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2023-05-08, 04:42 AM (ISO 8601)
- Join Date
- Jan 2014
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2023-05-08, 04:54 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-08, 05:04 AM (ISO 8601)
- Join Date
- Jan 2014
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2023-05-08, 08:47 AM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
Coralej is unsure whether to head down immediately or wait on the engineers in case whatever this backup is arrives, so he closes his eyes and opens himself to the force.
Spoiler: OOCThat would be a take 10=18 use the force check to Search Your Feelings about heading off to the security building without waiting for repairs to finish.
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2023-05-08, 08:55 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-08, 10:41 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
slapping the blaster rifle into her arm toggling the selector from stun to kill. Well we need that backup, we could leave the clones here with the engineers and go get that backup ourselves in hopes of not running into a mess. OR we take everyone with us. your call "Boss"
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2023-05-08, 06:08 PM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
Coralej lets the uncertainty show in his voice as he speaks "The force is giving me a bad feeling about heading down there, might be better to wait on the engineers." He'll then ask the engineers themselves "How much longer do you think that's going to take? Anything we could do to help speed it up?
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2023-05-08, 09:39 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
“You can help cut the damaged cables,” one of the engineers says, “they’re already marked.”
The clones split up, each one taking a corner of the 2nd story of the comm station building beneath the dish to try and keep watch. As the sun continues to drop, however, it is getting harder to see into the forests and soon it will be well into twilight and on the way to dusk.
Spoileranyone who wants to help the engineers, roll mechanics, . Everyone else, need to know what you’re doing or if you have any instructions for the clones.TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-09, 06:40 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
walking over to the door looking out in all directions attempting to determine potential risks, choke points for defensive means. then walking back over to the array cables that are closest to the door access point. Attempting to help get them cut.
Mechanics (1d20+1)[7]
Knowledge tactics (1d20+6)[21]
Perception (1d20+5)[17]
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2023-05-10, 10:53 AM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
Coralej will try to find somewhere with a good view of as much of the outside area as possible and keep an eye out.
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2023-05-10, 09:25 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
The most obvious choke points are the two breaches in the outer wall. Anyone entering the compound would have to pass through those entrances (or scale the wall). The second best spot is likely the security zone beneath the dish, which consists of a wall with one entrance, and a partially cleared minefield inside of it. If the security zone is surrounded though, you will have no way to escape (except perhaps by air).
The engineers can work two to a cable, and estimate it will take about 90 minutes to do complete all five (30 minutes per cable). The attempt to assist them doesn’t seem to have sped the effort at all.Last edited by Thundercracker; 2023-05-10 at 09:26 PM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-11, 03:44 PM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
"If we might need to defend this place, we should see if we can locate more of the mines in that minefield, might be able to use them to our advantage if something comes through there, same trick as before should hopefully detect them." With that Coralej heads down to the doorway and attempts once more to sense mines and tries not to think about how trapped they'll all be if something overwhelming does show up, they can't relocate while the engineers are working.
Spoiler: OOCSo Use the Force to sense surrounding (1d20+8)[17] and Perception (1d20+7)[16]
If one roll isn't enough to do the whole area feel free to just roll for me rather than waiting for another post.
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2023-05-14, 06:38 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
About 40 minutes later, just after you locate the fifth mine with the Force, a call goes up from the second story, from one of the clones.
“Clankers , about a dozen of them, coming across the field to the north!” he said.
Anyone who looks can see them, simple B-1 droids, in the fading daylight. Oddly enough, only two of them, in the front and the rear, appear to be armed. They will reach the breach in the northern wall, near Maintenance, in less than a minute.TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-14, 07:01 PM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Cora takes up an optimal firing position to unleash a hail of fire only to watch as her shots fall short
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2023-05-15, 09:58 AM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
The enemies are much too far for Coralej to do much, so he just moves to somewhere he'll have cover from that direction.
He does however whisper into his commlink "Why aren't most of them armed?"
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2023-05-15, 02:27 PM (ISO 8601)
- Join Date
- May 2017
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Ilyene
Ilyene finds cover and ignites her saber.
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2023-05-16, 10:43 PM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Turning to the clones closest to her, Take out the lead droids. as she takes aim at one of the lead droids herself
Round 1
normal fire blaster rifle targeting the closest enemy droid
attack (1d20+1)[14] -5 penalty not proficient (9 to hit) maybe ???
damage (3d8)[6]
(shots remaining in this clip: 37)Last edited by samduke; 2023-05-16 at 10:44 PM.
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2023-05-17, 12:36 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Your shot impacts the dirt in front of the column of droids.
The four clones immediately line up on the edge of the second story and three of them (all except 1453, who carries a heavy blaster rifle) take aim at the lead droids of the column.
Spoiler
Clones (medium range, -5):
(1d20)[9]
damage: (3d8)[12]
(1d20)[5]
damage: (3d8)[21]
(1d20)[6]
damage: (3d8)[12]
The lead droid goes down in one shot, while the other two blaster bolts impact the ground and throw up chunks of dirt and grass. The remaining droids panic and start running around the grassy field in chaos, hands in the air, except for the lone remaining droid with a weapon, who moves towards your position.
SpoilerParty's turn, post in any order.Last edited by Thundercracker; 2023-05-17 at 12:39 AM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-17, 06:42 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
round 2
Cora
Hold Fire until that guy with the weapon gets a bit closer
Hold Action to shoot the droid with the weapon until it hits Short Range for a blaster rifle
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2023-05-18, 08:47 AM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
Coralej speaks in a notably confused tone "Why are battle droids running around in a panic? Actually, just to double check, those are battle droids right, not some other model?" He nonetheless gets ready act if they get close enough.
Spoiler: OOCThat'll be readying an action to use Force Grip if the remaining armed droid gets close enough (12 squares, so about 60ft?)
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2023-05-18, 09:47 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Relay Station
"Not sure sir, maybe they've been reprogrammed," one of them says.
The clones gun down the last remaining armed droid once it gets in range, and it falls in a shower of sparks.
The unarmed droids (definitely B-1 models) eventually stop running around in a panic and retreat back behind the tree line.
"I've got a bad feeling about this," one of the clones says as he checks his power pack.
"Yeah, that was too easy," another one replies, "I don't think we're out of this yet."
Everything falls quiet again as it grows darker. With the lights on inside the compound, it is impossible to see anything beyond the outer wall.
Spoilerout of combat, anything the party wants to do?Last edited by Thundercracker; 2023-05-18 at 09:48 AM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-18, 11:22 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Well lets leave a guard up here to keep an eye out, but we need that backup and we need to get a message off as soon as we can
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2023-05-18, 03:33 PM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej
Coralej moves closer to the others and speaks up. "We just need to hold out another hour for the Engineers to do their work and we'll have communications up. Illyene, take a look where those droids were with those Electrobinoculars you grabbed, they must have been doing something. If you can't see anything, me, you, R4 and Odi are going into the security sub level for the backup and leaving everyone else on guard, I'm beginning to think we won't be able to stay here long, hopefully we can at least talk to someone in orbit first."Last edited by Thunder999; 2023-05-18 at 03:36 PM.
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2023-05-20, 08:55 AM (ISO 8601)
- Join Date
- May 2017
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Ilyene
"Sounds like a plan." Ilyene replies and sets off to observe the drones last location.
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2023-05-20, 06:44 PM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
looking at Illyene with the Electrobinoculars I could make good use of that while you guys are looking for the backup., while holding the blaster rifle, she unfastening her pistol hip holster and toggling the selector from stun to kill. Taking the Electrobinoculars (if given)
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2023-05-21, 08:00 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
SpoilerPut your location and character name at the top of each post please, so I know who is where.
Security
The security building is a round, two story complex with windows and a walkway on the second story, providing a 360-degree view of the Relay Station and the grounds immediately around it. Some of the windows on the second story have been shot out, and broken glass litters the ground beneath them. At the ground level, a single durasteel door leads to the interior, and currently it is locked, requiring an ID badge for entry.
Relay Station
Through the macrobinoculars, at the farthest edge of the field, just next to a large tree, you spot a single B1 droid, also holding a pair of macrobinoculars. The droid does not appear to have noticed you.TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-22, 01:47 PM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Cora
Relay Station
atfer a look through the macrobinoculars, Cora decides to take a look through her pistol scope to see if she can determine the range and what the B1 with Binoc's target is doing
Perception (1d20+5)[22] (rolled ooc)Last edited by samduke; 2023-05-22 at 01:47 PM.
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2023-05-22, 10:16 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Last edited by Thundercracker; 2023-05-22 at 10:16 PM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig
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2023-05-23, 09:52 AM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Coralej Security
Coralej turns to Odi "Can you and R4 slice that, or are we going to need to ask Illyene to try cutting through with that lightsaber? I don't think we have time to search the rest of the complex for a possibly nonexistant ID badge."
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2023-05-23, 09:10 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Singapore
Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight
Security:
Ax warbles and with Odi’s help, the scanner turns green and the door snaps open. A duracrete wall lit by fluorescent lights greets you. The hallway extends left and right, following the outer edge of the building and curving away from the door. Both directions appear deserted. Following the hallway around, you come to a lift with an up and down button.Last edited by Thundercracker; 2023-05-23 at 09:10 PM.
TC for short
"I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig