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Thread: MitD XIV: High In Protean
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2020-06-23, 03:11 PM (ISO 8601)
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Re: MitD XIV: High In Protean
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-06-23, 03:24 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Interested in MitD? Join us in MitD's thread.There is a world of imagination
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And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2020-06-23, 03:44 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Hmm, but if one of them is speaking with some humans, I wouldn't be surprised that he's using Common. After all, he should know that they can't understand his own language. And if the SBGH wouldn't even recognize his language as a language, what language would they expect him to speak?
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2020-06-23, 03:53 PM (ISO 8601)
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Re: MitD XIV: High In Protean
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2020-06-23, 04:04 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Well, look at it like this: let's say you find a group of people who speak Swahili, Spanish, Mandarin, and French. They could learn any language, but due to their culture, they exclusively speak a Swahili/Spanish/Mandarin creole language that only they speak. There are no known cases of them being willing to learn or speak a different language, instead sticking to their creole language.
You only speak English, so you can't make heads or tails of anything that they say - in fact, part of you can barely tell if they're saying anything at all. One day, you stumble upon one of these people, and decide to say hello. Suddenly, the person starts speaking perfect English and asks you about the weather.
Are you surprised?Last edited by Squire Doodad; 2020-06-23 at 04:06 PM.
An explanation of why MitD being any larger than Huge is implausible.
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2020-06-23, 04:05 PM (ISO 8601)
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Re: MitD XIV: High In Protean
They wouldn't expect him to be using any language at all, just meaningless sounds that don't conform to any definition of language they know of. The very fact that a member of a species so xenophobic is speaking at all, and in common, no less, is surprising. That's what matches what the clue says. It's not that they lack the capacity, it is that it is surprising this protean is not refusing to talk to his lessers, and indeed doing so in anything that even resembles a language.
Grey WolfLast edited by Grey_Wolf_c; 2020-06-23 at 04:09 PM.
Interested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2020-06-23, 04:24 PM (ISO 8601)
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2020-06-23, 04:41 PM (ISO 8601)
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Re: MitD XIV: High In Protean
While its fun thinking on it as the MitD, I don't think anyone has ever vomited seeing willy e Coyote (its a character for kids show!) nor someone would find it beautiful. he also has no problems at all holding ropes (heck he uses ropes a LOT in his traps) and the only planes he should have knowledge on is x,y,z axis since he loves to draw the traps he prepares before hand.
incidentally I watched a video of him getting wrecked by boulders and in two occasions he brought in a small parasol to "shield him" from harm, but none of them match the forms he uses in OOTS.
it was worth a laugh, thou.
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2020-06-23, 04:42 PM (ISO 8601)
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Re: MitD XIV: High In Protean
As only a casual pathfinder player, this may be a silly thought. Before reading this thread, I had never heard of a protean. It seems everyone here is assuming that all characters in the oots world have a full and complete knowledge of any and all monsters. Doesn't it stand to reason that may be an incorrect assumption? As a xenophobic species, i doubt very many even know they exist (except in perhaps their equivalent of fairy tales?). If that's the case, its perfectly understandable that observers would express surprise that a creature that is constantly changing and morphing would speak common.
Last edited by Neponde; 2020-06-23 at 04:45 PM. Reason: Apparently I have troubles spelling
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2020-06-23, 04:45 PM (ISO 8601)
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Re: MitD XIV: High In Protean
It would be, but we are not. We are assuming very complete knowledge from stereotypical big game hunters who, stereotypically, have absolute knowledge of all manner of beasts.
The SBGH talk about "one of these" - they clearly have recognised it. Now, for some other examples, it could be argued they might have confused it with a different species it could be confused with (I don't much like that argument, mind you, but it has been used), but there is nothing that you'd confuse a protean with.
Grey WolfLast edited by Grey_Wolf_c; 2020-06-23 at 04:48 PM.
Interested in MitD? Join us in MitD's thread.There is a world of imagination
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And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2020-06-23, 04:46 PM (ISO 8601)
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2020-06-23, 05:04 PM (ISO 8601)
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2020-06-23, 05:04 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Well, if I were to play devil's advocate (for fun) I would say that indeed, the stereotypical big game hunters, would have absolute knowledge of all manner of [beasts]
the hagunemnon is a [Large aberration] as its type not a Beast nor magical beast, so it wouldn't be something these gentlemen would be genre savvy about since its should be outside their expertise.
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2020-06-23, 05:07 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Interested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2020-06-23, 05:35 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Ah, thanks. And, yeah, I agree. Not only is "made no mention" an absurd description of how we've handled the question, but it's not a flaw at all given everything else we know about a Protean.
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2020-06-23, 05:37 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Technically, Beast isn’t even a creature type in 3.5e. It was removed after the game designers realized that drawing a distinction between regular animals and dinosaurs was a bit arbitrary (I think they pointed out that, by that logic, if tigers went extinct their creature type would have to change, which would be rather silly).
The point is, you can safely use Beast as a non-technical term in 3.5e, because it doesn’t describe anything specific.Last edited by Emanick; 2020-06-23 at 05:38 PM.
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2020-06-23, 05:52 PM (ISO 8601)
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Re: MitD XIV: High In Protean
OotS is 3.0 in prequels; as evidenced by the conversion in the first strip.
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2020-06-23, 05:53 PM (ISO 8601)
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Re: MitD XIV: High In Protean
That's a pretty good point actually. They obviously have skill points in knowledge (local) and knowledge (nature). As you pointed out, they probably have a bunch in (arcana) and (dungeoneering), too. But how much knowledge would a BGH need about the planes? Could they recognize an Outsider on sight and know their inherent traits? That might be a point against the MitD being that monster type.
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2020-06-23, 06:06 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Originally Posted by ArkenBrony
I, personally, think that spellcasting is a bad solution because if you accept that anything he does could be from spellcasting than the guessing game seems less fun to me. but it's a much better choice than many in the proposed list. and i think it's at least possible, and maybe deserves in the fbs, or perhaps there should be another category so that people can see the maybe's as well.
Here.
Lot of the same people making the same arguments as 10 years later, and not much of a defensive showing on the Ha-naga's behalf.
This is my favorite exchange from back then:
Originally Posted by DaggerPenOriginally Posted by BillyJimBoBobOriginally Posted by Grey_Wolf_cOriginally Posted by Grey_Wolf_c
Originally Posted by Grey_Wolf_cOriginally Posted by Serpent Kingdoms, page 27
Originally Posted by Crusher
Originally Posted by Ruck
Originally Posted by Grey_Wolf_c
Originally Posted by Grey_Wolf_c
Originally Posted by RuckLast edited by 3Power; 2020-06-24 at 08:08 PM.
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2020-06-23, 06:22 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Well, it depends. I'm not just coming up with this out of the blue. This thread has gradually developed specific rules and a methodology, good chunks of which you completely disagree with. You've tried repeatedly to get the community to change those rules in various ways, and have mostly been unsuccessful.
Its like if you went to a thread on playing chess and tried to convince people that the rook should move diagonally and the bishop should move in a straight line. After some discussion, the other folks in the thread say "No, that's not how we've established the rules."
I mean, sure, you can keep trying to change their minds if you have the time. But repeating largely the same arguments over and over gets old and people go from being open minded to just pissed off that you're arguing that same point AGAIN when they just want to talk about chess. We're way, way past that point here. Its weird that you don't see why folks have to be wondering why you're here if you're not particularly interested in chess.Last edited by Crusher; 2020-06-23 at 06:22 PM.
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2020-06-23, 08:05 PM (ISO 8601)
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Re: MitD XIV: High In Protean
Which are perfectly valid points to bring up against it. They're not wrong. These are problems with the ha-naga as a candidate. Along with a lot of others.
I do think the problem with the protean speaking all languages should be put in its notes in the FBS, if at the very least because the SRD doesn't have the protean flavor text.
Also, put me down for Protean > Snorlax.Last edited by catagent101; 2020-06-23 at 08:06 PM.
mew
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2020-06-23, 08:25 PM (ISO 8601)
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2020-06-23, 09:47 PM (ISO 8601)
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Re: MitD XIV: High In Protean
It's more like wanting to discuss Arimaa, but the mods decided that chess variants belong in the chess thread, so you end up discussing Arimaa with people with no interest in learning about or discussing anything other than basic chess. So your choices are continue to try to discuss Arimaa in the chess thread or don't discuss it at all. And let's say for the sake of argument that said forum is pretty much the only location on the internet where discussion of Chess and chess variants are relevant.
I mean, sure, you can keep trying to change their minds if you have the time. But repeating largely the same arguments over and over gets old and people go from being open minded to just pissed off that you're arguing that same point AGAIN when they just want to talk about chess. We're way, way past that point here. Its weird that you don't see why folks have to be wondering why you're here if you're not particularly interested in chess.
Also the irritation on discussing the same points over and over again goes both ways. I don't like having to re-explain several times, for instance, that "no, that's not how naga having access to cleric spells works." But that's why accurate information in the op would be a plus
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2020-06-23, 11:50 PM (ISO 8601)
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Re: MitD XIV: High In Protean
I’d quibble with your choice of words but things have been antagonistic for long enough that it’s to be expected. And, yeah, makes sense. You’re in an unfortunate situation.
As for meme monsters, Snorlax would actually be excellent if not for trademarking or whatever. Wile E Coyote is silly, but when the MitD hasn’t made an appearance in a really, really long time there’s less to talk about. Normally, with this little going on the thread will just shut down for weeks at a time.
Which should suggest why there’s been so much activity lately. It’s not you kicking anthills, you were just a direction to channel energy. When you wandered away it was directed towards meme monsters.
No, everyone is excited because we all think MitD will make an appearance soon. Everyone’s hoping a new clue or two will turn up, plus it’s been forever and a day since we saw him.Last edited by Crusher; 2020-06-23 at 11:51 PM.
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2020-06-24, 03:25 AM (ISO 8601)
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Re: MitD XIV: High In Protean
Absolutely true. And I should muster the energy to post a writeup about my pet favourite candidate before that comes.
It can't have been that long. I mean I just edited my first page post to describe the most recent appearance, before that it was just a strip number and no description. Would I have left it undescribed for so long? :-) (Answer: yes, more than 6 months.)
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2020-06-24, 05:07 AM (ISO 8601)
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Re: MitD XIV: High In Protean
Little knowledge of DnD. Setting the issues with templates aside, would a template that changes a creature's type allow for a creature of a forbidden type to be a valid candidate? (e.g. pseudonatural undead)
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2020-06-24, 06:20 AM (ISO 8601)
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Re: MitD XIV: High In Protean
A few of them change the creature type, but usually in the wrong direction. #1018 first panel has a good example: one of the priests of the Creed of the Stone was a half-elemental, so Team Greg couldn't turn them to a vampire. I presume that half-elemental is a template that changes the creature type. The Half-Celestial template changes the type of a creature.
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2020-06-24, 06:44 AM (ISO 8601)
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Re: MitD XIV: High In Protean
I will take your word for it that you've previously explained the way Ha-Nagas acquire spells, however, I don't remember reading this anywhere before.
It makes a very slight difference in my estimation of how probable a candidate the Ha-Naga could be. However, Redcloak's remark was about whether MitD could cast a spell as a 5th level cleric, not whether he had chosen any 3rd level cleric spells. That's two different things. The insinuation was that MitD had no cleric spellcasting abilities, period, not that he had spellcasting abilities but had wasted them on sorceror spells. I feel as though the second explanation is reading too much into it, especially when we've never seen MitD do anything that seems remotely like a sorceror spell either (as distinct from spell-like abilities, and admittedly this is a fine line- but as someone already asked, why would he have to tip his cart to reach a bucket if he could just use Mage Hand?).
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2020-06-24, 07:16 AM (ISO 8601)
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Re: MitD XIV: High In Protean
Sure, but wouldn't be in consideration for FBS list, because the FBS looks at the base unaltered creature.
Or, in other words, as was said back then, Ha-Naga can cast raise undead, or can do so within a single level up if they re-spec. RC's barb about needing 5 level ups to obtain the necessary cleric levels doesn't fit if he was insulting a Ha-Naga. Or, as per it's entry in the OP, "Can raise undead (or could by retraining upon level up), which MitD cannot "without gaining 5 levels of cleric"."
Grey WolfLast edited by Grey_Wolf_c; 2020-06-24 at 08:22 AM.
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