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Thread: The Bonus Feat [PEACH][BASE]
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2014-03-07, 08:52 PM (ISO 8601)
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The Bonus Feat [PEACH][BASE]
I thought the fighter didn't have enough bonus feats, so I made this
The Bonus Feat is quite the character, mainly because he accumulates so many feats.
Alignment:Any
Starting Hit DieD6
Skill Points: 40+INT Modifier at first level, 4+INT every level after
Skills: Same as Fighter's
Weapon Proficiency: The bonus feat is proficient in all simple and martial weapons and all armors and shields.Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1+0+0+0Bonus Feat, Bonus Feat Mastery 2nd +2+0+0+0Bonus Feat, Feat Redundancy 3rd +3+0+0+0Bonus Feat, Feat Swap 4th +4+0+0+0Bonus Feat, Feat Suppression Field 5th +5+0+0+0Bonus Feat, Repetition 6th +6/+1+0+0+0Bonus Feat, Feat Redundancy Redundancy 7th +7/+2+0+0+0Bonus Feat, Feat Waiver 8th +8/+3+0+0+0Bonus Feat, Power Feat 9th +9/+4+0+0+0Bonus Feat, Feat Focus 10th +10/+5+0+0+0Bonus Feat, Epic Feat Mastery 11th +11/+6/+1+0+0+0Bonus Feat 12th +12/+7/+2+0+0+0Bonus Feat, Feat Specialization 13th +13/+8/+3+0+0+0Bonus Feat, Feat Mastery 14th +14/+9/+4+0+0+0Bonus Feat 15th +15/+10/+5+0+0+0Bonus Feat, Feat Supremacy 16th +16/+11/+6/+1+0+0+0Bonus Feat 17th +17/+12/+7/+2+0+0+0Bonus Feat 18th +18/+13/+8/+3+0+0+0Bonus Feat 19th +19/+14/+9/+4+0+0+0Bonus Feat 20th +20/+15/+10/+5+0+0+9Bonus Feat, True Master of Feats
Bonus Feat (Ex): The Bonus Feat gains a bonus feat at each level.
Bonus Feat Mastery (Ex): At each level, a Bonus Feat gains a number of bonus feats equal to the number of feats they already have.
Epic Feat Mastery (Ex): At 10th level, a Bonus Feat may take Epic feats as bonus feats.
Feat Swap: Starting at 3rd level, you may spend 8 hours in meditation to swap any number of feats you possess for an equal number of feats you meet all prerequisites for.
Feat Wavier (EX): The Bonus Feat may ignore prerequisites of up to 5 feats per level.
True Master of Feats: At 20th level, the Bonus Feat may reselect all his feats after eight hours of rest. He may also ignore all prerequisites for any feat he has.
Repetition: At 5th level, the Bonus Feat may select any feat multiple times, even if it normally can only be taken once.
Feat Focus: Starting at 9th level, any feat you possess that has a numerical bonus gets that numerical bonus increased by your class level.
Feat Specialization: Starting at 11th level, any feat you possess that has a numerican bonus gets that numerical bonus increased by the number of bonus feats you possess.
Feat Mastery: Starting at level 13, any bonus feat you take that is usable a limited number of times per day has that number of times increased by your class level.
Feat Supremacy: Starting at level 15, any ability granted by a feat may be used as a free action.
Feat Suppression Field (Ex): At 4th level, every creature within (5 x the number of feats that the Bonus Feat has)' lose the benefit of any feat that the Bonus Feat has for as long as they remain within range. A will save against a DC 10 + 1/2 level + Charisma allows a creature to ignore the effects of this aura for 24 hours.
Feat Redundancy: Starting at 2nd level, each feat you possess that can be selected an unlimited number of times is gained once more as a bonus feat at each subsequent class level
Power Feat: Once a day, the Bonus Feat may choose any feat and increase it's numerical effects twicefold for 5 rounds.
Feat Redundancy Redundancy: At every level, you get all the feats you previously got from Feat Redundancy.
Is it Tier 1 yet?Last edited by spikeof2010; 2015-10-13 at 09:59 PM.
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2014-03-07, 10:16 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Needs more feats, dude. I know you can give it more than that.
I'm try not to be too vain but this was too perfect not to sig.
At long last, I have an extended signature
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2014-03-07, 10:18 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
40+int mod skill points at first level?
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-07, 10:21 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
I'm try not to be too vain but this was too perfect not to sig.
At long last, I have an extended signature
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2014-03-07, 10:36 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
I think they need to make a tier 7.
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2014-03-07, 11:31 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
you should probably give it full BAB and all good saves to maximize the amount of feats it can qualify for.
And maybe a feature along the lines that it can qualify for any feat as if it were a different class of it's equivalent level.
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2014-03-08, 05:05 AM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Bonus Feat Mastery (Ex): At each level, a FEATMASTER gains a number of bonus feats equal to the number of feats they already have.
Epic Feat Mastery (Ex): At xth level, a FEATMASTER may take Epic feats as bonus feats.
There. Assuming a Human FEATMASTER without any flaws, they have this many feats at each level:
1. 6
2. 12
3. 26
4. 52
5. 104
6. 210
7. 420
8. 840
9. 1682
10. 3364
...
You get the idea.
It'd be broken, but eh.
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2014-03-08, 03:51 PM (ISO 8601)
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2014-03-08, 03:54 PM (ISO 8601)
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2014-03-08, 04:20 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
I'm not sure there's enough feats in the game for this suggestion. On the other hand when you level up to 20 and take Toughness 3,444,736 times, toughness no longer seems like such an awful feat.
I'm also still not entirely sure if the OP is being serious or making a joke with this.
If it's serious, I'd recommend readjusting the skill points to a more normal level, give actual BAB/Save progressions (even if it's low. But I'd go with humanoid levels, so 1 good save, medium BAB), and make it a flat 5 feats per level (effectively what characters in E6 get for their progression).If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-08, 04:23 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Nonsense. Get as many feats as you care for and spend the rest on toughness. A level 10 character with 9,000+ hp sounds pretty interesting. Alternately, go for psionic talent and grab 4.5 million power points before multiclassing into a class that can properly use them.
Or, if you want the true route to power, choose skill focus. +3 bonus to every profession you can imagine. Can you handle the power?Last edited by Realms of Chaos; 2014-03-08 at 04:23 PM.
I'm try not to be too vain but this was too perfect not to sig.
At long last, I have an extended signature
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2014-03-08, 04:28 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Factotum 8/Bonus Feat 12
Take Font of Inspiration 26,900 times.
Have fun calculating how many inspiration points you get. But I think the bottom line is "I kill the whole world in one round".
Edit: Oh wait, Font of Inspiration is capped by intelligence modifier. So past a certain point you have to take Epic Intellect twice for every Font of Inspiration. Say 34 base intelligence, so you get 12+(26888/3) instances of Font of Inspiration. 8974 instances of Font of Inspiration. Still going to have somewhere in the millions of inspiration points.Last edited by Seerow; 2014-03-08 at 04:30 PM.
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-08, 04:40 PM (ISO 8601)
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2014-03-08, 05:09 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
And the best part is the Intelligence in the low mid 1000s.
Totally balanced!
But naw, I'd just dip Martial and buy a crapton copies of Epic Charisma. +500-ish to the whole party's initiative is good, right?
Or spend the entire day hasted.
Or have excessive amounts of DR/-.
Fast Healing in the hundreds? Doable!
NI followers? Could be!
Seriously, go for the better feats, and win the game! WIN IT, I SAY!
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2014-03-08, 05:14 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
No, you're underestimating it. It's not low-mid 1000s. You have an intelligence mod equal to the number of times you took Font of Inspiration. That's an int mod of 8974, or an Intelligence Score of 17,958.
Of course you could always stop around 1000, pick up 1000 or so charisma, tons of DR, HP, fast healing, and all the other stuff mentioned.
And still have enough feats left over to take every feat ever printed (plus blow enough feats to get your stats high enough to qualify for them)
Yeah, getting 10s of thousands of feats is just silly.If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-08, 05:16 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
And maybe spend a few dozen feats on getting epic spellcasting via Sanctum Spell/earth spell tricks?
You could probably get it by level 10, if you try.Resident Vancian Apologist
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2014-03-08, 05:16 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
The problem with this class is due to lack of BAB progression and such, you missed a lot of feats due to prereqs. So I added a new feature
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2014-03-08, 05:20 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Hm....this thread has inspired me.
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2014-03-08, 05:22 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-08, 05:23 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Hmmmm... Needs an Epic Progression. And can I suggest for a capstone:
True Master of Feats: At 20th level, the Bonus Feat may reselect all his feats after eight hours of rest. He may also ignore all prerequisites for any feat he has.
You might want to do something about all the dead levels, though.
Here's another one to toss in there:
Repetition: At Xth level, the Bonus Feat may select any feat multiple times, even if it normally can only be taken once.Last edited by Jallorn; 2014-03-08 at 05:24 PM.
Avatar by Dogmantra
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2014-03-08, 05:28 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Repetition: At Xth level, the Bonus Feat may select any feat multiple times, even if it normally can only be taken once.
Still got nothing on epic spellcasting at level 10, but fun and you probably have all of them by around level 6.If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-08, 05:31 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Avatar by Dogmantra
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2014-03-08, 07:00 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
totally agreed. We should start by filling all of those dead levels ('cause everyone knows that feats aren't "real" class features).
Feat Swap: Starting at X level, you may spend 8 hours in meditation to swap any number of feats you possess for an equal number of feats you meet all prerequisites for.I'm try not to be too vain but this was too perfect not to sig.
At long last, I have an extended signature
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2014-03-08, 07:04 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Christ, I love how much support this class is getting. I hope it gets into Morph Bark's tier list.
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2014-03-08, 07:11 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
Feat Focus: Starting at Y level, any feat you possess that has a numerical bonus gets that numerical bonus increased by your class level.
Feat Specialization: Starting at Z level, any feat you possess that has a numerican bonus gets that numerical bonus increased by the number of bonus feats you possess.
Feat Mastery: Starting at level A, any bonus feat you take that is usable a limited number of times per day has that number of times increased by your class level.
Feat Supremacy: Starting at level B, any ability granted by a feat may be used as a free action.If my text is blue, I'm being sarcastic.But you already knew that, right?
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2014-03-08, 07:26 PM (ISO 8601)
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2014-03-08, 07:26 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
I'm still kinda curious why they get +5 BAB at 1st level... but have BAB +0 at every other level.
EDIT: Oh, and:
Feat Suppression Field (Ex): At C level, every creature within (5 x the number of feats that the FEATMASTER has)' lose the benefit of any feat that the FEATMASTER has for as long as they remain within range. A will save against a DC 10 + 1/2 level + Charisma allows a creature to ignore the effects of this aura for 24 hours.
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2014-03-08, 07:29 PM (ISO 8601)
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2014-03-08, 07:31 PM (ISO 8601)
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2014-03-08, 07:35 PM (ISO 8601)
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Re: The Bonus Feat [PEACH][BASE]
We need something to fill in the dead 15-19 levels