New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 27 of 27
  1. - Top - End - #1
    Barbarian in the Playground
    Join Date
    Nov 2008

    Default What is a Clericzilla and how does it work?

    I've heard a lot of people say things about the Clericzilla, about how it can out melee the Fighter, out buff the Bard, and in even one instance: "I leveled a Frost Giant in 2 hits."

    Ok, how the heck is such a thing possible? I failz at using the Google, so if anyone could either post a suggested build (and perhaps explain a little bit) or throw me a link to the build, that would be awesome.

    Best of luck folks
    -Eddie

  2. - Top - End - #2

    Default Re: What is a Clericzilla and how does it work?

    Cleric 20 with Natural Spell

    Druid 20 with Divine Metamagic.

  3. - Top - End - #3
    Barbarian in the Playground
     
    Whiplord's Avatar

    Join Date
    May 2007
    Location
    Land of Frostbite

    Default Re: What is a Clericzilla and how does it work?

    Cleric 20, basically. You could take Divine Metamagic if you wanted, but just a plain old cleric is already hugely good.
    Avatar by rtg0922! <3

    Eclipse, Servant of the Dark God. Servants of the Fallen
    Necrosis
    , True Necromancer, Unbound
    Xxzyx
    , Impure Prince, Seas of Change, Winds of Fate
    Quintillius, Paladin of the Red Knight, Run to the North

  4. - Top - End - #4
    Titan in the Playground
     
    PaladinGuy

    Join Date
    Dec 2007
    Location
    UTC -6

    Default Re: What is a Clericzilla and how does it work?

    Use Divine Metamagic to Persist buff spells: Divine Power especially, as it gives the Cleric full BAB and a +6 Strength bonus. Bull's Strength is a weaker, optional boost, just in case...

    That, and I think Enlarge Person (Strength Domain) is also used...

  5. - Top - End - #5
    Ogre in the Playground
     
    Enlong's Avatar

    Join Date
    Nov 2006
    Location
    In deNile

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by Stupendous_Man View Post
    Cleric 20 with Natural Spell
    Because he's so awesome that he doesn't even need to use feats that affect Clerics anymore?

    Also: Cleric with Trickery Domain and Divine Metamagic. Persisted Time Stop. Theoretically, that Cleric can "stop time" for as long as he lives. Bonus: Elan Cleric with Trickery Domain and Divine Metamagic.
    Awesome Avatar by Shattersnap.

    Spoiler
    Show



    Many thanks to El Goonish Shive for the banner image.

    Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

    Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles.

  6. - Top - End - #6
    Ogre in the Playground
    Join Date
    Sep 2006
    Location
    DC area
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Actually, that has been debunked, as timestops duration is one rounds, with the bonus rounds being special.

  7. - Top - End - #7
    Troll in the Playground
     
    Zombie

    Join Date
    Sep 2008
    Location
    The great state of denial

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by MeklorIlavator View Post
    Actually, that has been debunked, as timestops duration is one rounds, with the bonus rounds being special.
    So extend it. Then it's two rounds.
    Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
    DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
    Me: Yeah, a knight in shining armour might just bring her over the edge.

  8. - Top - End - #8
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    The idea of a Clericzilla is to simply stamp enough buffs on yourself to go Hulk Smash. Small list of the common ones:

    Divine Favor
    Divine Power
    Righteous Might
    Giant Size (or Enlarge or Polymorph or such depending on the level of the game and the sources available; I still strongly suggest against the Polymorph-line, although that way you'd get stylepoints for looking like Godzilla too)
    Visage of the Deity-line
    Righteous Wrath of the Faithful
    Holy Star

    and a dozen others. Basically, just have insane numbers across the board and break things. Oh yeah, and with all your attack roll boosting things, Power Attack for full.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  9. - Top - End - #9
    Bugbear in the Playground
    Join Date
    Apr 2007

    Default Re: What is a Clericzilla and how does it work?

    "It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."

  10. - Top - End - #10
    Titan in the Playground
    Join Date
    Dec 2004

    Default Re: What is a Clericzilla and how does it work?

    Clericzilla, Druidzilla, CoDzilla (Cleric or Druid zilla) all refer to the same thing:

    Character A excels in a particular area of the game. His class was designed to excel in that area and he has built his character to focus on being as good at doing that as he can be.

    Character B is a Cleric, he too has been built to excel in that same area even though it is not a typical role for a Cleric to fill.

    Character B the Cleric is better at that role than Character A, whose class is designed to be "the best" at that role. The Cleric is also still just as good at being a Cleric as he otherwise would be.

    The same can be done with a Druid. That's what a CoDzilla is, a Cleric or Druid who outdoes another class at their own game, without being any worse at filling their own role.

  11. - Top - End - #11
    Dwarf in the Playground
     
    AssassinGuy

    Join Date
    Apr 2008
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by Stupendous_Man View Post
    Cleric 20 with Natural Spell

    Druid 20 with Divine Metamagic.
    I think you have that backwards.

    By the time you read this sig I have already stolen my own identity.

    "When life gives you lemons, make beef stew," Rosie

    The randomness of this sig brought to you by:
    "Arachno Spores! The fatal spore, with the funny name." -Futurama

  12. - Top - End - #12
    Dwarf in the Playground
     
    BardGuy

    Join Date
    Nov 2007

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by Draco Dracul View Post
    I think you have that backwards.
    No....cleric 20 and Druid 20 are so awesome, they don't even need to take the correct feats.

    My Cleric 20 had skill focus (Knowledge: Nobility) 6 times and it didn't matter .

  13. - Top - End - #13
    Barbarian in the Playground
     
    NecromancerGuy

    Join Date
    Mar 2007

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by Draco Dracul View Post
    I think you have that backwards.
    Im pretty sure thats the point.

  14. - Top - End - #14
    Ogre in the Playground
     
    monty's Avatar

    Join Date
    Mar 2007
    Location
    Fresno (yes, THAT Fresno)
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Or if you really want to break it, gestalt Cleric 20 // Druid 20 with Natural Spell and DMM.
    My characters:
    Spoiler
    Show
    Sarah, human gestalt druid/totemist
    Adrian, human rogue
    Calypso, half-nymph human gestalt druid/miscellaneous


  15. - Top - End - #15
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Aug 2008

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by monty View Post
    Or if you really want to break it, gestalt Cleric 20 // Druid 20 with Natural Spell and DMM.
    Pfft...Wizard 20//Druid 20 with Natural Spell.

    CoDzilla works with the PHB + Spell Compendium. Every book extra just adds more love.

    Popular favorites for Cleric is Divine Metamagic from Complete Divine for Persist spell to have spells last 24 hours. Using nightsticks from libris mortis so they have enough turns.

    Outbuffing bards is easy. They do it far easier, since they don't spend the feats for it. All it is spells. Now they can't give as high of a +hit and +damage, but they also buff other things. Also they don't spend any feats on it and aren't wiped out by silence. Or darkness. (depending on how the bard inspires)

    Divine Power + Righteous might=Better than a fighter. (and monk, lulz)

    They are considered better than wizards until around ~11, and better than druids ~11. Druids are considered better than both until ~11.

  16. - Top - End - #16
    Barbarian in the Playground
     
    DrowGirl

    Join Date
    Oct 2007
    Location
    NY, USA
    Gender
    Female

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by BobVosh View Post
    Pfft...Wizard 20//Druid 20 with Natural Spell.

    CoDzilla works with the PHB + Spell Compendium. Every book extra just adds more love.

    Popular favorites for Cleric is Divine Metamagic from Complete Divine for Persist spell to have spells last 24 hours. Using nightsticks from libris mortis so they have enough turns.

    Outbuffing bards is easy. They do it far easier, since they don't spend the feats for it. All it is spells. Now they can't give as high of a +hit and +damage, but they also buff other things. Also they don't spend any feats on it and aren't wiped out by silence. Or darkness. (depending on how the bard inspires)

    Divine Power + Righteous might=Better than a fighter. (and monk, lulz)

    They are considered better than wizards until around ~11, and better than druids ~11. Druids are considered better than both until ~11.
    I disagree Druid is about equal at level 8 when they get access to Large Wildshape.
    Last edited by Akisa; 2008-12-03 at 01:26 AM.
    The day I find a game is the day that HL2 Episode 3 is released!
    My Brandenburg Interactive AAR game for EUIV.
    Here is the recruitment page

  17. - Top - End - #17
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by Yukitsu View Post
    So extend it. Then it's two rounds.
    Actually, the erratta changed it to an instantaneous duration that gave bonus rounds, if I remember right.

  18. - Top - End - #18
    Bugbear in the Playground
     
    Kizara's Avatar

    Join Date
    May 2007
    Location
    Ownageville (OV)
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Previous character of mine:
    Spoiler
    Show

    Rogue 2/paladin of tyranny 3/hex blade 4/marshal 1/fighter 2/hexblade 1/heirophant 5/???? 2

    Cleric 10/contemplative 2/cleric 8

    Feats (current) Power attack, Quicken spell, DMM (quicken spell), Extra Turning.

    Feats (new): Leadership (9th-level), cleave (ftr 1), Improved Sunder (ftr 2), spell penetration (hex), Combat Brute (12th-level), *Leap Attack (15th-level), *Zen Archery 18th-level.

    I have my 15th and 18th level feats to account for, in addition to 3 more metamagic feats from heirophant levels. Finally, I need my last 2 levels on side 1.


    Note that the above is a gestalt build. Ignore the first block of levels for what it would be non-gestalt.

    Old threads discussing things related to this character:

    http://www.giantitp.com/forums/showthread.php?t=54675

    http://www.giantitp.com/forums/showthread.php?t=63271



    Hope I helped.

  19. - Top - End - #19
    Banned
     
    Talic's Avatar

    Join Date
    Nov 2007
    Location
    Houston, TX
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Druid 20 // Warblade 5 / Master of many Forms 7 / Warshaper 4 / Warblade 6-9

  20. - Top - End - #20
    Troll in the Playground
     
    Zombie

    Join Date
    Sep 2008
    Location
    The great state of denial

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by The_Glyphstone View Post
    Actually, the erratta changed it to an instantaneous duration that gave bonus rounds, if I remember right.
    Can I get a link? That would be handy to know.
    Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
    DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
    Me: Yeah, a knight in shining armour might just bring her over the edge.

  21. - Top - End - #21
    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    If you're going to get Divine Metamagic, you might as well buy some Nightsticks to increase the amount of buffs you can have.

  22. - Top - End - #22
    Ettin in the Playground
     
    AslanCross's Avatar

    Join Date
    Jul 2007
    Location
    Metro Manila, Philippines
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    I believe at higher levels it also included the use of Miracle to copy the effect of the Wu Jen spell Giant Size. That made you literally a Clericzilla.


    Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
    Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.

    "I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay

  23. - Top - End - #23
    Bugbear in the Playground
     
    RS14's Avatar

    Join Date
    Nov 2006
    Location
    GMT-8

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by Eldariel View Post
    The idea of a Clericzilla is to simply stamp enough buffs on yourself to go Hulk Smash. Small list of the common ones:

    Divine Favor
    Divine Power
    Righteous Might
    Giant Size (or Enlarge or Polymorph or such depending on the level of the game and the sources available; I still strongly suggest against the Polymorph-line, although that way you'd get stylepoints for looking like Godzilla too)
    Visage of the Deity-line
    Righteous Wrath of the Faithful
    Holy Star

    and a dozen others. Basically, just have insane numbers across the board and break things. Oh yeah, and with all your attack roll boosting things, Power Attack for full.
    Without using DMM cheese, how reasonable is that in practice, though? Are the durations so great that they stay up virtually all day, or do you need to wait and cast all of those before entering combat?

  24. - Top - End - #24
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by RS14 View Post
    Without using DMM cheese, how reasonable is that in practice, though? Are the durations so great that they stay up virtually all day, or do you need to wait and cast all of those before entering combat?
    Not all of them can be kept up all day without Persistent Spell (well, depends on level of course). Generally, around level 9 or so, you spend the first round of combat going Divine Power > Quickened Divine Favor and the second round, Quicken another buff while smashing face. Of course, hour/level stuff will be constantly active regardless. But yes, without DMM, Cleric falls far second to the Druid in longterm efficiency (almost solely due to Wildshape, which can be maintained all day).
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  25. - Top - End - #25
    Bugbear in the Playground
     
    RS14's Avatar

    Join Date
    Nov 2006
    Location
    GMT-8

    Default Re: What is a Clericzilla and how does it work?

    It still doesn't seem all that great an option, at least not until higher levels.

    At level 9, the cleric can pull that trick once, or three times if he drops the second quickened spell from his buffing routine. Neither Divine Power nor Divine Favor will last until the next encounter, and he's burned two of his three 5th level spells and one of four 4th level spells just with the full routine.
    Yes, it looks like the Cleric is starting to become powerful, and I've got no doubt that it's an effective combo against a BBEG, but until level 10, it seems to burn him out quickly, or else be contingent on knowing that he will have time to buff himself before the big fight and can forgo Quicken for the day.
    In practice, do people use rope-trick to recover spells between fights?
    Disclaimer: I've not played a cleric yet, so I don't know how well my thoughts correspond with reality.

  26. - Top - End - #26
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

    Join Date
    Nov 2007
    Location
    Texas...for now
    Gender
    Male

    Default Re: What is a Clericzilla and how does it work?

    Quote Originally Posted by RS14 View Post
    It still doesn't seem all that great an option, at least not until higher levels.

    At level 9, the cleric can pull that trick once, or three times if he drops the second quickened spell from his buffing routine. Neither Divine Power nor Divine Favor will last until the next encounter, and he's burned two of his three 5th level spells and one of four 4th level spells just with the full routine.
    Yes, it looks like the Cleric is starting to become powerful, and I've got no doubt that it's an effective combo against a BBEG, but until level 10, it seems to burn him out quickly, or else be contingent on knowing that he will have time to buff himself before the big fight and can forgo Quicken for the day.
    In practice, do people use rope-trick to recover spells between fights?
    Disclaimer: I've not played a cleric yet, so I don't know how well my thoughts correspond with reality.
    Yeah, this is a high-level tactic. Generally Clerics are thought to come into their own in melee at around 11th level. Before that, buffing is more overall effective. Keep in mind, though, that at low levels a Cleric can still be close to a Fighter in melee as well as being able to cast, but it's at high levels that Zilla starts. There's a reason I think Druids are the best class.
    [/sarcasm]
    FAQ is not RAW!
    Avatar by the incredible CrimsonAngel.
    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

  27. - Top - End - #27
    Banned
     
    Devil

    Join Date
    Nov 2008

    Default Re: What is a Clericzilla and how does it work?

    The Original Clericzilla was the Cleric Archer, who had pretty much every hour per day buff for a while, and then, with polymorph or PAO, turned into an Arrow Demon, then buffed.

    The conventional Clericzilla of melee only came into existence later in Complete Divine.

    But either way, here's something for you:

    Level 9 Cleric casts Spiked whatever and nothing else. He has a natural Str of 16.

    Fighter took WF and spec, also some other stuff that doesn't add directly to his damage. Has a Base Str of 20 at this level.

    Cleric has -3 to hit against fighter, and does 2d6+12 damage per hit.

    Fighter does 2d6+9 damage.

    Obviously these stats are poor representations, but that's with a single level 3 spell. Spend all the rest on hour/level spells, or on Divine Power and Quickened Divine Favor, and you can break those out if you need to.

    Cleric has no shortage of options to zilla.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •