Results 121 to 150 of 668
-
2018-09-23, 09:42 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
There is something that occurs in good-faith debates. It’s pretty straightforward. You ask the other person if you are correctly representing their positon. You don’t tell them what their position is.
There is nothing wrong with how you play, just stop calling it RAW when it comes to how you run Mirror Image.
The swords in my games are made of metal. And that’s not a house-rule.
My case is clean and simple. It looks like this:
1. Player declares that he wishes to cast magic missile at Bob.
2. DM, seeing that Bob is under the effect of mirror image, consults the spell description for mirror image.
Spoiler: Here’s what that looks likeNotably, the DM ignores the text in paragraph 2, because the condition of this paragraph is not met.
Spoiler: What the DM considersThree illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell’s duration, roll a d20 to determine whether the attack instead targets one of your duplicates.A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
If you have three duplicates, you must roll a 6 or higher to change the attack’s target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
A duplicate’s AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed.
A creature is unaffected by this spell if it can’t see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.(This also does not apply in this case)
So, the only thing the DM has to work with, in this specific case, is this:
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
And now the DM has to decide on whether that will have any effect on the caster’s ability to select a target.
3. DM determines the target of each magic missile, using whatever means he thinks is most appropriate.
4. DM determines damage for every missile that hits Bob in the usual way.
5. If the DM determines that any missiles strike duplicates, he must rule on what happens. And then he must consider this: "A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed."
I say that as long as a DM follows this, he is not employing house rules. He is making rulings.
You see the issue as a complex cascade of other people's errors and you try to correct these perceived errors by modifying your interpretation of several other rules (targeting rules and the jargon-y definition of an attack, specifically) to make it all fit.
This is further evidenced by the following:
Yes, when MI is cast, the duplicates appear. The spell has worked, even if the caster is never targeted by an attack. Once the caster is targeted, a specific, mechanical effect is triggered. Despite the spell saying when the mechanic is triggered, you have decided the spell is wrong, thus you see an error that needs to be corrected.
-
2018-09-23, 10:01 PM (ISO 8601)
- Join Date
- Aug 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
I can repeat myself too... but it seems kind of childish, so I wont.
I invite you to show me specifically where I have acted outside of good faith. I linked your stances and my (as well as others) rebuttals. See post Post 110
Or continue to post misrepresentations on how I have treated you and non sequiturs' about swords while feeling you have to get the last word in.
I got nothing better to do right now. Holding your feet to the fire seems like a good waste of time.Last edited by Erys; 2018-09-23 at 10:10 PM.
-
2018-09-23, 10:18 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
-
2018-09-23, 10:21 PM (ISO 8601)
- Join Date
- Aug 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
See post 110.
Though what you explain in 121 at the top of this page, where you ignore about 85% of the spell pretty much sums it up too.
...And you think that's RAW, eh. Tragic.Last edited by Erys; 2018-09-23 at 10:25 PM.
-
2018-09-23, 10:25 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
-
2018-09-23, 10:26 PM (ISO 8601)
- Join Date
- Aug 2016
-
2018-09-23, 10:31 PM (ISO 8601)
- Join Date
- Aug 2016
-
2018-09-23, 10:34 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Mirror Images, AoE damage, Magic Missile, and such
Burger: nobody else here seems to agree with you. When most of the others think you are mistaken, including the devs, there is a good chance you are.
Erys: (s)he is never going to accept that they are wrong. Nothing is going to be gained by continuing the conversation.
Just some friendly advice from the sidelines.
-
2018-09-23, 10:41 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
-
2018-09-23, 10:59 PM (ISO 8601)
- Join Date
- Aug 2016
-
2018-09-23, 11:29 PM (ISO 8601)
- Join Date
- Jan 2015
- Gender
-
2018-09-23, 11:41 PM (ISO 8601)
- Join Date
- Aug 2016
-
2018-09-24, 01:28 AM (ISO 8601)
- Join Date
- Jun 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
It is if the spell description says it must target a creature and you’re trying to target an illusion: that would most certainly be “not allowed by the spell description.”
The wording of MM is “You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range.“ So, RAW, they cannot interact with the illusions at all, simply based on the wording of MM. in 5e, an illusion is not a creature, therefore MM cannot “hit” them. If one were to try, the darts would be created (per the first sentence of MM) but would not do anything. Saying “the darts can hit (or try to hit) an illusion” is deviating from the RAW, not because of the targeting rules, or the wording of MI, but simple due to the wording of MM: the darts hit a creature of your choice, and an illusion is most definitely not a creature.
An attack is spelled out and I fail to see how it isn’t clear: “If there’s ever any question whether something you’re doing counts as an attack, the rule is simple: if you’re making an attack roll, you’re making an attack.“
So if there’s no attack roll, then there is no effect on the duplicates.
[for additional clarification, there’s also this from JC:
“Dealing damage doesn't make something an attack. An attack roll—or being called an attack—makes it an attack.”]
I’m not sure why you think this isn’t clear or why you think it’s the same problem that you see with MI.Last edited by RSP; 2018-09-24 at 01:36 AM.
-
2018-09-24, 01:38 AM (ISO 8601)
- Join Date
- Jan 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
It is possible to cast spells at invalid targets. See Xanathar’s.
Saying “the darts can hit (or try to hit) an illusion” is deviating from the RAW, not because of the targeting rules, or the wording of MI, but simple due to the wording of MM: the darts hit a creature of your choice, and an illusion is most definitely not a creature.
An attack is spelled out and I fail to see how it isn’t clear... I’m not sure why you think this isn’t clear or why you think it’s the same problem that you see with MI.
-
2018-09-24, 01:57 AM (ISO 8601)
- Join Date
- Jun 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
Afb so won’t be able to respond to this now.
Well, everything is always up to the DM, however, MI is quite clear that non-attacks do nothing to the duplicates. “A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects.”
MM isn’t an attack, therefore it has no effect on MI duplicates.
-
2018-09-24, 02:09 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- Belgium
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
You don't aim magic missile, you tell magic missile what it has to strike and MAGIC does the rest.
Its like a heat seeking missile with 0% error build in. The Mirror Images don't give of any heat but the real target does. Boom it gets hit by IM and the 3 images are still alive.
-
2018-09-24, 03:46 AM (ISO 8601)
- Join Date
- Mar 2017
Re: Mirror Images, AoE damage, Magic Missile, and such
"I said it is always wrong to assert that a conditional statement refers to a biconditional statement." Is also not true. Otherwise you would not be able to have biconditional statements.
This is what you were trying to prove, and you can't. And you were trying to prove that, somehow, not proving something makes someone incorrect or their point incorrect. You can't. It makes a statement unsupported, but not incorrect. The statement might be true, false, whatever. Your examples where ALL unsupported because nowhere there was a mathematical proof to support any of your statements: if there was you would have caught your error i assume.
What you are asking others is the equivalent of a little child continuously asking "why" to all questions. You are trying to destroy any common ground in communication by refuting every option on the basis of being unproven. Guess what, anyone can do so. And can do so to ridiculous levels "proof that "e" means "e", until that your point is invalid".
You, however, are not using the same parameters you are asking others for yourself in your "demonstrations".
You are mixing things up. In that quote, speaking of the "general" targeting rules. They must choose them ("pick" is no different in this respect, it is a synonym and used interchangely in the text). Sight is not a factor at all. Generally, you do not need to see your target at all. and no specific method is given to convey such a choice or is required to be used as a way of identification. You would not be able to target anyone with a creature only spell, otherwise, without proving that what you want to target is not an illusion.
I'm pretty sure that there's no such text in Mirror Image :P
"A creature". But both my quote here and yours are meaningless. The pool of potential targets shrinks, limiting the choice to "what can be seen". I've not written otherwise for MM (note, we both are forgetting range ... let's leave it out.). The quote you are dissecting to make it look somehow incorrect refers to general targeting rules. It still doesn't address identification requirements, or methods of. You are not discussing my point.
We need to discuss it, because you still haven't proven that there is a need to distinguish the caster from the image. MM has this limitations:
1) Target must be a creature
2) T. must be in range
3) T. must be seen
Nowhere in the generic rules, nor in MM, nor in spellcasting there is a REQUIREMENT of discrete identification by means that the character is capable of for a task a PLAYER undertakes. You are asking for something that is not there, while also allowing the very same process to occur in regards to 1) - "if you can't identify a creature as a creature, to begin with, you can't target it", so to say. On top of that, you are asking that something when there is no NEED for it for the specific task at hand to begin with, since MI limits the indistinguish-able-ness part of the spell to the IMAGE - the likeliness, the appearance, colour and exterior visible form (...) - of the caster, not at everything else that can be used to distinguish it from the illusory duplicates. Things that CAN be used, since no restriction on HOW a target is chosen is given, and is assumed to be present for a character to distinguish and for a player to know via DM description (but because we can't have a single session lasting a century describing and counting how many dust particles are in a room it's usually left at the imagination of the ones playing).
These particulars are meant to be used by the rules, when targeting takes place. Things like sounds, shadows, interactions with the ambient at large and a plethora of other omnipresent things, big and small, that are pretty much never narrated and that can help a character identify one thing from another are a possible way of distinciton that MI doesn't forbid, neither explicitly or implicitly, that you lead your players away off with your question about sight.
More on it:
1) Target is not a creature - Xanathar handles what happens in this case. But it's an "after", it deals with the effect of having targeted something already, not how to determine if something is valid. That is apparent. And, due to how you choose to handle the situation, it appears that this is in no way a problem for you to ignore.
2) T. is not in range - there's no RAW iirc. I might be wrong, it might be spells can't be cast. Not really relevant.
3) Your argument is that whoever is casting MM can see 4 possible targets, so you have to agree that all can be seen.
HOW you identify a target, by what means, is never handled because is never required by RAW. "the closest leaf on the closest tree" is, RAW, a valid identification, even if the character can't make out which one is it. And, even more on the point, you could in theory just target the space a creature is in, copies and all, and have "the correct answer" be selected automatically, just like for attacks. RAW, whether or not i can see or hear a creature, i can attack a space and have the attack "magically" target the creature that is inside that space.
It is absurd. It IS unrealistic. But it is a simplification for a system that is meant to be inspired by reality, and not always deal with reality, by approaching it with simplicity in mind.
For how absurd it is, Fireball doesn't displace objects, doesn't heat water, does not sear equipment. It's magic, it's irrational and no amount of rationality will ever be able to fix it or give us anything to prove or disprove its abilities. No one can't imply anything by material factuality, because there isn't a material fact about it. A magical explosion possibly =/= a physical explosion, AND EVEN MORESO YOU SHOULD AGREE BECAUSE YOU ARE AWARE OF HOW BICONDITIONALS WORK. And to have an idea of what the actual process is "in reality" we only have 2 reputable sources: the DM of the game, which is in power of world construction (including how magic works, all spell effects included), responsible and final arbiter of each single game they run, and the appointed spokeperson for the creators of the rules, JC, which is the authority on the matter "how to read the rules as meant to be". And that is: spells do nothing more than what is on the tin. RAW, a Fireball doesn't do anything of what you are adding to it, because that's how the rules are written. And we can, at this point, factually imply that fireball explosion =/= a physical one. No amount of arguing "explosions" will allow you to prove otherwise.
Same with MI.
This is misleading. There are not three orcs on a meaningful example. There is one orc and two illusory duplicates produced by MI which cannot be distinguished by comparing their form. You are misrepresenting the situation with your description. One cannot distinguish by their aspect, but MM doesn't require that particular to be able to be cast. There's only one creature, one orc worth of sounds and tracks and stench and whatnot that, at the appeareance, has three identical looking copies of "orc" constantly shifting position in place, intersecting and, somehow, reconciling the "mimic all movements" with "move in a way that makes so that you lose track", something that is an impossibility. There's only one shadow, one set of plates on the table (...) and the player saying "the one that emits sounds" is enough to identify which target is univocally, even if this is not required by the rules.
Asking for this is an unnecessary pedantry that goes against the spirit of simplicity that was the base of the edition, in my opinion, and rolling randomly after a choice was made robs the player of one of their very few actual means of interacting with the game (the ability to make choices) when none is required by the rules.
It's their job. But this doesn't make it, or any of their decisions, RAW or an interpretation thereof.
[hopefully there are no great errors, written this at different, limited times, so i hope it's coherent]Last edited by ThePolarBear; 2018-09-24 at 03:48 AM.
-
2018-09-24, 03:47 AM (ISO 8601)
- Join Date
- Jun 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
I wouldn’t go with the heat-seeker analogy, but you make a valid point against Burger’s reading when you look at this line of the MI spell:
“A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.”
You could, I think, make a similar argument to what Burger is saying, by saying the MI spell tells you creatures are unaffected by the spell if they don’t rely on sight, but the description doesn’t tell us how “non-creatures that don’t rely on sight” interact with the spell; however, based on what the spell does tell us, it’s fair to assume non-creatures that don’t rely on sight (like MMs that have no eyes) are unaffected by the MI spell.
-
2018-09-24, 04:26 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- Belgium
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
The heat seeker analogy might not be an acurate one, thats true.
The point is that we are working with magic and that logic leaves the building when magic comes into play.
So if the spells says it hits whatever it is told to hit, it will do so.
if you phrase it I "target" the one that has just cast Mirror Image or the one that isn't an illusion, magic missiles will hit it. You don't need to phrase it like that but to be on the safe side you can.
No attack roll is needed so the spell isn't an attack so mirror image doesn't work against it.
-
2018-09-24, 04:46 AM (ISO 8601)
- Join Date
- Jun 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
An interesting example would be if Bill is using Disguise Self to look like Dawn and Dawn is using Disguise Self to look like Bill.
Steve casts MM and chooses Dawn as the creature to hit with the darts.
Who gets hit with the MM darts?
If it’s not Bill, then MM isn’t fooled by visual deceptions and shouldn’t be affected by MI.
-
2018-09-24, 05:02 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- Belgium
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
If it is stated as wanting to hit Dawn then I believe it would hit Dawn who is looking like Bill.
If it is stated as I want to hit Dawn and she is standing right there. Pointing to Bill who is looking like Dawn.
The spell might be confused and divide itself (some bolts to Dawn, others to Bill) striking them both or striking bill and not be bothered by the first part of the "targetting"?
If it is I want to hit the one looking like Dawn, that would be Bill.
That is my take on it, I might be completely wrong but it seems "logical" to me even if logic has left the building since magic showed up.
-
2018-09-24, 05:27 AM (ISO 8601)
- Join Date
- May 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
I actually half-agree with some of his points, I'm just too bored to engage into an arguement. If anything, a higher level Illusion Spell is supposed to have a chance to Fool a lower level Evocation spell. Even Magic Missile.
Then, Magic Missile, because of being the only spell functioning with such mechanics, would either be treated as an AoE (thus Mirror Image would be imune to it), or as if it had used an attack roll, just skipping the attack roll and hitting automatically a duplicate or the caster.
PS: The guy is raising some valid points, and some invalid ones. Using ars populum on the other hand is a weak move on your part. Less than 100 years ago, most people believed that slavery was ok. Did that make it ok?Last edited by Asmotherion; 2018-09-24 at 05:34 AM.
-
2018-09-24, 05:55 AM (ISO 8601)
- Join Date
- Mar 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
I think few people disagree with how Burger interprets the way MM and MI interact. It's perfectly reasonable and sensible.
His critics are saying his perfectly reasonable and sensible interpretation is at odds with RAW. Burger is saying his interpretation is RAW. That's the argument, not whether or not it makes sense for MM to hit the caster or be fooled by the duplicates.
-
2018-09-24, 06:20 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Mirror Images, AoE damage, Magic Missile, and such
Just to precise, those are the Xanathar's rules on invalid targets:
INVALID SPELL TARGETS A spell specifies what a caster can target with it: any type of creature, a creature of a certain type (humanoid or beast, for instance), an object, an area, the caster, or something else. But what happens if a spell targets something that isn’t a valid target? For example, someone might cast charm person on a creature believed to be a humanoid, not knowing that the target is in fact a vampire. If this issue comes up, handle it using the following rule.
If you cast a spell on someone or something that can’t be affected by the spell, nothing happens to that target, but if you used a spell slot to cast the spell, the slot is still expended. If the spell normally has no effect on a target that succeeds on a saving throw, the invalid target appears to have succeeded on its saving throw, even though it didn’t attempt one (giving no hint that the creature is in fact an invalid target). Otherwise, you perceive that the spell did nothing to the target.
-
2018-09-24, 06:41 AM (ISO 8601)
- Join Date
- Mar 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
Devil's advocate: It's not actually perfectly clear from that. You know the caster of a MI is a creature, and you can see him. You just also see illusory versions of him.
I'm not arguing against the conclusion -- that you can target an illusion. I agree it makes sense. I just kind of like the idea that MM is weird enough to bypass it, and I think RAW supports that interpretation.
-
2018-09-24, 10:10 AM (ISO 8601)
- Join Date
- Aug 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
Yeppers, this is the area of discontent.
As a side note, I do also think his house-rule is WAY OP. Especially if you are using the Xanathar's additional rules on Invalid Targets. A non-concentration spell that can shut down every non-Attack Spell/Action 75% of the time seems too strong to me...
But hey, if the DM and players are at an accord- go with it.
-
2018-09-24, 02:20 PM (ISO 8601)
- Join Date
- May 2015
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
And thus, you sneakly establish (by your standards) that his oppinion is a house-rule, and thus not RAW, and make a provocative witty comment at the same time to produce a commedic responce. I'm honestly half-impresed by this masterful display of ability to establish a point, well done.
That said, nothing has been established as of yet. Probably won't either, without someone kindly asking for a Sage Advice or something (Since apparently we can't resolve this on our own). It is one of those cases were Raw is ambiguous. Simple as that, and it's not as if this hasn't happened before.
-
2018-09-24, 02:40 PM (ISO 8601)
- Join Date
- Aug 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
If you are omitting 85% of a spell, and adding new layers to the spell to cover aspects the spell does not cover -> it is a house-rule.
Also, there is a Sage Advice ruling on this by JC.
Lastly there is nothing comedic about that house rule. I firmly believe that BurgerBeast way of running it makes it WAY too strong for a second level spell. But its not my table, if his players are content with it- more power to them.
-
2018-09-24, 05:26 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Waterdeep
- Gender
Re: Mirror Images, AoE damage, Magic Missile, and such
Hey guys, can you tear this apart for me please?
Spoiler: 'Brewed MI
Mirror Image
2nd Level Illusion
Casting Time: 1 action
Range: Self
Components: S
Duration: 1 minute
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss any or all of the illusory duplicates.
Each time a creature targets you with an attack or effect that targets a single creature, the creature must roll to determine if they instead target one of your duplicates. Any attack or effect that is redirected to a duplicate destroys it, and the spell ends when all duplicates are removed.
If you have three duplicates, roll a d4, with a 1 targeting you and all other results targeting duplicates. If you have two duplicates, roll a d6 with a 1 or 2 targeting you. If you have one duplicate, roll any die with any odd result targeting you.
A creature that can see through illlusions or that does not reply on sight to establish a target, such as True Sight or Blindsight, can freely ignore duplicates.Last edited by Kane0; 2018-09-24 at 05:27 PM.
Roll for it 5e Houserules and Homebrew
Old Extended Signature
Awesome avatar by Ceika
-
2018-09-24, 05:50 PM (ISO 8601)
- Join Date
- Aug 2016
Re: Mirror Images, AoE damage, Magic Missile, and such
When you say 'effects', I assume you mean spells and non-Attack abilities from monsters.
It will probably mess with people's head-cannon if you allow spells like Hold Person to destroy an image; but, I also think such a distinction would be necessary to keep the spell from being too strong while expanding its realm of influence to Actions/Spells/Abilities that are not simply Attacks.
If my assumption is true, it seems decent to me.