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  1. - Top - End - #1
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Post Villainous Competition XVI: Burn Baby Burn

    Welcome to Round 16 of the Villainous Competition!

    Previous Competitions
    Round One: Leader of Armies
    Round Two: Nature's Revenger
    Round Three: Double Agent
    Round Four: Grave Keeper
    Round Five: Crime Lord
    Round Six: Ultimate Predator
    Round Seven: Wicked Witch
    Round Eight: Master of the Tundra
    Round Nine: The Power of Villainous Thinking
    Round Ten: Henchman Are Villains Too
    Round Eleven: The Higher They Rise The Harder They Fall
    Round Twelve: Power Comes at a Price
    Round Thirteen: The Gadgeteer - You Are Not Batman
    Round Fourteen: The Thing That Should Not Be
    Round Fifteen: The Horsemen Are Drawing Nearer

    We're a little different than most of the optimization threads. We run on CR instead of ECL.

    Contestants:
    You will need to present a write-up of your build with at least one of the following points: 5 CR, 10 CR 15 CR, 20 CR, and a "sweet spot" that you feel is the high point of the build, as well as presenting a fully-fleshed out 20 CR build in the table below. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. The rules are as follows:

    Secret Laboratory:
    Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon Compendium is allowed, but Dragon magazine is disallowed. Unearthed Arcana is allowed. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere, as this may cause an Elegance deduction at the judges' discretion. Alternate rule systems from UA such as gestalt or Generic Classes are not allowed, as they create a different playing field. Item Familiars and Taint are also banned from the competition. Leadership and all similar abilities are banned for sanity reasons.
    Builds that are fully monstrous are allowed at no penalty. All class levels are to be added on as associated class levels.
    Elite array (15, 14, 13, 12, 10, 8) is the assumed ability score generation method.
    Some monstrous characters can technically qualify for Epic feats as soon as their ECL is over 20. While regular Epic feats will be allowed, Epic Spellcasting and all other Epic feats that affect spells, psionic powers, or item creation are not permitted. Including these would give an unfair advantage over standard characters. For Incarnum characters, Epic Open Chakra feats are allowed; other Epic Incarnum feats are not. The Essentia Capacity increases for Epic capacity as described on p. 212. For all characters, please note that Racial Hitdice do not count towards Epic Progression; use the regular progression even if the BAB ends up higher than 20.

    Deadlines:
    Contestants will have until 23:59 GMT Tuesday November 15th to create their builds and PM them to the Supreme Chancellor. Builds will then be posted simultaneously, to avoid copying. Judges will have until 23:59 GMT Sunday November 27th* to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted. *Judging deadline is subject to extension as/if required.

    Judging:
    Judging will be based on the following criteria, with each build rated on a scale from 1 (very poor) to 5 (exemplary) in each area: Originality, Build Elegance, Competence and Power, Memorable Villainy.
    Keep these questions in mind when judging each category:
    Originality - Is it unexpected?
    Build Elegance - Is it mechanically pretty?
    Competence and Power - Can it do what the concept asks of it? Is this a powerfully-built character?
    Memorable Villainy - Is this a villain with style? Will it be the BBEG players long to finally kill and then talk about for weeks?
    Unearthed Arcana can be penalized for elegance if the specific feature seems unnecessary or makes the playing field unfair (In this case, you can give a 1 if it makes the field unfair.)
    Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. As the Iron Chef competition states, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
    You may not judge if you entered the contest, unless you withdraw your submission.

    Presentation:
    Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!

    Using the table below, the easiest way to use it is to go to the top left of the private message, and click the little a/A icon. It allows you to see what you're writing.
    Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.
    Spoiler
    Show
    CR Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
    1 New Class Level +x +x +x +x Skills Feats New Class Abilities
    2 New Class Level +x +x +x +x Skills Feats New Class Abilities
    3 New Class Level +x +x +x +x Skills Feats New Class Abilities
    4 New Class Level +x +x +x +x Skills Feats New Class Abilities
    5 New Class Level +x +x +x +x Skills Feats New Class Abilities
    6 New Class Level +x +x +x +x Skills Feats New Class Abilities
    7 New Class Level +x +x +x +x Skills Feats New Class Abilities
    8 New Class Level +x +x +x +x Skills Feats New Class Abilities
    9 New Class Level +x +x +x +x Skills Feats New Class Abilities
    10 New Class Level +x +x +x +x Skills Feats New Class Abilities
    11 New Class Level +x +x +x +x Skills Feats New Class Abilities
    12 New Class Level +x +x +x +x Skills Feats New Class Abilities
    13 New Class Level +x +x +x +x Skills Feats New Class Abilities
    14 New Class Level +x +x +x +x Skills Feats New Class Abilities
    15 New Class Level +x +x +x +x Skills Feats New Class Abilities
    16 New Class Level +x +x +x +x Skills Feats New Class Abilities
    17 New Class Level +x +x +x +x Skills Feats New Class Abilities
    18 New Class Level +x +x +x +x Skills Feats New Class Abilities
    19 New Class Level +x +x +x +x Skills Feats New Class Abilities
    20 New Class Level +x +x +x +x Skills Feats New Class Abilities
    Code immediately below (spoiler).
    Spoiler
    Show
    [table="class: head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]Class[/B][/th]
    [th][B]Base Attack Bonus[/B][/th]
    [th][B]Fort Save[/B][/th]
    [th][B]Ref Save[/B][/th]
    [th][B]Will Save[/B][/th]
    [th][B]Skills[/B][/th]
    [th][B]Feats[/B][/th]
    [th][B]Class Features[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [/table]

    You can use the table below for Spells.
    Spoiler
    Show

    Spells per Day/Spells Known
    Spells per Day/Spells Known
    Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1st - - - - - - - - - -
    2nd - - - - - - - - - -
    3rd - - - - - - - - - -
    4th - - - - - - - - - -
    5th - - - - - - - - - -
    6th - - - - - - - - - -
    7th - - - - - - - - - -
    8th - - - - - - - - - -
    9th - - - - - - - - - -
    10th - - - - - - - - - -
    11th - - - - - - - - - -
    12th - - - - - - - - - -
    13th - - - - - - - - - -
    14th - - - - - - - - - -
    15th - - - - - - - - - -
    16th - - - - - - - - - -
    17th - - - - - - - - - -
    18th - - - - - - - - - -
    19th - - - - - - - - - -
    20th - - - - - - - - - -
    Code Immediately Below,
    Spoiler
    Show

    [B]Spells per Day/Spells Known[/B]
    [B]Spells per Day/Spells Known[/B]
    [table="class:head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]0lvl[/B][/th]
    [th][B]1st[/B][/th]
    [th][B]2nd[/B][/th]
    [th][B]3rd[/B][/th]
    [th][B]4th[/B][/th]
    [th][B]5th[/B][/th]
    [th][B]6th[/B][/th]
    [th][B]7th[/B][/th]
    [th][B]8th[/B][/th]
    [th][B]9th[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [/table]


    Speculation:
    Please don’t post or speculate on possible builds until the reveal, in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.

    Get ready to share those Evil thoughts. This edition’s villain is:

    Burn Baby Burn (Some Beings Just Want To Watch The World Burn)
    You're the firestarter, twisted firestarter.

    Limitations


    • Must have the Fire subtype. To keep things interesting, the rituals in Savage Species are specifically not allowed for this - you'll have to find other ways.
    • Must have an "at will" ability to inflict fire damage. In this instance, at will equates to an "all-day" ability, even if it has a cooldown time. For instance, a Wizard able to cast Fireball 30 times a day would not qualify; but a Dragon who can breathe fire all day long with a cool-off of 1d4 rounds between each breath would qualify.
    • As always, must be Evil in alignment.


    We will award 1st through 3rd places, and a possible Honorable Mention.
    So, start your evil plotting!

    Submission:
    To standardize Entries, please use this format when sending it in:

    PM: Thurbane
    Subject: Villainous Competition 16, Name of your Entry
    For Revisions and disputes, do the same thing. It makes it easier for me finding the entries in my mail box.
    More questions? PM me with Villainous Competition 15 Questions in the header.

    Tips for submitting your entry, provided by Weaselguy:

    - Use capitalization and punctuation, correctly.
    - Make good use of Spoilers, for cleanliness.
    - Don't forget your sources. If it's something that can be found in the contents section, then book title seems to be fine. Obscure stuff, may want to include page number too.
    - DeviantArt has about 9 billion pictures that you can reference, I can almost guarantee you can find one there to fit your character.
    - Make good use of tables. In addition to the Build table and the Spells table, I like doing on e for my Ability Scores, just to keep it neat.
    - Do a build stub at the top of your Build Table, something like Wizard 2/Fighter 3/Abjurant Champion 5/Eldritch Knight 10
    As always: let's keep it nice.

  2. - Top - End - #2
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
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    Terra Australis
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    ---reserved---

    ...please bear in mind I won't be available to reply to PMs until about November 6th or so. Hopefully this round's theme is straight forward enough that there won't be a lot of FAQs.

    I've tried to make sure there'll be plenty of room in my INbox.

  3. - Top - End - #3
    Titan in the Playground
     
    Venger's Avatar

    Join Date
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Can't wait! This is going to be a fun round. Down to cook.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  4. - Top - End - #4
    Titan in the Playground
     
    Troacctid's Avatar

    Join Date
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    For reference, a list of creatures that naturally possess the fire subtype: http://archive.wizards.com/default.a...blefilter=fire

  5. - Top - End - #5
    Ettin in the Playground
     
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Going to have to rack my brain to try to do something unexpected here.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    The lax requirements are a breather after last round, so I'll try to get a build in.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Troacctid View Post
    For reference, a list of creatures that naturally possess the fire subtype: http://archive.wizards.com/default.a...blefilter=fire
    Thanks for the link. I actually have an idea this round!
    Last edited by LordOfCain; 2016-10-21 at 04:03 PM.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Tonymitsu View Post
    If we're going to disallow the Savage Species ritual, I'd also recommend [...]
    Actually, personally, I don't like the requirement of having the fire subtype; wouldn't it make more sense to require immunity to fire instead? The archetypal pyromaniac isn't a fire elemental, it's a person who loves setting things on fire.
    Last edited by Troacctid; 2016-10-23 at 02:35 PM.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Tonymitsu View Post
    (speculation)
    it might be a good idea to edit this post before other chefs/judges see it.

    I can certainly understand that method of qualification not appealing, and you certainly don't have to use it for your dish, but for chefs that do, having it signposted for potential judges is a bit of a disadvantage.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    I've got an idea for this. It's not exactly super-original, but I don't think a bunch of people will go this route for this competition, so that's something, right?


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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by AvatarVecna View Post
    I've got an idea for this. It's not exactly super-original, but I don't think a bunch of people will go this route for this competition, so that's something, right?
    That's VC in a nutshell. good luck!
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Venger View Post
    That's VC in a nutshell. good luck!
    Lol, yeah. Still, have some questions to iron out with the chairman before I start building; wouldn't want to get halfway through, only to find that one of the cornerstones of the build isn't kosher in these contests.


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    Quote Originally Posted by Xumtiil View Post
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    I have mine. I'll be entirely surprised if anyone does use this idea, but hey ho.

    I'd honestly love to have the [Fire] type reasoning relaxed (for both the reasonings above, but also for widening the entries) but it wouldn't be VC if we didn't have hoops to jump.

    Either way.

    Edit; QQ that might be relevant; what's the stance on Magic Items? As in recommended gear, as opposed to required gear for the build work (I know that that's questionable at best interpretation and liable to heavy penalties somewhere; no, this is instead for gear for the character to take). Not PM'd, as it might be pertinent to everyone.
    Last edited by Vaz; 2016-10-22 at 01:57 AM.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    My build's slowly coming together!
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    After a long absence at the forums, I see this and my interest is piqued. I think I'll give this one a shot, if I can settle on an idea.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Deleted the thing... You know, just in case...
    Last edited by Echch; 2016-10-23 at 12:13 PM.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Echch View Post
    What prevents people from using -speculative question censored-
    Seeing people ask about it in-thread and getting paranoid about getting docked originality points for using an obvious thing that everybody's probably going to think about using anyway.

    So hey, if you get rid of your question, then people could actually use it to qualify!
    Last edited by AvatarVecna; 2016-10-23 at 04:08 AM.


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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Vaz View Post
    Edit; QQ that might be relevant; what's the stance on Magic Items? As in recommended gear, as opposed to required gear for the build work (I know that that's questionable at best interpretation and liable to heavy penalties somewhere; no, this is instead for gear for the character to take). Not PM'd, as it might be pertinent to everyone.
    Not the Chair, but the reason Iron Chef frowns upon reliance on specific magic items is because the DM might not allow you access to them. In this competition, however, you are the DM.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Well, I guess I'm cooking. It's impossible not to get silly ideas from such a vague theme.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by MisterKaws View Post
    Well, I guess I'm cooking. It's impossible not to get silly ideas from such a vague theme.
    good luck to you. I hope you go up in flames.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Venger View Post
    good luck to you. I hope you go up in flames.
    Just make sure you don't overcook it.

    As for me, I have an idea sitting in the backburner that matches the theme. Just have to get myself motivated and fired up
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    just for clarification
    items purchase are based off of lvl
    acf from ua is still allowed or no
    finally who's Supreme Chancellor
    sry first time and i want to try out

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by ben-zayb View Post
    Just have to get myself motivated and fired up
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Troacctid View Post
    Actually, personally, I don't like the requirement of having the fire subtype; wouldn't it make more sense to require immunity to fire instead? The archetypal pyromaniac isn't a fire elemental, it's a person who loves setting things on fire.
    Seconding this. Forcing the fire subtype just seems tacked on rather than actually thematic. Hells, pyrokineticists (or just "Pyros" as they're referred to in the text) never even get fire immunity, only fire resistance.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    I agree, I already had to thrash several build stubs because I could not manage to tackle on the Fire subtype by one way or another.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by remetagross View Post
    I agree, I already had to thrash several build stubs because I could not manage to tackle on the Fire subtype by one way or another.
    Same here.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by Dire_Stirge View Post
    Same here.
    I'll go ahead and be the first to call for leaving it alone.

    Just like the last competition with the Horseman of War, I'd prefer to work within restrictions given than ask for them to be changed.
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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Curses. Missed my chance to be the first advocate for leaving the restrictions.

    In any case, I agree with Tonymitsu. Restrictions have always been a part of the competition. Some rounds they're simply more stringent than others.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Well, it doesn't really affect me, since I'm using [REDACTED], so I guess I'm not the best person to argue about it. However, I do think it restricts your options a little: other than dipping [REDACTED] then taking [REDACTED], and using the capstone for [REDACTED] I know of no methods which don't involve intensive [REDACTED], so it might restrict people's freedom a tad bit too much.

    Though, since this is such a vague theme, maybe it balances out in the end?

    Censoring yourself is unexpectedly quite entertaining.

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    Default Re: Villainous Competition XVI: Burn Baby Burn

    Quote Originally Posted by MisterKaws View Post
    Well, it doesn't really affect me, since I'm using [REDACTED], so I guess I'm not the best person to argue about it. However, I do think it restricts your options a little: other than dipping [REDACTED] then taking [REDACTED], and using the capstone for [REDACTED] I know of no methods which don't involve intensive [REDACTED], so it might restrict people's freedom a tad bit too much.

    Though, since this is such a vague theme, maybe it balances out in the end?

    Censoring yourself is unexpectedly quite entertaining.
    Well, I'm not having a huge issue with the subtype; strangely enough, it's finding a unique source on the at-will ability that I'm having trouble with.
    I'm toying around with the idea of a [REDACTED] with the [REDACTED] template applied, but that's flimsy at best (besides, it can't be applied to [REDACTED] creatures.)
    I'm currently working on a [REDACTED], but that's severely lacking in flavour. I might just end up skipping this one, but I'd rather not.
    That's all I can think of, at any rate.

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