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  1. - Top - End - #1
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    (Un)Inspired's Avatar

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    Default Favorite 9th level spells

    I'm not talking about the most powerful spells. Just the ones you have fun whenever you get to cast them. This can include psionic powers.

    Some of mine are:

    Disjunction: I know, I know, terrible right? But it feels so great to knock off all of someone's buffs and items in one shot. Why do I need your loot anyway? I'm a caster!

    Shades: this spell is what the entire shadow caster class wishes it could be. I love the idea that shadows streak outward and solidify into shadowy monsters or form shadowy clouds that choke people to death.
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    OldWizardGuy

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    Default Re: Favorite 9th level spells

    FIMBULWINTER!
    ...just because I love screaming the name and watch the world die in permafrost.

    (yes, yes, it's lvl 8 for most classes, but whatever.)

    Also, Wail of the Banshee because it brings back fond memories of taking out hordes of random citizens in BG2.

    Time stop is always fun too.
    "If you are going to walk on thin ice, you might as well dance."

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    Default Re: Favorite 9th level spells

    Wish, because the description implies that you're actually telling reality to sit down and shut up, and if someone actually cast it themselves you know it hit the fan.

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    Default Re: Favorite 9th level spells

    Awaken Construct because 'Set my people free!'

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    Default Re: Favorite 9th level spells

    Teleport Through Time, because time travel only multiplies the crazy and insane antics i can do. I'm not talking about game breaking antics, although they do break the game occasionally, i'm talking about doing stupids hilarious things because i can. Although that material component is rather hard to come by so it an occasional thing only, just in case we ever actually need to go back in time.
    Last edited by NeoPhoenix0; 2013-12-16 at 03:57 PM.

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    Default Re: Favorite 9th level spells

    Ice Assassin, for when Simulacra aren't overpowered enough.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

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    NecromancerGuy

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    Default Re: Favorite 9th level spells

    Heightened PrestidigitationLeast Wish

    Time Stop can be funny

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    Default Re: Favorite 9th level spells

    Mind rape and apocalypse from the sky.

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    (Un)Inspired's Avatar

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    Default Re: Favorite 9th level spells

    I can honestly say I've never thought about heightening prestidigitation to 9th before.

    I'm also gonna add Awaken Construct and Teleport Through Time to my list.
    Hey someone's gotta active Skynet, it might as well be me. Plus someone's gotta go back in time to stop Skynet from being activated, might as well be me.
    Last edited by (Un)Inspired; 2013-12-16 at 04:10 PM.
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    Default Re: Favorite 9th level spells

    Gaaaaaaaaaaaaate!

    Nothing says "I win" like a horde of invisible angels.

    Bonus points if you get the reference
    If Kymme could grant spells to clerics, his domains would be art and awesome. He also made my avatar.

    Also, I apparently made some things.
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    Quote Originally Posted by Sith_Happens View Post
    Go to the largest library in the campaign world and tell him you're researching whether there's some powerful artifact lost to the bowels of time that could accomplish such a feat. If he doesn't take the bait, it means his DM bone is broken and he needs to be put down.

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    NinjaGuy

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    Default Re: Favorite 9th level spells

    Genesis. What better way to feed my delusions of grandeur than my own demi-plane?

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by Stegyre View Post
    Genesis. What better way to feed my delusions of grandeur than my own demi-plane?
    I think that it's no longer a delusion if you have your own plane of existence. I think it's just legitimate grandeur.

    As a DM I've always been fond of the Kissed by the Ages spell. Sometimes I need immortal npcs and they can't all be liches (or life stealers or body hoppers).

    Also what's the name of that psion power that opens a hole to the negative energy plane and creates an area of negative levels? I'm a fan.
    Last edited by (Un)Inspired; 2013-12-16 at 04:33 PM.
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    Default Re: Favorite 9th level spells

    Quote Originally Posted by anacalgion View Post
    Gaaaaaaaaaaaaate!

    Nothing says "I win" like a horde of invisible angels.
    Not pithy enough. Your ability to cast 9th level spells has been replaces with ranks in Ride.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

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    GreenSorcererElf

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    Default Re: Favorite 9th level spells

    Iceberg is my favorite because I'm way over here, an iceberg just hit your head, and now you're buried in snow. What does it take to get out of snow again? That's right, you're screwed.
    Do you know what the chain of command is? It's the chain I go get and beat you with until you understand who's in rotten command here!

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    Default Re: Favorite 9th level spells

    Apocalypse from the sky, hands down.

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    BlackDragon

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by (Un)Inspired View Post
    I think that it's no longer a delusion if you have your own plane of existence. I think it's just legitimate grandeur.

    As a DM I've always been fond of the Kissed by the Ages spell. Sometimes I need immortal npcs and they can't all be liches (or life stealers or body hoppers).

    Also what's the name of that psion power that opens a hole to the negative energy plane and creates an area of negative levels? I'm a fan.
    Stygian Conflagration from CPsi, love that power. Also Enervating Breath is pretty awesome on the right breath weapon.

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    Flumph

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by (Un)Inspired View Post
    I think that it's no longer a delusion if you have your own plane of existence. I think it's just legitimate grandeur.
    I would sig this, but I don't want my sig getting too big.

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by Slipperychicken View Post
    I would sig this, but I don't want my sig getting too big.
    Thanks

    Stygian Conflagration! Oh man even it's name is super cool!

    My problem with Apocalypse From The Sky is that it doesn't love up to its bold claims. It's area is nice and big but it doesn't actually do enough damage to hurt mountains or even moderately reinforced buildings.

    All casualties can be prevented if people just hide in their wine cellars. Duck and Cover actually can protect against this apocalypse
    Last edited by (Un)Inspired; 2013-12-16 at 05:13 PM.
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    Zombie

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    Default Re: Favorite 9th level spells

    Gate. Because gating in a pit fiend and ordering it to grovel, scrape and demean itself while proclaiming your glory always results in good times later.

    Shapechange because you can turn into a squawking, annoying parrot. Do I need to remind you all what birds like to do when they're flying overhead?

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    SolithKnightGuy

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    Default Re: Favorite 9th level spells

    Binding Chain of Fate.

    Because I just love how it basically answers any form of escape of defense the opponent has. So what if Evocation sucks, your Transmuter/Diviner is now open to being killed by Joe the Commoner's crossbow.
    That and the name is awesome.
    Quote Originally Posted by Dire_Stirge View Post
    Don't you see it? The inert Shrieker may have more raw power, but the rock has something the Shrieker will never have. VERSATILITY.

    Also, the rock will probably be lighter than the Shrieker, allowing it to be used as a improvised thrown weapon should the need arise.

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by (Un)Inspired View Post
    I think that it's no longer a delusion if you have your own plane of existence. I think it's just legitimate grandeur.
    Do you mind if I sig this?

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    (Un)Inspired's Avatar

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    Default Re: Favorite 9th level spells

    Please go right ahead


    Wow binding chain of fate is so cool! It's like the ultimate I'm toying with you spell
    Last edited by (Un)Inspired; 2013-12-16 at 06:24 PM.
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    Default Re: Favorite 9th level spells

    Thank you. I play wizard a lot so this is very ego-stoking appropriate.

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    DruidGirl

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by DarthCyberWolf View Post
    Iceberg is my favorite because I'm way over here, an iceberg just hit your head, and now you're buried in snow. What does it take to get out of snow again? That's right, you're screwed.
    The rules for becoming un-buried are on page 90 of frostburn, under "buried in snow". I'd been using the cave-ins and collapses rules, which are pretty much identical, but these are better. Welp, time to go back and revise the entry on call avalanche to reflect this new information. It is apparent that call avalanche is as ridiculous as I'd thought it was, and is way better than iceberg for its level. Frigging crazy mass SoL effect as a 5th level spell.

    Anyways, as for the main question, it's not technically a 9th level spell, but lately I've been liking fey ring when cast at 20th level. For hours/level, at the cost of a 6th level spell, as well as 500 XP or 2,000 GP, you get a spirit of the land (MM II, 89). A spirit of the land is a fey with an absolutely massive amount of SLA's, stretching at least up to 8th level spells (haven't checked for 9th's), and they're all accessible at will. It's a massive, invisible, incorporeal being that can create a natural disaster once a round, every round, all day. It's utterly ridiculous, in other words.

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    (Un)Inspired's Avatar

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by eggynack View Post

    Anyways, as for the main question, it's not technically a 9th level spell, but lately I've been liking fey ring when cast at 20th level. For hours/level, at the cost of a 6th level spell, as well as 500 XP or 2,000 GP, you get a spirit of the land (MM II, 89). A spirit of the land is a fey with an absolutely massive amount of SLA's, stretching at least up to 8th level spells (haven't checked for 9th's), and they're all accessible at will. It's a massive, invisible, incorporeal being that can create a natural disaster once a round, every round, all day. It's utterly ridiculous, in other words.

    Hahaha I think that fits the spirit of this thread even if it doesn't fit the letter. I have to go look up this spell right now.
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    Default Re: Favorite 9th level spells

    A flash frost electric substituted born of three thunders explosive irresistible enlarged locate city. Cast using a snowball as a material component.

    Alternately, substitute irresistible with twin.

    Yes, this is totally unoriginal.

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  27. - Top - End - #27
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    Default Re: Favorite 9th level spells

    Blinding Glory (All Evil is blind in 100'/level radius all day) and Erupt (10*caster level fire in 100'/level radius) are rare but have impressive city-scale effects.

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    DruidGirl

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by (Un)Inspired View Post
    Hahaha I think that fits the spirit of this thread even if it doesn't fit the letter. I have to go look up this spell right now.
    It's hidden away hereabouts. There aren't that many fey that are worth calling, but there're a few, and the spell fills a minionmancy sized gap in the druid's spell list.

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    Default Re: Favorite 9th level spells

    Quote Originally Posted by eggynack View Post
    It's hidden away hereabouts. There aren't that many fey that are worth calling, but there're a few, and the spell fills a minionmancy sized gap in the druid's spell list.
    Do you think a Spirit of the Land would be mad if I manifested Psychic Reformation on it to give it more useful feats?
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    Default Re: Favorite 9th level spells

    Quote Originally Posted by (Un)Inspired View Post
    Do you think a Spirit of the Land would be mad if I manifested Psychic Reformation on it to give it more useful feats?
    Did you see the errata? Though those admittedly still aren't optimized.

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