiding in the packs of a wizard heading out for adventure, the augmoha had plenty of choices to satiate its hunger during the journey. At last, the adventurers ended up in a dragon's lair. Unfortunately, the dragon proved the stronger, and the augmoha's store of rotted human soon dwindled. However, a new opportunity had presented itself - large, warm boulders that had a similar scent to Kelerne. The augmoha burrowed through the solid surface, and found itself inside its first dragon egg.
The dragon parent returned a week later to find a large crack in three of its eggs, with the remains of embryonic wyrmlings strewn through the nest. A choking odor was the dragon's only clue, and it contacted other wyrms for help in gaining vengeance.
Meanwhile, the augmoha began absorbing strength and intelligence from the wyrmlings it consumed. With this new power came new awareness, and a new taste for both blood and meat.
Now the augmoha began to choose. Among all the world's predators, it had made enemies of the worst. It had to plan to eat, to find food stores and exploit them. And so it went back to humans. Burrowing into their homes and buildings, bringing thick infestations of disease-bearing insects and a debilitating odor, the augmoha began destroying whole towns to gorge itself, knowing its pheromones would draw nearby dragons. This exposed their whereabouts and gave the augmoha new targets. So far, the augmoha has consumed over 60 dragon eggs.
Encounters
The augmoha has experienced adventurers more than once. It now prepares an underground lair wherever it intends to strike. The odor from its pheromones is most immediately noticeable, and is usually maybe one week's warning that carnage is en route. The augmoha strikes individual targets first, using glue only when necessary in order to hide clues from inquisitive humans. Its instinct for self-preservation is paramount, and its first impulse is always "kill."
Despite its intelligence, the augmoha cannot and will not be communicated with. It has a grudging, uncomfortable respect for druids and rangers, and tries to avoid them when possible. If its hisses can be understood, they invariably translate to only four things: "hive," "foe," "flee" and "food."
The augmoha can usually exploit the charnel of a town for a week or two, which it will gleefully do, sometimes to the point of letting itself be seen. This is to help attract dragons, all of whom hate it with an unbridled fury. Once it detects dragons in the vicinity, it hunts out their nests and infests their eggs, crawling entirely inside if possible.
The augmoha is growing more dangerous with every egg it parasitizes. It is also acquiring draconic characteristics, including carapace, a powerful mandible and wing muscles. It may eventually become a mockery of dragonkind, and transcend its mere survival goals to something far worse.
Plot Hooks
•A village has begun experiencing an unpleasant smell from no apparent source. They are worried something may be in their water.
•A dragon is forcing the evacuation of a city for an unspecified reason. The king is considering bringing in elite troops to fight the dragon off.
•Upon entering a dragon's lair, the party finds something much worse waiting for them - and an angry dragon returning who is ready to blame the humans for the destruction of its eggs.
•An entire town has been slaughtered and the buildings collapsed, revealing a foul-smelling tunnel network beneath.
•The mayor's wife has vanished, and the only witness is screaming about a monstrous insect dragging her into the earth.
•A druid has come to "assist" a town, but the locals distrust his motives. Attacks by swarms of plague insects and rumors of evil beasts at night do nothing to assuage their concerns.
---
And because I think this looks a lot like my idea: this thingy.Last edited by afroakuma; 2009-05-28 at 04:00 PM.
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2008-12-02, 09:08 PM (ISO 8601)
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- Nov 2006
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Ew. Disgusting. But I approve of the grief caused to the fricking dragons.
Much as it's a great creature, it sadly doesn't look like a villain to me. It's a very dangerous monster, sure, but I see no real villainy in it (unless you're a dragon). If only it preyed on humanoid infants...
If this was a Vote Up for a creature we'd have had a winner. As it is, it's "merely" great monster.Last edited by Pronounceable; 2008-12-02 at 09:08 PM.
Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
CATNIP FOR THE CAT GOD! MILK FOR THE MILK BOWL!
Shameless shill:
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2008-12-02, 09:17 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
It eats cities as bait so that it can eat dragon babies so that it can become more powerful so that it can eat cities!
I repeat: It eats cities.
Not out of hunger.
Merely to use as bait.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-12-02, 09:38 PM (ISO 8601)
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- Nov 2008
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2008-12-02, 09:48 PM (ISO 8601)
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- Sep 2007
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- Elemental Plane of Purple
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Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Somehow, I think this works better as a Vermin [Augmented] rather than as a straight vermin. The augmented subtype really fits when you want Intelligent vermin. It could be as simple as having it been awakened as per the spell.
DebbyLast edited by Debihuman; 2008-12-02 at 09:54 PM.
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2008-12-02, 09:50 PM (ISO 8601)
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- Jan 2006
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- Olympia, Washington
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Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
This monster is sick. I will be using this in a coming campaign.
I used to do avatars on request, feel free to use them.
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2008-12-02, 09:53 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
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2008-12-02, 11:12 PM (ISO 8601)
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- Sep 2007
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
I like it ^_^ One has to wonder, though, how it eats cities and remains CR 8. I think th is is a case where the CR vote could not hold the weight of the epic concept. Shame on you, CR voters!
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2008-12-02, 11:16 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
I think I pointed it out that it does it one building at a time, by tunneling under them. Or plans out a route to cause a mass killing.
It's nassssty.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-12-02, 11:19 PM (ISO 8601)
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- Sep 2007
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
I was more talking about the fact that, until about ECL 14 or so, one city = a level up.
Y'know, that part.
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2008-12-02, 11:22 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Lord_Gareth, go to the CR and... highlight it a bit. See what comes up.
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2008-12-02, 11:23 PM (ISO 8601)
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Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
I really think you VoteUpers should keep CR out of the hands of the unwashed masses. Or at least get it voted last. This thing would've been better with higher CR.
^^EDIT, for JUSTICE: See Afro, all that hourglass stuff was ultimately good for you. You've taken a level in cunning.Last edited by Pronounceable; 2008-12-02 at 11:25 PM.
Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
CATNIP FOR THE CAT GOD! MILK FOR THE MILK BOWL!
Shameless shill:
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2008-12-02, 11:26 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Don't I know it. That's why the next VUAV will...
Well, you'll see tomorrow.
Are you sure it was a level in cunning? I thought it might have been Zocelot's new Paragon Path...Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-12-02, 11:28 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Ooh, speaking of which, it's "tomorrow" by EST in... 32 minutes.
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2008-12-02, 11:44 PM (ISO 8601)
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- Nov 2006
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Founder of the Fanclub of the (Late) Chief of Cliffport Police Department (He shall live forever in our hearts)
CATNIP FOR THE CAT GOD! MILK FOR THE MILK BOWL!
Shameless shill:
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2008-12-02, 11:52 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Very well, thank you!
And yes, we have... eight minutes until I start the next one.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-12-02, 11:57 PM (ISO 8601)
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- Sep 2007
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
I wanna see an LG villain, if only to give Afro a challenge that doesn't involve mechanics whatsoever.
Do you hear me, voting community? LAWFUL GOOD IS THE NEW EVIL!
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2008-12-02, 11:59 PM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
You're about to get an opportunity!
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2008-12-02, 11:59 PM (ISO 8601)
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- Sep 2007
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Oh, Afro - think you can write up another monster - namely, this thing after it's "transcended into something worse"?
After Bladed Blob, of course. We want our Bladed Blob, damnit!
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2008-12-03, 12:03 AM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
Planning to. Very shortly.
And I already stated when the Bladed Blob would appear.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
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2008-12-03, 12:05 AM (ISO 8601)
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- Sep 2007
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
I'm afraid I either missed or forgot that statement entirely.
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2008-12-03, 12:07 AM (ISO 8601)
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- Apr 2008
Re: Vote Up A Villain IV! [Voting Closed, Villain Complete!] (3.5)
The Bladed Blob will appear as part of my Acheron project.
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