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  1. - Top - End - #181
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    DrK's Avatar

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    Default Re: Savage Tides: The Bullywug Gambit



    Akula N'Kuttik "Shark Splitter"

    Akula grins as Brissa stumbles and slips haphazardly towards them. Jabbing with the harpoon he tries to pin her to the ground, "Be still eh" he grunts as he stamps down repeatedly on her seeking to kick her in the head to knock her out



    Spoiler: OOC
    Show


    AoO with harpoon (1d20+12)[19] +4 if she is still prone Dam (1d8+9)[15] (if from the grease and the prone she is flat footed then + (3d6)[8] sneak)

    Full attack with power attack unarmed kicks for non lethal
    (1d20+7)[24] +4 if still prone dam (1d8+11)[15] (if from the grease and the prone she is flat footed then + (3d6)[12] sneak)
    (1d20+7)[27] +4 if still prone dam (1d8+11)[15] (if from the grease and the prone she is flat footed then + (3d6)[10] sneak)


    Akula N'Kuttik "Shark Splitter"
    M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 4 // 4, Init 4, HP 26/37, Speed 20ft Land / 40ft Swim
    AC 16, Touch 11, Flat-footed 15, CMD 19, = 16
    Fort 6, Ref 5, Will 7, CMB +8, Base Attack Bonus 4
    Unarmed +8 (+6/6) (1d8+5, x2)
    Grapple on a critical, has rope to control enemy MW Harpoon (50ft Rope) +9 (1d8+6, x3)
    CL DC17+SL, DC 22 escape or DC 25 Str, Snag Net (Trip (does 1+ damage)) +8 (touch) (Entangled, -)
    Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P) MW Klar (+4 Armor, +1 Shield, +1 Dex)
    Abilities Str 19, Dex 12, Con 14, Int 12, Wis 16, Cha 8
    Condition None

    Studied target Vs Brissa
    Divine Favour +2

    Condition/Effects
    Martial Flexibility (4/5 remaining):

    Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]

    Spells inf / 0/4 / 1/2 Remaining
    0: Light, Detect Magic, Sift, Guidance, Create Water, Detect Poison
    1st: Divine Favour, Protection From Evil, Nature's Path, Cure Light
    2nd: Tactical Acumen, Invisibility

    Thanks to Emperor Ing for the nice Avatar

  2. - Top - End - #182
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    Default Re: Savage Tides: The Bullywug Gambit

    Spoiler: Akula Crit confirm
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    To confirm critical (1d20+7)[15] +4 if prone; extra (1d8+11)[16] damage

    Thanks to Emperor Ing for the nice Avatar

  3. - Top - End - #183
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    Farmerbink's Avatar

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    Default Re: Savage Tides: The Bullywug Gambit

    Firi'Sar slinks around on the wall, now more behind Brissa than above. Aiming to capitalize on her incapacitation, his rapier flicks out once more.

    Spoiler: Firi'Sar, round 7
    Show
    Firi'Sar Throshana
    Male NG Elf Swash 1, Empiricist 3//Arcanist 4, Level 4, Init 10, HP 25/25, Speed 30
    AC 18, Touch 14, Flat-footed 14, CMD 14, Fort 5, Ref 7, Will 3, CMB 0, Base Attack Bonus 3
    Rapier (MW) +9 (1d6+4, 18-20, x2)
    Rapier (cold iron) +8 (1d6+4) 18-20, x2)
    Light crossbow (20 bolts) +7 (1d8, 19-20, x2)
    Mage Armor, Shield Extract (+4 armor, +4 Dex)
    Abilities Str 7, Dex 18, Con 10, Int 20, Wis 10, Cha 10
    Condition Lightbringer: +1 CL for light related spells
    Slippers of Spiderclimb: 9/10 minutes
    Panache: 2/6
    Inspiration: 5/5
    Arcane Reservoir: 1/5
    Mutagen: 1/1
    Spontaneous Healing
    Trap sense +1
    Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)

    Move to U/12, on the wall, but like head height? Wherever he needs to be for +1 to hit from high ground XD
    Poke poke
    (1d20+12)[26] rapier attack (counts flanking and high ground)
    (1d20+12)[15] crit (30+, x2)
    (1d6+4)[5] damage
    (1d6+4)[9] crit bonus

  4. - Top - End - #184
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    ElfRangerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    As Brissa splashes around, Tillandi tries to stab her a few times, hoping that her moving around would give her some weak spots where she could stab her.

    Spoiler: OOC rolls
    Show

    AoO: (1d20+8)[21] for damage: (1d8+4)[11]

    attack: (1d20+8)[10] for damage: (1d8+4)[12]

    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  5. - Top - End - #185
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    Default Re: Savage Tides: The Bullywug Gambit

    Kitten keeps step with Brissa, skidding a little as she moves but managing to keep upright on her paws. She savages Brissa in her prone state. Cordelia taps Akula with a charge of healing from her wand.

    Spoiler
    Show

    Kitten 5ft step to T-13. Acrobatics DC10 check passed OOC.
    Bite (1d20+11)[14] damage (1d6+4)[10] trip (1d20+9)[16]
    Claw (1d20+8)[13] damage (1d3+1)[3]
    Claw [roll]1d20+ó[/roll] damage (1d3+1)[4]

    Cordelia CLW (1d8+1)[8]

  6. - Top - End - #186
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    NecromancerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Spoiler: Mechanics
    Show
    Akula attacks Brissa several times, doing enough non-lethal damage to knock her unconscious.

    The remaining Savage Pirate is not a great enough threat to warrant going round-by-round. The party defeats him with no significant injuries.

    The Savage Krenshars are not able to get free of their chains.

    With several violent, and well-aimed, kicks, Akula knocks Brissa Santos unconscious, eliciting a feminine groan of pain strangely at odds with her savage appearance. The remaining savage pirate struggles insanely, but is so badly hindered by the webbing and grease that the party has little difficulty in finishing him off and dodging back as he explodes in the now familiar death throes of the poor, infected brutes.

    From around the corner the sound of the diseased krenshars continue to assault the party, their hostile screams and grunts as they strain against their chains unsettling, but not threatening. The mad screams of other savage humanoids come from behind as well, but for a moment the PCs are safe.

    End of combat. How do you want to try and handle Brissa Santos?

    Good job, by the way! This is interesting and a little off-book - the source material doesn't expect you to be able to subdue any of the infected! I'm excited to see how this works out.


    As the spells expire the party faintly, but clearly, hears the sound of clanging metal, as if a swordfight were ongoing, to the northeast through the natural sea-cave maze. If you wish to intervene you will need to deal with Brissa Santos quickly.

    Spoiler: Map
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  7. - Top - End - #187
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    Default Re: Savage Tides: The Bullywug Gambit

    Firi'Sar glances down at Brissa with an expression of concern mingled with opportunism. "You have a scroll, yes?" he confirms with Tillandi. He nods, and then peers into the caves to the northeast for only a moment. "Watch over her and the beasts down there. I'm going to investigate this noise." He drinks an extract and slinks towards the sound, moving with almost terrifying speed despite his near silence.

    Spoiler: Firi'Sar post combat & mechanics
    Show
    Spoiler: stats
    Show
    Firi'Sar Throshana
    Male NG Elf Swash 1, Empiricist 3//Arcanist 4, Level 4, Init 10, HP 25/25, Speed 30
    AC 18, Touch 14, Flat-footed 14, CMD 14, Fort 5, Ref 7, Will 3, CMB 0, Base Attack Bonus 3
    Rapier (MW) +9 (1d6+4, 18-20, x2)
    Rapier (cold iron) +8 (1d6+4) 18-20, x2)
    Light crossbow (20 bolts) +7 (1d8, 19-20, x2)
    Mage Armor, Shield Extract (+4 armor, +4 Dex)
    Abilities Str 7, Dex 18, Con 10, Int 20, Wis 10, Cha 10
    Condition Lightbringer: +1 CL for light related spells
    Slippers of Spiderclimb: 9/10 minutes
    Panache: 2/6
    Inspiration: 4/5
    Arcane Reservoir: 1/5
    Mutagen: 1/1
    Spontaneous Healing
    Trap sense +1
    Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)
    Firi'Sar will drink an extract of expeditious retreat for +30' movement speed. A somewhat polite reading of the skill suggests that he can do a move action of 55' while using stealth at -5 for "faster than half but less than full speed." If that's too cheesy, we'll go 30' and take no penalty.

    (1d20+13)[18] stealth + (1d6)[4] inspiration (if the modified result is less than 22)

  8. - Top - End - #188
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    ElfRangerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    "I have only two more of those," Tillandi said as she quickly stabilized the woman so she wouldn't die on her own. She watched Fri'Sar go and looked at the others, "we best get ready to receive visitors. A bit of an ambush should be possible here without too much trouble. Or we can follow our companion."
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  9. - Top - End - #189
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    Default Re: Savage Tides: The Bullywug Gambit



    Akula N'Kuttik "Shark Splitter"

    Akula wraps Brissa in the heavy net and secures her hands, leg and arms to it with heavy knots, "She will sleep for many hours. Follow I think?" he suggests after spending a couple of rounds securing her he'll take off after Fir'Sar, though considerably slower!


    Spoiler: OOC
    Show


    AoO with harpoon [roll0] +4 if she is still prone Dam [roll1] (if from the grease and the prone she is flat footed then + [roll2] sneak)

    Full attack with power attack unarmed kicks for non lethal
    [roll3] +4 if still prone dam [roll4] (if from the grease and the prone she is flat footed then + [roll5] sneak)
    [roll6] +4 if still prone dam [roll7] (if from the grease and the prone she is flat footed then + [roll8] sneak)


    Akula N'Kuttik "Shark Splitter"
    M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 4 // 4, Init 4, HP 26/37, Speed 20ft Land / 40ft Swim
    AC 16, Touch 11, Flat-footed 15, CMD 19, = 16
    Fort 6, Ref 5, Will 7, CMB +8, Base Attack Bonus 4
    Unarmed +8 (+6/6) (1d8+5, x2)
    Grapple on a critical, has rope to control enemy MW Harpoon (50ft Rope) +9 (1d8+6, x3)
    CL DC17+SL, DC 22 escape or DC 25 Str, Snag Net (Trip (does 1+ damage)) +8 (touch) (Entangled, -)
    Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P) MW Klar (+4 Armor, +1 Shield, +1 Dex)
    Abilities Str 19, Dex 12, Con 14, Int 12, Wis 16, Cha 8
    Condition None

    Studied target Vs Brissa
    Divine Favour +2

    Condition/Effects
    Martial Flexibility (4/5 remaining):

    Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]

    Spells inf / 0/4 / 1/2 Remaining
    0: Light, Detect Magic, Sift, Guidance, Create Water, Detect Poison
    1st: Divine Favour, Protection From Evil, Nature's Path, Cure Light
    2nd: Tactical Acumen, Invisibility

    Thanks to Emperor Ing for the nice Avatar

  10. - Top - End - #190
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    NecromancerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Spoiler: Map
    Show

    The party leaves the bound Brissa Santos behind and begins moving through a small labyrinth of tunnels. With many turns and switchbacks, this area would have made a good defensive position for someone familiar with it.

    Past the short maze they pass a cavern on the right that looks to have been outfitted with fine (likely stolen) furniture. Thick rugs cover the floor and fine tapestries and seascape paintings hang from the walls. The place has a nearly regal feel to it. There is a four-post bed taking up much of a large nook to the south with a matching oak desk and armoire. Alas, much of this furniture is ruined, spattered and stained with gore and deeply scarred by swordplay. A skeletal body dressed in the ruins of a once-fine suit of studded leather lies in a heap at the foot of the bed. Five more bodies lie about the room, horribly deformed men and women who seem to have perished on a rapier's point.

    However, the sound of fighting can be clearly heard coming from deeper inside the tunnels, so the party keeps moving past the room until they find the source of the noise. The floor of the tunnels begins to slope downward to the southeast, finally ending in a sandy cavern with a large tide pool. The waters seem to be surging from a submerged passageway leading to the southwest. A hammock strung between two stalagmites sways gently to the south, next to an overturned table and broken chair. In different circumstances this room would be a peaceful place where one could enjoy some quiet and solitude.

    Now, however, a battle rages between a lone swordswoman and six savage pirates! The striking woman seems to be capably holding her own against the tide of mutants, using the overturned table and cave walls to funnel the attackers and prevent them from swarming her. At least a dozen more dead lay on the ground of this chamber, a testament to this woman's prowess, but she is breathing heavily and bleeds from several wounds. "Oi! Get in the fight or stay outta me way, buckos! These things are lookin' to die, and I plan on obliging!" she cries when she sees the party turn the corner into the room.

    The savage pirates seem fixated as they attack this raven-haired beauty. Her deeply tanned skin speaks of a life spent largely outdoors, though she wears tight leather armor studded with fire opals and pearls. She wields a curved rapier and dagger with skill well beyond that of even the most skilled of the PCs - this is an adventurer in her own right, and an experienced one at that.

    Spoiler: The Woman
    Show

    Do you engage and try to help this NPC fight off her attackers?

  11. - Top - End - #191
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    ElfRangerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Tillandi moves forward and throws an icicle at the nearest savage pirate.

    Spoiler: OOC rolls
    Show

    move to AH10
    throw icicle to AG12 (ranged touch attack): (1d20+6)[13] for damage: (1d6+2)[4]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  12. - Top - End - #192
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    Farmerbink's Avatar

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    Default Re: Savage Tides: The Bullywug Gambit

    Firi'Sar doesn't wait for his companions, instead calling back through the message- "Come quickly, more fighting!"

    Spoiler: Firi'Sar, round 1 anew?
    Show
    Firi'Sar Throshana
    Male NG Elf Swash 1, Empiricist 3//Arcanist 4, Level 4, Init 10, HP 25/25, Speed 30
    AC 18 22, Touch 14 16, Flat-footed 14 16, CMD 14, Fort 5, Ref 7, Will 3, CMB 0, Base Attack Bonus 3
    Rapier (MW) +9 (1d6+4, 18-20, x2)
    Rapier (cold iron) +8 (1d6+4) 18-20, x2)
    Light crossbow (20 bolts) +7 (1d8, 19-20, x2)
    Mage Armor, Shield Extract, Mutagen bonus (+4 armor, +4 Dex, +2 natural armor)
    Abilities Str 7, Dex 18 22, Con 10, Int 20, Wis 10, Cha 10
    Condition Lightbringer: +1 CL for light related spells
    Slippers of Spiderclimb: 9/10 minutes
    Panache: 2/6
    Inspiration: 4/5
    Arcane Reservoir: 1/5
    Mutagen: 0/1
    Spontaneous Healing
    Trap sense +1
    Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)

    Firi'Sar will drink his mutagen and lead in. Move to AG/6 with more dex and natural armor.

  13. - Top - End - #193
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    Default Re: Savage Tides: The Bullywug Gambit



    Akula N'Kuttik "Shark Splitter"

    Akula looks at them all before nodding, "In Procan's name..." and stomps forward driving a savage thrust at the nearest one.

    Spoiler: OOC
    Show


    Move to AG11
    Stab the pirate with power attck (1d20+9)[20] dam (1d8+14)[19]


    Akula N'Kuttik "Shark Splitter"
    M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 4 // 4, Init 4, HP 26/37, Speed 20ft Land / 40ft Swim
    AC 16, Touch 11, Flat-footed 15, CMD 19, = 16
    Fort 6, Ref 5, Will 7, CMB +8, Base Attack Bonus 4
    Unarmed +8 (+6/6) (1d8+5, x2)
    Grapple on a critical, has rope to control enemy MW Harpoon (50ft Rope) +9 (1d8+6, x3)
    CL DC17+SL, DC 22 escape or DC 25 Str, Snag Net (Trip (does 1+ damage)) +8 (touch) (Entangled, -)
    Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P) MW Klar (+4 Armor, +1 Shield, +1 Dex)
    Abilities Str 19, Dex 12, Con 14, Int 12, Wis 16, Cha 8
    Condition None

    Divine Favour +2

    Condition/Effects
    Martial Flexibility (4/5 remaining):

    Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]

    Spells inf / 0/4 / 1/2 Remaining
    0: Light, Detect Magic, Sift, Guidance, Create Water, Detect Poison
    1st: Divine Favour, Protection From Evil, Nature's Path, Cure Light
    2nd: Tactical Acumen, Invisibility

    Thanks to Emperor Ing for the nice Avatar

  14. - Top - End - #194
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    Default Re: Savage Tides: The Bullywug Gambit

    "Stabilise", Cordelia prays, touching the unconscious and bound Brissa before following the others.

    On seeing the battle she immediately orders Kitten into the fray! The white leopard pounces on the back of one of the pirates assaulting the woman and attempts to bear him to the ground, but the cat uncharacteristically skids into the pirate's legs to no effect instead of savaging him.

    Cordelia herself begins casting a spell whilst staying back from the melee.

    Spoiler
    Show

    Cantrip Stabilise on Brissa.

    Kitten charge (1d20+13)[14] Damage (1d6+4)[9] plus trip (1d20+11)[28]

    Cordelia casting Summon Nature's Ally II (for Bull's Strength)
    Last edited by RCgothic; 2023-07-25 at 04:14 PM.

  15. - Top - End - #195
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    NecromancerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Spoiler: Map, end of Round 1
    Show

    Spoiler: Mechanics
    Show
    The party acts, then Harliss Javell, then the savage pirates.

    Tillandi moves and then hits the savage pirate at AG12 for 4 damage.
    Firi'Sar drinks his mutagen and moves to AH11
    Akula moves and then stabs the savage pirate at AG12 for 14 damage after DR.
    Kitten moves (cannot charge due to non-straight line) and misses the attack.
    Cordelia takes no action.

    Harliss Javell strikes three times, with her rapier (not even using her daggers), killing two of the savage pirates outright. They both snap at her before exploding and miss. She dodges both of the acid sprays from their death throes explosions.

    The savage pirates continue their assault, two moving to attack Harliss Javell and two moving to confront the PCs.

    The two attacking Harliss miss with both of their attacks (scimitar and bites).

    One savage pirate attacks Akula - miss with the scimitar, hit with the bite for 8 damage. I think Akula is fighting off the Savage Fever currently, so he cannot get more infected.

    The other savage pirate looks to be going after Tillandi, but attacks Firi'Sar for getting in the way - missing with both attacks.

    The party converges on the savage pirates, with Tillandi's ice magic doing some damage as Akula deals a serious blow to one of the abominations at the back of the group.

    Meanwhile, Firi'Sar and Akula (especially) see a veritable blade-dance in action. The woman who has been fighting off so many of the savage pirates looks to be...just fine, really. With three deft stabs of her rapier, she disposes of two of the mutants, easily dodging their attacks and explosions both. "That trick is getting right old, don't you think?" she mocks the savages, before looking at the one attacking Firi'Sar sadly. "Be a good elf and put poor Jebidiah out of his misery - he looked much better this morning..." she says to the hero before turning back to the two savage pirates that turn on her.

    While she casually avoids their attacks, Akula is not so lucky. One monster bites him, hard, with serrated shark-like teeth while another ("Jebediah?") tries to get past Firi'Sar to assault Tillandi, without success.

    Firi'Sar has the opportunity to respond to a missed attack - do you want to use Opportune Parry and Riposte, @FarmerBink?

    Begin Round 2!

  16. - Top - End - #196
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    Default Re: Savage Tides: The Bullywug Gambit

    "Kitten, flank them!" Dee commands as she steps forward to heal Akula's bite with a charge from the wand. Kitten gives her a little bit of side-eye in response, but nevertheless slinks into a position between the two savage pirates, flanking them themselves with Harliss and Firi-Sar. She then attacks with tooth and claw.

    Spoiler
    Show
    Cordelia AG10 + Cure Light Wounds (1d8+1)[3]

    Kitten AF12 plus full attack
    Bite (1d20+11)[16] damage (1d6+4)[8] trip (1d20+8)[9]
    Claw (1d20+9)[16] damage (1d3+1)[4]
    Claw (1d20+9)[24] damage (1d3+1)[3]

  17. - Top - End - #197
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    ElfRangerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Seeing a savage pirate come at her, Tillandi shoots another icicle at it, even if it's stopped by Fri'Sar.

    Spoiler: OOC rolls
    Show

    throw icicle to AI12 (ranged touch attack): (1d20+6)[20] for damage: (1d6+2)[6]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  18. - Top - End - #198
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    Default Re: Savage Tides: The Bullywug Gambit

    "This morning?" Firi'Sar quips back. "This poor fellow was human as recently as this morning?" He easily turns aside a claw, but is sufficiently distracted by the developing conversation that he fails utterly to capitalize on the forced opening. "Bah, I need to focus!" he complains.

    Spoiler: Firi'Sar, round 1 anew?
    Show
    Firi'Sar Throshana
    Male NG Elf Swash 1, Empiricist 3//Arcanist 4, Level 4, Init 10, HP 25/25, Speed 30
    AC 18 22, Touch 14 16, Flat-footed 14 16, CMD 14, Fort 5, Ref 7, Will 3, CMB 0, Base Attack Bonus 3
    Rapier (MW) +9 (1d6+4, 18-20, x2)
    Rapier (cold iron) +8 (1d6+4) 18-20, x2)
    Light crossbow (20 bolts) +7 (1d8, 19-20, x2)
    Mage Armor, Shield Extract, Mutagen bonus (+4 armor, +4 Dex, +2 natural armor)
    Abilities Str 7, Dex 18 22, Con 10, Int 20, Wis 10, Cha 10
    Condition Lightbringer: +1 CL for light related spells
    Slippers of Spiderclimb: 9/10 minutes
    Panache: 1/6
    Inspiration: 4/5
    Arcane Reservoir: 1/5
    Mutagen: 0/1
    Spontaneous Healing
    Trap sense +1
    Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)

    Opportune Parry: (1d20+9)[23] I technically have to beat his *attack roll* to get a chance to riposte. I'm deducting Panache assuming it will apply.
    If able, Riposte: (1d20+9)[11] MW Rapier
    (1d20+9)[27] CC (27+, x2)
    (1d6+4)[9] damage
    (1d6+4)[9] crit bonus

    Assuming the map remains largely unchanged, he will attack someone nearby. If that's not valid, he will instead move to flank (AG/14) and attack:
    Rolls do not include potential flanking?
    (1d20+9)[20] MW Rapier
    (1d20+9)[25] CC (27+, x2)
    (1d6+4)[6] damage
    (1d6+4)[7] crit bonus

  19. - Top - End - #199
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    Default Re: Savage Tides: The Bullywug Gambit



    Akula N'Kuttik "Shark Splitter"

    Akula looks at the savage bite on his shoulder and grunts n pain. His mind is still slightly afire from the savage fever as he struggles to control the rising worry about being infected. Spinning the harpoon he lashes out with great force seeking to skewer the pirate as he steps in spinning at two of them



    Spoiler: OOC
    Show

    Free: 5ft step to AF12
    Move: Gain cleave feat
    Standard : attack AG12 (1d20+9)[12] dam (1d8+14)[18]
    if hit cleave AE13 (1d20+9)[24] dam (1d8+14)[21]

    Ref saves if needed (1d20+5)[22] (1d20+5)[19]

    Akula N'Kuttik "Shark Splitter"
    M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 4 // 4, Init 4, HP 18/37, Speed 20ft Land / 40ft Swim
    AC 16, Touch 11, Flat-footed 15, CMD 19, = 16
    Fort 6, Ref 5, Will 7, CMB +8, Base Attack Bonus 4
    Unarmed +8 (+6/6) (1d8+5, x2)
    Grapple on a critical, has rope to control enemy MW Harpoon (50ft Rope) +9 (1d8+6, x3)
    CL DC17+SL, DC 22 escape or DC 25 Str, Snag Net (Trip (does 1+ damage)) +8 (touch) (Entangled, -)
    Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P) MW Klar (+4 Armor, +1 Shield, +1 Dex)
    Abilities Str 19, Dex 12, Con 14, Int 12, Wis 16, Cha 8
    Condition None

    Divine Favour +2

    Condition/Effects
    Martial Flexibility (3/5 remaining):

    Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]

    Spells inf / 0/4 / 1/2 Remaining
    0: Light, Detect Magic, Sift, Guidance, Create Water, Detect Poison
    1st: Divine Favour, Protection From Evil, Nature's Path, Cure Light
    2nd: Tactical Acumen, Invisibility

    Thanks to Emperor Ing for the nice Avatar

  20. - Top - End - #200
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    NecromancerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Spoiler: Map, end of Round 2
    Show

    Spoiler: Mechanics
    Show
    Cordelia moves and heals Akula for 3 HPs.
    Kitten 5-ft steps to attack, clawing and biting successfully but failing to pierce DR except for the first attack, which deals 3 damage. (I'm being a bit flexible on the flanking - it's not 100% clear that you get the flanks, but it's not a problem, IMO.)
    Tillandi deals 6 damage with an icicle.
    Firi'Sar parries but fails to connect with his riposte. His next attack (flanking with Kitten, sort of) hits and deals 1 damage after DR.
    (Akula and Kitten both wanted to move to the same square...I'm flexing, again, to support...)
    Akula 5-ft steps, gains Cleave, and then misses with his first attack...

    Harliss Javell kills the savage pirates in AE13 and AF14 after missing (natural 1) with her first attack. Both enemies bite at her and explode - they each miss with their bites (two natural 1s) and she avoids their explosions. Akula and Kitten will need to try and dodge the acid too.

    One of the remaining savage pirates recklessly moves to attack Harlis Javell, incurring AoOs from Firi'Sar, Akula, and Kitten. He then attacks Harliss Javell, missing with his scimitar.
    The other 5-ft steps towards Tillandi and full attacks, missing with both bite and scimitar.

    The party struggles a bit more this round, with Kitten clawing one savage pirate while Firi'Sar stabs the same one. Both do some damage, but less than usual due to the pirate's unusually rubbery flesh - it's like trying to cut into a thick layer of fat or blubber. Tillandi's magic ice seems to infuriate the other mutant, though, as they don't appear to be resistant to the magical cold. Cordelia heals Akula before he steps to try and strike at two of the savage pirates, though his strike misses and he cannot seem to carry through with the swing.

    For her part, the graceful woman has a moment too. "Oof, that was clumsy of me!" she admits as her first attack misses badly. She recovers quickly and with blinding speed stabs both the attackers beside her, the fine rapier she wields piercing deep into the enemies' bodies and resulting in the now-familiar death-throes of the feverish foes. Both bite at her in their last moments, missing as badly as she did a moment before, before exploding in a burst of acid and viscera. "You all seem to be weathering their blows, but mind the spray!"

    Perhaps there is some instinct driving the remaining enemies, but it is not one towards self-preservation. One moves to engage the woman, perhaps enraged by the death of its fellows, leaving itself vulnerable to attacks from several of the heroes. The other steps towards Tillandi but fails to strike the warrior-cleric.

    Both Akula and Kitten need to roll one DC 15 Reflex Saving Throw to avoid 1d6 acid damage as one of the Savage Pirates killed by Harliss Javell explodes adjacent to them.

    Firi'Sar, Akula, and Kitten get an AoO vs the southern-most Savage Pirate.

    Begin Round 3!

  21. - Top - End - #201
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    Default Re: Savage Tides: The Bullywug Gambit

    Kitten attempts to dodge the acid, takes a bite at the passing pirate, and then corals it up against Harliss. Cordelia keeps wary distance from the fighting.

    Spoiler
    Show
    Kitten

    Dodge REF (1d20+9)[12] or (1d6)[3] acid

    AoO bite (1d20+9)[21] damage(1d6+4)[10] trip (1d20+7)[12]

    Move through AG12, AH13, AG14 to avoid any AoOs, then
    Bite (1d20+9)[23] damage(1d6+4)[8] trip (1d20+7)[26]
    Last edited by RCgothic; 2023-08-20 at 03:38 AM.

  22. - Top - End - #202
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    ElfRangerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    Now the savage pirate was close, Tillandi switches to her trident, takes a step to the side and then stabs, getting ready for the acid explosion that might happen if she manages to kill it.

    Spoiler: OOC rolls
    Show

    5ft step to AI10 (so Fri'sar can flank with a 5ft step to AI12)
    attack AI11: (1d20+8)[19] for damage: (1d8+4)[10]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  23. - Top - End - #203
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    Default Re: Savage Tides: The Bullywug Gambit

    Akula

    Frustrated by the miss Akula jumps back as pirates explode around him before he jabs at the one running past.

    Spoiler: OOC
    Show


    Got 20+ on 2 Ref saves in previous post and rolling the AoO attack (1d20+9)[15] dam (1d8+14)[16]



    Thanks to Emperor Ing for the nice Avatar

  24. - Top - End - #204
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    Default Re: Savage Tides: The Bullywug Gambit



    Akula N'Kuttik "Shark Splitter"

    Akula looks at the pirate fighting with such skill and shakes his head for a second, "She fights with the tempest's fury..." before he lunges at the pirate fighting the strange pirate lady


    Spoiler: OOC
    Show

    Standard : attack (1d20+9)[24] dam (1d8+14)[16]


    Ref saves if needed (1d20+5)[9]

    Akula N'Kuttik "Shark Splitter"
    M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 4 // 4, Init 4, HP 18/37, Speed 20ft Land / 40ft Swim
    AC 16, Touch 11, Flat-footed 15, CMD 19, = 16
    Fort 6, Ref 5, Will 7, CMB +8, Base Attack Bonus 4
    Unarmed +8 (+6/6) (1d8+5, x2)
    Grapple on a critical, has rope to control enemy MW Harpoon (50ft Rope) +9 (1d8+6, x3)
    CL DC17+SL, DC 22 escape or DC 25 Str, Snag Net (Trip (does 1+ damage)) +8 (touch) (Entangled, -)
    Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P) MW Klar (+4 Armor, +1 Shield, +1 Dex)
    Abilities Str 19, Dex 12, Con 14, Int 12, Wis 16, Cha 8
    Condition None

    Divine Favour +2

    Condition/Effects
    Martial Flexibility (3/5 remaining):

    Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]

    Spells inf / 0/4 / 1/2 Remaining
    0: Light, Detect Magic, Sift, Guidance, Create Water, Detect Poison
    1st: Divine Favour, Protection From Evil, Nature's Path, Cure Light
    2nd: Tactical Acumen, Invisibility

    Thanks to Emperor Ing for the nice Avatar

  25. - Top - End - #205
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    Default Re: Savage Tides: The Bullywug Gambit

    Firi'Sar continues to parry and thrust, frustrated by the erstwhile pirate's unusual toughness. He dedicates his efforts to the task at hand, preferring to talk after dealing with the threat of imminent, violent death.

    Spoiler: Firi'Sar, round 2
    Show
    Firi'Sar Throshana
    Male NG Elf Swash 1, Empiricist 3//Arcanist 4, Level 4, Init 10, HP 25/25, Speed 30
    AC 18 22, Touch 14 16, Flat-footed 14 16, CMD 14, Fort 5, Ref 7, Will 3, CMB 0, Base Attack Bonus 3
    Rapier (MW) +9 (1d6+4, 18-20, x2)
    Rapier (cold iron) +8 (1d6+4) 18-20, x2)
    Light crossbow (20 bolts) +7 (1d8, 19-20, x2)
    Mage Armor, Shield Extract, Mutagen bonus (+4 armor, +4 Dex, +2 natural armor)
    Abilities Str 7, Dex 18 22, Con 10, Int 20, Wis 10, Cha 10
    Condition Lightbringer: +1 CL for light related spells
    Slippers of Spiderclimb: 9/10 minutes
    Panache: 1/6
    Inspiration: 4/5
    Arcane Reservoir: 1/5
    Mutagen: 0/1
    Spontaneous Healing
    Trap sense +1
    Extracts & Spells (See list https://www.myth-weavers.com/sheet.html#id=2377717)

    Attack of opportunity:
    (1d20+11)[17] rapier
    (1d20+11)[24] CC (29+)
    (1d6+6)[9] damage
    (1d6+6)[10] crit bonus

    Attack or move-and:
    (1d20+11)[14] rapier
    (1d20+11)[28] CC (29+)
    (1d6+6)[11] damage
    (1d6+6)[11] crit bonus

  26. - Top - End - #206
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    NecromancerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    The party shows their mettle, cutting down one savage pirate before it can reach the woman. All of the party members' strikes connect, leaving only one, mortally wounded mutant left.

    After dodging exploding acid and gore, the swordswoman steps up and with a brief look of disappointment on her face stabs the remaining enemy, before again stepping out of the way of its death throes. With a flick of her rapier she salutes the four of you before stepping back and asking, "Well, that's all o' them, including poor Jebidiah. But what manner of driftwood do we have here, eh? Speak up! Your names, lubbers! Or are the bunch of us to fight each other now? If we're to cross blades, you'd best tell me your names for your tombstones! I be Captain Harliss Javell - 'Captain' or 'Miss Javell' will do. What's your business in this abyssal piece of rock?"

    The woman is full of bluster, still, but wounded and breathing heavily. Based on the sheer number of body parts it's clear she's fought off well over a dozen savage pirates on this beach and has been bitten at least once. From her accent and way of speaking she's likely a buccaneer of some kind, and given your location she's likely a member of the Crimson Fleet. Perhaps she knows something of what happened here...

    End of combat. The loot is inconsequential.

    There are three remaining chambers you haven't explored yet - you can speak with Captain Javell (recommended) and/or explore them if desired. You also have the bound Brissa Santos to try and cure/heal.


    Spoiler: Map of the Crimson Cove
    Show

  27. - Top - End - #207
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    ElfRangerGuy

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    Default Re: Savage Tides: The Bullywug Gambit

    "My name is Tillandi and I'm a priestess of Procan," Tillandi offered up her name, "We're here to find a missing person."
    She decided to keep things vague for now, until they knew more.
    "Here, let me heal everybody first," she continued, "and I best check to see if you are infected with the disease that turns people into... well, these."
    She points to the dead pirates.

    "Knowing we most likely would face disease, although we thought more the regular jungle kind, we stocked up on scrolls. So I can remove it before you turn into one of them, but we need some information. Like, what the hell is going on here?"

    She will call upon Procan to channel some healing energy for everybody, taking care of the worst of the wounds. Extra healing can be done later, after some talking.

    Spoiler: OOC rolls
    Show

    channel energy: (2d6)[7] to everybody within 30ft (I assume I can make sure everybody of the party plus our 'captain' is within 30ft)
    Last edited by farothel; 2023-08-30 at 02:44 PM.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  28. - Top - End - #208
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    Default Re: Savage Tides: The Bullywug Gambit

    "We're looking for Vanthus Vanderboren, Captain." Cordelia responds earnestly, not catching Tillandi's subtleness.

    "Ladies Kellani and Vanderboren want him dead and alive and returned to Sasserine one way or the other. We weren't expecting anything like this," she gestures around generally, enawed by the carnage and destruction.

    "Perhaps you could tell us what happened here? My name's Cordelia Beck, and this is Kitten."
    Last edited by RCgothic; 2023-08-30 at 03:21 PM.

  29. - Top - End - #209
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    Default Re: Savage Tides: The Bullywug Gambit

    "I go by Firi'Sar, Miss Javell," the Elf offers with a gentle inclination of his head. "And some of us very much expected something like this," he chuckles. "The details, clearly, left something to be determined, but our Vanthus is a bit too well-known for his departure from Sasserine to be free of turmoil." He pointedly sheathes his blade, expecting it to be little use should the woman suddenly turn hostile, and approaches with perhaps forced calm.

    "As my divinely-inspired colleague accurately alluded, we're of a mind to trade healing and the protection of numbers for information that proves useful. Seems the latter may be of less interest to you, but still, cards on the table as it were." He pauses, glancing back the way they've come. "By her words, it seems we've trapped the pour soul that once was Brissa Santos back in the previous chamber. 'Ounce of prevention,' and all, I'd rather help you than try to cure her..."

    Spoiler: OOC
    Show
    Firi'Sar will absolutely use one of his 4 remaining points of inspiration on the following Diplomacy roll. I don't figure there's such a thing as too much right now: (1d20+10)[20] + (1d6)[4] to... improve her attitude? Request help? The lines get blurry fast.

  30. - Top - End - #210
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    Default Re: Savage Tides: The Bullywug Gambit



    Akula N'Kuttik "Shark Splitter"

    As the other 3 of his colleagues speak with her Akula lowers the harpoon slightly, walking around the acid pools on the floor. He bends down cleaning the ragged ends of the cloths the pirates wear to clean the blood off the harpoon. Then he offers a low bow, "You fight well. You are most impressive Captain. How did you come to be here if all places."

    Spoiler: OOC
    Show

    Standard : attack [roll0] dam [roll1]


    Ref saves if needed [roll2]

    Akula N'Kuttik "Shark Splitter"
    M NG Darfellan Brawler (Beast Wrestler)// Inquisitor (Sanctified slayer / Keeper of the Current), Level 4 // 4, Init 4, HP 18/37, Speed 20ft Land / 40ft Swim
    AC 16, Touch 11, Flat-footed 15, CMD 19, = 16
    Fort 6, Ref 5, Will 7, CMB +8, Base Attack Bonus 4
    Unarmed +8 (+6/6) (1d8+5, x2)
    Grapple on a critical, has rope to control enemy MW Harpoon (50ft Rope) +9 (1d8+6, x3)
    CL DC17+SL, DC 22 escape or DC 25 Str, Snag Net (Trip (does 1+ damage)) +8 (touch) (Entangled, -)
    Leather Lamellar w/Armour spikes (+7 1d6+4/19-20 x2 P) MW Shark scale Armour, In combat (+8 1d6+4/ 19-20 x 2 P) MW Klar (+4 Armor, +1 Shield, +1 Dex)
    Abilities Str 19, Dex 12, Con 14, Int 12, Wis 16, Cha 8
    Condition None

    Divine Favour +2

    Condition/Effects
    Martial Flexibility (3/5 remaining):

    Traits: +1 unarmed damage, +1 Dam vs [Aquatic], +1 hit [Aquatic]

    Spells inf / 0/4 / 1/2 Remaining
    0: Light, Detect Magic, Sift, Guidance, Create Water, Detect Poison
    1st: Divine Favour, Protection From Evil, Nature's Path, Cure Light
    2nd: Tactical Acumen, Invisibility

    Thanks to Emperor Ing for the nice Avatar

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