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  1. - Top - End - #91
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Amechra View Post
    Sadly, I don't think you can do Purple mana with Magic Set Editor - you can do Snow mana, though. Would you make due with Colorless Phyrexian mana?
    You can download an upgrade pack that allows you to use Purple mana, so I can make the card if you give me the text and the image you want to use.

  2. - Top - End - #92
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Jormengand View Post
    You can download an upgrade pack that allows you to use Purple mana, so I can make the card if you give me the text and the image you want to use.
    Check the spoiler - it's for Xuldinaar.
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  3. - Top - End - #93
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Draconium View Post
    Is it? I actually wasn't aware of that. I'll probably go back and make a new one without the "gain 10 life" later, then.
    I don't know for sure. I'm not an MTG designer.

    I just don't know of any abilities that proc themselves in such a way.

  4. - Top - End - #94
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Elricaltovilla View Post
    I don't know for sure. I'm not an MTG designer.

    I just don't know of any abilities that proc themselves in such a way.
    Kiora, Master of the Depths has an ultimate that triggers its own emblem in a very similar way.
    I'd like to design some cards for GITP, but I don't know any of you well enough. Any requests?
    Last edited by Blue Ghost; 2016-07-22 at 04:50 PM.

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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by LoyalPaladin View Post
    This is for the illest yahr in town!
    I love the flavor! However, there are a couple of issues:

    The first ability is nice and helps keep him on the field, but it makes him ungodly sturdy for a support card. I think is should be "As long as Legendary Musician is untapped, it has protection from creatures." He charms people into not attacking him, but he has no way to resist spells and artifacts.

    The second ability should read "As long as Legendary Musician is untapped, each of your other creatures gets +2/+2," otherwise, you could spam +2/+2 counters ad infinitum.

    Finally, a bit on the expensive side. A 2/3 mass buffer with conditional protection is nice, but not 6 cost nice. I'd say reduce his cost to 4 or 5, or give him a tap ability that forces the player to decide if they want to give up his protection and buff. Something like "WW, T: You take half damage from all sources this turn." Get him to drop his guard to provide an immediate benefit.

    Like I said, I love where you are going with this.
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  6. - Top - End - #96
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Holy crap people, its been like 5 hours!
    Quote Originally Posted by Guigarci View Post
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  7. - Top - End - #97
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Amechra View Post
    This feels almost too good once you pop the ultimate - and it should probably be W/R if you're going to be doing the fightin'.
    That +2 is way too good.
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    Quote Originally Posted by Snowbluff View Post
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    I dub this the Snowbluff Axiom.

  8. - Top - End - #98
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Blackhawk748 View Post
    Holy crap people, its been like 5 hours!
    I guess mixing up the theme this much just helped jog people's creative process.
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Blue Ghost View Post
    Kiora, Master of the Depths has an ultimate that triggers its own emblem in a very similar way.
    I'd like to design some cards for GITP, but I don't know any of you well enough. Any requests?
    I guess I can withdraw my concern then. I'm not an MTG expert and Im a bit behind the times.

    Anybody on the permapermissions thread is fair game, and I certainly won't turn down more cards based on me and my writing.

    You can see my current playtest stuff in my signature. I write Path of War (like tome of battle but for Pathfinder) material and am working on a book about werewolves too.

  10. - Top - End - #100
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by illyahr View Post
    I love the flavor!
    I was hoping you'd like it!

    Quote Originally Posted by illyahr View Post
    The first ability is nice and helps keep him on the field, but it makes him ungodly sturdy for a support card. I think is should be "As long as Legendary Musician is untapped, it has protection from creatures." He charms people into not attacking him, but he has no way to resist spells and artifacts.
    I actually got the idea from Pristine Angel.

    Quote Originally Posted by illyahr View Post
    The second ability should read "As long as Legendary Musician is untapped, each of your other creatures gets +2/+2," otherwise, you could spam +2/+2 counters ad infinitum.
    Does it really work that way?

    Quote Originally Posted by illyahr View Post
    Finally, a bit on the expensive side. A 2/3 mass buffer with conditional protection is nice, but not 6 cost nice. I'd say reduce his cost to 4 or 5, or give him a tap ability that forces the player to decide if they want to give up his protection and buff. Something like "WW, T: You take half damage from all sources this turn." Get him to drop his guard to provide an immediate benefit.
    Hm. I figured it was a fair cost with the second ability, since I always thought Pristine Angel was underwhelming. Will do researrrrch.
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by LoyalPaladin View Post
    ]Does it really work that way?
    It actually doesn't work at all. "As long as" indicates a static ability, which is always on as long as the condition is met. Putting counters on things is an action that's taken a single time, and doesn't work on a static ability. Also, +2/+2 counters are not a thing. Only +1/+1 and occasionally -1/-1 counters are used now.
    Last edited by Blue Ghost; 2016-07-22 at 05:14 PM.

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  12. - Top - End - #102
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Forgot to go out of edit mode so there are dotted lines everywhere, but damned if I'm bothering to redo it.


  13. - Top - End - #103
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Blue Ghost View Post
    It actually doesn't work at all. "As long as" indicates a static ability, which is always on as long as the condition is met. Putting counters on things is an action that's taken a single time, and doesn't work on a static ability. Also, +2/+2 counters are not a thing. Only +1/+1 and occasionally -1/-1 counters are used now.
    I think +2/+2 counters used to be a thing, and then they realized it was a bad plan, so now its just 2 +1/+1 counters. Otherwise yes, the ability doesnt work as written.
    Quote Originally Posted by Guigarci View Post
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Blue Ghost View Post
    I'd like to design some cards for GITP, but I don't know any of you well enough. Any requests?
    If you've got any ideas for Dragon or dragon-support cards, I wouldn't mind!
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Draconium View Post
    If you've got any ideas for Dragon or dragon-support cards, I wouldn't mind!
    I'll make some more when I get home, but for now, you can have an old Dragon card from my portfolio.
    Spoiler: Lavaflow Dragon
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    The following isn't my best design (color pie bend, swingy gameplay), but I like the flavor.
    Spoiler: Dragon's Demand
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    Last edited by Blue Ghost; 2016-07-22 at 05:28 PM.

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  16. - Top - End - #106
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Jormengand View Post
    Forgot to go out of edit mode so there are dotted lines everywhere, but damned if I'm bothering to redo it.

    Thank you. And I don't mind the dotted lines at all. Not like it will ever made into a physical card and used anyways.
    Although... that would be tempting if i played with a group of people that would allow that.
    Last edited by Xuldarinar; 2016-07-22 at 05:27 PM.

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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    I made a new one.

    Fight card for PoW type dude. I gave him warden with a buffing ability for the support role.
    Last edited by Snowbluff; 2016-07-22 at 05:34 PM.
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    Quote Originally Posted by Snowbluff View Post
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    I dub this the Snowbluff Axiom.

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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    There sure are a lot of people you don't usually see in the MTG threads.


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  19. - Top - End - #109
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Gonna have to type these out for now, will put them into the editor when I get home, unless someone wants to do it for me.


    Spoiler: Fel.
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    Fel {P/B}{P/B}{P/B}{P/B}{P/B}{P/B}
    Legendary Creature- Demon M

    ({P/B} may be paid with either {B} or 2 life)

    When Fel enters the battlefield, sacrifice it unless you sacrifice another creature.

    Tribute- Sacrifice three Creatures (when Fel Enters the battlefield, any opponent may pay its Tribute cost)
    If tribute was not paid, destroy up to two target creatures. They cannot be regenerated.

    Flying, Deathtouch.

    {5}{P/B}, {T}; Return target creature from a graveyard to the battlefield. Activate this ability only as a sorcery.

    [3/4]


    Spoiler: Tippy, God of Ideas
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    Tippy, God of Ideas.

    Legendary Enchantment Creature- God M

    (nonexistent mana costs can't be paid.)
    Tippy's power and toughness are equal to the number of cards in your hand.

    You have no maximum hand size.

    You don't lose the game for drawing a card when you have no cards in your library.

    When Tippy enters the battlefield, draw 5 cards.

    Indestructible

    [*/*]
    Last edited by Svata; 2016-07-22 at 06:10 PM. Reason: Changed Fel to 4 toughness, so he doesn't just die to the most ubiquitous card in Modern.
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Draconium View Post
    If you've got any ideas for Dragon or dragon-support cards, I wouldn't mind!

    What is a dragon without their Hoard?
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  21. - Top - End - #111
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Svata View Post
    Gonna have to type these out for now, will put them into the editor when I get home, unless someone wants to do it for me.


    Spoiler: Fel.
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    Fel {P/B}{P/B}{P/B}{P/B}{P/B}{P/B}
    Legendary Creature- Demon M

    ({P/B} may be paid with either {B} or 2 life)

    When Fel enters the battlefield, sacrifice it unless you sacrifice another creature.

    Tribute- Sacrifice three Creatures (when Fel Enters the battlefield, any opponent may pay its Tribute cost)
    If tribute was not paid, destroy up to two target creatures. They cannot be regenerated.

    Flying, Deathtouch.

    {5}{P/B}, {T}; Return target creature from a graveyard to the battlefield. Activate this ability only as a sorcery.

    3/3

    Seems like it's overly complicated. Having too many separate components on a card draws the focus away from each of them, and makes it less than the sum of its parts. Also, Phyrexian mana is very dangerous developmentally, especially in large quantities.

    Quote Originally Posted by Guigarci View Post

    What is a dragon without their Hoard?
    Very Angry
    Same as above.
    Last edited by Blue Ghost; 2016-07-22 at 05:48 PM.

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  22. - Top - End - #112
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Blue Ghost View Post
    Seems like it's overly complicated. Having too many separate components on a card draws the focus away from each of them, and makes it less than the sum of its parts. Also, Phyrexian mana is very dangerous developmentally, especially in large quantities.



    Same.

    Yeah, its overly complex. What contract with a dark power worth its salt isn't?
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    A 20th-level fighter should be able to break rainbows in half with their bare hands and then dual-wield the parts of the rainbow.

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  23. - Top - End - #113
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Id make Dragons Hoard 2 cards. Drop the mana generation from Dragons Hoard and leave the rest as is, because the first bit is how to get gold counters and the other 2 are how you use them. Then id put the Mana generation for another card, Dragon's Lair perhaps?
    Quote Originally Posted by Guigarci View Post
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Snowbluff View Post
    I made a new one.

    Fight card for PoW type dude. I gave him warden with a buffing ability for the support role.
    Not the color combination I'd expect for myself, but pretty cool overall.

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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Another Fel card (render to come later):

    Fel Bargain 1B
    Enchantment (R)
    When Fel Bargain enters the battlefield, search your library for a card and put it into your hand, then shuffle your library.
    At the beginning of your upkeep, you lose 2 life.
    Last edited by Blue Ghost; 2016-07-22 at 05:56 PM.

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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Xuldarinar View Post
    Purple mana would be interesting to see.
    It would be straight up required for me.

    I'm kind of curious what I would get brought in as. Strangely enough, I'm a white/green kinda person rather than the blue/red kind that would work for an "easy" purple workaround.

    (That's permission, if people are curious)
    Last edited by ThePurple; 2016-07-22 at 06:07 PM.
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by LoyalPaladin View Post
    I actually got the idea from Pristine Angel.
    The problem being that Legendary Musician isn't an angel (an entity of pure white mana), he is a bard. He doesn't do combat so his protection is reliant on his abilities.

    Quote Originally Posted by LoyalPaladin View Post
    Does it really work that way?
    Static abilities give static effects. Counters are added by active or triggered effects and remain there until removed by another active or triggered effect.

    Quote Originally Posted by LoyalPaladin View Post
    Hm. I figured it was a fair cost with the second ability, since I always thought Pristine Angel was underwhelming. Will do researrrrch.
    Compare Armament Master. A 2/2 creature for WW that gives +2/+2 to each of its buddies for each equipment it has on it in a set that had a crapload of equipment. Legendary Musician doesn't distinguish creature types of buddies, but his boost is situational which balances it out. He's a 2/3 where Armament Master is a 2/2, but that one point doesn't change much for the cost.

    Having protection from artifacts and all colors, even if situational, is huge. Again, however, this is a Human (presumably) Rebel. What is giving him this massive protective boost? This is why I suggested making it protection from creatures instead. He can soothe the feelings of creatures around him, convincing them he's not a threat. A situational Protection from Creatures is worth 2-3 extra mana.

    This gets us to the issue of "why would you ever tap this creature?" Even having one other creature out lets the other creature do the damage Musician would have done. He needs an ability that warrents losing his other abilities for. Preventing half damage from all sources is strong, but again is balanced by the fact that he loses his other abilities to use it. So that's worth an extra 1 or 2.


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  28. - Top - End - #118
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Blue Ghost View Post
    I'd like to design some cards for GITP, but I don't know any of you well enough.
    Hey!
    I pretty much have the same problem.

    So, I opened this thread trying to post permission for myself, when I accidentally made this card for you instead:



    So now I'm posting permission.
    Actually, I'm going to go post that in the permapermissions thread; I was going to do that in the other previous one anyway.
    Last edited by 5a Violista; 2016-07-22 at 06:25 PM. Reason: It disappeared so I resaved the image in another location
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Quote Originally Posted by Mahonri Violist View Post
    Hey!
    I pretty much have the same problem.

    So, I opened this thread trying to post permission for myself, when I accidentally made this card for you instead:



    So now I'm posting permission.
    Actually, I'm going to go post that in the permapermissions thread; I was going to do that in the other previous one anyway.
    Hi Viola! What brings you--ooh, is that a card for me?
    I like it. It's in my colors, and the abilities do fit me. You used hybrid mana correctly too!
    I think I remember that flavor text as something I said once, a long time ago. How did you find that?
    ... I don't have a card for you right now. What will I do?

    Oh yes, posting permission for myself as well, since I haven't been added to the permapermissions list yet.

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    Love wins. S'agapo.

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  30. - Top - End - #120
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    Default Re: [MtG] GitP Regulars as Magic the Gathering Cards

    Im not sure if im on permapermissions or not, so im just gonna post permission here to be safe.
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