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2008-06-15, 11:00 PM (ISO 8601)
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Simple Q&A (By RAW) [Special 4e Edition]
(This is a fairly high procedure thread; please read the entire instructions carefully before posting. Thanks.)
Ever have a simple, straight-forward rules question that you can’t figure out the answer to? Ask it here. No question is too simple. No more worrying about whether your question is “worth” starting a thread. Ask here and receive an answer. You are, of course, welcome to start a thread for your question, and if you think your question is subject to many interpretations or will start a debate, you are encouraged to start a new thread for it.
This thread will serve as a catch-all for simple, discreet questions that can be answered quickly according to the RAW (Rules As Written).
The Procedure:
Do:
Label your questions with bold Q#s.
Label your answers with the bold Q# that you are responding to and/or quote the question.
Be sure that your answer is correct before you post it; if you are the least bit uncertain, just let it pass and get the next one.
Try to give your answers in as clear and straightforward terms as possible.
Feel free to quote or link to relevant rules in the SRD, Errata, or FAQ that supports your answer. (You may want to give your answer and then modify it to add support – otherwise someone else may answer while you’re assembling yours.)
Specify if your question is for a system other than D&D (the default for this thread).
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Ask Homebrew rules questions here.
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Dispute Resolution Procedure:
If you dispute someone’s answer – meaning that they got it wrong in a critical fashion – post your answer and suggest that the original questioner start a thread to discuss it further if they want it hashed out.
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This thread is for D&D 4e Questions only.
Please start over with the numbering. Thanks.
Be sure to format your posts with numbered questions and answers...
Q.1.
A.1.Last edited by Roland St. Jude; 2008-06-15 at 11:02 PM.
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2008-06-15, 11:18 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q.1. Do the benefits from Healing Hands(feat) and Hospitaler Care (paragon class feature) stack? They both provide extra healing when you use your Lay On Hands equal to your charisma modifier.
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2008-06-15, 11:47 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q.2.
When a power says that it can affect one of your Allies within X distance, can you count yourself as an ally?
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2008-06-16, 12:42 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A.2.No, unless the power mentions yourself as a valid target you cannot benefit from the powers effects.
See the target section on pg. 57 of the PHB
When a power's target entry specifies that is affects you and one or more of your allies, then you can take advantage of the power's effect along with your team-mates. Otherwise "ally" or "allies" does not include you, and both terms assume willing targets.Last edited by TheOOB; 2008-06-16 at 01:33 AM.
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2008-06-16, 02:25 AM (ISO 8601)
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2008-06-16, 04:38 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q4 Are there rules for mounted combat, and if so, where are they? I can't find them.
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2008-06-16, 05:24 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A4 Page 46 of the DMG.
Also, see the Mounted Combat feat in the PHB.Last edited by Reinboom; 2008-06-16 at 05:24 AM.
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2008-06-16, 07:53 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q5
How is starting wealth determined for 30th level? There aren't any magic items for 31st level, which makes the formula difficult to use.
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2008-06-16, 08:59 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A5. Good Question, I fear that there is no answer obvious, I think a question over on the WotC customer help is in order... could you post to let us all know what they say.
Personally I would just allow 2 of the highest level available to be substituted for the level 31 item (giving three lvl 30 items and a lvl 29 item) though I doubt 'd ever need to make a lvl 30 character.
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2008-06-16, 09:11 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
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2008-06-17, 02:45 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q.6.- Do "immediate interrupts" such as the fighters combat challenge ability (phb 76) stop the action they are "interrupting"? Or is it just another example of poor word choice by WoTC...
Q.7.- Does a weapon's proficiency bonus add into the attack rolls for exploits? I assume so because the enhancement bonus is added, but it was a serious point of contention in my last playtest session.Last edited by Lord_Xaedien; 2008-06-17 at 02:49 AM.
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2008-06-17, 03:02 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A6. "Immediate interrupt" only interrupts action if it invalidates condition for the action to be performed.
A7. Powers with keyword Weapon add proficiency bonus to their attack rolls.Last edited by marjan; 2008-06-17 at 03:33 AM.
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 006
They do not stop the action they interrupt unless the immediate action invalidates the triggering action, such as the attack killing the enemy trying to shift or attack someone else.
Immediate interrupts take place right before the triggering action, so they interrupt the flow of actions. After the interrupting action has been conducted the normal flow resumes and teh triggering action can be completed assuming it has not been invalidated by the interruption.
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2008-06-17, 09:30 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
(thanks for the new thread)
Q8When you get an encounter power from a race (like Dragonborns Dragonbreath or from a class feature (like Channel Divinity), are these in addition to the encounter power you get at level one? Example: if your a level one Dragonborn Paladin, would you actually have 3 encounter powers at level one; Channel Divinity, Dragon Breath, X (chosen from class list)?
Q9You can use any weapon you want without penalties, correct? You only get to add the prof. bonus to attack roles if you are prof., correct?Thanks to DarkCorax for the "Gnome Wizard", which holds a special place in my heart as it's the first DnD character I'd ever made.
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2008-06-17, 09:41 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A8 and A9 Correct, you win a cookie!
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2008-06-17, 09:42 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A. 008
They are in addition.
A. 009
Yes.
EDIT: No popcorn for this thread!!Last edited by Lord Lorac Silvanos; 2008-06-17 at 09:44 AM.
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2008-06-17, 03:23 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
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2008-06-17, 05:02 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q10. Is it correct that clerics no long gain Shield Proficiency as a class feature?
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2008-06-17, 05:58 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q11. Do AC bonuses from cover count against touch attacks? I'm pretty sure that AC from armor, shield, and natural armor bonuses don't count, but for this I'm not sure.
Last edited by itsmeyouidiot; 2008-06-17 at 06:41 PM.
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2008-06-17, 06:48 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A11
In the context of 4e, this question doesn't even make sense. Perhaps you meant to ask it in the Simple Q&A (By RAW) VI [D&D 3.5e & All Other Games] thread.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2008-06-17, 06:50 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A11 I believe they you've mistaken threads. This one is for 4e RAW questions in which you do not have touch AC.
EDIT: I see they already managed to convert ninjas to 4e.Last edited by marjan; 2008-06-17 at 07:07 PM.
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2008-06-17, 08:35 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q12 Is the damage bonus from Power Attack considered a Strength bonus, Feat Bonus, or what?
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2008-06-17, 08:48 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A12 As the type of bonus isn't specified in feat description it is untyped bonus.
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2008-06-17, 09:02 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q13 So it can be used to boost the damage of powers like Twin Strike, which don't give you an attribute bonus to damage?
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2008-06-18, 12:46 AM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A13 Yes. The entry X[W] only prevents adding the ability modifier, not any other bonuses.
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2008-06-18, 05:01 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q14 The text of mage hand says that the conjured hand can grab an object and then move it. Later on in the text it says that it takes a move action to do this. When you first cast mage hand, does it get to move as part of the minor action used to cast it (and only requires move actions if you try to move it later), or does the casting only summon the hand (meaning you need to spend further actions to make it do anything)?
Q15 On page 158 of the PHB it says that wizards can prepare a number of daily and utility spells according to what they can cast per day for their level, yet this is never mentioned later on. Where does it say how many spells you get per day?
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2008-06-18, 07:04 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A14 When you first cast Mage Hand, you may use the hand to pick up an object and move it up to 5 squares. Another use is to put a held object into your pack, along with taking an object from your pack and placing it in your hand. Either may be done with the spells effect.
You may use a move action to move the hand another 5 squares afterwards, if you wish.
A15 Page 29 in the PHB shows the number of At-Will, Encounter, Daily, and Utility a character can use at each level. These numbers are based on class, and any powers granted from other sources (such as racial powers or feats) are in addition to these numbers.
Furthermore, a wizard cannot simply spend all his daily/utility slots on his highest level spells. Wizards are limited to choosing powers of the same levels that any other class can use; that is, a 5th level wizard can only memorize one 1st level daily spell and one 5th level daily spell, not two 5th level daily spells.
8. Can a 5th level wizard memorize two 5th level daily spells instead of a 1st and a 5th level daily spell?
At the end of each long rest, a wizard prepares one 1st-level Daily spell chosen from the list of 1st level daily spells in her spellbook. If she were at least 2nd level, she would also prepare one 2nd-level utility spell chosen from the list of 2nd-level utility spells in her spellbook. At 5th level she would also prepare one 5th-level daily spell from her list of 5th-level daily spells in her spellbook. She would repeat this process for every level that she has access to wizard daily or utility spells. She could not, as a 5th-level wizard, prepare a second 5th-level daily spell in place of a daily spell of a different level.
I have found that the chart on p.143 in the DMG breaks down what the highest level powers each character should know each level. It is, of course, possible for a wizard to memorize a lower level power in a higher level power slot.
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Re: Simple Q&A (By RAW) [Special 4e Edition]
Q 16.
Shadow Walk (warlock ability, phb131) says "On your turn, if you move at least 3 squares away from where you started your turn, you gain concealment until the end of your next turn."
Does this movement include teleportation (such as from Fey Step or the Fey Pact teleportation)?
Q 17.
Does this -2 to hit (concealment) stack with the +2 defence for Ethereal Stride (Level 2 Utility) or Feywild Protection (Paragon Feat)?
Q 18.
If you, during another player (or enemy)'s turn, teleport back to where you started your turn, will you have counted as having moved "at least 3 squares away from where you started your turn"?
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2008-06-18, 10:12 PM (ISO 8601)
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Re: Simple Q&A (By RAW) [Special 4e Edition]
A16. Shadow Walk just specifies that you need to move; it doesn't specify how it needs to be done. As such, anything that moves you 3 or more squares from where you began your turn grants you concealment.
Please note that this needs to be on your turn; if you moved during someone else's turn (such as a Warlord granting you movement or by being pushed) then Shadow Walk will not trigger.
A17. Concealment actually grants a -2 penalty to your opponent's attack, not a bonus to your defense. It's a slight difference, but it will "stack" with any other defensive bonuses you have. Remember, though, that some feats and powers will remove the concealment penalty - the Blind-Fight feat, for example.
Ethereal Stride grants a +2 power bonus to all defenses. Feywild Protection grants just a +2 bonus to all defenses, meaning it stacks with everything. All three would stack. However, remember that both Ethereal Stride and fey step are move actions, meaning you won't be attacking (or will need to spend an action point) to do both in the same turn.
A18. As I mentioned in A16, you need to move on your turn in order to benefit from Shadow Walk. But to technically answer your question: yes, if you teleport with fey step, you have moved at least 3 squares away.