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Thread: How to build a tempest cleric
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2019-09-19, 08:59 PM (ISO 8601)
- Join Date
- Sep 2012
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- Virginia Beach VA
- Gender
Re: How to build a tempest cleric
Junior, half orc paladin of the Order of St Dale the Intimidator: "Ah cain't abide no murderin' scoundrel."
Tactical Precepts: 1) Cause chaos, then exploit it; 2) No plan survives contact with...(sigh)...my subordinates.
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2019-09-19, 09:29 PM (ISO 8601)
- Join Date
- Aug 2019
Re: How to build a tempest cleric
Yep it was my mistake and totally ruins the build, because ... I apparently forgot how the game worked? :D
The closest you can really get is by using a lightning cantrip to knockback OR some kind of mobility bonus action to move away and using BB on the reaction if they come close, potentially preventing them from reaching 5ft, but... yeah in hindsight... I'd have to rethink the "knockback focus" design a bit.
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2019-09-20, 08:08 AM (ISO 8601)
- Join Date
- Dec 2015
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2019-09-20, 12:23 PM (ISO 8601)
- Join Date
- Jul 2019
Re: How to build a tempest cleric
All in all for the cantrips:
Guidance
Sacred "lightning"
Thaumaturgy
Seems like a good array. Or should I take spare the dying or another cantrip?
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2019-09-20, 01:05 PM (ISO 8601)
- Join Date
- Apr 2016
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2019-09-20, 01:21 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- France
- Gender
Re: How to build a tempest cleric
Does anyone know a race (beside high elf) that could gives access to Lightning Lure or Shocking Grasp?
Que tous les anciens dieux et les nouveaux protègent la France.
Resistance Data in MM, Volo's, MToF. -- -- Petrocorus's 3.5 Paladin Builds List. -- -- French vs. EnglishOriginally Posted by King Louis XIII in The Musketeers
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2019-09-20, 01:41 PM (ISO 8601)
- Join Date
- Jul 2019
Re: How to build a tempest cleric
I asked and I quote: "Is there any balancement problem or the like if I get a sacred lightning instead of a sacred flame? It would change only the damage type."
And he replyed: "Not at all, you lose access to sacred flame, but Thor provides you sacred lightning"
So it should work
Also I can decide to use destructive wrath after the enemy ST. That's something right?Last edited by Trandir; 2019-09-20 at 06:25 PM.
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2019-09-21, 02:10 AM (ISO 8601)
- Join Date
- Nov 2010
Re: How to build a tempest cleric
I always find this an interesting view. Sure in the abstract Warcaster means you will make more Concentration saves. However at levels 5-8 this is about 1 in 20 more saves than Res (Con)?
Taking up to 20 damage is DC 10.
Level 5 Con 16 + Warcaster = 91% change of passing
Level 5 Con 16 + Proficiency = 85% chance of passing
If you used point buy to take 17 Con then Resistance makes that 18
Level 5 Con 17 + Warcaster = 91% change of passing
Level 5 Con 18 + Proficiency = 90% chance of passing
If you are getting Warcaster as Varient Human at Level 1 or have an average 10 Con then Warcaster may be the better choice than Resistance. I just do not think it should get the blanket recommendation as being the better choice. Whereas Proficiency in Con saves helps with all those other things such as Poison, cold, ghouls touch.
Ghouls Touch is DC 10
Level 5 Con 16 + Warcaster = 70% change of passing
Level 5 Con 16 + Proficiency = 85% chance of passing
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2019-09-21, 02:50 AM (ISO 8601)
- Join Date
- Jul 2019
Re: How to build a tempest cleric
That is true, war caster is slightly better at keeping concentration at low levels, and resilient (Con) offers some other benefits.
Warcaster:
No sematic component required, this DM will allow the shield with an holy symbol to do this so it loses appeal;
Spells as OAs, this is interesting but probably not too good without some other feat to broad the OAs triggers;
Advantage on ST for maintaining concentration, this feat's main attraction;
Resilient (Con):
+1 to Con, always good;
Proficency on Con ST, pretty darn good (dwarves get advantage on ST against poison so with this you can do the drunken dwarf without passing out);
Probably resilient is more usefull overall. But I'll get both soon or later.
Also about the stats as you sayed:
Spoiler
With point buy and hill dwarf I was considering this:
Str 14
Dex 10
Con 14 (+2 racial)
Int 10
Wis 15 (+1 racial)
Cha 8
But I could dump Dex, or lower Str, to get 1 more point of Con and at lv 4 get it to 18 with resilient and leverage the difference with warcaster to basically nothing (~3%) for maintaining con but I'd get the hp bonus and better Con ST overall.
Should I do this?
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2019-09-21, 03:23 AM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Nashville, TN
- Gender
Re: How to build a tempest cleric
Warcaster and Res(Con) are both so good you can't go wrong with either. I've always let my stats determine the order. Starting odd Con means taking Res(Con) first while starting even Con means taking Warcaster first.
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2019-09-21, 04:43 AM (ISO 8601)
- Join Date
- Jul 2019
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2019-09-21, 07:05 AM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Nashville, TN
- Gender
Re: How to build a tempest cleric
I have no issue with 8 Int and 8 Cha personally
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2019-09-21, 07:31 AM (ISO 8601)
- Join Date
- Nov 2010
Re: How to build a tempest cleric
Personally I would drop Str since your Dwarf ability lets you wear Heavy Armour without being slowed. It depends on how much you think you will actually make weapon attacks?
Going with 13 /10 / 17 / 10 / 16 / 8
ASI: Pushing Wiz to 20 and Res (Con) has you covered to twelfth level. Game may end there but if you no push on to 16th you can take another half feat for Strength such as squat nimbleness. 13 Str is enough to Multi-class should you want a level of Fighter.
For my Cleric I went with Charisma so I can take a level of Sorcerer.
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2019-09-21, 03:46 PM (ISO 8601)
- Join Date
- Jul 2019
Re: How to build a tempest cleric
Well everyone the DM has a houserule: bonus feat at lv 1 for everyone.
This is good right?
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2019-09-21, 04:05 PM (ISO 8601)
- Join Date
- Mar 2018
- Location
- Nashville, TN
- Gender
Re: How to build a tempest cleric
Free level 1 feat? I'd be tempted to start Res(Con) then so you could start with 18 Con, but Warcaster is still a strong choice too
I don't want to further confuse you, but Heavy Armor Master is also a great starting feat and gives +1 Str.
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2019-09-21, 04:14 PM (ISO 8601)
- Join Date
- Nov 2010
Re: How to build a tempest cleric
Very good; I got the same in one of my games and started with 18 Con.
HAM and Res (Con) were the two I was debating between and it was a close call. Not sure which will work out best but decided starting with Resistance means I can max Wiz by level 8.
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2019-09-21, 04:45 PM (ISO 8601)
- Join Date
- Jul 2019
Re: How to build a tempest cleric
The % to pass a con ST with DC 10 to maintain concentration at lv 2 is:
85 with resilient
91.5 with war caster
So war caster is slightly better at that.
But this DM allows the shield symbol to cast any spell with S components, and the OAs feature is rather minor.
Resilient provides a lot more survivability.
Also at lv 2 and I probably won't need to max concentration success rate.
So the plan for now is:
lv 1 resilient (Con)
lv 4 war caster
lv 8-12 max Wis
lv 16 max Con
lv 19 no idea
Seems good
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2019-09-21, 11:13 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- France
- Gender
Re: How to build a tempest cleric
We use it in my gaming group and it doesn't imbalance the things that much. It allows more diversity in character type, notably for martials.
I'm a bit wary about Vuman having two feat total at level 1, though. It's not game-breaking but allows some specific combinations that can be impressive. Like PAM + Sentinel at level 1.Que tous les anciens dieux et les nouveaux protègent la France.
Resistance Data in MM, Volo's, MToF. -- -- Petrocorus's 3.5 Paladin Builds List. -- -- French vs. EnglishOriginally Posted by King Louis XIII in The Musketeers
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2019-09-27, 03:00 PM (ISO 8601)
- Join Date
- Jul 2019
Re: How to build a tempest cleric
Out of the 4 players 3 choose monstrous races so I decided to join the train and picked envoy warforged instead of hill dwarf.
All in all that's not a bad trade:
Both gets the same stat modifier (Dwarf: Con +2, Wis +1 and Warforged: Con +1 +1, Wis +1), two languages, a tool proficiency (the dwarf choce is more limited) and advantage and resistance vs poison.
Warforged gets: 5 more feet of movement, immunity to desease and magical sleep, plus no need for sleep, food, water or air. When long resting still fully aware so less likely to get ambushed, "free plate armor" at lv 1 that gets better with levels, one bonus skill, tool and one bonus language, and the integrated tool (fun little feature).
Dwarf gets: darkvision, stonecunning, 1 bonus Hp per level, not slowed by armor and gets armor.
All in all the warforged is better but I'll have to take as cantrips light, sacred "lightning" and thaumaturgy to make up for darkvision. The lost of the armor is a little bit sad but I can still wear robes.
Also now the party looks like this:
-Mountain dwarf barbarian
-Lizardfolk circle of the moon druid
-Goblin rogue
-Half-orc wizard
-Envoy warforged tempest cleric
This is going to be a fun game right?
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2019-09-27, 03:28 PM (ISO 8601)
- Join Date
- Nov 2010
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2019-09-28, 01:38 AM (ISO 8601)
- Join Date
- Sep 2019
- Location
- North