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Thread: Question about feat
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2024-04-24, 02:09 PM (ISO 8601)
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- Mar 2024
Question about feat
I mean that feat. Find it there: https://www.angelfire.com/d20/fairha...s/kalamar.html
Skill Prodigy [General]
You may learn skills normally unavailable to you.
Benefit: You may learn a number of restricted skills equal to your Intelligence modifier as if they were cross-class skills, or you may learn a number of cross-class skills equal to your Intelligence modifier as if they were class skills.
Special: You may take this feat multiple times. Each feat applies to a new group of skills.
Do you find it balanced?
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2024-04-24, 02:37 PM (ISO 8601)
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- Jun 2018
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- Nottingham, England
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Re: Question about feat
I got an error message ("502 bad gateway") when I tried to open that link.
Restricted skills no longer exist in 3.5, so the first function is obsolete unless you're one of the few groups still playing 3.0. The second function doesn't seem particularly excessive; compare the Able Learner feat from Races of Destiny which enables you to buy all cross-class skills for one skill point per rank, but doesn't allow you to exceed the half the maximum ranks of a class skill.
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2024-04-24, 02:40 PM (ISO 8601)
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- Mar 2024
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2024-04-24, 04:19 PM (ISO 8601)
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- Mar 2024
Re: Question about feat
Anybody know feat which could gave wizard diplomacy as class skill? I don't want to multiclass
I know flaxible mindLast edited by Prezes; 2024-04-24 at 04:22 PM.
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2024-04-24, 05:51 PM (ISO 8601)
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- Apr 2019
Re: Question about feat
Most of the feats that add skills to characters only add one specific skill, which I find really underpowered. Sometimes you can't find a feat for the skill you want to add either.
I think Skill Prodigy is a pretty good feat. It makes sense that Intelligent characters would find it easier to pick up new skills, and I think it's balanced - it's good that you'd occasionally want to take it, but not so good that you'd take it for every character (or even every high-INT character).
Lastly, the rules actually encourage DMs to be flexible in changing the skills in a class's skill list to best suit the player, so spending a feat to get that flexibility seems fine with me.
https://forums.giantitp.com/showthre...lls&p=20885236Last edited by pabelfly; 2024-04-24 at 05:52 PM.
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2024-04-24, 06:03 PM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Question about feat
You might not even need a feat: if your DM is willing to play with Cityscape's social class background rules (page 59), an upper-class character can pick Diplomacy as a free class skill. You even get two other class skills in the bargain, though as a wizard, the only two not already on your list are Ride and Speak Language.
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2024-04-24, 07:24 PM (ISO 8601)
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- Jun 2018
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- Nottingham, England
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Re: Question about feat
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2024-04-25, 12:02 AM (ISO 8601)
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- Apr 2019
Re: Question about feat
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2024-04-25, 08:39 PM (ISO 8601)
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- Dec 2010
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2024-04-26, 08:07 AM (ISO 8601)
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- Jul 2018
Re: Question about feat
I know you don't want to multiclass, but the Human Paragon from Unearthed Arcana can solve that problem. It's a three level class that if taken at first level will give you more skill points to use. It also has Adaptive learning, which let's you designate one class skill to always be a class skill for that character.
1-Human Paragon 1
2-Wizard 1
3-Human Paragon 2
4-Human Paragon 3
5 and onward-Wizard
That progression will net you 8 more skill points, a bonus feat that's not restricted to item creation or metamagic, a +2 to any ability score of your choice, proficiency with a martial weapon of your choice, on top of adaptive learning the Human Paragon gets to pick any 10 skills to be class skills, a D8 for hit points, and a better BAB. The only drawback is there's no spellcasting progression at 1st level.
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2024-04-26, 09:06 AM (ISO 8601)
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- Jun 2012
Re: Question about feat
PHB's section on customizing your character (p110) also mentions making adjustments to your base class features to fit your character's concept and background, including changes to class skills if appropriate. The given example shows a fighter exchanging weapon proficiencies for a couple of extra class skills and skill points per level to reflect a background as a thug who worked for a thieves' guild.
"Technically correct" is the best kind of correct.
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2024-04-26, 09:20 AM (ISO 8601)
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- May 2011
Re: Question about feat
Yeah, it's a bit of a shame that things like this just get completely lost in people in 3.5e, becasue the sheer bredth of content available makes people strangely homebrew averse in this edition in particular, as people love to say, if a concept exists, you can build it in 3.5e.
I guess the countless low quality 3pp material didn't help either, as everyone and their dog decided to jump on the d20 ogl to try and make a quick buck, so everyone began to associate 3.5 homebrew with that bad 3pp material.World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
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2024-04-27, 10:27 AM (ISO 8601)
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- Mar 2024
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2024-04-27, 09:10 PM (ISO 8601)
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- Apr 2019
Re: Question about feat