New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 11 of 11
  1. - Top - End - #1
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default [3.5 Feats]So You Want Magic Too? Fine!

    Background- Let's face it. Aside from some SLAs and the like, there's not really an easy way to get access to spells aside from spellcasting classes. But what about the rest? What if they too want spells and the like for themselves? Here's a couple feats that hopefully address that. Enjoy!

    Practitioner
    Prerequisites: No levels in a spellcasting/manifesting/similar thing class, Intelligence, Wisdom, or Charisma 12
    Benefits: Not everyone who casts spells wants to devote all their time to learning them. You're one of those people. You gain spellcasting ability in an unusual way. Choose one mental ability score(Charisma, Intelligence, Wisdom) that allows you to qualify for this feat. Instead of gaining a set number of spells per day, you instead only gain the bonus spells per day that you would have for having a high ability score, with restrictions. You may only use spell slots of level up to the highest level spell a Sorcerer of your level -1 could. This caps out at 2nd level spells and spell slots without taking this feat multiple times(see below). Also, select one spellcasting class that uses your chosen ability score for spellcasting. You may select spells from this list. You know a number of spells of each level you are able to cast equal to your chosen ability score modifier - that spell level(with a minimum of one 1st level spell)(ex. A 7th level fighter with a Charisma score of 14 takes this feat for the first time. He gains knowledge of 1 1st level spell(+2 modifier -1 = 1) and no 2nd level spells despite having access to the 2nd level spell slots(+2 -2 = 0). Your caster level is equal to your character level, and the DCs for your spells are equal to 10 + spell level + chosen ability score modifier.
    Special: You may select this feat again in order to increase the maximum spell level you have access to by 1. Additionally, each time you select this feat, the required ability score you must have increases by 2, and you may learn one additional spell of level equal up to one level less than the highest level spell you may cast. Also, if you gain access to spellcasting, manifesting, or something similar through class levels, you lose the benefit of this feat. However, taking levels in a prestige class that advances spellcasting grants you the casting ability of a 1st level member of the class, although you do not gain bonus spells, then advances that spellcasting ability from there, in addition to the benefits you have gained from this feat.

    Awakened
    Prerequisites: No levels in a spellcasting/manifesting/similar thing class, Intelligence, Wisdom, or Charisma 12, Psionic subtype
    Benefit: Not everyone who suddenly awakens their psionic potential decides to spend their life pursuing it, however useful it may be. (Charisma, Intelligence, Wisdom). You gain bonus power points based on your character level and chosen ability score as though you had levels in a manifesting class. Additionally, choose one manifesting class that keys its manifesting off of your chosen ability score. You select powers off of this list. You only have access to 1st level powers, but can eventually gain access to higher level powers. You know a number of powers of each level equal to your chosen ability score modifier - power level(minimum one 1st level power). Your manifester level is equal to your character level, and the DCs for your powers are equal to 10 + power level + chosen ability score modifier.
    Special: You may select this feat again in order to increase the maximum power level you have access to by 1. Additionally, each time you select this feat, the required ability score you must have increases by 2, and you may learn one additional power of level equal up to one level less than the highest level power you may manifest. Also, if you gain access to spellcasting, manifesting, or something similar through class levels, you lose the benefit of this feat. However, taking levels in a prestige class that advances manifesting grants you the manifesting ability of a 1st level member of the class, although you do not gain bonus power points, then advances that manifesting ability from there, in addition to the benefits you have gained from this feat.

    Master Blaster
    Prerequisites: Access to at least one spell-like ability, does not have the Eldritch Blast class feature
    Benefits: You can blow stuff up. Not entirely sure why, but you can. You gain a ranged touch attack with a range of 30 ft + 5 ft per two times this feat is selected beyond the first. that deals 1d8 damage + 1d8 damage per 10 character levels.
    Special: You can select this feat again in order to add another 1d8 to the damage dealt by this feat's attack. This may never exceed xd8 damage, where x equals 1/2 your character level.

    The last feat was just for fun, but yeah, that's it for now. Please PEACH and comment.
    Last edited by Pyromancer999; 2012-09-07 at 06:53 AM.
    Newest Work: Pyromancer - My submission for Base Class Contest X
    Vote here.

    Awesome Quotes:

    Quote Originally Posted by chess435 View Post
    May Chuck Norris smile upon you.


    Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil

  2. - Top - End - #2
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Nobody wants to comment?
    Newest Work: Pyromancer - My submission for Base Class Contest X
    Vote here.

    Awesome Quotes:

    Quote Originally Posted by chess435 View Post
    May Chuck Norris smile upon you.


    Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil

  3. - Top - End - #3
    Ogre in the Playground
     
    bobthe6th's Avatar

    Join Date
    Jul 2011
    Location
    Under the midnight sun
    Gender
    Male

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    well, now the fighter has something to spend later level feats on... would even make these fighter feats.

    also, why the limit on blasting? making it 1/2 level would be okish damage(you know how bad eldrich blast is)...
    also, perhapce make it 1d8+cha mod, useable as a attack action, and can power attack... fake being a ranged weapon without enhancements.
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
    Razor
    Shield
    blasterv4
    mindbender

  4. - Top - End - #4
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Quote Originally Posted by bobthe6th View Post
    well, now the fighter has something to spend later level feats on... would even make these fighter feats.
    Also, the Rogue can spend a couple feats for some good stuff, and the Monk can have psionics without needing a PrC to get it. You can make them fighter feats if you wish.
    also, why the limit on blasting? making it 1/2 level would be okish damage(you know how bad eldrich blast is)...
    also, perhapce make it 1d8+cha mod, useable as a attack action, and can power attack... fake being a ranged weapon without enhancements.
    Well, it mainly just feels like it'd be cutting in on the Warlock's Eldritch Blast at that point. Also, it is useable as an attack action, seeing as it's a ranged touch attack.
    Newest Work: Pyromancer - My submission for Base Class Contest X
    Vote here.

    Awesome Quotes:

    Quote Originally Posted by chess435 View Post
    May Chuck Norris smile upon you.


    Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil

  5. - Top - End - #5
    Ogre in the Playground
     
    bobthe6th's Avatar

    Join Date
    Jul 2011
    Location
    Under the midnight sun
    Gender
    Male

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Quote Originally Posted by Pyromancer999 View Post
    Also, the Rogue can spend a couple feats for some good stuff, and the Monk can have psionics without needing a PrC to get it. You can make them fighter feats if you wish.
    I was mostly meaning the 8+ feats a pure fighter has rotting in his pantry. Most other classes tend to run feat tight, but fighters have so many feats they would probably take all of these at mid/high levels.

    Well, it mainly just feels like it'd be cutting in on the Warlock's Eldritch Blast at that point. Also, it is useable as an attack action, seeing as it's a ranged touch attack.
    eldrich blast is already a fairly weak ability without a lot of shapes/essences. and that should be stated in the text, as I would assume it to be a standard action spell like ability... the ability also needs a range, as it is lacking one.
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
    Telekineticist
    Razor
    Shield
    blasterv4
    mindbender

  6. - Top - End - #6
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Quote Originally Posted by bobthe6th View Post
    I was mostly meaning the 8+ feats a pure fighter has rotting in his pantry. Most other classes tend to run feat tight, but fighters have so many feats they would probably take all of these at mid/high levels.
    I suppose you could, although using them as fighter feats would be a house rule, and the fighter would have to have at least one high mental ability score.
    eldrich blast is already a fairly weak ability without a lot of shapes/essences. and that should be stated in the text, as I would assume it to be a standard action spell like ability... the ability also needs a range, as it is lacking one.
    I suppose that can be done. And yes, it's a standard action and I'll add the range.
    Newest Work: Pyromancer - My submission for Base Class Contest X
    Vote here.

    Awesome Quotes:

    Quote Originally Posted by chess435 View Post
    May Chuck Norris smile upon you.


    Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil

  7. - Top - End - #7
    Orc in the Playground
    Join Date
    Dec 2011
    Location
    Maryland

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Quote Originally Posted by Pyromancer999 View Post
    Special: You may select this feat again in order to increase the maximum spell level you have access to by 1. Additionally, each time you select this feat, the required ability score you must have increases by 2, and you may learn one additional spell of level equal up to one level less than the highest level spell you may cast.
    could you explain what that means, i cant get my head around that, besides that, this is awesome

  8. - Top - End - #8
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Quote Originally Posted by zetsu1919 View Post
    could you explain what that means, i cant get my head around that, besides that, this is awesome
    Basically, you get a bonus spell of level equal to highest level spell you can cast -1. Example: If you select the feat again for the first time in order to become able to cast 3rd level spells, you can gain a 1st or 2nd level bonus spell. Select it again in order to be able to cast 4th level spells, and you can select a 1st, 2nd, or 3rd level spell as a bonus spell. Does that help make it clear?
    Newest Work: Pyromancer - My submission for Base Class Contest X
    Vote here.

    Awesome Quotes:

    Quote Originally Posted by chess435 View Post
    May Chuck Norris smile upon you.


    Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil

  9. - Top - End - #9
    Orc in the Playground
    Join Date
    Dec 2011
    Location
    Maryland

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    yes, thank you

  10. - Top - End - #10
    Ogre in the Playground
     
    Just to Browse's Avatar

    Join Date
    Nov 2011

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    You need to put some sort of sentence about spell/power caps in there, because level 3 humans can have access to level 3 spells without flaws and that is bad.

  11. - Top - End - #11
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: [3.5 Feats]So You Want Magic Too? Fine!

    Quote Originally Posted by Pyromancer999 View Post
    Practitioner
    Prerequisites: No levels in a spellcasting/manifesting/similar thing class, Intelligence, Wisdom, or Charisma 12
    Benefits: Not everyone who casts spells wants to devote all their time to learning them. You're one of those people. You gain spellcasting ability in an unusual way. Choose one mental ability score(Charisma, Intelligence, Wisdom) that allows you to qualify for this feat. Instead of gaining a set number of spells per day, you instead only gain the bonus spells per day that you would have for having a high ability score, with restrictions. You may only use spell slots of level up to the highest level spell a Sorcerer of your level -1 could. This caps out at 2nd level spells and spell slots without taking this feat multiple times(see below). Also, select one spellcasting class that uses your chosen ability score for spellcasting. You may select spells from this list. You know a number of spells of each level you are able to cast equal to your chosen ability score modifier - that spell level(with a minimum of one 1st level spell)(ex. A 7th level fighter with a Charisma score of 14 takes this feat for the first time. He gains knowledge of 1 1st level spell(+2 modifier -1 = 1) and no 2nd level spells despite having access to the 2nd level spell slots(+2 -2 = 0). Your caster level is equal to your character level, and the DCs for your spells are equal to 10 + spell level + chosen ability score modifier.
    Special: You may select this feat again in order to increase the maximum spell level you have access to by 1. Additionally, each time you select this feat, the required ability score you must have increases by 2, and you may learn one additional spell of level equal up to one level less than the highest level spell you may cast. Also, if you gain access to spellcasting, manifesting, or something similar through class levels, you lose the benefit of this feat. However, taking levels in a prestige class that advances spellcasting grants you the casting ability of a 1st level member of the class, although you do not gain bonus spells, then advances that spellcasting ability from there, in addition to the benefits you have gained from this feat.

    Awakened
    Prerequisites: No levels in a spellcasting/manifesting/similar thing class, Intelligence, Wisdom, or Charisma 12, Psionic subtype
    Benefit: Not everyone who suddenly awakens their psionic potential decides to spend their life pursuing it, however useful it may be. (Charisma, Intelligence, Wisdom). You gain bonus power points based on your character level and chosen ability score as though you had levels in a manifesting class. Additionally, choose one manifesting class that keys its manifesting off of your chosen ability score. You select powers off of this list. You only have access to 1st level powers, but can eventually gain access to higher level powers. You know a number of powers of each level equal to your chosen ability score modifier - power level(minimum one 1st level power). Your manifester level is equal to your character level, and the DCs for your powers are equal to 10 + power level + chosen ability score modifier.
    Special: You may select this feat again in order to increase the maximum power level you have access to by 1. Additionally, each time you select this feat, the required ability score you must have increases by 2, and you may learn one additional power of level equal up to one level less than the highest level power you may manifest. Also, if you gain access to spellcasting, manifesting, or something similar through class levels, you lose the benefit of this feat. However, taking levels in a prestige class that advances manifesting grants you the manifesting ability of a 1st level member of the class, although you do not gain bonus power points, then advances that manifesting ability from there, in addition to the benefits you have gained from this feat.
    Please read before commenting.

    Quote Originally Posted by Just to Browse View Post
    You need to put some sort of sentence about spell/power caps in there, because level 3 humans can have access to level 3 spells without flaws and that is bad.
    Newest Work: Pyromancer - My submission for Base Class Contest X
    Vote here.

    Awesome Quotes:

    Quote Originally Posted by chess435 View Post
    May Chuck Norris smile upon you.


    Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •