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    Barbarian in the Playground
     
    Neek's Avatar

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    Default [3.5] Best way to make a fighter fall?

    Nicolaos of Aepternacos


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    Pixie in the Playground
     
    PirateWench

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    Default Re: [3.5] Best way to make a fighter fall?

    Monk with full CC UMD.
    Nothing to see here, move along...

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    Pixie in the Playground
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    Default Re: [3.5] Best way to make a fighter fall?

    This is true.

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    Orc in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Best way to make a fighter fall?

    Fighter 20: Best way to make an optimiser fall.

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    Ettin in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Be a Samurai. Watch him ROTFLOL.
    [/sarcasm]
    FAQ is not RAW!
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    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

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    Pixie in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Best way to make a fighter fall?

    Cast Hold Person then Gust of Wind

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    Librarian in the Playground Moderator
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    Default Re: [3.5] Best way to make a fighter fall?

    Grease. Can't believe I was the first.
    The Cranky Gamer
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    Halfling in the Playground
     
    BlackDragon

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    Default Re: [3.5] Best way to make a fighter fall?

    explosive spell
    My DM once lectured me as why my optimizing gaming style was terrible, why it betrayed everything the game stood for, and how I should be executed and violated for it, i felt terrible. But i felt worst when he sent his fiendish werecrocodile cleic crusader ruby knight vindicator knight of the raven mindbendr to kill my character...I probabyl deserved it

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    Ogre in the Playground
     
    Fiery Diamond's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Paladin-fall thread: Old and boring, but makes sense.
    Druid-fall thread: Interesting and amusing, full of win.
    Fighter-fall thread: -.- ...Okay, now it's just getting stupid.
    I'm currently writing a story, titled "Zenith: Another World Saga."

    It's a fantasy/adventure story. Here's the summary:

    When I opened my eyes, I was in a fantasy world. I quickly discovered that it functioned off of game-like rules (levels, EXP, skills, and so on). Taking the name Zenith, I decided to make the best of my new world and live as an adventurer aiming for the top together with my new best friend Rozenskye. And I might be functionally immortal? An Isekai-style story.

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    Colossus in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Now, monks on the other hand- they change alignment- they don't so much Fall as cease to be able to advance as monks, but close enough.

    How's a monk fall? Decide the fate of the world on the toss of a coin would be a possibility.

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    Firbolg in the Playground
     
    Kobold

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Sstoopidtallkid View Post
    Be a Samurai. Watch him ROTFLOL.
    Actually, he would ROFLCOPTER. And then fall from a great height after stopping.
    **** Photobucket ; RIP avatars

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    Barbarian in the Playground
     
    Neek's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Fiery Diamond View Post
    Paladin-fall thread: Old and boring, but makes sense.
    Druid-fall thread: Interesting and amusing, full of win.
    Fighter-fall thread: -.- ...Okay, now it's just getting stupid.
    A good parody resembles too closely what it is parodying, insofarasmuch it becomes what it is trying to parody.
    Nicolaos of Aepternacos


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    Firbolg in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by hamishspence View Post
    Now, monks on the other hand- they change alignment- they don't so much Fall as cease to be able to advance as monks, but close enough.
    Actually, not being able to advance as a monk is usually a huge improvement.

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    Titan in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    So, is anyone going to do a Best Way to Make a Water Fall thread?

    Move Earth and Raise Water?

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    Bugbear in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Finger of Death

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    Ogre in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Fiery Diamond View Post
    Paladin-fall thread: Old and boring, but makes sense.
    Druid-fall thread: Interesting and amusing, full of win.
    Fighter-fall thread: -.- ...Okay, now it's just getting stupid.
    You forgot the Knight fall one.

    Quote Originally Posted by Thurbane View Post
    So, is anyone going to do a Best Way to Make a Water Fall thread?

    Move Earth and Raise Water?
    I was actually considering it.
    Thanks to zegma for my awesome avatar.
    Proudly the founder of the Mr. Scruffy fanclub.
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    Dwarf in the Playground
     
    Ellisthion's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    If you managed to make a Monk non-Lawful whilst he's using his Slow Fall ability, then he'd Fall in two ways at once.
    People pay thousands of dollars for diamonds, even though diamonds do nothing but look pretty.
    A video game suit of armor looks pretty and protects you from video game orcs.

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    Titan in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    I, personally, can't wait until how to make Wonder Fall(s) comes up.

    Shame Fox canceled it, really.
    Remember how I was wishing for the peace of oblivion a minute ago?

    Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.

    X-Com avatar by BRC. He's good folks.

  19. - Top - End - #19
    Ogre in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Ellisthion View Post
    If you managed to make a Monk non-Lawful whilst he's using his Slow Fall ability, then he'd Fall in two ways at once.
    Drop a Helm of Opposite Alignment on him! Since he's using Slow Fall, it'll fall faster than him, thus hitting him. It requires good aim, though.
    Thanks to zegma for my awesome avatar.
    Proudly the founder of the Mr. Scruffy fanclub.
    We will not let Nessie down! http://www.petitiononline.com/PLEAOSAR/
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    Titan in the Playground
     
    Goblin

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Mark Hall View Post
    Grease. Can't believe I was the first.
    Grease is actually much better than Improved Trip, as Fighters generally have good Str, but poor reflex saves and balance checks.
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  21. - Top - End - #21
    Ogre in the Playground
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    Default Re: [3.5] Best way to make a fighter fall?

    First, convince the player that the way he's running his fighter fits better with a paladin instead. Offer to let him/her retrain fighter levels to paladin levels. Pretend to be kind and understanding and acknowledge that the Paladin Code needs work. When the poor schmuck agrees, the next plot hook is "This child is fated to grow up as an Evil Overlord." Bam, fallen fighter... sorta.

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    Bugbear in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by mikeejimbo View Post
    You forgot the Knight fall one.
    He defaults on land-leases and his liege escheats him!

    (Be sure to make History your major guys, I promise that was just a preview of the NONSTOP HILARITY.)

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    Ogre in the Playground
     
    skywalker's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by mikeejimbo View Post
    You forgot the Knight fall one.
    Dude, Batman discussions go in Media Discussions.

    @Piedmon: Mine's better!


    Also, in case anybody missed it:

    We're tired of threads about making paladins fall. Grown-up DMs work with their players, and don't try to antagonize them. We certainly don't need more than 1 thread every 2 months about it.

    Thank you.
    I am continuing to have a social life. Sorry for the inconvenience.
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    Barbarian in the Playground
     
    Magnor Criol's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by skywalker View Post
    We're tired of threads about making paladins fall. Grown-up DMs work with their players, and don't try to antagonize them. We certainly don't need more than 1 thread every 2 months about it.
    Thank you.
    Pretty sure this isn't one.

    This is just a humorous thread mainly involving puns. (I support a well-hidden pit trap, by the way.)

    Also, this won't stop them; they're generally started by newbies, who haven't seen how often they occur yet, so anyone starting a new pallyfall thread won't be likely to have seen your imperative.
    Last edited by Magnor Criol; 2008-12-05 at 12:31 AM.

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    Barbarian in the Playground
     
    Neek's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Magnor Criol View Post
    Pretty sure this isn't one.
    You got it.

    This is just a humorous thread mainly involving puns. (I support a well-hidden pit trap, by the way.)
    (How hard hidden are we talking?)
    Last edited by Neek; 2008-12-05 at 12:47 AM.
    Nicolaos of Aepternacos


  26. - Top - End - #26
    Ogre in the Playground
     
    skywalker's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Magnor Criol View Post
    Pretty sure this isn't one.

    This is just a humorous thread mainly involving puns. (I support a well-hidden pit trap, by the way.)

    Also, this won't stop them; they're generally started by newbies, who haven't seen how often they occur yet, so anyone starting a new pallyfall thread won't be likely to have seen your imperative.
    I was trying to translate the intent of the thread.

    I actually think I was rather successful.
    I am continuing to have a social life. Sorry for the inconvenience.
    Serious-Jedi-Me-Avatar by RTG0922. Thanks. Cat-assassin-avatar by onasuma, who I was too dumb to thank. Thanks for that too!

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    Barbarian in the Playground
     
    Magnor Criol's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Neek View Post
    (How hard hidden are we talking?)
    Well, it is a fighter we're talking about; doesn't need to be too hard to make him miss it. DC 10 or so? =p

    Quote Originally Posted by skywalker View Post
    I was trying to translate the intent of the thread.

    I actually think I was rather successful.
    Hence the "In case anyone missed it" line, of course. My apologize for coming off terse, I'd just gotten off a rather...unpleasant phone call.

  28. - Top - End - #28
    Ogre in the Playground
     
    skywalker's Avatar

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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Magnor Criol View Post
    Hence the "In case anyone missed it" line, of course. My apologize for coming off terse, I'd just gotten off a rather...unpleasant phone call.
    It's cool.

    No blood, no foul.
    I am continuing to have a social life. Sorry for the inconvenience.
    Serious-Jedi-Me-Avatar by RTG0922. Thanks. Cat-assassin-avatar by onasuma, who I was too dumb to thank. Thanks for that too!

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    Ogre in the Playground
     
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    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by Darrin View Post
    Actually, not being able to advance as a monk is usually a huge improvement.
    So, the best way to make a monk "fall" is to do nothing to them at all?
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  30. - Top - End - #30

    Default Re: [3.5] Best way to make a fighter fall?

    Quote Originally Posted by monty View Post
    So, the best way to make a monk "fall" is to do nothing to them at all?
    I think he meant to say you can't fall anymore when you're already at the bottom.

    Fighter falling, acording to what we see around the forums:
    -You picked your feats in a nonrandom way? YOU FALL!
    -You picked skills? YOU FALL!
    -You use tactics superior to those of a mindless zombie? YOU FALL!
    -You defeated an oponent? YOU FALL!
    Last edited by Oslecamo; 2008-12-05 at 05:48 AM.

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