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Thread: Swordsage help
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2008-12-02, 07:28 PM (ISO 8601)
- Join Date
- Dec 2005
Swordsage help
Hi all
I'm making a lvl. 15 Swordsage and I need help choosing manoeuvres and stances. I'm aiming at fast and flashy.
Thanks in advance
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2008-12-02, 07:45 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
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Re: Swordsage help
Two-Weapon? Two-Handed? Stealthy? Tank? Controller? Damage dealer? Insufficient data.
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2008-12-02, 07:52 PM (ISO 8601)
- Join Date
- Feb 2006
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- Seattle, WA
- Gender
Re: Swordsage help
Swordsages tend to get decent numbers of maneuvers, so you can generally mix/match 3 schools and not have problems with prereqs. For fast and flashy, I'd suggest Setting Sun, Desert Wind, and Tiger Claw, and duel wield short swords or kukiris.
Another idea I've been thinking is using a spiked chain and using mostly Diamond Mind and Shadow Hand, dipping a bit into Stone Dragon.
Unarmed SS is pretty good too. Snap Kick and Xing Mongoose boosts can give you a ton of attacks per round, which can be fun.
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2008-12-02, 07:53 PM (ISO 8601)
- Join Date
- Mar 2008
Re: Swordsage help
When it comes to flashy, IMO, there's nothing like the manuvers from Tiger Claw and Setting Sun.
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2008-12-02, 08:00 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- In deNile
Re: Swordsage help
Just play a Monk. it had to be done
Last edited by Enlong; 2008-12-02 at 08:02 PM.
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2008-12-02, 08:33 PM (ISO 8601)
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- Mar 2008
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2008-12-02, 08:36 PM (ISO 8601)
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- Sep 2008
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- Wales, UK
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Re: Swordsage help
Unarmed Swordsage Fad.
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2008-12-02, 08:46 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Swordsage help
Unless your DM will let you refluff Desert Wind to deal some other kind of energy damage, don't take it at such a high level. There is a massive amount of creatures at that level that are very resistant or outright immune to fire (or cast spells or have magic items that can do those things).
Shadow Hand is good for getting miss % chances and paralyzing (essential save or die next round) strikes.
Tiger Claw is good for outright damage if you go for the Bloodclaw prestige class that gives you Two-Weapon Fighting without penalty.
Diamond Mind is good for replacing saving throws with a Skill Check that you can't auto-fail on a 1.
I've always been a fan of taking Improved Critical and dual-wielding Keen Kukris.5e D&D Mythos Classes
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Swordbearer Class
Cynosure Class
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2008-12-02, 08:52 PM (ISO 8601)
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- Mar 2006
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- Auckland, New Zealand
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2008-12-03, 06:12 PM (ISO 8601)
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- Dec 2005
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2008-12-03, 07:28 PM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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2008-12-03, 08:09 PM (ISO 8601)
- Join Date
- Jul 2007
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Re: Swordsage help
I'm going to recommend a little Stone Dragon in the mix. It can really bring some hurt to a fight if you take one of the (Adjective) Mountain strikes, which saved my group on an occasion or two.
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2008-12-03, 11:11 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Swordsage help
Oh, crud, sorry. I forgot about that after recently playing in a campaign with a DM who houseruled that into 3.5. I played a kukri-wielding character just for the occasion.
In my experience, the only thing a Swordsage really needs Stone Dragon for is if he wants to be able to cut through any door or wall that the DM doesn't explicitly state to be arbitrarily immune to damage (or made of Force or some such).
Those "ignore hardness" maneuvers can really derail a DM who isn't prepared for it.5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2008-12-04, 12:20 AM (ISO 8601)
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- Jul 2007
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