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  1. - Top - End - #61
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Zaydos View Post
    I grant my permission. This was inevitable.
    It is time.

    Zaydos' Wonderous Witchcap
    Type: Artifact
    Price: ------
    Body Slot: Head
    Caster Level: ----
    Aura: Intense; 35 Conjuration.
    Activation: None
    Weight: 1.5 lb.

    "He made a pact, his final act. He did not know, what was the toll. Now you must find him, inside his item. Forever lost, that was the cost." - Tome of the Lost King

    This cap was forged by the once great king Zaydos, whose love of creation and the arcane cost him dearly. Born to the royal family, Zaydos was taught many things. But unlike his father and his father before him, he was not able to manifest arcane powers. This troubled him greatly. Through great struggle and questionable means, Zaydos made a contract with a diabolical creature from the nine hells. It would grant him a witchcap said to hold the powers of the most powerful wizards, all for the small price of his soul. But, when he shook the devil's hand, he realized his mistake. The devil grinned wickedly and uttered the words that Zaydos knew sealed his doom. "Read the fine print."

    If the wearer possesses no spellcasting ability,
    Zaydos' Wondrous Witchcap allows the wielder to cast spells as if she were a 20th-level wizard with a Intelligence score of 20.

    Upon donning the witchcap you must make a DC 20 will save or have your soul switched with Zaydos' soul that is stored inside. (This effect functions as Magic Jar.)

    The witchcap is intelligent (Int 14, Wis 10, Cha 26, Ego 22) and is True Neutral. It can communicate telepathically with its wearer, though it cannot speak.
    If purple is evil, bold gray is lawful good.

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  2. - Top - End - #62
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Marlowe View Post
    Oh, trust me, cats don't taste very good.
    YOU MADE A GIRL CRY!
    Sword Lesbian Attack!
    Please don't use lesbian based attacks on me. It's one of the few things I'm not immune to.
    Spoiler: Disclaimer
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    ...Great, now I don't know if I'm resistant or not.
    Quote Originally Posted by Zaydos View Post
    Snowbluff's Mask of Sublime Wrath
    So uh... what does it actually do? Let me initiate any maneuver from those schools for a smite?

    Priced it a little under a Scholar Crown because it requires Paladin, has daily uses (and uses up your daily uses of another daily ability), is limited to strikes, and is limited by your class level so that the fact that it gets around prerequisites, and can grant from 3 disciplines is less important in the end. Also I have no paladin disciplines. Anti-Paladin sure, Crone's Hex and Edge of Apocalypse, but no Paladin disciplines.
    Well, it's a pathfinder smite, right? That's a lot of potential bonuses eaten up. It might be good for my Cleric/Battle Templar VMCed to Paladin build idea.
    Quote Originally Posted by Extra Anchovies View Post
    Is that the bridge bunny you're talking about? I'm confused.

    Suigintou. Have you seen Rozen Maiden?
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  3. - Top - End - #63
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Snowbluff View Post
    Don't watch it! It will eat your day up! But even worse... it helps you understand Snowbluff.
    Last edited by LoyalPaladin; 2015-06-22 at 11:53 AM.
    If purple is evil, bold gray is lawful good.

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  4. - Top - End - #64
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Snowbluff
    So uh... what does it actually do? Let me initiate any maneuver from those schools for a smite?


    Well, it's a pathfinder smite, right? That's a lot of potential bonuses eaten up. It might be good for my Cleric/Battle Templar VMCed to Paladin build idea.
    Yes, within the levels allowed, and no, 3.5 smite was the intent PF smite is actually worthwhile and would need to at least exchange for a maneuver 1/2 your level.
    Last edited by Zaydos; 2015-06-22 at 11:55 AM.
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  5. - Top - End - #65
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Xuldarinar View Post
    I have no choice but to grant my permission, and see what wondrous item I'd get. Or mundane item even.
    Gauntlets of Xuldarinar
    Price: 44,000 (pair)
    Body Slot: Hands
    Caster Level: 12th.
    Aura: Strong; DC 21 Conjuration.
    Activation: Standard (manipulation)
    Weight: 1 lb (pair).

    These gauntlets made of a strange black metal-like substance are always forged in a pair. The right gauntlet bears 8 arrows drawn in white all pointing in the same direction and in so doing forming a single larger arrow. The left gauntlet bears a green and blue gemstone from which eight arrows, red in color, point out in all directions. Twice per day, as a standard action, you can reach out with the left gauntlet and into a distant plane attempting to drag something back out from it. When you do so roll on table 1 below and the indicated creature appears within 30-ft and under your control for 1 minute. If you lack the right gauntlet the left gauntlet still functions, but you roll on table 2 and must make a Charisma check (DC shown on the table below, - indicates impossible check) to control the summoned creature, and on a natural 20 the gauntlet grasps a creature of such power that the creature's resistance instantly destroys the gauntlet causing it to explode in a burst of metallic slivers dealing 1d6 damage to the wearer.

    The right gauntlet acts only passively unless you meet a creature summoned by the left gauntlet. If it was summoned by another creature wearing the matching left gauntlet and who is not wearing a right gauntlet you may automatically take control of it as if you had summoned it yourself unless the Charisma check DC is 21 or higher, and if the DC is higher you may make a Charisma check at +8 to attempt to control it. If it was summoned by another left gauntlet you may make a Charisma check at +4 to attempt to control it. If the creature is controlled by another creature they may oppose your attempt to control it with a Charisma check of their own, if they are wearing the corresponding right gauntlet they gain a +8 on this check, if they are wearing a mismatched right gauntlet they gain a +4, and if they are not wearing a right gauntlet they suffer a -2 to the check; you must still succeed at the Charisma check DC to control the creature as well as win the opposed check.

    Spoiler: Table 1
    Show
    Roll (d8) Creature
    1 Chaos Beast
    2 Pseudonatural tiger
    3 Dolgaunt Lv 4 Monk (ECS 281)
    4 Aboleth
    5 Xorbeast (Dra #348)
    6 Pseudonatural Huge Monstrous Spider
    7 Tsucora Quori (ECS 296)
    8 Kaortic Hulk (Dra #330)


    Spoiler: Table 2
    Show
    Roll (d20) Creature Charisma DC
    1 Opabinia (Dra #348) 8
    2 Ekolid (FCI) 10
    3 Amoebic Crawler (Dra #330) 10
    4 Gibbering Mouther (LoM 150) 14
    5 Spellshadow (Dra #324) 14
    6 Hashalaq Quori (Dra #324) 16
    7 Chaos Beast 16
    8 Pseudonatural tiger 16
    9 Dolgaunt Lv 4 Monk (ECS 281) 16
    10 Aboleth 18
    11 Xorbeast (Dra #348) 18
    12 Pseudonatural Huge Monstrous Spider 18
    13 Kaortic Hulk (Dra #330) 20
    14 Tsucora Quori (ECS 296) 20
    15 Du'lora Quori (Dra #324) 22
    16 Draudnu (MMV 24) 24
    17 Kyra (Dra #348) 26
    18 Nightseed (Dra #330) 32
    19 Daelkyr (ECS 278) -
    20 Gauntlet is destroyed -


    Prerequisites: Create Wondrous Item, Knowledge (the Planes) 12 ranks, Summon Monster VI
    Cost to Create: 22,000 GP and 1760 XP.

    Too many dragon magazines. Lowered the price a bit because you get a randomized creature.
    Last edited by Zaydos; 2015-07-29 at 12:23 PM.
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  6. - Top - End - #66
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by LoyalPaladin View Post
    Don't watch it! It will eat your day up! But even worse... it helps you understand Snowbluff.
    Chovies, the paladin is just jealous of our budding relationship. Show that we know how to have a good time.

    Quote Originally Posted by Zaydos View Post
    Yes, within the levels allowed, and no, 3.5 smite was the intent PF smite is actually worthwhile and would need to at least exchange for a maneuver 1/2 your level.
    Okay. I was confused because you posted DSP schools.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  7. - Top - End - #67
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    Default Re: GiP Regulars as Wondrous Items

    Zaydos...
    Last edited by LoyalPaladin; 2015-06-22 at 12:42 PM.
    If purple is evil, bold gray is lawful good.

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  8. - Top - End - #68
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    Default Re: GiP Regulars as Wondrous Items

    And thus, the amine-gif war begins!

  9. - Top - End - #69
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Masterkerfuffle View Post
    And thus, the amine-gif war begins!
    I'm not sure it ever ended. To be fair though, I did wait for Snowbluff to break the gif silence.
    If purple is evil, bold gray is lawful good.

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  10. - Top - End - #70
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Snowbluff View Post
    Hm. I'll give it a look when I have time. Thanks for the link.

    Quote Originally Posted by LoyalPaladin View Post
    Don't watch it! It will eat your day up! But even worse... it helps you understand Snowbluff.
    It's too late, the process cannot be stopped.

    Quote Originally Posted by Snowbluff View Post
    Chovies, the paladin is just jealous of our budding relationship. Show that we know how to have a good time.
    That's some... interesting anatomical physics going on there.
    Last edited by Extra Anchovies; 2015-06-22 at 02:00 PM.
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  11. - Top - End - #71
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Masterkerfuffle View Post
    I give my permission. I would love to wear myself in a game.
    Alright

    Mask of the Master
    Slot: Face
    Effect: This mask, fashioned in the shape of a human skull, grants the wearer a +10 enhancement bonus on Bluff, Diplomacy, and Gather Information checks. Furthermore, the wearer of the mask can make a DC 10 Wisdom check in order to realize that something is amiss in a situation, when he normally would not.
    Cost: 11,000 gp
    Cost to create: Create Wondrous Item, Owl's Wisdom, Glibness, CL 10, 8250 gp.
    Last edited by atemu1234; 2015-06-22 at 02:53 PM.
    Quote Originally Posted by Mark Hall View Post
    There's a reason why we bap your nose, not crucify you, for thread necromancy.

  12. - Top - End - #72
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Extra Anchovies View Post
    Hm. I'll give it a look when I have time. Thanks for the link.
    I would advice skipping the first episode if you haven't seen the older 2 seasons.
    That's some... interesting anatomical physics going on there.
    Not if you realize that she's doing it on purpose.
    Quote Originally Posted by atemu1234 View Post
    Alright

    Mask of the Master
    Slot: Face
    Effect: This mask, fashioned in the shape of a human skull, grants the wearer a +10 enhancement bonus on Bluff, Diplomacy, and Gather Information checks. Furthermore, the wearer of the mask can make a DC 10 Wisdom check in order to realize that something is amiss in a situation, when he normally would not.
    Cost: 1,500 gp
    Cost to create: Create Wondrous Item, Owl's Wisdom, Glibness, CL 10, 1125 gp.
    You seem to be missing a few zeroes on the price. last time I checked, 10^10x100 is not less than 500.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  13. - Top - End - #73
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    Thumbs up Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Snowbluff View Post
    I would advice skipping the first episode if you haven't seen the older 2 seasons.

    Not if you realize that she's doing it on purpose.

    You seem to be missing a few zeroes on the price. last time I checked, 10^10x100 is not less than 500.
    You're actually right. I did do that one wrong.
    Quote Originally Posted by Mark Hall View Post
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  14. - Top - End - #74
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by atemu1234 View Post
    Alright

    Mask of the Master
    Slot: Face
    Effect: This mask, fashioned in the shape of a human skull, grants the wearer a +10 enhancement bonus on Bluff, Diplomacy, and Gather Information checks. Furthermore, the wearer of the mask can make a DC 10 Wisdom check in order to realize that something is amiss in a situation, when he normally would not.
    Cost: 11,000 gp
    Cost to create: Create Wondrous Item, Owl's Wisdom, Glibness, CL 10, 8250 gp.
    I like it. Many thank's.

  15. - Top - End - #75
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by atemu1234 View Post
    You're actually right. I did do that one wrong.
    Atemu, that was the calculation for one bonus. For three, you triple it. XD

    Nah, it's fines as long as it ends up properly expensive. Realistically, the Diplomacy and bluff bonus are worth more than the Gather, and I don't know how to price the hunch feature.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  16. - Top - End - #76
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Vaz View Post
    Aye go on then, be interesting to see what people can do, even though i've on a sabbatical for a bit
    Vaz' Belt of Calming Presence
    Slot: waist
    Price: 32,000 GP
    This fine belt is made of blue silk with a silver buckle in the shape of a dolphin. It radiates a powerful calming and peaceful aura. Everyone within 30 feet of the belt will be unable to purposefully cause harm to a living creature unless they succeed on a DC 20 will save when they enter the AOE of the belt. Additionally it is impossible to use the rage or greater rage ability when within 30 feet of the belt.

    moderate enchantment; caster level 7; craft wondrous item, calm emotions, charm person.

  17. - Top - End - #77
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Snowbluff View Post
    Atemu, that was the calculation for one bonus. For three, you triple it. XD
    I made an artifact, no prices needed.
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  18. - Top - End - #78
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by LoyalPaladin View Post
    Zaydos' Wonderous Witchcap
    Nice, though should probably force the save more often than just when you put it on to make it so that you can't just buff to put it on and then be fine.

    And artifacts are cheating, the price is the hard part
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Zaydos View Post
    Nice, though should probably force the save more often than just when you put it on to make it so that you can't just buff to put it on and then be fine.

    And artifacts are cheating, the price is the hard part
    You're the soul in the hat. How often do you want to mentally attack somebody?

    I'm a paladin, not an artificer. I smite evil.
    If purple is evil, bold gray is lawful good.

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  20. - Top - End - #80
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by LoyalPaladin View Post
    You're the soul in the hat. How often do you want to mentally attack somebody?

    I'm a paladin, not an artificer. I smite evil.
    Since you made it an Intelligent item I'd work it into that and the effects of Ego and make you have to make the save whenever the Ego overwhelms you.
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  21. - Top - End - #81
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by LoyalPaladin View Post
    I made an artifact, no prices needed.
    Yes, you did. It's wrong for exactly the reasons I said it was. :p
    Spoiler: Also
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    Last edited by Snowbluff; 2015-06-22 at 03:40 PM.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  22. - Top - End - #82
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    Default Re: GiP Regulars as Wondrous Items

    Snow, if you've got time for gif wars, you've got time to respond to my crazy chronomancer. We need to wrap up lunch so Ignacio can go back to hiding from the results of his ridiculously good flirt checks.

  23. - Top - End - #83
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Zaydos View Post
    Gauntlets of Xuldarinar
    Now I want a pair of these gauntlets. Thank you Zaydos.
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  24. - Top - End - #84
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Elricaltovilla View Post
    Snow, if you've got time for gif wars, you've got time to respond to my crazy chronomancer. We need to wrap up lunch so Ignacio can go back to hiding from the results of his ridiculously good flirt checks.
    Well, my main problem right now is that you and eggy are doing well with the stuff you needed to know, but Kel is knee deep in some serious plot.

    Not to mention I have to be really careful with how I respond, because I don't want to mess with Edinah's characterization or how magic works.

    Did you ever follow up on the journal you got off from the dead guy in the elevator?
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  25. - Top - End - #85
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Extra Anchovies View Post
    Is that the bridge bunny you're talking about? I'm confused.


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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Zaydos View Post
    Threadnaught's Bag of Mundane Objects
    Price: 450 GP.
    Body Slot: -
    Caster Level: 9th.
    Aura: Moderate; DC 20 Conjuration.
    Activation: Move (manipulation)
    Weight: 1/2 lb.

    This ratty looking gray bag, patched with brown, looks much like something that any respectable adventurer will eventually possess. However you can, as a move action, reach into it and pull out any single mundane object. Only 400 GP worth of objects can be pulled free from a Bag of Mundane Objects, at which point it becomes inert, simply another patched up adventurer's sack.

    Prerequisites: Craft Wondrous Item, Major Creation
    Cost to Create: 225 GP, 18 XP, 1 day.
    This makes me wonder what I could do with 4000 pints of oil. What does that even look like?

    I'll take 30 of them, for.. Reasons.

    And by take, I mean, I'd have the party Crafter make.
    Last edited by Threadnaught; 2015-06-22 at 04:58 PM.

  27. - Top - End - #87
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Threadnaught View Post
    This makes me wonder what I could do with 4000 pints of oil. What does that even look like?
    That's 500 gallons, which would be a 4' by 6' cylindrical tank.
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Extra Anchovies View Post
    That's 500 gallons, which would be a 4' by 6' cylindrical tank.
    Damn, Elricaltovilla could use a few of those to frame Casters for "attempting" to "destroy" "his" City.

    Just in case he needed more strict laws to be enforced.


    Weapons are mundane items, aren't they?

  29. - Top - End - #89
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    OrcBarbarianGuy

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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Snowbluff View Post
    Well, my main problem right now is that you and eggy are doing well with the stuff you needed to know, but Kel is knee deep in some serious plot.

    Not to mention I have to be really careful with how I respond, because I don't want to mess with Edinah's characterization or how magic works.

    Did you ever follow up on the journal you got off from the dead guy in the elevator?
    No I did not, I've been deliberately ignoring it on account of it feels like the kind of thing the team should be looking at together (and Laurence having prestidigitation to clean off the blood and stuff).

    You know I like harem anime, I don't need plot advancement with every post. Just some amusing ways to torment my characters.

    Quote Originally Posted by Threadnaught View Post
    Damn, Elricaltovilla could use a few of those to frame Casters for "attempting" to "destroy" "his" City.

    Just in case he needed more strict laws to be enforced.


    Weapons are mundane items, aren't they?
    Why would I need to frame casters for anything? Clearly they're already the root of all evil.

    Also, I can't help but think you're implying I'd be bad at running a city. You'd be right, but that's mostly because I'm lazy.

  30. - Top - End - #90
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    Default Re: GiP Regulars as Wondrous Items

    Quote Originally Posted by Marlowe View Post
    Speaking of strange health problems, I understand it that most of the leg is inside the 2 femurs, right where your delicious thigh gap is. You must have the leg strength of half of a dead chihuahua. The half without legs.

    Quote Originally Posted by Elricaltovilla View Post
    No I did not, I've been deliberately ignoring it on account of it feels like the kind of thing the team should be looking at together (and Laurence having prestidigitation to clean off the blood and stuff).
    Yeah, I guess. Although at this rate it might be a while before anyone says anything to anyone else, which is why I gave you the journal.

    You know I like harem anime, I don't need plot advancement with every post. Just some amusing ways to torment my characters.


    Actually, the next move I was contemplating was Edinah deciding the conversation was getting too serious and maybe Bittersweet doing something spiteful.

    Oddly enough, the game might as well be a harem anime at this point. Most of the plot is laid out, but how everything is connected isn't. Between that and the fact that I have way more fun designing people characters, you pretty much are just playing with a bunch of women at this point. XD

    Speaking of, I did want to talk about that other person you offhandedly mentioned. The one that is the reason why you hid from Bittersweet before. I thought it would be funny if she made an appearance.

    For the record, I am subscribed to the OOC thread.
    Last edited by Snowbluff; 2015-06-22 at 05:40 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

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