Results 181 to 210 of 707
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2015-07-22, 05:20 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Mount Celestia
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2015-07-22, 05:32 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-07-22, 05:35 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: GitP Regulars as Quasi/Para/something Planes!
I am rather partial to the healer class.
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-07-22, 05:37 PM (ISO 8601)
- Join Date
- Sep 2011
Re: GitP Regulars as Quasi/Para/something Planes!
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-07-22, 05:45 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
Last edited by IZ42; 2015-07-22 at 05:45 PM.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-07-22, 05:55 PM (ISO 8601)
- Join Date
- Jun 2014
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2015-07-22, 06:03 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
The Warlock is Okay. Maybe it's a little bit weak, but it's interesting and not mechanically broken. You're not a heretic for that. Maybe for other things.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-07-22, 06:03 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Gainesville, GA
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
I like the swashbuckler. Even though I know it's terrible and only use it for a 2-level dip at the beginning of my (usually psychic) rogues.
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2015-07-22, 06:06 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: GitP Regulars as Quasi/Para/something Planes!
I like how if you have an effective team, it allows you to multiply your combat potential. Once you get heal of course. You can handle several more armies as long as you don't have wizards. Another reason i *very strongly dislike* wizards. They like to tell you how long your work day is even though they are most likely the only ones done at the time.
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-07-22, 06:11 PM (ISO 8601)
- Join Date
- Sep 2011
Re: GitP Regulars as Quasi/Para/something Planes!
Last edited by Snowbluff; 2015-07-22 at 06:13 PM.
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-07-22, 06:20 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: GitP Regulars as Quasi/Para/something Planes!
don't care, wizards are a horrible class that get all kinds of broken things and people love to use them even though they are horribly impractical.
edit: basically if i ever tell you to use wizard, i have been replaced with an opposite clone or am telling you to get a spellbook so you can use it to boost a sorcerer to tier 0.Last edited by NeoPhoenix0; 2015-07-22 at 06:22 PM.
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-07-22, 06:29 PM (ISO 8601)
- Join Date
- Sep 2011
Re: GitP Regulars as Quasi/Para/something Planes!
*facedesk*
It's this kind of bias that I really can't tolerate. I have better things to be doing.Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-07-22, 06:35 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Tharggy, on Tellene
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
In Neophoenix's defense they feel the same way about pretty much all prepared casters as being a prepared caster pushes you towards "scry one day, prep second day" style gameplay, which seriously slows things down. I feel the same way. Now this doesnt mean we ban Wizards or anything, its just that we dont recommend them. Ever.
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2015-07-22, 06:36 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: GitP Regulars as Quasi/Para/something Planes!
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Current avatar by me
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2015-07-22, 06:41 PM (ISO 8601)
- Join Date
- Sep 2011
Re: GitP Regulars as Quasi/Para/something Planes!
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-07-22, 06:44 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: GitP Regulars as Quasi/Para/something Planes!
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-07-22, 06:53 PM (ISO 8601)
- Join Date
- Sep 2011
Re: GitP Regulars as Quasi/Para/something Planes!
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-07-22, 07:04 PM (ISO 8601)
- Join Date
- May 2011
Re: GitP Regulars as Quasi/Para/something Planes!
I like the Monk Class.
Are we done? Don't make me post Xamnim.
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2015-07-22, 07:43 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Middle of nowhere USA.
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
Artificer w/LA for the win. : )
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2015-07-22, 07:59 PM (ISO 8601)
- Join Date
- Jul 2015
Re: GitP Regulars as Quasi/Para/something Planes!
You're Welcome.
As for all this talk of monks, I'm sure the monk npc from a 'fight the invasion of undead' game I was in is probably epic level by now. He started out by being a random encounter in one on one combat with my soulknife, and gracefully accepted his loss when my soulknife interpreted 'mindblade' and 'thrown mindblade to face with psionic shot and psychic strike' as natural weapons for their duel. Then when we went to kind of asia, he swam there. And punched zombies whales along the way. And it was only after we got back to europeishland and were fighting undead for a while that Jaques Channe managed to catch back up to the party, by which point he was a high level monk who had swam around the known world and punched many a zombie whale and other sea faring undead.
And I don't think I've ever been in a game where we slowed down so a wizard could scry one day and prepare the next. Granted, most games I've been in have involved emergency situations that kept our characters busy and gave us exactly enough downtime to rest, most of the time, when we were running super low on resources.
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2015-07-22, 08:33 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: GitP Regulars as Quasi/Para/something Planes!
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Current avatar by me
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2015-07-22, 09:06 PM (ISO 8601)
- Join Date
- Jul 2015
Re: GitP Regulars as Quasi/Para/something Planes!
Don't be silly, the only reasonable bias against wizards is not wanting to have to admit that they can build a castle better than you, without laborers, and for less money, and faster.
Wait, what are we talking about? I thought this was the thread about making planes for people? Well, time to roll up my sleeves and make another!
The Quasi-Elemental Plane of Wizardists
Commonly confused for the Quasi Elemental Plane for Wizard Supremecists, the Quasi Elemental Plane of Wizardists is where people who are prejudiced against wizards meet in pointy robes to plot the downfall, comeuppance, revenge, or what have you against wizards. Some of them are rather benign, wanting only to show up a wizard who has slighted them, while others are quite fanatical in their wiz-hate and will do everything in their power to convince others that wizards are to be beaten to death on sight and their bodies either burned to ash or roasted on an open fire that one might eat of their bodies to gain their demonic powers for oneself.
Inhabitants
The Quasi Elemental Plane of Wizardists is inhabited by people who don't like wizards but managed to find their way to the plane somehow anyway. Some of them focused on their hate so much that their respective prime material plane couldn't handle the negative vibes and dumped them into the Quasi-Elemental Plane of Wizardists rather than deal with it. Others managed to find their way through gates, portals, or planeshifting. Some of them are actually ghosts that wandered over through the ethreal plane on foot ('the long way'). All inhabitants of the plane of Wizardists that are Wizardists may freely reform portions of the lane into beating sticks. These sticks become more potent in the presence of wizards, gaining a point of enhancement bonus per effective caster level of the wizard. The wizard's most effective caster level is used for this calculation, so if they have a 30 caster level for fire spells, but only 5 levels of wizard, the 30 counts.
Qualities
Hate Based Gravity- The bigger a bigot is, the more gravity they have in this plane. This only counts if they are Wizardist and with regards to their Wizardism, however. So being a minor wizardist but a vehement racist does not give someone greater gravity than someone who is not a racist but moderately wizardist.
Time- It passes at the speed of hate on this plane. If someone needs a sanctuary within which to plot their revenge against a wizard, this plane will accomodate them by speeding or slowing time for that person as much as they need to for their wizardist aims. If, however, that person has a change of heart, or loses their wizardist hatred, the plane will cause them to advance to venerable age category, grow a long white beard, and have a pointy hat stuck on their head that they cannot remove. For more casual travelers passing through the plane or convening to discuss their wizard hate, the plane ensures that they leave at the time most convenient for them to have left the plane.
Hate-Malleablility- As mentioned, any wizardist on the plane can reach into it's makeup and draw forth a blunt instrument with which to beat a wizard, and the blunt instrument gains an enhancement bonus based on the caster level of wizards in it's proximity. The plane also accomodates Wizardists by providing them with comfy chairs, tasty snacks, fireplaces and inns as needed, and even places to sleep.
Magic- Wizards find their magic limited to spells which allow them to leave the plane. If they attempt to use magic that is not directly involved in them leaving the plane (or as direct as their ability allows) then the plane transforms the magic into a beating stick and slaps the wizard with it for lethal damage. Clerics and other spellcasters may only cast spells here as long as they are wizardists, and have their magic unimpeded while on this plane. Any wizard entering the plane has their magic items suppressed and ongoing magical effects supressed for the duration of their stay. The plane also makes all Wizards glow bright colors, and anyone on the plane knows that this means the person is a wizard.
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2015-07-22, 09:15 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Wellington, New Zealand
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
Permission Granted!
Baruk Khazâd! Khazâd ai-mênu!
My Homebrew:Spoiler
The Clanhold Warden - Dwarf Racial Archetype for Dreamscarred Press' Warder
Glorious Thunder - The God's own wrath as a Paladin's ranged option.
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2015-07-22, 09:44 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-07-22, 09:49 PM (ISO 8601)
- Join Date
- Jul 2015
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2015-07-22, 09:54 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Mount Celestia
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
The lack of production is the genesis of this thread's downfall. I better make a plane before it shifts my alignment. I hope you're ready to rock, Illyahr.
The Quasi-Elemental Plane of Flaming Riffs
The plane of flaming riffs is entirely dedicated to the three true virtues, the greatest of which is rock and roll. Located between the positive energy and fire elemental plane, "Flaming Riffs" is almost entirely dominated by the largest venue in the great wheel. Rockers and other musicians play their heart out 24/7 365 days a year. The plane is not only a venue for music, however, it also has a backstage area for a musician to spend time with his groupies and a large parking lot to party before the big gig.
Inhabitants
"Flaming Riffs" is inhabited by it's own form of petitioners known as "groupies". The groupies listen to music and sing their praises to the performers greatest hits. Not only do their praises grant the performer even greater morale when preforming, some of the other planes have literally heard their cheering across the planes. Mechanus has put in a formal noise complaint against Flaming Riffs, in fact.
It is said that once per year, Illyahr, the greatest bard to have ever walked the prime material, plays a gig for a week straight. This week is known to the groupies as "Ragnarock'n'roll". It is also said that all bards across the planes gain bonuses to their ability to shred while Illyahr is playing.
Planar Traits- Normal Gravity: With exceptions to some righteous hairdos. Or is that just a +1 can of reverse gravity hair spray?
- Normal Time: Rock is meant to be enjoyed at its own pace.
- Mildly Positive-Dominant: Don't harsh the mellow, man.
- Not Aligned: You can't put an alignment restriction on rock.
- Special Trait: While a performer is playing an instrument within Flaming Riffs, all groupies are considered both under the effects of Hero's Feast and a Bard's Fascinate class feature.
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2015-07-22, 10:08 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: GitP Regulars as Quasi/Para/something Planes!
The Endless Tavern (Socratov if you couldn't tell)
Somewhere within the astral exists the Endless Tavern, one half inn and one half demiplane. As a demiplane there is no exterior to the Font of Poetry, instead it exists as a massive series of twisting corridors, bed rooms, staircases, wine cellars, kitchens, and common rooms. The sounds of festivities can be heard throughout its halls, yet the majority of the patrons seem strangely bland and dull of eye. As you wander the Endless Tavern one can find myriad architectural styles and designs.
Inhabitants
The majority of inhabitants of the Endless Tavern are the Revelers, a race of outsider native to the Tavern which take the form of humanoid patrons. They have little purpose save merriment and experiencing the tavern. Other inhabitants are the Brewers, strange bee-like humanoids which live in the cellars of the tavern and produce its wines and ales. The third native species are the Tenders, shapeshifting outsiders who serve the role of barkeep and innkeeper for the Tavern's various main rooms and who use their magic to maintain the order of the place. The Revelers are controlled by the will of the Brewers and the Tenders, and it is said the inhabitants of the Tavern feed off of revelry devouring piece by piece a visitor's ability to feel the heights of passion.
In addition to the natives some adventurers have taken to living in the Tavern, or in killing a Tender and stealing his bar and running it.
Role in the Wheel:
The Endless Tavern is said to open onto every single Prime Material world which has developed to the point of having taverns, as well as all major planar cities. Adventurers have even claimed to have used the Tavern to bridge cosmologies, moving between Eberron and Greyhawk this way, some even claim to have used it to escape the Demiplane of Dread. Whatever the truth, the Endless Tavern can be used as a potent bridge between planes. In some places this even results in armed contingents, such as the Dis entrance which is held defensively by the baatezu.
Planar Traits:
- Normal Gravity
- Normal Time
- Mildly Neutral Aligned
- Divinely Morphic
- Impeded Magic: Evocation, Illusion, Enchantment, and any spells with an alignment descriptor. The natives are unaffected by this trait.
Last edited by Zaydos; 2015-07-22 at 10:08 PM.
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-07-23, 05:45 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: GitP Regulars as Quasi/Para/something Planes!
Spoiler: The Planetouched do not actually appear in this one.
Last edited by Marlowe; 2015-07-23 at 06:00 AM.
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2015-07-23, 07:17 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Below sea level
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
Well, when it's used by Shneeky it is...
still useful for a dip
well, there are others who share your passion for the downtrodden
Yep, that's my place! If you need me, ask a Tender...
By the way, is it just me? Or is it now "Ask about throwing sharp and pointy things at enemies in 3.5" week on GitP? I've seen about 5 threads these days about the very subject...Last edited by Socratov; 2015-07-23 at 09:09 AM.
Warlock Poetry?
Or ways to use me in game?
Better grab a drink...
Currently ruining Strahd's day - Avatar by the Outstanding Smuchsmuch
First Ordained Jr. Tormlet by LoyalPaladin
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2015-07-23, 09:09 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- turkey
- Gender
Re: GitP Regulars as Quasi/Para/something Planes!
well artificer is good class but if you ask me either saboteur or vanguard from path of iron and also were I can sign for expedition to plane of coke cola( or Pepsi if you want aka plane that neighbor to caffeine and mechanus ) because my eldritch harbinger can be useful in nearly any situation since I left the rules open enough to have a dip to kinetics so where I need to sign again
if you ask for build
warlock or soul lock 10, kinetics 5( 17), eldritch harbinger 5
race not important