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    Orc in the Playground
     
    StoryKeeper's Avatar

    Join Date
    Apr 2007
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    Male

    Default [b] Statting Celtic Deities [/b]

    A section f our cooperatively-created campaign world has a strong celtic influence, and uses members of the Tuatha de Danna as its primary deities. It may or may not come into play depending on PC choices and how high of level they get, but I would like to see how the members of the playground would stat various celtic figures. Have at it mythology buffs.

    (PS: I wasn't sure if this should go under General or Homebrew, so feel free to move it.)
    Last edited by StoryKeeper; 2008-12-13 at 10:57 PM.
    Some Stuff I've tried brewing:

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    http://www.giantitp.com/forums/showthread.php?t=75765

    Eldritch ghost- Warlock/Ninja PrC
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    Student of the Fox- Class based on kitsune
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    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

  2. - Top - End - #2
    Banned
     
    SwashbucklerGuy

    Join Date
    Nov 2005
    Location
    Flawse Fell, Geordieland

    Default Re: [b] Statting Celtic Deities [/b]

    1E Legends and Lore had a whole chapter on these guys (downloadable from paizo or RPGnow). Just adapt from there, scaling to taste.

    Probably your best bet for reconstructing these guys in 3.X is to use either Titan or a 20th level human with PC classes as a base, then add 20-40 epic class levels, divine ranks and unique salient divine attributes (Balor's eye, Dagda's dozen bodies, etc.).

    Dicefreaks or Upper_Krust really are your go-to guys for statting out the gods in a coherent manner.
    Last edited by bosssmiley; 2008-12-14 at 10:09 AM.

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