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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Tales of Kyou II: The Darkness (Game Thread)

    Kyou II - The Darkness

    As a village, Kyou survived Zubera's visit, but there is still a deep scar in the community, people can still remember what happened those few summer days when the face stealer came to town.

    Now, a few years after the that tragic event people are starting to die again, there are whispers in the wind, a storm is coming.

    And at the hottest day of summer, a band of adventurers arrive at Kyou. Not knowing what horrors lie await in the depths of the seemingly peaceful village...

    Inhabitants of Kyou (Villagers)
    Spoiler
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    The Adventures (Masons)
    Spoiler
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    These four persons have very different paths, but yet they stick together, only death will do them apart, if even that. They start knowing each other and every night one of them will be able to use their power, they will take turns with this.

    Aegnor (Lie Detector): Aegnor's experience as a bard has given him insight into people, allowing him to sense whether they are truthful.
    Every time its his turn, Aegnor can PM one statement, claim or phrase made in the game thread during the last day phase or the current night phase to the narrator and see if it was a lie or not.
    The narrator answers truthfully if he can, and if he doesn't know the answer, he will indicate that with a response of his choice. NIGHT ACTION.

    Cessie Mithar (Seer): Cessie can every time its her turn, use her "mind probe" spell to see into the mind of one person and thus see thier true identity. If this player is a hostile spirit she will also see if its that players turn or not. NIGHT ACTION

    Chelonie or "Hope" (Slayer): Every time its her turn, "Hope" can select a player. If that player is targeted by a night kill "Hope" will sacrifice herself in order to protect that player and with her barbarian rage she will kill one of the attackers too. NIGHT ACTION

    Promise (Revealer): Promise have by the advantage of being the only living wolfen in town quite easy to convince others of his innocent. Every time it’s his turn Promise can confirm his role to up to two other players. NIGHT ACTION


    Cookiemanjaro/Darnur (Baner): Sadly Ryo, the protecting spirit of Kyou was not able to recover after his death to Zubera's hands, he floated into the deep realms, the spirit graveyard. Now Cookiemanjaro have brought Darnur back to life and possessed him in order to protect the village of Kyou once again from the forces that threatens to destroy it. Every night Cookiemanjaro/Darnur can protect one player from being night-killed. NIGHT ACTION

    Simone (Observer): Simone is very good at take notice of things no one else see. Every night she can observe one player to see if they either use some type of night action or if they are being targeted by a night action and what type it is.

    Villager of Kyou (Villager): You have seen a lot of strange things in your days, Kyou is a town with a strong connection to the spirits world after all. But now it appears that something from the past has come back to hunt the town again and you must defend it to all cost. There is something evil lurking here...


    The Threat (Wolves)
    Spoiler
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    Hostile Spirits
    Spoiler
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    These spirits have heed the mysterious spirit-speakers call and are following her strange schemes to unknown ends. They all start knowing each other at the start of the game and can every night kill one selected player together. Every night one of them will be able to use their power, they will take turns with this.

    Yuki-jorō (Revenge): Her name means "snow-prostitute" and she is by far the most murderous of the spirits serving the spirit speaker. Every time its Yuki-jorō turn she can select one player. If a threat is lynched the following day, that player will die unless it were protected by the baner during that night. NIGHT ACTION

    Tengu (Devil): Maybe one of the most powerful spirits. The Tengu is aware of almost everything going on in the village. It can every time its is turn focus on someone to see their true role, if that player happens to be a adventurer it will also see if its that players turn or not. NIGHT ACTION

    Amanojaku (Controller): Every time its the Amanojaku's turn it can use its suggestive mind powers to change the vote of one player to vote for another player during the day-phase. DAY ACTION

    Tanuki (Kidnapper): The Tanuki can every time it is it's turn kidnap a player at the end of the night phase. The player will remain with the Tanuki for one night phase and one day phase. During this time the player counts as being out of the game and cannot vote, use night actions, have night actions used upon it or be killed in any way. Since this player counts as being out of the game it would for example make the threats lose if the ability was used upon the last threat in the game. This ability can't be used on the same player twice during the game. NIGHT ACTION


    Allyria (Day Baner): A mysterious spirit speaker that apparently have made many spirits turn against the inhabitants of Kyou. No one knows her exact identity yet but she like the hostile spirits must be hunted down to restore the peace of the village once again.
    If she is targeted by a night kill the hostile spirits will instead learn her role, she can't effect the night-kill unless she is either the last of the threats in the game or have learned the identity of the hostile spirits.
    Every night Allyria can protect one player from being lynched the next day phase by controlling the kami of the village. If this ability successfully protects someone from the lynch, the ability can't be used during the next night-phase. NIGHT ACTION


    Other Forces (Neutrals)
    Spoiler
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    Arik Mithar (Necromancer/Messenger): Arik is Cessie's brother, and also a lich. He wants to learn the many secrets of Kyou by dissecting them very closely...
    When any of Allyria, Cookiemanjaro/Darnur, Griever or Mino dies, Arik will gain their night action. He can still however only use one night action every night.
    Arik count as a villager as long Cessie is alive, when she dies Arik will count as a neutral for the threat's victory condition.
    Every night Arik may send one message through the narrator to any number of players. NIGHT ACTION

    Mino (Voider): Mino is one of the last servants of Zubera since she stole his soul. At the start of the game Mino must select the choosen ones of Zubera and then protect them from Griever and Kuori.
    He will select X number of players at the start of the game, depending on the total player base. Mino count as a villager as long as Promise is alive, when he dies Mino will count count as a neutral for the threat's victory condition.
    Every night Mino can use the powers Zubera granted him to draw all the energies from a player making them unable to use any night or day actions and will reduce their vote to zero during the next day phase. NIGHT ACTION

    Griever (Hunter): Griever is much like Mino forced to serve the very god/oni that killed him so he now serves Kuori.
    When Mino has selected the persons he wants to hide Zubera in Griever will get a list of those persons. For the sake of the game Grievers role will be randomly selected after Mino have selected the players he will protect. Griever count as a villager as long as "Hope" is alive, when she dies Griever will count count as a neutral for the threat's victory condition.
    Every night Griever can send in this question to the narrator: Is -name- -role-? For example, is Murska a villager? He will get a yes or no answer to this question. NIGHT ACTION


    Victory Conditions
    Spoiler
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    The inhabitants of Kyou win once all the threats have been killed or are out of the game.

    The threat's wins once their numbers are equal or greater to the villagers currently in the game.

    Arik wins once Cookiemanjaro/Darnur, Allyria, Mino and Griever are dead and he is alive at the end of the game

    Mino wins if he survives and at least one of the players he selected at the start of the game survives until the end of it.

    Griever wins once all the players Mino selected at the start of the game are dead and he is still alive at the end of the game.

    Extra Victory Conditions
    Aegnor gains a extra victory if both Cessie and himself are alive at the end of the game.

    Cessie and Arik gains a extra victory if both of them are alive at the end of the game.

    "Hope" gains a extra victory if Grievers victory condition is met at the end of the game, Hope's like Griever's role is randomly selected after Mino has selected the players he is supposed to protect.

    Promise gains a extra victory if Mino's victory condition is met at the end of the game.

    Allyria gains a extra victory if both Aegnor and she are alive at the end of the game.

    Simone gains a extra victory condition if she still is alive once all threats to Kyou have been removed.

    Cookiemanjaro/Darnur gains a extra victory if at least half of the players with villager roles have survived to the end of the game.

    Either Griever or Mino will gain a extra victory condition if they have completed their victory condition and the other is alive at the end of the game.

    The Amanojaku, Yuki-jorō, The Tanuki and the Tengu gains a extra victory if they survive until the end of the game.


    These are the final rules.
    However, the high number of players have made me to introduce one secret power role who's affliction will be unknown for now.

    The game starts once the starting post is up which I will post once I have given everyone a role.

    Game Details
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    A player will need 25 % of the votes during the day-phase to be lynched, otherwise there will be no lynch during that day.

    If two players scry the same player neither of them will get a result, this only includes Cessie and the Tengu.

    If a player don't vote for two consecutive days, you will be removed from the game. AKA auto-lynched.

    If you like to change your vote during the day-phase you need to cross over the old vote and make the new vote in a new post. You can't edit in a changed vote in the same post you made the old one.

    Days will last for 48 hours, nights for 24 hours.


    Role List
    Spoiler
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    1. DD the Cookiemonster - Villager of Kyou/Killed night 1
    2. evnafets - Tanuki (Threat)/Lynched day 2
    3. Night Surgeon - Villager of Kyou/Auto-lynched day 2
    4. Atreyu the Masked LLama - Cookiemanjaro/Killed night 2
    5. deathslayer7 - Simone/Killed night 3
    6. Kyouhen - Tengu (Threat)/Lynched day 4
    7. Murska - Villager of Kyou/Killed night 4
    8. DarkComet - Villager of Kyou/Lynched day 5
    9. Mordokai - Griever/Auto-lynched day 5
    10. Fleeing Coward - Aegnor/Killed night 5
    11. Bitzeralisis - Jopo Samu/Lynched day 6
    12. InaVegt - Villager of Kyou/Killed night 6
    13. Mechafox - Villager of Kyou/Auto-lynched day 7
    14. Uncle Festy - Cessie/Killed night 7
    15. Banjo1985 - Mino/Lynched day 8
    16. pondshadow - Villager of Kyou/Killed night 8
    17. Happyturtle - Nia (Threat)/Lynched day 9
    18. The Bushranger - Villager of Kyou/Killed night 9
    19. Kuma Da - Villager of Kyou/Killed night 10
    20. Recaiden - Allyria (Threat)/Lynched day 11
    21. Mustadio - Yuki-jorō (Threat)/Lynched day 12
    22. Lex-Kat - Villager of Kyou/Killed night 12
    23. billtodamax - Villager of Kyou/Lynched day 13
    24. RedScholarGypsy - Promise/Killed night 13
    25. Selrahc - Villager of Kyou/Lynched day 14
    26. Szilard - Villager of Kyou/Auto-lynched day 14
    27. toasy - Villager of Kyou/Killed night 14
    28. EagleWiz - Hope/Killed night 14
    29. Jontom Xire - Arik/Won
    30. Aemoh - Amonojaku/Won


    The threats (wolves) won this game.
    Last edited by Shadowcaller; 2009-06-28 at 01:45 PM.

  2. - Top - End - #2
    Bugbear in the Playground
     
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Kyou was a special village, it was said to be the gate to the spirit world, a lot of mystery surrounded it, but it had been a peaceful place, until a few ago when the god Zubera had entered it.

    A lot of things had changed in Kyou since then, summers had come and gone but the memories were still there, faded maybe, but they were always there, in the back of the villagers mind's. Memories of how Zubera had spend those few days in the village, days of face less horrors...

    The villagers spoke of the weather, about work, the recently arrived zeppelin and the high taxes, ordinary day stuff. Constantly avoiding the subject about the last few nights murder since it reminded them of that event, so many summers ago.

    But suddenly something unexpected disturbed the false ordinariness, the gate startened to open, someone that had arrived with the zeppelin was entering the village.

    The villager's near it felt their eyes drawn toward the opening gate, seven figures entered trough them that instantly caught the villagers attention. The first one was easy to recognize, Jopo Samu, a wizard that recently had moved into town. But it was not him that had caught their attention; it was the ones following him, outsiders.

    It was easy enough to see, their clothes, the color of their skin; it was all different, strange.

    Two ruff looking characters, wild warriors, one woman and one man, neither of them looked like they even belonged to civilization, primitive barbarians. They were most likely the body guards to the other three in the group, two men, one woman and one little girl. One of them dressed in a purple robe that only a wizard would wear.

    The other two were a pair obviously, the girl might have been their child but there was something off about her, she didn’t look like the typical girl, her clothes were very different from the others and so was her skin tone. She looked back at the villagers, observed every detail. The last person in the strange group was seen by everyone by quite different eyes, everyone saw a unique version of this being, she or sometimes he awoken feelings, not felt by these villagers for a long time.

    These were not the types they wanted here, outsiders only meant trouble, particularly such an odd collection of them like this. Everyone watched them all the way from the gate to the moment they were out of sight. Then the gossip begun, who where these strange characters and why had the guards allowed them to enter Kyou?

    But what the villagers didn’t realize was there were more than mortal eyes that had watched the newcomers enter the town.

    ------------------------------------------------------------------------------------

    As night fell over the village everyone went home closed and locked the door, trying to protect themselves within the safety of their own homes. But every person that had been killed until now had been found dead inside their own house, the door still locked from the inside…

    As no people dared walk the streets at night, the city soon fell silent, only groups of guards dared to face the darkness outside.

    This false peace lasted long into the night until finally, a scream.

    Followed by another one, another, another, and another…

    One by one the villagers woke up from a dreaded vision of transparent figures dancing around them, hand to hand. Mortals were not the only ones to cry out, countless of spirits joined in their cries of horror, creating a symphony of screams all over Kyou, and no one would be able to sleep that night.

    In the chaos no one even noticed what had happened inside the place the new-comers had slept in. The inhabitants rushed into a room, only to find one of their most trusted friends gone, the walls of the room is covered in frost, there might have been someone laying on the bed mere moments ago.

    Hope burst into tears as they realize what had happened, Promise trying to comfort her, Cessie clings into Aegnor that looks stunned at the empty room.

    They were all in danger now; the spirits are without mercy…

    Summary
    Spoiler
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    Ai was killed, she/he was a servant of Nega.


    The next Morning…

    Day beings now and will end in 72 hours (since its the first day), please vote to avoid autolynch.


    Player List
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    1. Murska
    2. Happyturtle
    3. EagleWiz
    4. Fleeing Coward
    5. Kyouhen
    6. Lex-Kat
    7. InaVegt
    8. Aemoh
    9. pondshadow
    10. billtodamax
    11. DD the Cookiemonster
    12. The Bushranger
    13. Banjo1985
    14. Recaiden
    15. Uncle Festy
    16. Kuma Da
    17. Night Surgeon
    18. TwoBitWriter
    19. DarkComet
    20. toasty
    21. Jontom Xire
    22. Mustadio
    23. Bitzeralisis
    24. Atreyu the Masked LLama
    25. Mordokai
    26. Selrahc
    27. deathslayer7
    28. Szilard
    29. Mechafox
    30. evnafets
    Last edited by Shadowcaller; 2009-05-07 at 04:13 AM.

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    Halfling in the Playground
     
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    I point at Murska. Partly because it's tradition, partly because he's off to Japan so I'll save him the pain of being auto-lynched, and partly because he's been becoming increasingly dangerous recently (and we always seem to end up on opposite sides).
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

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    Barbarian in the Playground
     
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Point at Shadowcaller

    Wait, we can't kill him in this game, can we?
    Fine then... Mordokai
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Ina walks around the scene, a bit sleepy, bumping into Jontom Xire before fully realising what's going on.

    "Ai was killed, you say? A shame, let's try to find the killer, shall we?"
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    I think I'll point at whoever's number 13 on the player list. Annnd, that happens to be banjo1985. Congratulations Banjo
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    I remember the Myrka as menacing, unstoppable and well-nigh indestructible. Nowhere did I describe it as a four-legged beast on loan from Panto-Horses-Are-Us

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Yay I'm special!

    Straight back at ya' Pondshadow
    Last edited by banjo1985; 2009-05-08 at 03:31 AM.


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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    I point at Emperor Demonking, sorry, I mean Kyouhen
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Point at Jontom Xire. I've got your back, Murska.
    Freelance writer and editor, at your service.

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    Firbolg in the Playground
     
    Imp

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Random first day point at Mechafox.

    Wait.
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Murska! I got your back!
    Last edited by Deathslayer7; 2009-05-07 at 01:25 PM.
    Not wearing your seat belt? See you soon!
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    On behalf of me and Murska, can I ask a small favour? Please don't lynch/kill us out of the game until you have a reason. We've been roleplaying these characters for months, and have been looking forward to seeing 'our' game in werewolf form.

    I would never ask anyone to put a consideration like that ahead of trying to win, so if you think you need one or both of us dead for your team to win, then go right ahead. Just please don't do it randomly, okay?

    If everyone is still dying to day one lynch us, there are always going to be more opportunities. I think we both sign up for every werewolf game on the schedule.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    cause Happy asked so nicely. Let's go with that Silly Llama Atreyu
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    And I'll go with Aemoh on the lack of better information.

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    PaladinGuy

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    I'm also going to point at Jontom Xire
    Last edited by evnafets; 2009-05-08 at 07:02 PM.
    Check out past werewolf games at the Unofficial GiantITP werewolf archive
    Also wasting too much time playing Evony right now.
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Szilard wakes up and bumps into Mechafox.
    Want an avatar? Shoot me a PM.
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Point at Kyouhen.
    Last edited by Lex-Kat; 2009-05-08 at 12:52 PM.

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    No lynch, no lynch. Ah, if only I could do that...

    *points at TwoBitWriter randomly*
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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    But... But you can't go after me, the game was totally named after me!

    Also I'm pointing at Jontom Xire. Because lynching Murska while he's off on crazy adventures is just mean.
    Last edited by Kyouhen; 2009-05-08 at 12:15 PM.

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Quote Originally Posted by evnafets View Post
    I'm also going to point at Jontom Xire
    What!? And I thought you were my friend.

    Can I just point out that I missed the first game, got killed early in the second, and really really don't want to be day 1 lynched in the third one. Come on, people. Please!

    I'm having a really bad time on these forums recently. I haven't had a decent go at a game for ages.

    So give me a break, ok?
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

    Evnafet's GitP WW archive is here.

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Mechafox, because the only we learn anything from Day 1 is if there is a close vote between two people.


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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Kyouhen, for confusing me. I had wondered where EmperorDemonKing went...
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    DD: .... DEM HIPS.
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    My wedding underwear has a picture of Dallas Dakota's face on them.
    Ceikatar!

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Random at deathslayer7

    Yeah, JX has been dying early a lot lately. Let's just go for a no lynch day by keeping it below 25%. I'm just not feeling ruthless enough today to try and get anyone lynched.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Quote Originally Posted by happyturtle View Post
    On behalf of me and Murska, can I ask a small favour? Please don't lynch/kill us out of the game until you have a reason. We've been roleplaying these characters for months, and have been looking forward to seeing 'our' game in werewolf form.

    I would never ask anyone to put a consideration like that ahead of trying to win, so if you think you need one or both of us dead for your team to win, then go right ahead. Just please don't do it randomly, okay?

    If everyone is still dying to day one lynch us, there are always going to be more opportunities. I think we both sign up for every werewolf game on the schedule.
    I got a reason:
    At least one of you two is a wolf
    If you want proof, I can provide a PM from Murska saying so

    ((Kyouhen because I don't like lynching JX unless there's some sort of proof that he's a wolf but I also don't believe in not lynching anyone day 1))
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    He's Fleeing Coward. The man could be a cookie-baking, cancer-stricken orphan kitten and still look like a reasonable suspect.
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    I would advise people not to trust FC just on principle. Even if he's on your team, confirmed by the narrator.

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Quote Originally Posted by happyturtle View Post
    Random at deathslayer7

    Yeah, JX has been dying early a lot lately. Let's just go for a no lynch day by keeping it below 25%. I'm just not feeling ruthless enough today to try and get anyone lynched.

    Hmmm...that makes sense

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    Zombie

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Fleeing coward because no one has voted for him and I don't want to kill anyone. Its a safe vote.
    Last edited by toasty; 2009-05-08 at 10:35 PM.

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    Kyouhen's Avatar

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    I do believe I will join toasty on this one.

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Quote Originally Posted by DD the Cookiemonster View Post
    Kyouhen, for confusing me. I had wondered where EmperorDemonKing went...
    Kyouhen isn't Emperor Demonking, unless they allowed him a brand new account.

    Changing point to Fleeing Coward.
    Last edited by Lex-Kat; 2009-05-08 at 01:02 PM.

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    Kyouhen's Avatar

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    I probably should have asked this sooner but... Who's Emperor Demonking?

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    Default Re: Tales of Kyou II: The Darkness (Game Thread)

    Emperor Demonking, or EDK, was a player of WW. He seemed to excell at getting first day lynched. But I haven't seen him since Assassins I.

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    Which, by the way, anyone who wishes to join another game could join Night Surgeons Final Fantasy 7 WW. He only needs 9 more palyers, minimum.

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