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  1. - Top - End - #1
    Troll in the Playground
     
    Flame of Anor's Avatar

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    Default The Easy Exploit Compendium

    Alright, fellows, let's compile some easy exploits. We all know that if you take three different prestige classes and 5 feats and a couple ACFs you can do lots of broken things, but how about the simple stuff, where you only need a couple spells or feats? Make sure they have catchy titles.

    Here's an example:

    "The Divine Drag Race"
    Release the energy from a persisted Footsteps Of The Divine (SpC) and you can add about 27 miles to your base land speed for one round.

    EDIT: here's another one:

    "The Bottomless Pit"
    Put a portable hole on the bottom of another portable hole (there's no rule that says anything happens if you do that). Put another one on the bottom of that one. Repeat ad inopiam fossarum (i.e. until you're out of holes).


    Now go, my minions!
    Last edited by Flame of Anor; 2011-06-24 at 01:46 PM.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
    avatar by me. Extended sig here.

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    Ogre in the Playground
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Flame of Anor View Post
    "The Divine Drag Race"
    Release the energy from a persisted Footsteps Of The Divine (SpC) and you can add about 27 miles to your base land speed for one round.
    The errata for Persist killed that one; it doesn't work on dischargeable spells now.

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    Flame of Anor's Avatar

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Cog View Post
    The errata for Persist killed that one; it doesn't work on dischargeable spells now.
    Footsteps is not dischargeable--the word "discharge" is nowhere in the spell description. Besides, the errata is trying to say that you can't have, say, infinite stoneskin or protection from arrows. Basically, if it can run out of oomph before the duration expires, then you can't persist it. But Footsteps doesn't run out of oomph--you just shorten the duration.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
    avatar by me. Extended sig here.

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    Ogre in the Playground
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    Default Re: The Easy Exploit Compendium

    That only works if you take discharge to only mean references to the word "discharge" specifically, and not as a simple English word, which it also is. You can most certainly discharge Footsteps of the Divine (CC, by the way, not SPC), even though the spell lacks that particular word. Note that the spell's duration also has the (D) tag.

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    Barbarian in the Playground
     
    ClericGirl

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Cog View Post
    That only works if you take discharge to only mean references to the word "discharge" specifically, and not as a simple English word, which it also is. You can most certainly discharge Footsteps of the Divine (CC, by the way, not SPC), even though the spell lacks that particular word. Note that the spell's duration also has the (D) tag.
    The "(D)" tag just means that the caster can dismiss the spell at will to end it. It doesn't indicate anything about discharging.

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    GnomePirate

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Yorae View Post
    The "(D)" tag just means that the caster can dismiss the spell at will to end it. It doesn't indicate anything about discharging.
    True that.

    From SRD:

    (D) Dismissible

    If the Duration line ends with "(D)," you can dismiss the spell at will. You must be within range of the spell’s effect and must speak words of dismissal, which are usually a modified form of the spell’s verbal component. If the spell has no verbal component, you can dismiss the effect with a gesture. Dismissing a spell is a standard action that does not provoke attacks of opportunity.
    Bustin' chops.

    Quote Originally Posted by Veyr View Post
    I'm pretty certain myancey is absolutely, 100% objectively correct.
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    Yeah man, I'd get out while you still enjoy d&d.

    As much as it sucks to say, some people aren't meant to DM because they lack the ability to make judgment calls. These people include:

    The drug-addled
    Furries
    People who buy Backyard Poultry magazine
    People who post on Rants and Raves (craigslist)
    People who buy hummers
    Professional laser tag players

    And this list goes on.

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    Troll in the Playground
     
    Flame of Anor's Avatar

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    Default Re: The Easy Exploit Compendium

    Hey, guys, this is not the "Let's discuss rules-interpretation minutiae" thread. Let's keep on topic.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
    avatar by me. Extended sig here.

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    Bugbear in the Playground
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    Default Re: The Easy Exploit Compendium

    Here's mine:

    "Dragonfire Napalm"
    Take a level of Dragonfire Adept, and the Entangling Exhalation (RoD) feat. Now you can entangle enemies in a 30' line or 15' cone for 1d4 rounds, whilst doing 1d6 damage/round to them. This requires only a standard action, works at level 1 and automatically applies on anything that lacks Evasion.

    Compare to the average damage of a level 1 fighter or sorcerer.

    Quote Originally Posted by Flame of Anor View Post
    Footsteps is not dischargeable--the word "discharge" is nowhere in the spell description. Besides, the errata is trying to say that you can't have, say, infinite stoneskin or protection from arrows. Basically, if it can run out of oomph before the duration expires, then you can't persist it. But Footsteps doesn't run out of oomph--you just shorten the duration.
    Yeah, but I'm pretty sure the Complete Champion errata added the words 'or until discharged' to the duration text. It was more or less done specifically to make sure you could not Persist Footsteps of the Divine.
    Last edited by Tokiko Mima; 2011-06-24 at 02:53 PM.

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    Colossus in the Playground
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    Default Re: The Easy Exploit Compendium

    This is HILARIOUS. The topic didnt even get past the first post before dissolving into an argument. I almost feel like im in a D&D game, listening to a player try to shoe horn in an unexpected idea past the DM who isnt buying the justification. "No really! If my minotaur team mate tosses my halfling wizard into the air and I cast wall of iron over the top of the dragon, it should do relatively massive damage when it smashes into his skull!"
    "Interdum feror cupidine partium magnarum Europae vincendarum"
    Translation: "Sometimes I get this urge to conquer large parts of Europe."

    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

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    Troll in the Playground
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    Default Re: The Easy Exploit Compendium

    Persisted Mass Lesser Vigor solves all healing problems.

    "Or we could summon a horde of angels." - Gate any creature, that has Gate as a spell or SLA. You know the rest.

    Candle of Invocation (Lawful Evil) - call an Efreet and use one of the wishes to get another Candle.
    In a war it doesn't matter who's right, only who's left.

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    Barbarian in the Playground
     
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    Default Re: The Easy Exploit Compendium

    Drowning yourself to 0 hp to avoid taking damage that would otherwise kill you. That is the general solution to stopping an "infinite damage loop."

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    NecromancerGuy

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by SleepyShadow View Post
    Drowning yourself to 0 hp to avoid taking damage that would otherwise kill you. That is the general solution to stopping an "infinite damage loop."
    Other than the whole "now try to stop drowning" problem that arises thereafter.
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    Ogre in the Playground
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    Default Re: The Easy Exploit Compendium

    The Wireless Troll

    When away on a long journey, you leave some minions to guard your castle. They need a way to get in touch with you; unfortunately they're all low level losers and can't cast Sending. No problem! Easy solution - take a Troll finger with you, while your minions keep the rest of the troll captive and tied up. When they need to send you an urgent message, they slice the Troll into tiny pieces, smaller than a finger. Voila, the finger you're carrying is now the largest part of the Troll, and starts regenerating - so you know your minions have something important for you, and can cast Sending yourself.

    The Faster-than-Light Horseback Travel

    Get a +19 Ride modifier. Line an arbitrarily-long row of horses, side to side. Mount one horse as a free action (DC 20 Ride check, achieved automatically), dismount as a free action on the other side (again, DC 20). Repeat as many times as needed, moving along the row of horses at arbitrarily high speed.

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Amphetryon View Post
    Other than the whole "now try to stop drowning" problem that arises thereafter.
    Yes as there is no RAW way to stop drowning ever. At best you net yourself an extra round or two of life.
    Level 3 feat: improved monster class pimping

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Traab View Post
    This is HILARIOUS. The topic didnt even get past the first post before dissolving into an argument. I almost feel like im in a D&D game, listening to a player try to shoe horn in an unexpected idea past the DM who isnt buying the justification. "No really! If my minotaur team mate tosses my halfling wizard into the air and I cast wall of iron over the top of the dragon, it should do relatively massive damage when it smashes into his skull!"
    This is trivial to shut down.

    RAW: A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.

    This restriction is probably put there to prevent whale-bombing. Also, if this restriction is not present, you don't need to toss the wizard -- he can aim spells vertically just fine.
    Quote Originally Posted by kardar233 View Post
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    BlueKnightGuy

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Vladislav View Post
    The Faster-than-Light Horseback Travel

    Get a +19 Ride modifier. Line an arbitrarily-long row of horses, side to side. Mount one horse as a free action (DC 20 Ride check, achieved automatically), dismount as a free action on the other side (again, DC 20). Repeat as many times as needed, moving along the row of horses at arbitrarily high speed.
    Oh my! I'm laughing so hard it made me cry. That's about as funny as the commoner rail gun.

    Instead of having roads and railways, you could have clockwork horses lined up from city to city. Then to make sure people have enough ride skill to accomplish "faster-than-light travel", you give each one of them a magic item that gives them a +10 competence bonus to ride (then tell them to "take 10"). So once they paid for their ticket to travel to another city, you give them the item. They hop on the first horse and they end up in a new city that same round.

    Quote Originally Posted by NNescio View Post
    This is trivial to shut down.

    RAW: A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.

    This restriction is probably put there to prevent whale-bombing. Also, if this restriction is not present, you don't need to toss the wizard -- he can aim spells vertically just fine.
    My trick is a little more simple.

    Instant Crush Death from Stone Shape

    While inside a cave or underground, you cast Stone Shape and have it make a 1 inch thick space between a 10 foot cubed stone above a monster you want to kill. The resulting stone that falls on the monster (if it failed it's reflex save) would do 12,096D6 damage. That is according to the damage caused by falling objects. Since a falling object does 1D6 damage per 25 pounds of weight. A 10 foot cube of stone would weigh about 302,400 pounds.
    Last edited by Kansaschaser; 2011-06-24 at 03:18 PM.
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Bugbear in the Playground
     
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Vladislav View Post
    The Wireless Troll

    When away on a long journey, you leave some minions to guard your castle. They need a way to get in touch with you; unfortunately they're all low level losers and can't cast Sending. No problem! Easy solution - take a Troll finger with you, while your minions keep the rest of the troll captive and tied up. When they need to send you an urgent message, they slice the Troll into tiny pieces, smaller than a finger. Voila, the finger you're carrying is now the largest part of the Troll, and starts regenerating - so you know your minions have something important for you, and can cast Sending yourself.

    The Faster-than-Light Horseback Travel

    Get a +19 Ride modifier. Line an arbitrarily-long row of horses, side to side. Mount one horse as a free action (DC 20 Ride check, achieved automatically), dismount as a free action on the other side (again, DC 20). Repeat as many times as needed, moving along the row of horses at arbitrarily high speed.
    Haha these are great. The secondm one reminds me of the minecart travel by similar methods in Minecraft.

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    Bugbear in the Playground
     
    BardGuy

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Flame of Anor View Post
    Hey, guys, this is not the "Let's discuss rules-interpretation minutiae" thread. Let's keep on topic.
    Uhh... We're trying to find easy tricks to break the game. How is that not rules-interpretation minutiae?

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    Bugbear in the Playground
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Kansaschaser View Post
    Oh my! I'm laughing so hard it made me cry. That's about as funny as the commoner rail gun.
    fun fact: ride can be used with anything, even things unsuitable as mounts. if you manage to get yourself down to small, and have a +24 ride check, you can even do it with commoners.

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    Ogre in the Playground
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by sreservoir View Post
    fun fact: ride can be used with anything, even things unsuitable as mounts. if you manage to get yourself down to small, and have a +24 ride check, you can even do it with commoners.
    I'm gonna make a Halfling Ranger with Leadership right now.

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    GnomePirate

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Vladislav View Post
    The Wireless Troll

    When away on a long journey, you leave some minions to guard your castle. They need a way to get in touch with you; unfortunately they're all low level losers and can't cast Sending. No problem! Easy solution - take a Troll finger with you, while your minions keep the rest of the troll captive and tied up. When they need to send you an urgent message, they slice the Troll into tiny pieces, smaller than a finger. Voila, the finger you're carrying is now the largest part of the Troll, and starts regenerating - so you know your minions have something important for you, and can cast Sending yourself.
    The wireless troll is sick. Pretty dang inventive.

    Quote Originally Posted by Loki_42 View Post
    Uhh... We're trying to find easy tricks to break the game. How is that not rules-interpretation minutiae?
    Truth.
    Bustin' chops.

    Quote Originally Posted by Veyr View Post
    I'm pretty certain myancey is absolutely, 100% objectively correct.
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    Yeah man, I'd get out while you still enjoy d&d.

    As much as it sucks to say, some people aren't meant to DM because they lack the ability to make judgment calls. These people include:

    The drug-addled
    Furries
    People who buy Backyard Poultry magazine
    People who post on Rants and Raves (craigslist)
    People who buy hummers
    Professional laser tag players

    And this list goes on.

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    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: The Easy Exploit Compendium

    step 1: cast illusory wall when chased
    step2: cast prismatic wall about 1 inch behind illusory wall
    step 3: laugh

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    Bugbear in the Playground
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Vladislav View Post
    I'm gonna make a Halfling Ranger with Leadership right now.
    why not a psywar thrallherd?

    they can even compression two sizes down and do it with tiny creatures.
    Last edited by sreservoir; 2011-06-24 at 04:17 PM.

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by NNescio View Post
    This is trivial to shut down.

    RAW: A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.

    This restriction is probably put there to prevent whale-bombing. Also, if this restriction is not present, you don't need to toss the wizard -- he can aim spells vertically just fine.
    I was just listing something silly sounding at random, not trying to come up with an honest to god off the wall idea off the top of my head. I hope you at least got the point I was trying to make.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
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    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

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    Bugbear in the Playground
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    Default Re: The Easy Exploit Compendium

    Antihero Complex

    Vow of Poverty + Embrace the Dark Chaos + Shun the Dark Chaos

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    GnomePirate

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Traab View Post
    I was just listing something silly sounding at random, not trying to come up with an honest to god off the wall idea off the top of my head. I hope you at least got the point I was trying to make.
    But conversations like this are supposed to be debated. Some people have really wrong ideas--and should be shown the light of RAW.
    Bustin' chops.

    Quote Originally Posted by Veyr View Post
    I'm pretty certain myancey is absolutely, 100% objectively correct.
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    Yeah man, I'd get out while you still enjoy d&d.

    As much as it sucks to say, some people aren't meant to DM because they lack the ability to make judgment calls. These people include:

    The drug-addled
    Furries
    People who buy Backyard Poultry magazine
    People who post on Rants and Raves (craigslist)
    People who buy hummers
    Professional laser tag players

    And this list goes on.

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    BlueKnightGuy

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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by WinWin View Post
    Antihero Complex

    Vow of Poverty + Embrace the Dark Chaos + Shun the Dark Chaos
    I know what Vow of Poverty is. What is "Embrace the Dark Chaos" and "Shun the Dark Chaos". Also, where are they from? What does that combo accomplish?
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Surgebinder in the Playground Moderator
     
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by Flame of Anor View Post
    Footsteps is not dischargeable--the word "discharge" is nowhere in the spell description. Besides, the errata is trying to say that you can't have, say, infinite stoneskin or protection from arrows. Basically, if it can run out of oomph before the duration expires, then you can't persist it. But Footsteps doesn't run out of oomph--you just shorten the duration.
    Correction: The errata for Footsteps of the Divine killed that exploit by adding "discharge" phrasing.

    The Wireless Troll and pony express ideas work, though, and are hilarious.

    Quote Originally Posted by Kansaschaser View Post
    I know what Vow of Poverty is. What is "Embrace the Dark Chaos" and "Shun the Dark Chaos". Also, where are they from? What does that combo accomplish?
    Embrace the Dark Chaos is a spell that replaces any feat you have with an Abyssal Heritor feat that you qualify for. Shun the Dark Chaos replaces any Abyssal Heritor feat you have with any feat you qualify for. Combine the two, and you can completely reassign your feats without restriction.

    Now do that with all the bonus feats from Vow of Poverty. Instead of having a bunch of near worthless bonus Exalted feats, you have the same number of the best feats you can find from all of D&D 3.5 that you qualify for. Oh, and since technically you gained these feats from spells, you keep them even if you swap out Vow of Poverty itself.
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    Bugbear in the Playground
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    Default Re: The Easy Exploit Compendium

    Embrace the Dark Chaos and Shun the Dark Chaos are spells from Feindish Codex 1. You replace any feat with an abyssal heritor feat with one spell, then replace an abyssal heritor feat with any other feat with a the second spell.

    You effectively trade your free exalted feats from Vow Of Povery with any feat you qualify for. If you're feeling ornery, trade out Vow of Poverty as well, then demand full WBL from your DM.

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    Colossus in the Playground
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    Default Re: The Easy Exploit Compendium

    Quote Originally Posted by myancey View Post
    But conversations like this are supposed to be debated. Some people have really wrong ideas--and should be shown the light of RAW.
    Pfft, RAW, you say that term like it actually MEANS something. RAW is just for downer DMs who refuse to let their players enjoy themselves.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
    Translation: "Sometimes I get this urge to conquer large parts of Europe."

    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

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