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2009-05-25, 03:03 PM (ISO 8601)
- Join Date
- Aug 2008
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Paranoia III - Recruitment Thread
Paranoia III
Welcome troubleshooters, to the Paranoia III Recruitment Centre! Here you will find the information Friend Computer has graciously decided to share with you regarding the workings of this game.
Our friend The Computer is very upset. There are mutants and communists and secret societies trying to ruin all of Friend Computer's hard work! If you wish to help reveal these traitors and bring them to justice, sign up here! Remember, not turning in a traitor is treason and is punishable by Summary Execution. You wouldn't want that would you?
Narrators: Kyouhen and Selrahc
Teams
Spoiler
Everyone who puts there name here will be assigned to one of five teams. Rejoice! Friend Computer has graciously decided that you will be informed who the other members of your team are! You should thank Friend Computer at the earliest opportunity. Not thanking The Computer is treason. Other (nonfun) games have something similar to teams, but they call them wolves and that's just silly.
Each team will consist of 6 troubleshooters. Your job will be to root out evidence of traitorous activity from other troubleshooters. During the night each team could, potentially, plant evidence on a player so that player would be executed when sufficient evidence (2 pieces) is found. The Computer frowns upon such activity, so if you must engage in this try not to get caught.
Winning
The team you have been assigned to will be granted a victory orange if the number of players not in your team has been reduced to 1.5 times the number of players that are.
Secret Societies
Spoiler
Being a member of a secret society is treason. Try not to be a member of a secret society. Members of a secret society do not know who other members are at the start of the game. Nobody would admit to such treasonous activity. Other (nonfun) games have something similar to secret societies but they call them villagers. The Computer has decided using such a term is inappropriate.
The Computer has graciously decided to share with you the following information about the treasonous secret societies:
Corpore Metal - Computers will replace humans eventually, might as well start as soon as you can. Hates the Frankenstein Destroyers.
Frankenstein Destroyers - Machines are tools. Intelligent machines are dangerous. Break them. Hates Pro Tech.
Pro Tech - Developing new technology will let us improve life for everyone! Hates PURGE.
PURGE - The Computer needs to be destroyed, plain and simple. Hates the FCCC-P
FCCC-P (First Church of Christ Computer-Programmer) - The Computer protects you, so you should serve The Computer willingly and to the best of your abilities. Hates the Humanists.
Humanists - The Computer has clearly gone insane and needs to be brought back under human control. Hates Corpore Metal.
Winning
A secret society could, conceivably, gain a considerable amount of influence by eliminating their main opponent. If there are no remaining members of the secret society you hate, then your society wins!
Mutant Powers
Spoiler
Some people have a treasonous mutant power. The Computer frowns upon the use of mutant powers. If you must use a mutant power, try not to get caught. Other (nonfun) games have something similar to mutant powers which have any number of names. You should thank The Computer for not using such names. Thanking The Computer is mandatory.
Puppeteer - Changes the point of one person of your choice to match yours. (DAY ACTION)
Detect Mutant Power - Can scry the mutant power of another player. (NIGHT ACTION)
Polymorphism - At the start of the game can pick another player. Any scries will return that player's information instead. Does not know what information the other player has. (AUTOMATIC)
Charm - Can convince a player to reveal either their team or secret society to you. A player knows when they have been charmed but not by who. (NIGHT ACTION)
Death Simulation - When killed for any reason only pretends to be dead. After 3 days the player returns to the game. Only works once. (AUTOMATIC)
Absorption - Negates two points against yourself. (AUTOMATIC)
Other Rules
Spoiler
All points must be put in red. Please do not use red font for anything else. If you change your point please cross out the previous point.
Autolynch is at 2 days.
Day phases last 48 hours, nights are 24.
If you are unable to post for any reason please PM myself or Selrahc and we'll work something out for you.
Nobody in their right mind would publicly announce that they are a member of a secret society or have a mutant power. Anyone who does so will immediately gain 1 piece of treasonous evidence against them. Friend Computer has no complaints with making claims as to which team you are on.
Rules are subject to change if anyone spots anything that is unbalanced or needs to be adjusted up until the game starts. If you have any questions feel free to ask. The game starts June 8th.
Player List (30/30)
Spoiler
Hyozo
Recaiden
EagleWiz
billtodamax
happyturtle
The Bookworm
Fleeing Coward
Reinholdt
Catseye2121
Jontom Xire
toasty
Murska
pondshadow
Dirk Kris
Istari
Opeth_Freak
RedScholarGypsy
Aemoh
PirateMonk
Uncle Festy
Lizard Lord
GAThraawn
Mustiado
Shadowcaller
Walter O'Dim
InaVegt
The Bushranger
Trixie
Darkcomet
BRC
Auto-Lynch Fill-in List (1/1)
SpoilerbanthesunLast edited by Kyouhen; 2009-06-06 at 08:08 PM.
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2009-05-25, 07:14 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Paranoia III - Recruitment Thread
Hyozo-R-NET-prime happily reporting for troubleshooting duty Friend Computer sir!
Avatar by Vulion. Vectored by me.
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2009-05-25, 07:19 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Fever dreams
- Gender
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2009-05-25, 07:21 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: Paranoia III - Recruitment Thread
I am so in.
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2009-05-25, 07:33 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Paranoia III - Recruitment Thread
In as the terminator.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2009-05-25, 07:54 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- avatar by Ashen Lilies
- Gender
Re: Paranoia III - Recruitment Thread
In with explosive runes
My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!
"Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
― Dorothy Parker
Spoiler: Interested in Nexus FFRP? Newcomers welcome!
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2009-05-25, 07:57 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Library
- Gender
Re: Paranoia III - Recruitment Thread
In.....(....)(!)
Avatar by The Neoclassic
WW Game Roles:
SpoilerGames Played: 21
Devil: 1
Wolf: 2
Wolf Alpha: 1
Co-Narrator: 2
Narrator: 1
Villager: 13
Other (Weird): 1
Trophies
Spoiler
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2009-05-25, 07:59 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Sydney, Australia
- Gender
Re: Paranoia III - Recruitment Thread
In.
The wording of the team victory means it is definately almost impossible to achieve. Should be the total number of other players.
Also, I stand by my point that barring alot of manipulation and luck, the team victory condition is pretty much impossible to achieve before a society victory.
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2009-05-25, 08:00 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Paranoia III - Recruitment Thread
BOOM
Hyozo-R-NET-2 walks into the room somewhat later. "Friend computer, I have evidence of troubleshooter turtle planting explosives in crowded rooms. I believe she may be a member of Death Leopard. Permission to terminate?Avatar by Vulion. Vectored by me.
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2009-05-25, 08:24 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Fever dreams
- Gender
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2009-05-25, 10:45 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: Paranoia III - Recruitment Thread
In because Happiness is Mandatory Citizen.
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2009-05-25, 11:08 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Sydney, Australia
- Gender
Re: Paranoia III - Recruitment Thread
3 times total might be abit too much in my opinion since that could theoretically end the game after 3 day/nights. I'd push for maybe 2.5 times total number of playes. That'd make it abit more feasible to achieve the team victory before the society victory without making it too likely (earliest possible victory in 4 day/nights with all 6 members alive)
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2009-05-25, 11:18 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Here
- Gender
Re: Paranoia III - Recruitment Thread
I think I'll join this one.
Thanks goes to Vampire Pumpkin for my awesome avatar!
Formerly known as The Fiery Tower Formerly known as Catseye2121.
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2009-05-26, 12:13 AM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: Paranoia III - Recruitment Thread
Would that have any effect on the odds of choosing the society victory over it? The society victory was intended to be somewhat easier on the grounds that you would have to figure out who's a member of your society and who's a member of your enemy society, then either start bandwagons against the enemy society or convince your teams to help you. The Polymorphism mutants would make this somewhat trickier.
I've added a rule about public role claims. Any claims of being a mutant or a secret society member will count as 1 piece of evidence against you. Claiming both will result in immediate execution.
Note to self: If this works find a way to get a functional clone system in the next one.
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2009-05-26, 01:06 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Sydney, Australia
- Gender
Re: Paranoia III - Recruitment Thread
I just think the team victory need to be boosted abit to give everyone the choice of trying to attempt it with a realistic chance of achieving it. At the moment, the game's pretty much a lottery on which society wins and the only use of teams is to convince the other members of your team not to lynch or kill one of your society.
Alternatively, you could just make it so that the game doesn't end until a team has won. Of course, this might reduce the importance of society to some players but at least that way, you ensure the game won't be ending too quickly either.
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2009-05-26, 01:17 AM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: Paranoia III - Recruitment Thread
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2009-05-26, 02:38 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Southampton, UK
- Gender
Re: Paranoia III - Recruitment Thread
Ooh ooh, so IN!!!!
Woot! I love this game. Did I mention I invented it (or at least it's GitP incarnation)?
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2009-05-26, 02:47 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Austin, Texas
- Gender
Re: Paranoia III - Recruitment Thread
This sounds too fun to not join. :D
I'm in.
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2009-05-26, 03:07 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Whose eye is that eye?
- Gender
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2009-05-26, 05:09 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Sydney, Australia
- Gender
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2009-05-26, 09:46 AM (ISO 8601)
- Join Date
- Aug 2008
- Gender
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2009-05-26, 09:54 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Limbo
- Gender
Re: Paranoia III - Recruitment Thread
In, if you'll have me. Sounds interesting.
Dirky by Beans!Officially putting in for an extended leave of absence.
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2009-05-26, 01:49 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Maryland
- Gender
Re: Paranoia III - Recruitment Thread
I think I'll join
Moleotar done by lindorm
I remember the Myrka as menacing, unstoppable and well-nigh indestructible. Nowhere did I describe it as a four-legged beast on loan from Panto-Horses-Are-Us
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2009-05-26, 03:45 PM (ISO 8601)
- Join Date
- Jul 2007
- Gender
Re: Paranoia III - Recruitment Thread
Can I haz join?
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2009-05-26, 03:48 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Warsaw, Poland
- Gender
Re: Paranoia III - Recruitment Thread
Oh mighty Computer, the humble newbie ask for ye blessing, and letting me join this awesome game
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2009-05-26, 05:03 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Paranoia III - Recruitment Thread
Oh man i so want in. Please?
I reserved the right to be wrong. I just try not to exercise it.
Avatar by Jacklu
Trophies:
Spoiler
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2009-05-26, 06:14 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Florida, USA
- Gender
Re: Paranoia III - Recruitment Thread
In, says I.
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2009-05-26, 06:36 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Missionary Pirate Ship
Re: Paranoia III - Recruitment Thread
In, with the greatest celebration of the wonderful gifts Friend Computer has given us.
Spoiler
Do you surmise it's wise to have laser beams emitting from your eyes?
-They Might Be Giants, "The Lady and the Tiger"
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2009-05-26, 09:04 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- The Nation of Procrasti
Re: Paranoia III - Recruitment Thread
May I please join?
Thank you, friend Computer!Quote Of TheWeekWhenever I Feel Like Updating It (last updated 1/17/12)SpoilerOriginally Posted by Phase
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2009-05-27, 02:46 AM (ISO 8601)
- Join Date
- Feb 2007
- Gender
Re: Paranoia III - Recruitment Thread
I would like to join this.