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  1. - Top - End - #1
    Titan in the Playground
     
    Rizban's Avatar

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    Default Aldhaven City Streets

    Aldhaven City Streets

    One of the main thoroughfares of Aldhaven is Mastiff's Road. It is currently filled with all manner of people, though few seem to stand out to you. The Plaza, arguably the center of the city, sits near right in the center of the flow of life through the city, where Midtown meets Old Town. To the north is Old Town and the Nobles' Quarter; to the south and east is The Market. Guildsman District, to the northwest, is where most of the hard work of the city is done; to the west is the Temple District and Mages' Quarter. Far to the north, on the other side of the river, is The Docks and a clustering of housing for the poor which can be described only as Slums.

    Here you stand in the heart of the city, watching people come and go, functioning as the very lifeblood of the city. The most prominent building in the area is a three-story inn named The Sad Flint. It is known as the place to be for relaxing adventurers and those seeking a good story, a good drink, or a good night's rest. Across the Plaza from The Sad Flint is Ezekiel's Supplies, one of two major suppliers of adventuring and exploration gear in the city. Numerous other shops line the sides of The Plaza, including a music shop named The Howling Song, Jim Alter's Gem Jewelry, Erbauer's Enchanted Devices and Dynamos, Sunderham's Imports, and numerous others.

    The center is kept mostly clear of vendors. The few legal locations for mobile stalls are fiercely fought over by small vendors, each jockeying for position and claiming the best prices in town. In the center of it all is a large fountain, topped by a statue of King Alben Rosen, fair and just ruler of Aldhaven, who now lies sick and dying... or so the rumors go.

    There is a pair of bored-looking city guards near the fountain lazily keeping an eye on the goings-on within the plaza. They are there to keep the peace, which seems rather quiet right now, although a fair amount of traffic exists.
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  2. - Top - End - #2
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    Default Re: Aldhaven City Streets

    The Town Crier
    The most up to date news in the city!

    2
    King Alben Rosen has announced the engagement of Isolde Rosen, his only child, to Archduke Wolfram Rocholl, the heir designate to Aldhaven.


    1
    Rumors of King Alben's failing health seem to be gathering strength, though the royal family continues to deny them.


    1
    A gnomish dignitary has recently entered the city to begin negotiations of an alliance between the gnomish nation and the Kingdom of Aldhaven. A rumor has it that someone is offering 1,000,000gp for his assassination if done prior to the signing of the treaty. Treaty preparations are well under way, and the word on the street is that the bounty has been increased to 1,500,000gp.


    1
    Registration for the next semester at the Aldhaven Royal University of Scientific Esoterica begins immediately.


    1
    Spies from the Empire of Seven Dragons have been caught! Reward for information leading to the arrest of any of their co-conspirators.


    1
    Wealthy noble has posted a large reward for the return of his beloved daughter's missing cat.


    1
    Reports of missing persons in Old Town have increased. It is believed some sort of evil cult is at work in the area.


    1
    Ready to test your skills against others? Want to see just how good you really are? Come to the Shady Side Inn in the Slums and ask for Wilfred. Fighting! Entertainment! Gambling! Fame!

    It will soon be time for Fight Night 2: The Shavin' in Aldhaven! Hurry over to the giant glass structure in the Slums that is certainly not a secret arena to have a chance at cash and prizes by joining in the grand tournament (500 gold sign-up fee required), or just fritter away your life savings in our gambling parlor. Fun for the whole family, especially if you let Junior box a warthog!



    1
    Individual or team of strong character and sharp mind needed to recover stolen item. Inquire of Cassatta at Sunderham's Imports in the Plaza.


    1
    Wanted: bounty hunters, mercenaries, and two-fisted bringers of justice! If you want to help clean up the slums and docks, or just want to beat people up and get paid for it, come down to the nonexistent fighting ring and ask for the Captain.


    1Completed Missions
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    1
    A minor noble's home has continues to be under some sort of befuddling curse that seems resistant to normal means of removal. He's now offering a 20,000gp reward to the person or persons who can rid his home of the enchantment.

    A single brave soul has successfully purged the manor of the foul ghost haunting it.



    1
    Rumors have begun circulating that ancient ruins have been found buried just outside of the city walls. The farmer who owns the land is allowing people to pay a small fee to enter into them and keep whatever relics they can recover.

    Several people died within the ruins, and the city has forced the farmer to fill in the entrance with rubble. He has gladly accepted to avoid further danger.


    1
    The Tallest Spire! The Royal University of Scientific Esoterica's biennial climbing event! Test your strength and skill! Fabulous prizes!

    Perry diCarto has won this year's title of Spire Hawk! Everyone else is welcome to try again at the next event in two years.


    1
    Young, influential, orange headed youth offers opportunity and reward for those interested in taking risks in a delicate mission. Meet him at the Drowned Mermaid any day between five and seven in the afternoon.

    A brave group of daring adventurers has deals lethal blow to powerful crime organization.


    1
    Urgent! I think my son is planning to jump off a building! Someone with strong muscles needed to catch him if he does. Reward offered. Come to the slums, look for a mute older woman. Say that you are here for Milford.

    A good samaritan saved the young boy and returned him to his mother.


    1
    Last edited by Rizban; 2011-12-21 at 02:50 PM.
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  3. - Top - End - #3
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    Rizban's Avatar

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    Default Re: Aldhaven City Streets

    Character Obituaries

    Ymeo - Going to the Docks at night is a bad thing

    Prib - Arrested and sentenced to life in the mines. Died to a tunnel collaspe.

    Hiro - Stalked the wrong person. Death by exposure to the elements.

    Leaper - Thri-kreen Ranger 2 / Gnomish Pincushion 1

    Tim - Master of magic missile, thought leaving his armor at home was a good idea.

    Kado - Stared at a roof... in the Docks... at night...

    Gotchka - Destroyed half of one city, fled to another, outran explosions and cave-ins, never lost his prey, slew murderers in their own homes, finally defeated by a god.

    Lady Seregven the Blessed, Knight of Bahamut - died arrogantly and illegally invading the legally established temple of Tiamat.

    Kelvek - When making deals with dark powers, be sure all of those powers know about it.

    Bear - Bear and the bears fought, and Bear was winning with the bears helping, and the bears won but Bear didn't.

    Alfonso - When encountering others in a dungeon, it's always better to play nice.

    Shadow - Trying to play both sides rarely works out, especially when one side is paranoid, slightly delusional, and hates betrayal.

    Kadril - Jumped his way into the Docks... at night.
    Last edited by Rizban; 2011-07-25 at 10:47 PM.
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  4. - Top - End - #4
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: Aldhaven City Streets

    Sjach's eyes scan the crowd of people carefully as he slowly makes his way towards the inn. On his way he hears the town crier going through his list of news, Sjach smiles to himself as he hears about the noble daughter's missing cat.

    "I might as well start with something easy while I get my bearings." He thinks to himself.

    He decides to seek more information regarding the missing cat.

    Spoiler
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    Gather information check: [roll]1d20+6{/roll}

  5. - Top - End - #5
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    DrowGirl

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    Default Re: Aldhaven City Streets

    A slender human female stands at the entrance to the town square marveling at the amount of traffic in front of her. Dressed in what seemed to be a typical adventurer's outfit she looked for the most part unassuming except for the fact that she was quite beautiful in comparison to some of the other females running around. Long brown hair fell over her shoulders and her deep blue eyes darted around as if trying to take in the entire scene at once, though it seemed an impossible task.

    "I wonder just what all these people are up to, they seem so busy."she thinks to herself.

    Looking around she notices some postings around the square and glances over them.

    "Hmm seems to be a lot of job offerings. Let's see.. A missing cat, ancient ruins, assassinations... Oh, rumors of an evil cult. Some of these sound quite dangerous indeed."

    Noticing the two guards standing at the fountain and looking quite bored, she walks up to them and smiles.

    "Hello gentlemen, if it's not too much trouble do you think you could give me just a minute of your time? I was reading through the job postings and it seems there have been quite a few missing people cases in Old Town. Would you happen to know anything about that? I'm curious what kind of people have been reported missing.. Old, young, female, etc.."
    Last edited by Rukia; 2011-06-30 at 10:27 PM.

  6. - Top - End - #6
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    RedWizardGuy

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    Default Re: Aldhaven City Streets

    Spoiler
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    Let's try that again with less fail:
    (1d20+6)[10]

  7. - Top - End - #7
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    Default Re: Aldhaven City Streets

    Quote Originally Posted by sitandbehitski View Post
    Sjach's eyes scan the crowd of people carefully as he slowly makes his way towards the inn. On his way he hears the town crier going through his list of news, Sjach smiles to himself as he hears about the noble daughter's missing cat.

    "I might as well start with something easy while I get my bearings." He thinks to himself.

    He decides to seek more information regarding the missing cat.

    Spoiler
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    Gather information check: [roll]1d20+6{/roll}
    You learn that it's likely someone rich who's offering the reward.

    Quote Originally Posted by Rukia View Post
    A slender human female stands at the entrance to the town square marveling at the amount of traffic in front of her. Dressed in what seemed to be a typical adventurer's outfit she looked for the most part unassuming except for the fact that she was quite beautiful in comparison to some of the other females running around. Long brown hair fell over her shoulders and her deep blue eyes darted around as if trying to take in the entire scene at once, though it seemed an impossible task.

    "I wonder just what all these people are up to, they seem so busy."she thinks to herself.

    Looking around she notices some postings around the square and glances over them.

    "Hmm seems to be a lot of job offerings. Let's see.. A missing cat, ancient ruins, assassinations... Oh, rumors of an evil cult. Some of these sound quite dangerous indeed."

    Noticing the two guards standing at the fountain and looking quite bored, she walks up to them and smiles.

    "Hello gentlemen, if it's not too much trouble do you think you could give me just a minute of your time? I was reading through the job postings and it seems there have been quite a few missing people cases in Old Town. Would you happen to know anything about that? I'm curious what kind of people have been reported missing.. Old, young, female, etc.."
    "You'll be wanting to head over to the Fortress then. That's where we keep the records and such. Be careful though, that's over just northwest of the wall, and they lock the gate at night."

    Spoiler
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    btw, folks, if you don't like the sound of any of the town crier postings, there are a thousand and one other plots waiting to be written. Feel free to explore the city a bit to find what you're looking for.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  8. - Top - End - #8
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    DrowGirl

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    Default Re: Aldhaven City Streets

    Quote Originally Posted by planswalker View Post
    "You'll be wanting to head over to the Fortress then. That's where we keep the records and such. Be careful though, that's over just northwest of the wall, and they lock the gate at night."
    "Thank you for the warning, I was just hoping you had some sort of inside information. I'll probably check into it another time, I don't want to get lost at night around here."

    Veshna smiles at the guards before wandering over to what seems to be the largest building in the square.

    "The Sad Flint eh?"

    She steps inside and is surprised to see the Inn is quite busy too. She walks up to the innkeeper and asks them "Where can a young lady find a drink in this place?"

    Spoiler
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    Sorry, should have just walked in and left it at that.
    Last edited by Rukia; 2011-06-30 at 11:27 PM.

  9. - Top - End - #9
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    Default Re: Aldhaven City Streets

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    it's nice to wait until I tell you what's going on before you assume such things and react to them.



    The interior of the Sad Flint is quite crowded. People are coming and going all over the rather large barroom. Patrons of any possible description abound, most content to drink the beers in their hands. No one bothers to turn their head when yet another patron walks in. The atmosphere of the place is slightly dingy, but comfortable.

    A lone half-giant is serving as the bartender at the long bar across from the entrance. Round tables with an average of four chairs each litter the common area, although several have borrowed chairs from others nearby. More than half of them seem occupied by patrons of some description and number. A pair of armored bouncers guard a double door along the west wall.

    Barmaids of many different races weave in and out of the traffic, delivering food and drinks, as well as picking up empty crockery and more than a few pick-up lines.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  10. - Top - End - #10
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    RedWizardGuy

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    Default Re: Aldhaven City Streets

    After a fruitless search for information regarding the missing cat, Sjach decides to go exploring. He starts heading towards the docks and slums hoping to find something interesting, or at least find some good hiding spots if the need for one arises.

  11. - Top - End - #11
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    DrowGuy

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    Default Re: Aldhaven City Streets

    The palanquin was elegant but simple. It entered the plaza carried by the four porters and was escorted by three armed guards.

    As it approached the center a slender female hand rapped and the four men stopped next to the fountain.

    A young man, dressed in fine yet plain clothes, opened the palanquin's door and offered his hand up as two ladies exited.

    The first was a middle aged woman dressed in greys and whites and she scanned around for a few moments before nodding.

    Then the second lady exited. She was as stunningly diffrent from the two people in front of her as it could be imagined. Dressed in rich silk fabrics combined with expensive jewelery she almost gleamed in the mid-day light.

    But it was not her clothes or her posture that were the most impressive. The Dragonborn socialite looked around and her inner radiance was visible to all. She was not perhaps the most powerfully built nor was she most imposing figure, as her original race was more elegant than that, but her look could cut mountains. She was unarmed and almost unarmored, and she smiled to all that met her gaze.

    "So this is the infamous Plaza?" she inquired as she took in the details her gaze stopping at the statue. If the rumors were true then very soon this statue would be replaced as the new ruler took his spot.

    "Yes m'lady" murmured her valet as he also looked around.

    "Splendid. It has character and life. I still wonder to this day why Father chose to stay in that backwater village town. Its almost insulting for our stature and lineage. But enough of that. Would you be so kind as to dismiss the porters and go around find out information Brian? The same goes for you Petra. Please try to recruit a couple of runners as well. Clean ones preferably. I shall go window shopping around here and you are to find me when you are done. I will also ask around for anything interesting but please remember the important things"

    The two servants nodded and moved to do as instructed.

    Amberley Vail proceeded to her shopping escorted by the three guards forming a protective shield around her. As she browsed she asked questions and as they escorted her they did the same learning more about the city and its secrets.

    Spoiler
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    Like before I am going the hirelings road. They wont play a huge roll (for example as soon as I find a place to live the "maid" and the "guards" will stay there and rarely be with me). Could you tell me how much a "palanquin" ride would cost? This was a one time thing for the introduction as opposed to normali hired people.

    The total hired "help" I have is a Valet (2 sp per day) Brian, a Lackey Petra (2 sp per day) who acts as my lady's helper and the "guards" which are 2 mercenaries (total of 4 sp per day) and a a mercenary leader (6 sp per day).

    The total hireling cost per day is : 1.4 gold per day. To avoid book-keeping day by day I will remove 14 gold from my funds to represent the first 10 days. Lets say I give them a -downpayment-.

    Mechanically I am doing a gather information about the nobility and specifically about the person who lost the cat (1d20+1)[19] - time (1d4+1)[2] - This will be my inn to more high influence nobles :D

    The guard who are with me do gather info about dangerous areas in the city (1d20)[6] , (1d20)[13] , (1d20)[15] for (1d4+1)[4] hours.

    The male Valet does a gather information for where we can find accomodation we can rent, something big but not huge on a per month basis hopefully (1d20)[7] - time (1d4+1)[3]

    The female valet does a gather info about which areas/taverns young or minor nobles frequent outside the noble quarters (1d20)[15] - time (1d4+1)[4]

    Please add modifiers for charisma and ranks they may have :D if any appropriate. The two valets could potentially have some...


  12. - Top - End - #12
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    Default Re: Aldhaven City Streets

    Quote Originally Posted by sitandbehitski View Post
    After a fruitless search for information regarding the missing cat, Sjach decides to go exploring. He starts heading towards the docks and slums hoping to find something interesting, or at least find some good hiding spots if the need for one arises.
    Sjach realizes that the missing cat ad does include an address that he can visit to find out more.

    The Docks are located on the other side of the river, just outside the city walls. Besides the portucullis at the wall, another gate has been constructed on an island in the middle of the river. A large fortress has been constructed there. The gates are open for now, but the city guards warn you that the gates are locked at sunset and won't be opened again until dawn.

    Quote Originally Posted by ArcoSan View Post
    The palanquin was elegant but simple. It entered the plaza carried by the four porters and was escorted by three armed guards.

    As it approached the center a slender female hand rapped and the four men stopped next to the fountain.

    A young man, dressed in fine yet plain clothes, opened the palanquin's door and offered his hand up as two ladies exited.

    The first was a middle aged woman dressed in greys and whites and she scanned around for a few moments before nodding.

    Then the second lady exited. She was as stunningly diffrent from the two people in front of her as it could be imagined. Dressed in rich silk fabrics combined with expensive jewelery she almost gleamed in the mid-day light.

    But it was not her clothes or her posture that were the most impressive. The Dragonborn socialite looked around and her inner radiance was visible to all. She was not perhaps the most powerfully built nor was she most imposing figure, as her original race was more elegant than that, but her look could cut mountains. She was unarmed and almost unarmored, and she smiled to all that met her gaze.

    "So this is the infamous Plaza?" she inquired as she took in the details her gaze stopping at the statue. If the rumors were true then very soon this statue would be replaced as the new ruler took his spot.

    "Yes m'lady" murmured her valet as he also looked around.

    "Splendid. It has character and life. I still wonder to this day why Father chose to stay in that backwater village town. Its almost insulting for our stature and lineage. But enough of that. Would you be so kind as to dismiss the porters and go around find out information Brian? The same goes for you Petra. Please try to recruit a couple of runners as well. Clean ones preferably. I shall go window shopping around here and you are to find me when you are done. I will also ask around for anything interesting but please remember the important things"

    The two servants nodded and moved to do as instructed.

    Amberley Vail proceeded to her shopping escorted by the three guards forming a protective shield around her. As she browsed she asked questions and as they escorted her they did the same learning more about the city and its secrets.

    Spoiler
    Show


    Like before I am going the hirelings road. They wont play a huge roll (for example as soon as I find a place to live the "maid" and the "guards" will stay there and rarely be with me). Could you tell me how much a "palanquin" ride would cost? This was a one time thing for the introduction as opposed to normali hired people.

    The total hired "help" I have is a Valet (2 sp per day) Brian, a Lackey Petra (2 sp per day) who acts as my lady's helper and the "guards" which are 2 mercenaries (total of 4 sp per day) and a a mercenary leader (6 sp per day).

    The total hireling cost per day is : 1.4 gold per day. To avoid book-keeping day by day I will remove 14 gold from my funds to represent the first 10 days. Lets say I give them a -downpayment-.

    Mechanically I am doing a gather information about the nobility and specifically about the person who lost the cat [roll0] - time [roll1] - This will be my inn to more high influence nobles :D

    The guard who are with me do gather info about dangerous areas in the city [roll2] , [roll3] , [roll4] for [roll5] hours.

    The male Valet does a gather information for where we can find accomodation we can rent, something big but not huge on a per month basis hopefully [roll6] - time [roll7]

    The female valet does a gather info about which areas/taverns young or minor nobles frequent outside the noble quarters [roll8] - time [roll9]

    Please add modifiers for charisma and ranks they may have :D if any appropriate. The two valets could potentially have some...

    The person whose cat is missing is a high-ranking member of the city watch.

    You learn that the docks are absolutely deadly for humans to walk around in at night. They say none have lived to tell the tale. It also seems that Old Town, North Market, and South Market has had more than the usual share of thefts and petty crimes recently.

    Sadly, all he can find are some cheap hostels that have a monthly option. Perhaps looking in a nicer part of town would help...

    It appears that the Mages' Quarter is a popular area to hang out if you are young and rich. Several restaurants and taverns there offer exotic magical things to see while one eats.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  13. - Top - End - #13
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    RedWizardGuy

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    Default Re: Aldhaven City Streets

    Upon hearing the news regarding the dock Sjach rethinks his exploring plan and decides to head to the address for the missing cat ad.

  14. - Top - End - #14
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    DrowGuy

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    Default Re: Aldhaven City Streets

    Pleased with the information these few hours have brought as well as the wonders the window shopping has offered her Amberley patiently waits until all of her group is together again.

    Once everyone is back she hands the valet the bags with food she has bought, various local delicacies, and has him order a carriage to take them to the Mages' quarter.

    "Splendid. I am a bit displeased with you though Brian. Hostels? Really? Anyway, do not worry about it. I hear the Mage's Quarter is all the rage in our circles. Perhaps we will find something better and affordable there." she says teasing him.

    Once there she and her retinue look around the area trying to find suitable accomodation.

    Spoiler
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    Can you tell me the cost for 1 coach ride and also for lets say 1 days worth of fine food?

    Apart from that much like before we do the same... as in gather info from everyone but everyone is focusing on finding a nice place to rent :D

    Mine (1d20+2)[18] - time (1d4+1)[2]
    Valet Man (1d20)[8] - time (1d4+1)[3]
    Valet Woman (1d20)[19] - time (1d4+1)[5]

    This time I am not rolling for the guards cause they are with me and we are searching for the same thing (as opposed to before asking for diffrent things). If you think they get a roll feel free to roll em :D

    Last edited by ArcoSan; 2011-07-01 at 10:12 AM.

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    Default Re: Aldhaven City Streets

    Quote Originally Posted by sitandbehitski View Post
    Upon hearing the news regarding the dock Sjach rethinks his exploring plan and decides to head to the address for the missing cat ad.
    Arriving at the address from the advertisement, you find yourself before a small manor in Old Town. A placard on the wall next to the front gate reads "Feierabend."
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    RedWizardGuy

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    Default Re: Aldhaven City Streets

    Sjach strolls up to the door and gives a steady knock, taking mental note of the name.

  17. - Top - End - #17
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    Default Re: Aldhaven City Streets

    As a servants answers you at the front gate, you find yourself in a private thread.
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  18. - Top - End - #18
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    PaladinGuy

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    Default Re: Aldhaven City Streets

    As Bianca walked into the plaza she was amazed at the simply vast amounts of people walking every which way. It was a magnificent sight. She listens to the town crier with his bell sweeping side to side just as is his hand was a church tower. After just observing the plaza from the fountain in the center, she starts asking around to find out the more general things about the city. Where to go, where to not go, whats going on etc.

    Spoiler
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    Gather Info (1d20+4)[21] (1d4+1)[3]

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    Default Re: Aldhaven City Streets

    Quote Originally Posted by ArcoSan View Post
    Pleased with the information these few hours have brought as well as the wonders the window shopping has offered her Amberley patiently waits until all of her group is together again.

    Once everyone is back she hands the valet the bags with food she has bought, various local delicacies, and has him order a carriage to take them to the Mages' quarter.

    "Splendid. I am a bit displeased with you though Brian. Hostels? Really? Anyway, do not worry about it. I hear the Mage's Quarter is all the rage in our circles. Perhaps we will find something better and affordable there." she says teasing him.

    Once there she and her retinue look around the area trying to find suitable accomodation.

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    Can you tell me the cost for 1 coach ride and also for lets say 1 days worth of fine food?

    Apart from that much like before we do the same... as in gather info from everyone but everyone is focusing on finding a nice place to rent :D

    Mine [roll0] - time [roll1]
    Valet Man [roll2] - time [roll3]
    Valet Woman [roll4] - time [roll5]

    This time I am not rolling for the guards cause they are with me and we are searching for the same thing (as opposed to before asking for diffrent things). If you think they get a roll feel free to roll em :D

    most of the inns, boarding houses, and other such places to stay in the Mage's Quarter are either very expensive or not significantly better than in the plaza. There is one place, though, which offers a free prestidigitation each morning as part of their service. That combined with fancy but not luxurious furnishings seems to be exactly what you're after. The inn will cost 160 gold per month.

    Quote Originally Posted by zmasterofjersey View Post
    As Bianca walked into the plaza she was amazed at the simply vast amounts of people walking every which way. It was a magnificent sight. She listens to the town crier with his bell sweeping side to side just as is his hand was a church tower. After just observing the plaza from the fountain in the center, she starts asking around to find out the more general things about the city. Where to go, where to not go, whats going on etc.

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    Gather Info [roll0] [roll1]
    The plaza you're at is right along where Midtown and Old Town meet at its southernmost tip. North Market is nearby, and offers a variety of imported goods for sale. South Market offers things to a more domestic clientele. The Mages' Quarter seems to be full of odd activity, and the Temple district to the southwest seems to be having one religious incident after another. Most recently, rumor says that the temple to Tiamat sent five dragons out to savage some dragonborn of Bahamut who were helping a lost child find her mother.

    Quote Originally Posted by Rukia View Post
    "Thank you for the warning, I was just hoping you had some sort of inside information. I'll probably check into it another time, I don't want to get lost at night around here."

    Veshna smiles at the guards before wandering over to what seems to be the largest building in the square.

    "The Sad Flint eh?"

    She steps inside and is surprised to see the Inn is quite busy too. She walks up to the innkeeper and asks them "Where can a young lady find a drink in this place?"

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    Sorry, should have just walked in and left it at that.
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    np. I need to apologize too. I forgot to answer your question.


    One of the serving maids, a half-elf with green eyes, says, "Well, if you want a drink, you can go over to the bar there where Joss can serve you. Or you can sit at one of the tables. Me or another of the girls will get to you soon."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
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    PaladinGuy

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    Default Re: Aldhaven City Streets

    After learning more about the town, Bianca shows a smile and thanks the people who told her more about how the city was layed out. After touring the plaza she notices the guards looking for any signs of trouble to relieve their apparent boredom. She then proceeds to walk over and ask the guards about the missing people from Old Town.

    "I was wondering about the missing persons in Old town, is there anything I should know more about it?"

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    Gather Info again (1d20+4)[22]

    Edit was a spelling error, my bad.
    Last edited by zmasterofjersey; 2011-07-01 at 02:16 PM.

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    that's not a gather information check. That's asking a specific person, who will answer according to their knowledge, attitude towards you and temperament.


    "No, I really don't. I'm not some detective to do that. You might want to ask Sergent Schlock. He's in charge of investigating the crimes in this district."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

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    Default Re: Aldhaven City Streets

    "Perhaps I could be of help, my lady," says a man, taking off his hat and bowing slightly to Bianca. "I couldn't help overhearing that you're interested in the missing persons in Old Town. Well, it just so happens that I am a detective - though a private one, at that. Perhaps if we pool our resources after talking to Sergeant Schlock we can help each other out and get to the bottom of this this troubling dilemma."

    Holding up a finger briskly, as if just remembering something, "Oh, and my name is Jason McClintock. At your service."
    Smart is knowing that Frankenstein wasn't the monster. / Wise is knowing that Frankenstein was the monster.

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    PaladinGuy

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    Default Re: Aldhaven City Streets

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    Ugh I feel stupid.



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    "Thanks for the information. Can you point me in the right direction to where I can find him?" She asks the guard while looking around to see where the guard might be pointing her.


    EDIT: Didn't see the post above me before I posted, my bad.

    "Thank you, lets be going then. My name is Bianca Lily, and it is a pleasure to meet you." She eyes the man up and down and resumes speaking, "Do you know where the Sergeant is? "
    Last edited by zmasterofjersey; 2011-07-01 at 03:29 PM.

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    Default Re: Aldhaven City Streets

    He gives you the directions to the guard post located almost due north of here in the heart of Old Town.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

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    Default Re: Aldhaven City Streets

    Jason resettles the greatsword on his back and then holds out a leather gloved hand to the north. "After you, Bianca."
    Smart is knowing that Frankenstein wasn't the monster. / Wise is knowing that Frankenstein was the monster.

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    Default Re: Aldhaven City Streets

    "Okay then, lets go." Bianca then walks back through the plaza with Jason in tow following the guard's directions to the guard tower in Old Town. As they were walking, she breaks the silence by asking about her newfound companion.

    "So, how long have you been in Aldhaven?"

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    Default Re: Aldhaven City Streets

    She and Jason find the guardhouse in their own private thread. PM inc.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

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    Default Re: Aldhaven City Streets

    Quote Originally Posted by planswalker View Post
    most of the inns, boarding houses, and other such places to stay in the Mage's Quarter are either very expensive or not significantly better than in the plaza. There is one place, though, which offers a free prestidigitation each morning as part of their service. That combined with fancy but not luxurious furnishings seems to be exactly what you're after. The inn will cost 160 gold per month.
    Satisfied with the price and the location she accepts and signs the contract without haggling or such pettiness paying for the first month up front. She has her retinue move her few possessions and prepare the appartment for actually being lived in and stocking some basic provisions.

    She spends the night here, tired from the trip and from the busy day searching around and then she sets out to actually do something. The guards and Petra are left behind to check the apartment thorougly and to secure it, clean it etc while she and Brian walk out.

    She takes a nice long stroll in the Mage's Quarter, has breakfast and while there tries to learn more about the districts of the city. She has Brian do the same from other servants and staff he finds.

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    My gather info (1d20+2)[4] - time (1d4+1)[4] wealthy persons perspective of the city districts
    Brian gather info (1d20)[18] - time (1d4+1)[4] working class perspective of the city districts

    Edit: I guess high nosed rich folk dont talk to me :D


    That small, exercise done she heads towards the address given at the "cat" ad. Possibly beyond her real interests yet important in order to make her presence known she decides it may be a fun place to start at.
    Last edited by ArcoSan; 2011-07-02 at 05:16 AM.

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    Default Re: Aldhaven City Streets

    Quote Originally Posted by ArcoSan View Post
    Satisfied with the price and the location she accepts and signs the contract without haggling or such pettiness paying for the first month up front. She has her retinue move her few possessions and prepare the appartment for actually being lived in and stocking some basic provisions.

    She spends the night here, tired from the trip and from the busy day searching around and then she sets out to actually do something. The guards and Petra are left behind to check the apartment thorougly and to secure it, clean it etc while she and Brian walk out.

    She takes a nice long stroll in the Mage's Quarter, has breakfast and while there tries to learn more about the districts of the city. She has Brian do the same from other servants and staff he finds.

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    My gather info [roll0] - time [roll1] wealthy persons perspective of the city districts
    Brian gather info [roll2] - time [roll3] working class perspective of the city districts

    Edit: I guess high nosed rich folk dont talk to me :D


    That small, exercise done she heads towards the address given at the "cat" ad. Possibly beyond her real interests yet important in order to make her presence known she decides it may be a fun place to start at.
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    ... and you're off to Rizban and your own private thread.

    I'll be sure to poke him when he gets back from running errands.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

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    Default Re: Aldhaven City Streets

    A well muscled hobgoblin rides into the square on a chestnut warhorse, beneath a large cloak a glint of chainmail is visible and he has a greatsword slung over his back. He leads a packmule carrying obvious campaign equipment. While travel stained he is well kept and groomed. As he comes into the square the hobgoblin surveys the bustle with a grin or perhaps a smirk. He gravitates towards the guards at the fountain. He address's them with a large toothy grin:

    "Well then, look at you likely lads sitting on your arses with a plum job like this. Looks like the only thing your in danger of is boredom, sore feet and maybe sunburn on such a nice day as today. Tell me lads, where can a hired sword look to find gainful employment in this fair city, any mercenary captains or local lords hiring under a banner?"

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