Results 1 to 8 of 8
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2008-12-12, 11:25 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Canada
Choosing to fail a D20 roll [funny-ish]
I know you can chose to fail a save or skill check on purpose, but can you do similar things with attack rolls?
for instance, if you chose to attack the ground with a body slam?
throwing yourself a the ground and missing.
(BTW Don't Panic. it's just a joke)Nerd-o-rama Wrote on 10/16/06 at 01:06:57:
Even creatures listed as "Always Alignment" have one-in-a-million exceptions: the Chaotic Good White Dragon Ranger yearning to throw off the reputation of its Evil kin, anybody?
Dice for the Dice God! D20s for the D20 Throne!
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2008-12-12, 11:29 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Utah
- Gender
Re: Choosing to fail a D20 roll [funny-ish]
It something special to miss the ground tho. You need to be suitably distracted by a nice set of legs or your airline luggage that went missing years ago.
On topic, I have seen a deck of critical fumble cards used for that purpose. I also once played with a group that used a fumble table. It can be funny, but in the long run I personally believe it is more detrimental to the players because it will happen and at the worst opportune times.You just lost the game. I lost too but at least I took someone down with me.
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2008-12-12, 11:33 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Austin, Texas
- Gender
Re: Choosing to fail a D20 roll [funny-ish]
Do you know where your towel is?
I know where BOTH my towels are! :D
that was awesome.
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2008-12-12, 11:43 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Canada
- Gender
Re: Choosing to fail a D20 roll [funny-ish]
You can, in fact, choose to fail an attack roll.
If you attack the ground with a body slam and choose to fail your attack roll, then you start falling upwards.
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2008-12-12, 11:45 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- The King's Grave
Re: Choosing to fail a D20 roll [funny-ish]
The problem is that you can't even make the attack roll against the planet. The darn thing is always grappling everyone and you've got a grapple modifier roughly equivalent to escape velocity in order to even attempt to throw yourself at the world and miss.
Sorry.
Though I can see intentionally swinging your weapon at someone and whiffing. I mean, how ward could that be? Just come up a few inches too short. Sure the rules don't say that you can. But playing by the strict rules alone is boring.
And inherently self contradictory (and often nonsensical).Warning! Random Encounter™ detected!
The Eternal Game Nightmære Stuff
It doesn't matter whether you win or lose, just how awesome you look doing it.
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2008-12-12, 11:49 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Choosing to fail a D20 roll [funny-ish]
This concept intrigues me. The hilarity that could ensue... For Call of Cthulhu, at least. If my players found out they could auto-roll 100s for certain things, it would be interesting. They've always wanted to know what would happen in certain situations for 100's... (I think we've only had one. A kick roll ended with an awkward drop kick and a dislocated ankle)
Seriously. I already decided that if they roll a 100 on a Spot Hidden check in the 1920's, they'll see a drink machine in the future because that is just how badly they weren't paying attention.Anemoia: Nostalgia for a time you've never known.
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2008-12-13, 07:28 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Belgium
- Gender
Re: Choosing to fail a D20 roll [funny-ish]
"I attack all of the air around my opponent!"
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2008-12-13, 08:12 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Scandinavia
- Gender