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2024-04-10, 02:23 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Forbidden Buffet
Land - R
T: Add one mana of any color. Each opponent creates a tapped Food token.
At the beginning of each opponent's end step, if that player controls twelve or more Foods, that player loses the game.
Spoiler: References to thingsPatisserie Peach - 1WG
Legendary Creature - Human Noble MR
Lifelink
Let's Bake! - If you would gain 2 or more life from a non-food source, you may create a Food token instead.
Ready for the Festival! - At the beginning of your upkeep, if you control 10 or more foods, you win the game.
2/5
King Steven - 2WB
Legendary Creature - Bird Noble MR
Flying
Sacrifice a non-bird creature: Create a 1/1 white Bird creature token with Flying. Use this ability only during your turn.
Whenever an opponent is attacked by 6 or more birds, that player loses the game.
4/3
Red Dragon Inn
Land - R
Whenever Red Dragon Inn enters or is tapped for mana, each opponent creates a tapped Drink token. (It's an artifact with, "2, T, sacrifice this artifact: Exile the top card of your library. You may play that card this turn.")
T: Add one mana of any color.
At the beginning of each opponent's end step, if that player controls ten or more Drinks, that player loses the game.Last edited by Dr.Gunsforhands; 2024-04-11 at 06:22 PM.
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2024-04-10, 02:40 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
What's Yours Is Mine 4UU
Enchantment
When What's Yours Is Mine enters the battlefield, gain control of target non-land permanent an opponent controls.
At the beginning o your upkeep, if you control more permanents that you do not own than permanents you do own, you win the game.I have a LOT of Homebrew!
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2024-04-11, 01:31 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Coven Convocation 2WG
Enchantment - R
At the beginning of your upkeep put a +1/+1 on target creature you control. If you control three or more creatures with different powers, distribute three +1/+1 counters among any number of target creatures you control instead. Then, if you control nine or more creatures with different powers you win the game.
Spoiler: OldAs It Was 4WU
Enchantment
When As It Was enters the battlefield, discard two cards and lose 5 life.
At the beginning of your upkeep, if you have exactly seven cards in hand and your life total equals your starting life total, you win the game.Last edited by TiaC; 2024-04-11 at 08:57 PM.
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2024-04-17, 07:40 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
It's been a week- will have judgements up today, if possible.
GNU Terry Pratchett
Survived Total War: Mandate of Heaven as The Witch-Doctors
Thrived in Empire! 7 as the Sakura-Jin
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2024-04-17, 12:28 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: Mystic's Elementary, my dear Watson
Clues replace themselves for 2u, and you get bonus clues when you draw! Good by itself, tbh
Spoiler: Quiddle's Door to Everything
I had to read this twice. I'm not sure how to break it, which is pretty neat, by itself
Spoiler: Ironsmith's Magnum Opus
I'm not sure this works under the rules, but it is a generally upgraded Hedron Alignment.
Spoiler: Ben-Zayb's Haora, spark of revolution
A symmetrical lord that makes sense! I love her just for this, but the effects are all on point
Spoiler: Dr. Gunsforhands' Forbidden Buffet
Tech against food decks! I'm not sure about the balance, but I like it in principle
Spoiler: JNAProductions' What's yours is mine
Probably balanced correctly, perhaps too aggressive for a steal effect that doesn't end to enchantment removal, even if it is unlikely to be flickered.
That said. I wouldn't be shocked if this was a real card some day.
Spoiler: TiaC's Coven Convocation
I love it. It rewards an obscure mechanic, does so logically, and doesn't seem cheap for its price.
Winner= TiaCGNU Terry Pratchett
Survived Total War: Mandate of Heaven as The Witch-Doctors
Thrived in Empire! 7 as the Sakura-Jin
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2024-04-17, 12:55 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Without Blink shenanigans (which is fully possible, I admit) What's Yours Is Mine is actually the same rate as Mass Manipulation with X of 1. It can target more types of permanents, but it can't scale any higher than stealing one permanent, so... *Shrugs*
I have a LOT of Homebrew!
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2024-04-17, 02:23 PM (ISO 8601)
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2024-04-28, 07:08 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Sorry about the delay, work was really busy and I forget to check the forums.
Make a card that has two mechanics that have not been on the same card and that synergize with each other.
(Cards like Fury or Ichor Slick are examples)
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2024-04-28, 07:18 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
The Heralding Storm 2(W/G)
Enchantment
Storm
Backup 1
Exalted
A storm to support the weak and wipe away evil.Last edited by JNAProductions; 2024-04-29 at 10:57 AM.
I have a LOT of Homebrew!
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2024-04-28, 09:05 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Arc Binder (r/p]))(r/p)(r/p)
Artifact creature- Phyrexian Construct
Backup 2
Trample
modular 2
When this creature deals combat damage to anything other than a creature, proliferate, then sacrifice it.
Creatures you control with power 4 or greater are artifacts in addition to their other types and have haste.
0/0GNU Terry Pratchett
Survived Total War: Mandate of Heaven as The Witch-Doctors
Thrived in Empire! 7 as the Sakura-Jin
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2024-04-29, 12:43 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Rats of the Shadowflame 1RB
Creature - Demon Rats R
Undying, Riot
When Rats of the Shadowflame dies it deals X damage to each creature and player where X is equal to the number of +1/+1 counters on it.
2/2
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2024-04-29, 06:59 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Uzu, the Shadow Storm 2R
Legendary Creature - Fox Human Ninja M
~ isn't legendary if it's a token.
For each experience counter you have, Uzu has myriad and prowess.
(U/B): Until end of turn, Uzu must be blocked if able. If it would deal combat damage to a player, you gain an experience counter instead. If it would deal lethal combat damage to a permanent, you gain control of that permanent instead.
1/3
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2024-04-29, 10:14 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Corner on the Stand - 1W
A finger points at a well-dressed devil who is looking away and sweating.
Instant - C
Put a Defender counter on target creature and suspect it. (A creature with defender can't attack. A suspected creature has menace and can't block.)Last edited by Dr.Gunsforhands; 2024-04-29 at 10:28 PM.
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2024-05-11, 03:08 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: The Heralding StormQuite a powerful storm win condition. If you have a creature that can get through, this will give it +3/+3 that turn per storm count, then +2/+2 on following turns. However, I really like backup on a non-creature, and exalted is a good keyword to pair with it because it works the same on creatures and non-creatures. Storm and Exalted also work well as one of the only stacking keywords.
Spoiler: Arc BinderMy only real problem with this is the Phyrexian mana making it free. Other than that, backup and modular are cool together, although some people might misplay and also put the modular counters on the backup target. One issue with modular is that it only targets artifact creatures, but this makes things into artifacts. It all hangs together very well, but would probably kill your opponent too fast.
Spoiler: Rats of the Shadowflame
Spoiler: Uzu, the Shadow StormThis can get out of hand fast. At first I didn't realize that the ability needed to be activated so that you don't have exponential experience counter growth. It really penalizes the whole table for having one player who doesn't develop a board. It's not broken because it's still a 1/3 that dies to removal.
Spoiler: Corner on the Stand
Spoiler: WinnerThis was a really creative round. It was close, but I have to give it to The Heralding Storm by JNAProductions. While it probably needs to be toned down a bit, all three mechanics work together in exactly the way I was looking for.
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2024-05-12, 12:16 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Huzzah! I am victorious! :)
Now I need to decide what on earth the next design goal will be... Hrm...
You know how Planeswalker were recently Compleated? Do that, but with Eldrazi instead of Phyrexians.
And don't feel like you need to stick to canon Walkers-if you have a nifty idea that doesn't fit any existing characters, just make up a new Walker!
Also, just gonna toss this out there as a bonus challenge... Omnath, Locus Of Annihilation. Sh, don't tell anyone! :PI have a LOT of Homebrew!
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2024-05-12, 12:53 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Teyo, Ametromancer 1(2/w)(2/w)(2/w)
Legendary Kindred Planeswalker- Eldrazi Teyo M
Devoid
+2 Tap target Creature, then put Stun, Vigilance, Devoid and Changeling counters on it.
+2 Create a 0/4 Eldrazi Scion Wall creature token.
-6 create an Emblem with "colorless eldrazi spells you cast have Affinity for Walls"
7Last edited by Feathersnow; 2024-05-13 at 01:29 AM.
GNU Terry Pratchett
Survived Total War: Mandate of Heaven as The Witch-Doctors
Thrived in Empire! 7 as the Sakura-Jin
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2024-05-12, 07:07 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Jace, Abberant Seer 3 {U/C}
Legendary Planeswalker — Jace MR
Cryptic ({U/C} can be paid with {U} or {C}. If {C} was paid, remove the words in brackets.
+1: [Scry 1, then] Draw a card.
-2: Return target creature to it's owner's hand. [That creature’s owner can’t cast spells with the same name as that creature until your next turn.]
-6: Exile the top seven cards from the top of target player's library. You may play those cards as long as they remain exiled. [When a player plays a spell with the same mana value as one of the exiled cards, you may put that card in it's owner's graveyard. If you do, counter that spell]
3
Spoiler: Omnath, Locus Of AnnihilationOmnath, Locus Of Annihilation CCCCC
Legendary Creature — Eldrazi Elemental MR
You don’t lose unspent Colorless mana as steps and phases end.
Landfall — Whenever a land enters the battlefield under your control, create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add {C}.”
Whenever you sacrifice an Eldrazi, target player sacrifices a permanent
4/4
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2024-05-12, 09:13 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Tamiyo Respawned - 3U
Her eyes are reflecting Innistrad's moon, but it's daytime and we're indoors.
Legendary Creature - Moonfolk Warlock R
Flying, Wasted (This card is colorless. It enters with a +1/+1 counter for each <C> spent to cast it.)
Ward - Have Tamiyo Respawned's controller gain control of a permanent of your choice that you control.
At the beginning of your precombat main phase, add CC and investigate.
2/2
Spoiler: Prototypes for FunThe process resurrects dead planeswalkers as Warlocks, it seems. It might be best to restrict the mechanic to that for flavor, but it could also work as an archetype mechanic, giving loyalty counters to surviving 'walkers and charge counters to other non-creature items.
Tamiyo Respawned (Ver. 1.2) - 3U
Her eyes are reflecting Innistrad's moon, but we're indoors...?
Legendary Creature - Moonfolk Warlock MR
Flying, Devoid (This card is colorless.)
Ward - Have Tamiyo Respawned's controller gain control of a permanent of your choice that you control.
At the beginning of your precombat main phase, add CC and investigate.
4/4
Eye of Desolation - 4
Creature - Eldrazi Eye C
Menace, Vigilance, Wasted (This creature can't be blocked except by two or more creatures. Attacking doesn't cause it to tap. It enters the battlefield with a +1/+1 counter for each <C> spent to cast it.)
2/2
Briselspeth, Angel Noodle Soup - 5WW
Legendary Planeswalker - Elspeth MR
Wasted (This card is colorless. It enters the battlefield with an additional loyalty counter for each <C> spent to cast it.)
+1: Until your next turn, your opponents can't cast spells with mana value 2 or less.
-X: Amass Eldrazi 1+X (Create a 0/0 colorless Eldrazi Army creature token if you don't have one already, then put 1+X +1/+1 counters on an Army you control. X can't be less than 0.)
-10: You get an emblem with, "Colorless creatures you control get +5/+5 and have Flying and Vigilance."
Loyalty: 8
Gideon, My Buddy Chad Who's So Fun to Be With - 2W
Legendary Creature - Human Warlock - R
Indestructible, Vigilance, Wasted (This card is colorless. It enters the battlefield with a +1/+1 counter for each <C> spent to cast it.)
Whenever this creature attacks, up to one other target attacking creature gains indestructible until end of turn.
Whenever this creature blocks, up to one other target blocking creature gains indestructible until end of turn.
2/2
Eldrazi Hydra - XG
Creature - Eldrazi Hydra C
Trample, Wasted (Excess combat damage this deals to blocking creatures is dealt to the defending player or battle or whatever. This card is colorless and it enters the battlefield with an additional +1/+1 counter for each <C> spent to cast it.)
Eldrazi Hydra enters the battlefield with X +1/+1 counters on it.
0/0
Wasteroot Cultist - 1G
Creature - Elf Druid Warlock C
Wasted
T: Add G or C
1/2
Far-flung Hedron - 3
Artifact - C
Wasted (This enters the battlefield with a charge counter for each <C> spent to cast it.)
T: Add one mana of any type.
T: Add C for each charge counter on Far-flung HedronLast edited by Dr.Gunsforhands; 2024-05-17 at 06:19 PM.
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2024-05-12, 09:34 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Ashiok, Dream Flesher 1UBC
+2: Exile up to three cards from target opponent's graveyard, then that player exiles the top three cards of their library.
-4: You may put a creature card a player owns from exile onto the battlefield under your control.
-10: Exile all cards from target player's library face down, then shuffle all cards from their graveyard into their library
4
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2024-05-12, 09:58 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
[The Unraveled]
Legendary Eldrazi Planeswalker (MR)
Devoid (This card is colorless.)
The Unraveled may only be played when a Planeswalker you control would go to the graveyard; as a cost to summon The Unraveled, exile that Planeswalker instead.
+1 : Target opponent sacrifices a permanent they control.
-1 : Sacrifice a permanent you control; add its mana cost to your mana pool.
-[X+2] : Create X 1/1 Eldrazi creature tokens with Devour 1 and Anihilator 1.
[4]
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2024-05-14, 01:35 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Jace, Hands of Rewriting UUCC
Legendary Planeswalker - Jace M
As long as you control a Jace Eldrazi, you may cast this spell from your graveyard or from exile.
+1: Each player may draw a card. For each opponent that does, create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add C."
-3: Put a loyalty counter on target nonbasic nonplaneswalker permanent. It becomes a 1/1 Jace Eldrazi planeswalker creature in addition to its other types and gains all this permanent's loyalty abilities.
3
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2024-05-14, 10:22 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Nissa, Shepherd of Infinities 1ÇÇGG
Legendary Planeswalker - Nissa
Voidless(You can pay for Ç with either colorless mana, or by exiling a card from your hand. This card is colorless.)
+1: Until your next turn no more than one creature can attack and no than one creature can block each combat.
+0: Exile the top card of your library. You may put a colorless card you own onto the battlefield face down it is a wastes.
-5: Exile all artifacts and enchantments, for each card exiled this way manifest the top 2 cards of your library. They are eldrazi in addition to their other types.
2Last edited by Quiddle; 2024-05-14 at 01:21 PM.
All hail the white space, for from it all posts are shaped.
Hey look, it is the oldest trick in the book!
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2024-05-15, 07:49 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Chandra, Sanity Pyre RRCC
Legendary Planeswalker - Chandra M
Spectacle - RR
+1 Until end of turn, Eldrazi creatures you control have T - Deal 1 damage to any target.
-2 Discard two cards; Draw two cards. If it is an Eldrazi creature, you may also discard it; if you do, it deals damage to any target equal to its converted mana cost.
-8 Discard all cards from your hand, then sum up their mana costs and deal this as damage to all targets you choose.
[5]Last edited by Killerkat; 2024-05-15 at 09:45 PM.
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2024-05-15, 09:37 PM (ISO 8601)
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2024-05-15, 09:44 PM (ISO 8601)
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2024-05-16, 12:25 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
I'll make determinations on who can claim victory on Monday. Don't want to take too long, but also want to give anyone a chance to finalize design or participate. :)
I have a LOT of Homebrew!
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2024-05-21, 01:26 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: Feathersnow
Spoiler: TiaC
Spoiler: Dr. GunsforhandsTamiyo first. Pretty vulnerable to non-targeting disruption (Elesh Norn, Grand Cenobite, for instance, kills her immediately unless you spend at least one Colorless on her) but if you have to target, she makes it rough.
I see she was originally a 4/4 without the ability to enter with +1/+1s based on Colorless spent. I think the change was for the better.
And the protoypes for others are fun. I like the names. :P
Spoiler: Mystic
Spoiler: Ironsmith
Spoiler: Ben
Spoiler: Quiddle
Spoiler: KillerkatThis feels rather weak. It's also not formatted correctly-nothing about revealing the drawn cards, which would be needed if you wanted it to work correctly.
The Ultimate also seems to say that it's that damage to ALL Targets you choose, not divided between them. Which is a neat way of winning the game, I suppose.
Apologies for being a lil' late. I forgot.
The Verdict
Top three are Jace, Aberrant Seer; Jace, Hands Of Rewriting; and Tamiyo.
I'm going to eliminate Tamiyo for including a new Keyword that feels too busy. Wasted doing both Devoid and extra counters feels inelegant.
That leaves Jace vs. Jace. And... I'm gonna have to go with Aberrant Seer.
So, this contest's winner is TiaC! Congrats! :)I have a LOT of Homebrew!
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2024-05-21, 09:51 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Glad you liked it!
For this week, Make a modal double-faced card where the two sides are doing pretty different things, however you want to interpret that.
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2024-05-21, 10:16 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: Modal Double Faced Win ConsFive Suns Of Phyrexia (W/2P)(W/P)(U/2P)(U/P)(B/2P)(B/P)(R/2P)(R/P)(G/2P)(G/P)
Legendary Artifact
Creatures you control gain +2/+2, and creatures your opponents control get -2/-2.
Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Creature you control have Haste. Creatures your opponents control enter the battlefield tapped.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
At the beginning of your end step, draw seven cards. Each opponent's hand size is reduced by seven.
(Color/2P) may be paid for with one mana of the appropriate color or two generic Phyrexian mana-four life, if the generic cost is paid with life.
This card's CMC is 15.
The Blind Eternities Open 10CCCCC
Legendary Enchantment
When you cast this spell, destroy target permanent, target player draws four cards, and you take an extra turn after this one.
You may cast Eldrazi spells as though they had Flash.
Whenever an Eldrazi creature you control deals damage to an opponent, they sacrifice that many permanents.
Eldrazi you control have Hexproof and cannot be blocked from each CMC among colorless permanents you control.
I had fun making these. They're bonkers. And I like that.I have a LOT of Homebrew!
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2024-05-22, 12:34 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Mogra, Justice Revealed WR
Legendary Creature - Cat Noble Warrior R
Defender, first strike, lifelink
Whenever a nontoken creature dies, investigate. For each player that commited a crime or cast a plotted spell this turn, ~ deals damage equal to its power to them.
2/2
//
Mogra, Ambition Concealed 3WB
Legendary Creature - Cat Noble Rogue
First strike, lifelink
1, Sacrifice a creature: Put a +1/+1 counter on target creature, then create a Treasure token if you commited a crime or cast a plotted spell this turn. Activate only once each turn.
Cards you plot are exiled face down and can be cast as though they had flash.
2/2